| voidFunction.frag |
| Shader version: 120 |
| 0:? Sequence |
| 0:7 Sequence |
| 0:7 move second child to first child (temp float) |
| 0:7 'bar' (global float) |
| 0:7 Constant: |
| 0:7 2.000000 |
| 0:9 Function Definition: foo( (global void) |
| 0:9 Function Parameters: |
| 0:11 Sequence |
| 0:11 Post-Increment (temp float) |
| 0:11 'bar' (global float) |
| 0:13 Branch: Return |
| 0:16 Function Definition: foo2( (global void) |
| 0:16 Function Parameters: |
| 0:18 Sequence |
| 0:18 Post-Increment (temp float) |
| 0:18 'bar' (global float) |
| 0:21 Function Definition: main( (global void) |
| 0:21 Function Parameters: |
| 0:23 Sequence |
| 0:23 Sequence |
| 0:23 move second child to first child (temp 4-component vector of float) |
| 0:23 'outColor' (temp 4-component vector of float) |
| 0:23 'bigColor' (uniform 4-component vector of float) |
| 0:25 Function Call: foo( (global void) |
| 0:27 Function Call: foo2( (global void) |
| 0:29 add second child into first child (temp float) |
| 0:29 direct index (temp float) |
| 0:29 'outColor' (temp 4-component vector of float) |
| 0:29 Constant: |
| 0:29 0 (const int) |
| 0:29 'bar' (global float) |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'gl_FragColor' (fragColor 4-component vector of float FragColor) |
| 0:31 'outColor' (temp 4-component vector of float) |
| 0:33 Branch: Return |
| 0:? Linker Objects |
| 0:? 'bigColor' (uniform 4-component vector of float) |
| 0:? 'BaseColor' (smooth in 4-component vector of float) |
| 0:? 'd' (uniform float) |
| 0:? 'bar' (global float) |
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| Linked fragment stage: |
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| |
| Shader version: 120 |
| 0:? Sequence |
| 0:7 Sequence |
| 0:7 move second child to first child (temp float) |
| 0:7 'bar' (global float) |
| 0:7 Constant: |
| 0:7 2.000000 |
| 0:9 Function Definition: foo( (global void) |
| 0:9 Function Parameters: |
| 0:11 Sequence |
| 0:11 Post-Increment (temp float) |
| 0:11 'bar' (global float) |
| 0:13 Branch: Return |
| 0:16 Function Definition: foo2( (global void) |
| 0:16 Function Parameters: |
| 0:18 Sequence |
| 0:18 Post-Increment (temp float) |
| 0:18 'bar' (global float) |
| 0:21 Function Definition: main( (global void) |
| 0:21 Function Parameters: |
| 0:23 Sequence |
| 0:23 Sequence |
| 0:23 move second child to first child (temp 4-component vector of float) |
| 0:23 'outColor' (temp 4-component vector of float) |
| 0:23 'bigColor' (uniform 4-component vector of float) |
| 0:25 Function Call: foo( (global void) |
| 0:27 Function Call: foo2( (global void) |
| 0:29 add second child into first child (temp float) |
| 0:29 direct index (temp float) |
| 0:29 'outColor' (temp 4-component vector of float) |
| 0:29 Constant: |
| 0:29 0 (const int) |
| 0:29 'bar' (global float) |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'gl_FragColor' (fragColor 4-component vector of float FragColor) |
| 0:31 'outColor' (temp 4-component vector of float) |
| 0:33 Branch: Return |
| 0:? Linker Objects |
| 0:? 'bigColor' (uniform 4-component vector of float) |
| 0:? 'BaseColor' (smooth in 4-component vector of float) |
| 0:? 'd' (uniform float) |
| 0:? 'bar' (global float) |
| |