| hlsl.flattenOpaqueInitMix.vert |
| WARNING: AST will form illegal SPIR-V; need to transform to legalize |
| Shader version: 500 |
| 0:? Sequence |
| 0:5 Function Definition: lookUp(struct-FxaaTex-p1-t21-f11; ( temp 4-component vector of float) |
| 0:5 Function Parameters: |
| 0:? 'tex.smpl' ( in sampler) |
| 0:? 'tex.tex' ( in texture2D) |
| 0:? 'tex.f' ( in float) |
| 0:? Sequence |
| 0:6 Branch: Return with expression |
| 0:6 texture ( temp 4-component vector of float) |
| 0:6 Construct combined texture-sampler ( temp sampler2D) |
| 0:? 'tex.tex' ( in texture2D) |
| 0:? 'tex.smpl' ( in sampler) |
| 0:? Construct vec2 ( temp 2-component vector of float) |
| 0:? 'tex.f' ( in float) |
| 0:? 'tex.f' ( in float) |
| 0:10 Function Definition: @main( ( temp 4-component vector of float) |
| 0:10 Function Parameters: |
| 0:? Sequence |
| 0:11 Sequence |
| 0:11 Sequence |
| 0:11 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 'g_tInputTexture_sampler' ( uniform sampler) |
| 0:11 'g_tInputTexture' ( uniform texture2D) |
| 0:11 Constant: |
| 0:11 0.500000 |
| 0:11 move second child to first child ( temp sampler) |
| 0:? 'tex.smpl' ( temp sampler) |
| 0:11 smpl: direct index for structure ( temp sampler) |
| 0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:11 move second child to first child ( temp texture2D) |
| 0:? 'tex.tex' ( temp texture2D) |
| 0:11 tex: direct index for structure ( temp texture2D) |
| 0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 Constant: |
| 0:11 1 (const int) |
| 0:11 move second child to first child ( temp float) |
| 0:? 'tex.f' ( temp float) |
| 0:11 f: direct index for structure ( temp float) |
| 0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 Constant: |
| 0:11 2 (const int) |
| 0:12 Branch: Return with expression |
| 0:12 Function Call: lookUp(struct-FxaaTex-p1-t21-f11; ( temp 4-component vector of float) |
| 0:? 'tex.smpl' ( temp sampler) |
| 0:? 'tex.tex' ( temp texture2D) |
| 0:? 'tex.f' ( temp float) |
| 0:10 Function Definition: main( ( temp void) |
| 0:10 Function Parameters: |
| 0:? Sequence |
| 0:10 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:10 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'g_tInputTexture_sampler' ( uniform sampler) |
| 0:? 'g_tInputTexture' ( uniform texture2D) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked vertex stage: |
| |
| |
| Shader version: 500 |
| 0:? Sequence |
| 0:5 Function Definition: lookUp(struct-FxaaTex-p1-t21-f11; ( temp 4-component vector of float) |
| 0:5 Function Parameters: |
| 0:? 'tex.smpl' ( in sampler) |
| 0:? 'tex.tex' ( in texture2D) |
| 0:? 'tex.f' ( in float) |
| 0:? Sequence |
| 0:6 Branch: Return with expression |
| 0:6 texture ( temp 4-component vector of float) |
| 0:6 Construct combined texture-sampler ( temp sampler2D) |
| 0:? 'tex.tex' ( in texture2D) |
| 0:? 'tex.smpl' ( in sampler) |
| 0:? Construct vec2 ( temp 2-component vector of float) |
| 0:? 'tex.f' ( in float) |
| 0:? 'tex.f' ( in float) |
| 0:10 Function Definition: @main( ( temp 4-component vector of float) |
| 0:10 Function Parameters: |
| 0:? Sequence |
| 0:11 Sequence |
| 0:11 Sequence |
| 0:11 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 'g_tInputTexture_sampler' ( uniform sampler) |
| 0:11 'g_tInputTexture' ( uniform texture2D) |
| 0:11 Constant: |
| 0:11 0.500000 |
| 0:11 move second child to first child ( temp sampler) |
| 0:? 'tex.smpl' ( temp sampler) |
| 0:11 smpl: direct index for structure ( temp sampler) |
| 0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:11 move second child to first child ( temp texture2D) |
| 0:? 'tex.tex' ( temp texture2D) |
| 0:11 tex: direct index for structure ( temp texture2D) |
| 0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 Constant: |
| 0:11 1 (const int) |
| 0:11 move second child to first child ( temp float) |
| 0:? 'tex.f' ( temp float) |
| 0:11 f: direct index for structure ( temp float) |
| 0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) |
| 0:11 Constant: |
| 0:11 2 (const int) |
| 0:12 Branch: Return with expression |
| 0:12 Function Call: lookUp(struct-FxaaTex-p1-t21-f11; ( temp 4-component vector of float) |
| 0:? 'tex.smpl' ( temp sampler) |
| 0:? 'tex.tex' ( temp texture2D) |
| 0:? 'tex.f' ( temp float) |
| 0:10 Function Definition: main( ( temp void) |
| 0:10 Function Parameters: |
| 0:? Sequence |
| 0:10 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:10 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'g_tInputTexture_sampler' ( uniform sampler) |
| 0:? 'g_tInputTexture' ( uniform texture2D) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80002 |
| // Id's are bound by 70 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Vertex 4 "main" 68 |
| Source HLSL 500 |
| Name 4 "main" |
| Name 17 "lookUp(struct-FxaaTex-p1-t21-f11;" |
| Name 14 "tex.smpl" |
| Name 15 "tex.tex" |
| Name 16 "tex.f" |
| Name 20 "@main(" |
| Name 34 "FxaaTex" |
| MemberName 34(FxaaTex) 0 "smpl" |
| MemberName 34(FxaaTex) 1 "tex" |
| MemberName 34(FxaaTex) 2 "f" |
| Name 36 "flattenTemp" |
| Name 38 "g_tInputTexture_sampler" |
| Name 41 "g_tInputTexture" |
| Name 45 "tex.smpl" |
| Name 50 "tex.tex" |
| Name 54 "tex.f" |
| Name 58 "param" |
| Name 60 "param" |
| Name 62 "param" |
| Name 68 "@entryPointOutput" |
| Decorate 38(g_tInputTexture_sampler) DescriptorSet 0 |
| Decorate 41(g_tInputTexture) DescriptorSet 0 |
| Decorate 68(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeSampler |
| 7: TypePointer Function 6 |
| 8: TypeFloat 32 |
| 9: TypeImage 8(float) 2D sampled format:Unknown |
| 10: TypePointer Function 9 |
| 11: TypePointer Function 8(float) |
| 12: TypeVector 8(float) 4 |
| 13: TypeFunction 12(fvec4) 7(ptr) 10(ptr) 11(ptr) |
| 19: TypeFunction 12(fvec4) |
| 24: TypeSampledImage 9 |
| 28: TypeVector 8(float) 2 |
| 30: 8(float) Constant 0 |
| 34(FxaaTex): TypeStruct 6 9 8(float) |
| 35: TypePointer Function 34(FxaaTex) |
| 37: TypePointer UniformConstant 6 |
| 38(g_tInputTexture_sampler): 37(ptr) Variable UniformConstant |
| 40: TypePointer UniformConstant 9 |
| 41(g_tInputTexture): 40(ptr) Variable UniformConstant |
| 43: 8(float) Constant 1056964608 |
| 46: TypeInt 32 1 |
| 47: 46(int) Constant 0 |
| 51: 46(int) Constant 1 |
| 55: 46(int) Constant 2 |
| 67: TypePointer Output 12(fvec4) |
| 68(@entryPointOutput): 67(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 69: 12(fvec4) FunctionCall 20(@main() |
| Store 68(@entryPointOutput) 69 |
| Return |
| FunctionEnd |
| 17(lookUp(struct-FxaaTex-p1-t21-f11;): 12(fvec4) Function None 13 |
| 14(tex.smpl): 7(ptr) FunctionParameter |
| 15(tex.tex): 10(ptr) FunctionParameter |
| 16(tex.f): 11(ptr) FunctionParameter |
| 18: Label |
| 22: 9 Load 15(tex.tex) |
| 23: 6 Load 14(tex.smpl) |
| 25: 24 SampledImage 22 23 |
| 26: 8(float) Load 16(tex.f) |
| 27: 8(float) Load 16(tex.f) |
| 29: 28(fvec2) CompositeConstruct 26 27 |
| 31: 12(fvec4) ImageSampleExplicitLod 25 29 Lod 30 |
| ReturnValue 31 |
| FunctionEnd |
| 20(@main(): 12(fvec4) Function None 19 |
| 21: Label |
| 36(flattenTemp): 35(ptr) Variable Function |
| 45(tex.smpl): 7(ptr) Variable Function |
| 50(tex.tex): 10(ptr) Variable Function |
| 54(tex.f): 11(ptr) Variable Function |
| 58(param): 7(ptr) Variable Function |
| 60(param): 10(ptr) Variable Function |
| 62(param): 11(ptr) Variable Function |
| 39: 6 Load 38(g_tInputTexture_sampler) |
| 42: 9 Load 41(g_tInputTexture) |
| 44: 34(FxaaTex) CompositeConstruct 39 42 43 |
| Store 36(flattenTemp) 44 |
| 48: 7(ptr) AccessChain 36(flattenTemp) 47 |
| 49: 6 Load 48 |
| Store 45(tex.smpl) 49 |
| 52: 10(ptr) AccessChain 36(flattenTemp) 51 |
| 53: 9 Load 52 |
| Store 50(tex.tex) 53 |
| 56: 11(ptr) AccessChain 36(flattenTemp) 55 |
| 57: 8(float) Load 56 |
| Store 54(tex.f) 57 |
| 59: 6 Load 45(tex.smpl) |
| Store 58(param) 59 |
| 61: 9 Load 50(tex.tex) |
| Store 60(param) 61 |
| 63: 8(float) Load 54(tex.f) |
| Store 62(param) 63 |
| 64: 12(fvec4) FunctionCall 17(lookUp(struct-FxaaTex-p1-t21-f11;) 58(param) 60(param) 62(param) |
| ReturnValue 64 |
| FunctionEnd |