310.vert | |
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing. | |
ERROR: 0:3: 'shared' : not supported in this stage: vertex | |
ERROR: 0:4: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value | |
ERROR: 0:5: 'buffer' : buffers can be declared only as blocks | |
ERROR: 0:10: 'location' : overlapping use of location 3 | |
ERROR: 4 compilation errors. No code generated. | |
Shader version: 310 | |
ERROR: node is still EOpNull! | |
0:12 Function Definition: main( (void) | |
0:12 Function Parameters: | |
0:? Sequence | |
0:15 move second child to first child (highp 2-component vector of uint) | |
0:15 'u2' (highp 2-component vector of uint) | |
0:15 Function Call: uaddCarry(vu2;vu2;vu2; (highp 2-component vector of uint) | |
0:15 'u2' (highp 2-component vector of uint) | |
0:15 'u2' (highp 2-component vector of uint) | |
0:15 'u2' (highp 2-component vector of uint) | |
0:17 move second child to first child (highp uint) | |
0:17 'u1' (highp uint) | |
0:17 Function Call: usubBorrow(u1;u1;u1; (highp uint) | |
0:17 'u1' (highp uint) | |
0:17 'u1' (highp uint) | |
0:17 'u1' (highp uint) | |
0:19 Function Call: umulExtended(vu4;vu4;vu4;vu4; (void) | |
0:19 'u4' (highp 4-component vector of uint) | |
0:19 'u4' (highp 4-component vector of uint) | |
0:19 'u4' (highp 4-component vector of uint) | |
0:19 'u4' (highp 4-component vector of uint) | |
0:21 Function Call: imulExtended(vi4;vi4;vi4;vi4; (void) | |
0:21 'i4' (highp 4-component vector of int) | |
0:21 'i4' (highp 4-component vector of int) | |
0:21 'i4' (highp 4-component vector of int) | |
0:21 'i4' (highp 4-component vector of int) | |
0:23 move second child to first child (highp int) | |
0:23 'i1' (highp int) | |
0:23 Function Call: bitfieldExtract(i1;i1;i1; (highp int) | |
0:23 'i1' (highp int) | |
0:23 Constant: | |
0:23 4 (const int) | |
0:23 Constant: | |
0:23 5 (const int) | |
0:25 move second child to first child (highp 3-component vector of uint) | |
0:25 'u3' (highp 3-component vector of uint) | |
0:25 Function Call: bitfieldExtract(vu3;i1;i1; (highp 3-component vector of uint) | |
0:25 'u3' (highp 3-component vector of uint) | |
0:25 Constant: | |
0:25 4 (const int) | |
0:25 Constant: | |
0:25 5 (const int) | |
0:27 move second child to first child (highp 3-component vector of int) | |
0:27 'i3' (highp 3-component vector of int) | |
0:27 Function Call: bitfieldInsert(vi3;vi3;i1;i1; (highp 3-component vector of int) | |
0:27 'i3' (highp 3-component vector of int) | |
0:27 'i3' (highp 3-component vector of int) | |
0:27 Constant: | |
0:27 4 (const int) | |
0:27 Constant: | |
0:27 5 (const int) | |
0:28 move second child to first child (highp uint) | |
0:28 'u1' (highp uint) | |
0:28 Function Call: bitfieldInsert(u1;u1;i1;i1; (highp uint) | |
0:28 'u1' (highp uint) | |
0:28 'u1' (highp uint) | |
0:28 Constant: | |
0:28 4 (const int) | |
0:28 Constant: | |
0:28 5 (const int) | |
0:30 move second child to first child (highp 2-component vector of int) | |
0:30 'i2' (highp 2-component vector of int) | |
0:30 Function Call: bitfieldReverse(vi2; (highp 2-component vector of int) | |
0:30 'i2' (highp 2-component vector of int) | |
0:31 move second child to first child (highp 4-component vector of uint) | |
0:31 'u4' (highp 4-component vector of uint) | |
0:31 Function Call: bitfieldReverse(vu4; (highp 4-component vector of uint) | |
0:31 'u4' (highp 4-component vector of uint) | |
0:32 move second child to first child (highp int) | |
0:32 'i1' (highp int) | |
0:32 Function Call: bitCount(i1; (highp int) | |
0:32 'i1' (highp int) | |
0:33 move second child to first child (highp 3-component vector of int) | |
0:33 'i3' (highp 3-component vector of int) | |
0:33 Function Call: bitCount(vu3; (highp 3-component vector of int) | |
0:33 'u3' (highp 3-component vector of uint) | |
0:34 move second child to first child (highp 2-component vector of int) | |
0:34 'i2' (highp 2-component vector of int) | |
0:34 Function Call: findLSB(vi2; (highp 2-component vector of int) | |
0:34 'i2' (highp 2-component vector of int) | |
0:35 move second child to first child (highp 4-component vector of int) | |
0:35 'i4' (highp 4-component vector of int) | |
0:35 Function Call: findLSB(vu4; (highp 4-component vector of int) | |
0:35 'u4' (highp 4-component vector of uint) | |
0:36 move second child to first child (highp int) | |
0:36 'i1' (highp int) | |
0:36 Function Call: findMSB(i1; (highp int) | |
0:36 'i1' (highp int) | |
0:37 move second child to first child (highp 2-component vector of int) | |
0:37 'i2' (highp 2-component vector of int) | |
0:37 Function Call: findMSB(vu2; (highp 2-component vector of int) | |
0:37 'u2' (highp 2-component vector of uint) | |
0:40 move second child to first child (highp 3-component vector of float) | |
0:40 'v3' (highp 3-component vector of float) | |
0:40 Function Call: frexp(vf3;vi3; (highp 3-component vector of float) | |
0:40 'v3' (highp 3-component vector of float) | |
0:40 'i3' (highp 3-component vector of int) | |
0:42 move second child to first child (highp 2-component vector of float) | |
0:42 'v2' (highp 2-component vector of float) | |
0:42 Function Call: ldexp(vf2;vi2; (highp 2-component vector of float) | |
0:42 'v2' (highp 2-component vector of float) | |
0:42 'i2' (highp 2-component vector of int) | |
0:45 move second child to first child (highp uint) | |
0:45 'u1' (highp uint) | |
0:45 Function Call: packUnorm4x8(vf4; (highp uint) | |
0:45 'v4' (mediump 4-component vector of float) | |
0:46 move second child to first child (highp uint) | |
0:46 'u1' (highp uint) | |
0:46 Function Call: packSnorm4x8(vf4; (highp uint) | |
0:46 'v4' (mediump 4-component vector of float) | |
0:47 move second child to first child (mediump 4-component vector of float) | |
0:47 'v4' (mediump 4-component vector of float) | |
0:47 Function Call: unpackUnorm4x8(u1; (mediump 4-component vector of float) | |
0:47 'u1' (highp uint) | |
0:48 move second child to first child (mediump 4-component vector of float) | |
0:48 'v4' (mediump 4-component vector of float) | |
0:48 Function Call: unpackSnorm4x8(u1; (mediump 4-component vector of float) | |
0:48 'u1' (highp uint) | |
0:? Linker Objects | |
0:? 's' (shared highp 4-component vector of float) | |
0:? 'v' (buffer highp 4-component vector of float) | |
0:? 'x' (layout(location=2 ) uniform highp 4X4 matrix of float) | |
0:? 'y' (layout(location=3 ) uniform highp 4X4 matrix of float) | |
0:? 'xi' (layout(location=2 ) smooth out highp 4X4 matrix of float) | |
0:? 'yi' (layout(location=3 ) smooth out highp 4X4 matrix of float) | |
0:? 'gl_VertexID' (gl_VertexId highp int) | |
0:? 'gl_InstanceID' (gl_InstanceId highp int) | |
Linked vertex stage: | |
Shader version: 310 | |
ERROR: node is still EOpNull! | |
0:12 Function Definition: main( (void) | |
0:12 Function Parameters: | |
0:? Sequence | |
0:15 move second child to first child (highp 2-component vector of uint) | |
0:15 'u2' (highp 2-component vector of uint) | |
0:15 Function Call: uaddCarry(vu2;vu2;vu2; (highp 2-component vector of uint) | |
0:15 'u2' (highp 2-component vector of uint) | |
0:15 'u2' (highp 2-component vector of uint) | |
0:15 'u2' (highp 2-component vector of uint) | |
0:17 move second child to first child (highp uint) | |
0:17 'u1' (highp uint) | |
0:17 Function Call: usubBorrow(u1;u1;u1; (highp uint) | |
0:17 'u1' (highp uint) | |
0:17 'u1' (highp uint) | |
0:17 'u1' (highp uint) | |
0:19 Function Call: umulExtended(vu4;vu4;vu4;vu4; (void) | |
0:19 'u4' (highp 4-component vector of uint) | |
0:19 'u4' (highp 4-component vector of uint) | |
0:19 'u4' (highp 4-component vector of uint) | |
0:19 'u4' (highp 4-component vector of uint) | |
0:21 Function Call: imulExtended(vi4;vi4;vi4;vi4; (void) | |
0:21 'i4' (highp 4-component vector of int) | |
0:21 'i4' (highp 4-component vector of int) | |
0:21 'i4' (highp 4-component vector of int) | |
0:21 'i4' (highp 4-component vector of int) | |
0:23 move second child to first child (highp int) | |
0:23 'i1' (highp int) | |
0:23 Function Call: bitfieldExtract(i1;i1;i1; (highp int) | |
0:23 'i1' (highp int) | |
0:23 Constant: | |
0:23 4 (const int) | |
0:23 Constant: | |
0:23 5 (const int) | |
0:25 move second child to first child (highp 3-component vector of uint) | |
0:25 'u3' (highp 3-component vector of uint) | |
0:25 Function Call: bitfieldExtract(vu3;i1;i1; (highp 3-component vector of uint) | |
0:25 'u3' (highp 3-component vector of uint) | |
0:25 Constant: | |
0:25 4 (const int) | |
0:25 Constant: | |
0:25 5 (const int) | |
0:27 move second child to first child (highp 3-component vector of int) | |
0:27 'i3' (highp 3-component vector of int) | |
0:27 Function Call: bitfieldInsert(vi3;vi3;i1;i1; (highp 3-component vector of int) | |
0:27 'i3' (highp 3-component vector of int) | |
0:27 'i3' (highp 3-component vector of int) | |
0:27 Constant: | |
0:27 4 (const int) | |
0:27 Constant: | |
0:27 5 (const int) | |
0:28 move second child to first child (highp uint) | |
0:28 'u1' (highp uint) | |
0:28 Function Call: bitfieldInsert(u1;u1;i1;i1; (highp uint) | |
0:28 'u1' (highp uint) | |
0:28 'u1' (highp uint) | |
0:28 Constant: | |
0:28 4 (const int) | |
0:28 Constant: | |
0:28 5 (const int) | |
0:30 move second child to first child (highp 2-component vector of int) | |
0:30 'i2' (highp 2-component vector of int) | |
0:30 Function Call: bitfieldReverse(vi2; (highp 2-component vector of int) | |
0:30 'i2' (highp 2-component vector of int) | |
0:31 move second child to first child (highp 4-component vector of uint) | |
0:31 'u4' (highp 4-component vector of uint) | |
0:31 Function Call: bitfieldReverse(vu4; (highp 4-component vector of uint) | |
0:31 'u4' (highp 4-component vector of uint) | |
0:32 move second child to first child (highp int) | |
0:32 'i1' (highp int) | |
0:32 Function Call: bitCount(i1; (highp int) | |
0:32 'i1' (highp int) | |
0:33 move second child to first child (highp 3-component vector of int) | |
0:33 'i3' (highp 3-component vector of int) | |
0:33 Function Call: bitCount(vu3; (highp 3-component vector of int) | |
0:33 'u3' (highp 3-component vector of uint) | |
0:34 move second child to first child (highp 2-component vector of int) | |
0:34 'i2' (highp 2-component vector of int) | |
0:34 Function Call: findLSB(vi2; (highp 2-component vector of int) | |
0:34 'i2' (highp 2-component vector of int) | |
0:35 move second child to first child (highp 4-component vector of int) | |
0:35 'i4' (highp 4-component vector of int) | |
0:35 Function Call: findLSB(vu4; (highp 4-component vector of int) | |
0:35 'u4' (highp 4-component vector of uint) | |
0:36 move second child to first child (highp int) | |
0:36 'i1' (highp int) | |
0:36 Function Call: findMSB(i1; (highp int) | |
0:36 'i1' (highp int) | |
0:37 move second child to first child (highp 2-component vector of int) | |
0:37 'i2' (highp 2-component vector of int) | |
0:37 Function Call: findMSB(vu2; (highp 2-component vector of int) | |
0:37 'u2' (highp 2-component vector of uint) | |
0:40 move second child to first child (highp 3-component vector of float) | |
0:40 'v3' (highp 3-component vector of float) | |
0:40 Function Call: frexp(vf3;vi3; (highp 3-component vector of float) | |
0:40 'v3' (highp 3-component vector of float) | |
0:40 'i3' (highp 3-component vector of int) | |
0:42 move second child to first child (highp 2-component vector of float) | |
0:42 'v2' (highp 2-component vector of float) | |
0:42 Function Call: ldexp(vf2;vi2; (highp 2-component vector of float) | |
0:42 'v2' (highp 2-component vector of float) | |
0:42 'i2' (highp 2-component vector of int) | |
0:45 move second child to first child (highp uint) | |
0:45 'u1' (highp uint) | |
0:45 Function Call: packUnorm4x8(vf4; (highp uint) | |
0:45 'v4' (mediump 4-component vector of float) | |
0:46 move second child to first child (highp uint) | |
0:46 'u1' (highp uint) | |
0:46 Function Call: packSnorm4x8(vf4; (highp uint) | |
0:46 'v4' (mediump 4-component vector of float) | |
0:47 move second child to first child (mediump 4-component vector of float) | |
0:47 'v4' (mediump 4-component vector of float) | |
0:47 Function Call: unpackUnorm4x8(u1; (mediump 4-component vector of float) | |
0:47 'u1' (highp uint) | |
0:48 move second child to first child (mediump 4-component vector of float) | |
0:48 'v4' (mediump 4-component vector of float) | |
0:48 Function Call: unpackSnorm4x8(u1; (mediump 4-component vector of float) | |
0:48 'u1' (highp uint) | |
0:? Linker Objects | |
0:? 's' (shared highp 4-component vector of float) | |
0:? 'v' (buffer highp 4-component vector of float) | |
0:? 'x' (layout(location=2 ) uniform highp 4X4 matrix of float) | |
0:? 'y' (layout(location=3 ) uniform highp 4X4 matrix of float) | |
0:? 'xi' (layout(location=2 ) smooth out highp 4X4 matrix of float) | |
0:? 'yi' (layout(location=3 ) smooth out highp 4X4 matrix of float) | |
0:? 'gl_VertexID' (gl_VertexId highp int) | |
0:? 'gl_InstanceID' (gl_InstanceId highp int) | |