| hlsl.rw.scalar.bracket.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:42 Function Definition: Fn1(i1; ( temp int) |
| 0:42 Function Parameters: |
| 0:42 'x' ( in int) |
| 0:? Sequence |
| 0:42 Branch: Return with expression |
| 0:42 'x' ( in int) |
| 0:43 Function Definition: Fn1(u1; ( temp uint) |
| 0:43 Function Parameters: |
| 0:43 'x' ( in uint) |
| 0:? Sequence |
| 0:43 Branch: Return with expression |
| 0:43 'x' ( in uint) |
| 0:44 Function Definition: Fn1(f1; ( temp float) |
| 0:44 Function Parameters: |
| 0:44 'x' ( in float) |
| 0:? Sequence |
| 0:44 Branch: Return with expression |
| 0:44 'x' ( in float) |
| 0:46 Function Definition: Fn2(i1; ( temp void) |
| 0:46 Function Parameters: |
| 0:46 'x' ( out int) |
| 0:? Sequence |
| 0:46 move second child to first child ( temp int) |
| 0:46 'x' ( out int) |
| 0:46 Constant: |
| 0:46 0 (const int) |
| 0:47 Function Definition: Fn2(u1; ( temp void) |
| 0:47 Function Parameters: |
| 0:47 'x' ( out uint) |
| 0:? Sequence |
| 0:47 move second child to first child ( temp uint) |
| 0:47 'x' ( out uint) |
| 0:47 Constant: |
| 0:47 0 (const uint) |
| 0:48 Function Definition: Fn2(f1; ( temp void) |
| 0:48 Function Parameters: |
| 0:48 'x' ( out float) |
| 0:? Sequence |
| 0:48 move second child to first child ( temp float) |
| 0:48 'x' ( out float) |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:50 Function Definition: SomeValue( ( temp float) |
| 0:50 Function Parameters: |
| 0:? Sequence |
| 0:50 Branch: Return with expression |
| 0:50 Convert int to float ( temp float) |
| 0:50 c1: direct index for structure ( uniform int) |
| 0:50 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:50 Constant: |
| 0:50 0 (const uint) |
| 0:53 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color}) |
| 0:53 Function Parameters: |
| 0:? Sequence |
| 0:57 imageLoad ( temp float) |
| 0:57 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:57 c1: direct index for structure ( uniform int) |
| 0:57 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:57 Constant: |
| 0:57 0 (const uint) |
| 0:59 Sequence |
| 0:59 move second child to first child ( temp float) |
| 0:59 'r00' ( temp float) |
| 0:59 imageLoad ( temp float) |
| 0:59 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:59 c1: direct index for structure ( uniform int) |
| 0:59 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:59 Constant: |
| 0:59 0 (const uint) |
| 0:60 Sequence |
| 0:60 move second child to first child ( temp int) |
| 0:60 'r01' ( temp int) |
| 0:60 imageLoad ( temp int) |
| 0:60 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:60 c1: direct index for structure ( uniform int) |
| 0:60 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:60 Constant: |
| 0:60 0 (const uint) |
| 0:61 Sequence |
| 0:61 move second child to first child ( temp uint) |
| 0:61 'r02' ( temp uint) |
| 0:61 imageLoad ( temp uint) |
| 0:61 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:61 c1: direct index for structure ( uniform int) |
| 0:61 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:61 Constant: |
| 0:61 0 (const uint) |
| 0:64 Sequence |
| 0:64 move second child to first child ( temp float) |
| 0:64 'r10' ( temp float) |
| 0:64 imageLoad ( temp float) |
| 0:64 'g_tTex2df1' (layout( r32f) uniform image2D) |
| 0:64 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:64 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:64 Constant: |
| 0:64 1 (const uint) |
| 0:65 Sequence |
| 0:65 move second child to first child ( temp int) |
| 0:65 'r11' ( temp int) |
| 0:65 imageLoad ( temp int) |
| 0:65 'g_tTex2di1' (layout( r32i) uniform iimage2D) |
| 0:65 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:65 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:65 Constant: |
| 0:65 1 (const uint) |
| 0:66 Sequence |
| 0:66 move second child to first child ( temp uint) |
| 0:66 'r12' ( temp uint) |
| 0:66 imageLoad ( temp uint) |
| 0:66 'g_tTex2du1' (layout( r32ui) uniform uimage2D) |
| 0:66 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:66 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:66 Constant: |
| 0:66 1 (const uint) |
| 0:69 Sequence |
| 0:69 move second child to first child ( temp float) |
| 0:69 'r20' ( temp float) |
| 0:69 imageLoad ( temp float) |
| 0:69 'g_tTex3df1' (layout( r32f) uniform image3D) |
| 0:69 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:69 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:69 Constant: |
| 0:69 2 (const uint) |
| 0:70 Sequence |
| 0:70 move second child to first child ( temp int) |
| 0:70 'r21' ( temp int) |
| 0:70 imageLoad ( temp int) |
| 0:70 'g_tTex3di1' (layout( r32i) uniform iimage3D) |
| 0:70 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:70 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:70 Constant: |
| 0:70 2 (const uint) |
| 0:71 Sequence |
| 0:71 move second child to first child ( temp uint) |
| 0:71 'r22' ( temp uint) |
| 0:71 imageLoad ( temp uint) |
| 0:71 'g_tTex3du1' (layout( r32ui) uniform uimage3D) |
| 0:71 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:71 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:71 Constant: |
| 0:71 2 (const uint) |
| 0:73 Sequence |
| 0:73 move second child to first child ( temp float) |
| 0:73 'lf1' ( temp float) |
| 0:73 uf1: direct index for structure ( uniform float) |
| 0:73 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:73 Constant: |
| 0:73 8 (const uint) |
| 0:77 Sequence |
| 0:77 move second child to first child ( temp float) |
| 0:77 'storeTemp' ( temp float) |
| 0:77 Function Call: SomeValue( ( temp float) |
| 0:77 imageStore ( temp void) |
| 0:77 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:77 c1: direct index for structure ( uniform int) |
| 0:77 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:77 Constant: |
| 0:77 0 (const uint) |
| 0:77 'storeTemp' ( temp float) |
| 0:77 'storeTemp' ( temp float) |
| 0:78 Sequence |
| 0:78 imageStore ( temp void) |
| 0:78 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:78 c1: direct index for structure ( uniform int) |
| 0:78 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:78 Constant: |
| 0:78 0 (const uint) |
| 0:78 'lf1' ( temp float) |
| 0:78 'lf1' ( temp float) |
| 0:79 Sequence |
| 0:79 move second child to first child ( temp int) |
| 0:79 'storeTemp' ( temp int) |
| 0:79 Constant: |
| 0:79 2 (const int) |
| 0:79 imageStore ( temp void) |
| 0:79 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:79 c1: direct index for structure ( uniform int) |
| 0:79 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:79 Constant: |
| 0:79 0 (const uint) |
| 0:79 'storeTemp' ( temp int) |
| 0:79 'storeTemp' ( temp int) |
| 0:80 Sequence |
| 0:80 move second child to first child ( temp uint) |
| 0:80 'storeTemp' ( temp uint) |
| 0:80 Constant: |
| 0:80 3 (const uint) |
| 0:80 imageStore ( temp void) |
| 0:80 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:80 c1: direct index for structure ( uniform int) |
| 0:80 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:80 Constant: |
| 0:80 0 (const uint) |
| 0:80 'storeTemp' ( temp uint) |
| 0:80 'storeTemp' ( temp uint) |
| 0:83 Sequence |
| 0:83 move second child to first child ( temp float) |
| 0:83 'val1' ( temp float) |
| 0:83 Sequence |
| 0:83 move second child to first child ( temp int) |
| 0:83 'coordTemp' ( temp int) |
| 0:83 c1: direct index for structure ( uniform int) |
| 0:83 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:83 Constant: |
| 0:83 0 (const uint) |
| 0:83 move second child to first child ( temp float) |
| 0:83 'storeTemp' ( temp float) |
| 0:83 imageLoad ( temp float) |
| 0:83 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:83 'coordTemp' ( temp int) |
| 0:83 multiply second child into first child ( temp float) |
| 0:83 'storeTemp' ( temp float) |
| 0:83 Constant: |
| 0:83 2.000000 |
| 0:83 imageStore ( temp void) |
| 0:83 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:83 'coordTemp' ( temp int) |
| 0:83 'storeTemp' ( temp float) |
| 0:83 'storeTemp' ( temp float) |
| 0:84 Sequence |
| 0:84 move second child to first child ( temp int) |
| 0:84 'coordTemp' ( temp int) |
| 0:84 c1: direct index for structure ( uniform int) |
| 0:84 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:84 Constant: |
| 0:84 0 (const uint) |
| 0:84 move second child to first child ( temp float) |
| 0:84 'storeTemp' ( temp float) |
| 0:84 imageLoad ( temp float) |
| 0:84 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:84 'coordTemp' ( temp int) |
| 0:84 subtract second child into first child ( temp float) |
| 0:84 'storeTemp' ( temp float) |
| 0:84 Constant: |
| 0:84 3.000000 |
| 0:84 imageStore ( temp void) |
| 0:84 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:84 'coordTemp' ( temp int) |
| 0:84 'storeTemp' ( temp float) |
| 0:84 'storeTemp' ( temp float) |
| 0:85 Sequence |
| 0:85 move second child to first child ( temp int) |
| 0:85 'coordTemp' ( temp int) |
| 0:85 c1: direct index for structure ( uniform int) |
| 0:85 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:85 Constant: |
| 0:85 0 (const uint) |
| 0:85 move second child to first child ( temp float) |
| 0:85 'storeTemp' ( temp float) |
| 0:85 imageLoad ( temp float) |
| 0:85 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:85 'coordTemp' ( temp int) |
| 0:85 add second child into first child ( temp float) |
| 0:85 'storeTemp' ( temp float) |
| 0:85 Constant: |
| 0:85 4.000000 |
| 0:85 imageStore ( temp void) |
| 0:85 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:85 'coordTemp' ( temp int) |
| 0:85 'storeTemp' ( temp float) |
| 0:85 'storeTemp' ( temp float) |
| 0:87 Sequence |
| 0:87 move second child to first child ( temp int) |
| 0:87 'coordTemp' ( temp int) |
| 0:87 c1: direct index for structure ( uniform int) |
| 0:87 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:87 Constant: |
| 0:87 0 (const uint) |
| 0:87 move second child to first child ( temp int) |
| 0:87 'storeTemp' ( temp int) |
| 0:87 imageLoad ( temp int) |
| 0:87 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:87 'coordTemp' ( temp int) |
| 0:87 divide second child into first child ( temp int) |
| 0:87 'storeTemp' ( temp int) |
| 0:87 Constant: |
| 0:87 2 (const int) |
| 0:87 imageStore ( temp void) |
| 0:87 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:87 'coordTemp' ( temp int) |
| 0:87 'storeTemp' ( temp int) |
| 0:87 'storeTemp' ( temp int) |
| 0:88 Sequence |
| 0:88 move second child to first child ( temp int) |
| 0:88 'coordTemp' ( temp int) |
| 0:88 c1: direct index for structure ( uniform int) |
| 0:88 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:88 Constant: |
| 0:88 0 (const uint) |
| 0:88 move second child to first child ( temp int) |
| 0:88 'storeTemp' ( temp int) |
| 0:88 imageLoad ( temp int) |
| 0:88 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:88 'coordTemp' ( temp int) |
| 0:88 mod second child into first child ( temp int) |
| 0:88 'storeTemp' ( temp int) |
| 0:88 Constant: |
| 0:88 2 (const int) |
| 0:88 imageStore ( temp void) |
| 0:88 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:88 'coordTemp' ( temp int) |
| 0:88 'storeTemp' ( temp int) |
| 0:88 'storeTemp' ( temp int) |
| 0:89 Sequence |
| 0:89 move second child to first child ( temp int) |
| 0:89 'coordTemp' ( temp int) |
| 0:89 c1: direct index for structure ( uniform int) |
| 0:89 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:89 Constant: |
| 0:89 0 (const uint) |
| 0:89 move second child to first child ( temp int) |
| 0:89 'storeTemp' ( temp int) |
| 0:89 imageLoad ( temp int) |
| 0:89 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:89 'coordTemp' ( temp int) |
| 0:89 and second child into first child ( temp int) |
| 0:89 'storeTemp' ( temp int) |
| 0:89 Constant: |
| 0:89 65535 (const int) |
| 0:89 imageStore ( temp void) |
| 0:89 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:89 'coordTemp' ( temp int) |
| 0:89 'storeTemp' ( temp int) |
| 0:89 'storeTemp' ( temp int) |
| 0:90 Sequence |
| 0:90 move second child to first child ( temp int) |
| 0:90 'coordTemp' ( temp int) |
| 0:90 c1: direct index for structure ( uniform int) |
| 0:90 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:90 Constant: |
| 0:90 0 (const uint) |
| 0:90 move second child to first child ( temp int) |
| 0:90 'storeTemp' ( temp int) |
| 0:90 imageLoad ( temp int) |
| 0:90 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:90 'coordTemp' ( temp int) |
| 0:90 or second child into first child ( temp int) |
| 0:90 'storeTemp' ( temp int) |
| 0:90 Constant: |
| 0:90 61680 (const int) |
| 0:90 imageStore ( temp void) |
| 0:90 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:90 'coordTemp' ( temp int) |
| 0:90 'storeTemp' ( temp int) |
| 0:90 'storeTemp' ( temp int) |
| 0:91 Sequence |
| 0:91 move second child to first child ( temp int) |
| 0:91 'coordTemp' ( temp int) |
| 0:91 c1: direct index for structure ( uniform int) |
| 0:91 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:91 Constant: |
| 0:91 0 (const uint) |
| 0:91 move second child to first child ( temp int) |
| 0:91 'storeTemp' ( temp int) |
| 0:91 imageLoad ( temp int) |
| 0:91 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:91 'coordTemp' ( temp int) |
| 0:91 left shift second child into first child ( temp int) |
| 0:91 'storeTemp' ( temp int) |
| 0:91 Constant: |
| 0:91 2 (const int) |
| 0:91 imageStore ( temp void) |
| 0:91 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:91 'coordTemp' ( temp int) |
| 0:91 'storeTemp' ( temp int) |
| 0:91 'storeTemp' ( temp int) |
| 0:92 Sequence |
| 0:92 move second child to first child ( temp int) |
| 0:92 'coordTemp' ( temp int) |
| 0:92 c1: direct index for structure ( uniform int) |
| 0:92 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:92 Constant: |
| 0:92 0 (const uint) |
| 0:92 move second child to first child ( temp int) |
| 0:92 'storeTemp' ( temp int) |
| 0:92 imageLoad ( temp int) |
| 0:92 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:92 'coordTemp' ( temp int) |
| 0:92 right shift second child into first child ( temp int) |
| 0:92 'storeTemp' ( temp int) |
| 0:92 Constant: |
| 0:92 2 (const int) |
| 0:92 imageStore ( temp void) |
| 0:92 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:92 'coordTemp' ( temp int) |
| 0:92 'storeTemp' ( temp int) |
| 0:92 'storeTemp' ( temp int) |
| 0:95 Sequence |
| 0:95 move second child to first child ( temp float) |
| 0:95 'storeTemp' ( temp float) |
| 0:95 Function Call: SomeValue( ( temp float) |
| 0:95 imageStore ( temp void) |
| 0:95 'g_tTex2df1' (layout( r32f) uniform image2D) |
| 0:95 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:95 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:95 Constant: |
| 0:95 1 (const uint) |
| 0:95 'storeTemp' ( temp float) |
| 0:95 'storeTemp' ( temp float) |
| 0:96 Sequence |
| 0:96 imageStore ( temp void) |
| 0:96 'g_tTex2df1' (layout( r32f) uniform image2D) |
| 0:96 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:96 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:96 Constant: |
| 0:96 1 (const uint) |
| 0:96 'lf1' ( temp float) |
| 0:96 'lf1' ( temp float) |
| 0:97 Sequence |
| 0:97 move second child to first child ( temp int) |
| 0:97 'storeTemp' ( temp int) |
| 0:97 Constant: |
| 0:97 5 (const int) |
| 0:97 imageStore ( temp void) |
| 0:97 'g_tTex2di1' (layout( r32i) uniform iimage2D) |
| 0:97 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:97 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:97 Constant: |
| 0:97 1 (const uint) |
| 0:97 'storeTemp' ( temp int) |
| 0:97 'storeTemp' ( temp int) |
| 0:98 Sequence |
| 0:98 move second child to first child ( temp uint) |
| 0:98 'storeTemp' ( temp uint) |
| 0:98 Constant: |
| 0:98 6 (const uint) |
| 0:98 imageStore ( temp void) |
| 0:98 'g_tTex2du1' (layout( r32ui) uniform uimage2D) |
| 0:98 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:98 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:98 Constant: |
| 0:98 1 (const uint) |
| 0:98 'storeTemp' ( temp uint) |
| 0:98 'storeTemp' ( temp uint) |
| 0:101 Sequence |
| 0:101 move second child to first child ( temp float) |
| 0:101 'storeTemp' ( temp float) |
| 0:101 Function Call: SomeValue( ( temp float) |
| 0:101 imageStore ( temp void) |
| 0:101 'g_tTex3df1' (layout( r32f) uniform image3D) |
| 0:101 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:101 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:101 Constant: |
| 0:101 2 (const uint) |
| 0:101 'storeTemp' ( temp float) |
| 0:101 'storeTemp' ( temp float) |
| 0:102 Sequence |
| 0:102 imageStore ( temp void) |
| 0:102 'g_tTex3df1' (layout( r32f) uniform image3D) |
| 0:102 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:102 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:102 Constant: |
| 0:102 2 (const uint) |
| 0:102 'lf1' ( temp float) |
| 0:102 'lf1' ( temp float) |
| 0:103 Sequence |
| 0:103 move second child to first child ( temp int) |
| 0:103 'storeTemp' ( temp int) |
| 0:103 Constant: |
| 0:103 8 (const int) |
| 0:103 imageStore ( temp void) |
| 0:103 'g_tTex3di1' (layout( r32i) uniform iimage3D) |
| 0:103 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:103 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:103 Constant: |
| 0:103 2 (const uint) |
| 0:103 'storeTemp' ( temp int) |
| 0:103 'storeTemp' ( temp int) |
| 0:104 Sequence |
| 0:104 move second child to first child ( temp uint) |
| 0:104 'storeTemp' ( temp uint) |
| 0:104 Constant: |
| 0:104 9 (const uint) |
| 0:104 imageStore ( temp void) |
| 0:104 'g_tTex3du1' (layout( r32ui) uniform uimage3D) |
| 0:104 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:104 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:104 Constant: |
| 0:104 2 (const uint) |
| 0:104 'storeTemp' ( temp uint) |
| 0:104 'storeTemp' ( temp uint) |
| 0:107 Function Call: Fn1(f1; ( temp float) |
| 0:107 imageLoad ( temp float) |
| 0:107 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:107 c1: direct index for structure ( uniform int) |
| 0:107 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:107 Constant: |
| 0:107 0 (const uint) |
| 0:108 Function Call: Fn1(i1; ( temp int) |
| 0:108 imageLoad ( temp int) |
| 0:108 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:108 c1: direct index for structure ( uniform int) |
| 0:108 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:108 Constant: |
| 0:108 0 (const uint) |
| 0:109 Function Call: Fn1(u1; ( temp uint) |
| 0:109 imageLoad ( temp uint) |
| 0:109 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:109 c1: direct index for structure ( uniform int) |
| 0:109 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:109 Constant: |
| 0:109 0 (const uint) |
| 0:111 Comma ( temp void) |
| 0:111 Function Call: Fn2(f1; ( temp void) |
| 0:111 'tempArg' ( temp float) |
| 0:111 Sequence |
| 0:111 imageStore ( temp void) |
| 0:111 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:111 c1: direct index for structure ( uniform int) |
| 0:111 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:111 Constant: |
| 0:111 0 (const uint) |
| 0:111 'tempArg' ( temp float) |
| 0:111 'tempArg' ( temp float) |
| 0:112 Comma ( temp void) |
| 0:112 Function Call: Fn2(i1; ( temp void) |
| 0:112 'tempArg' ( temp int) |
| 0:112 Sequence |
| 0:112 imageStore ( temp void) |
| 0:112 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:112 c1: direct index for structure ( uniform int) |
| 0:112 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:112 Constant: |
| 0:112 0 (const uint) |
| 0:112 'tempArg' ( temp int) |
| 0:112 'tempArg' ( temp int) |
| 0:113 Comma ( temp void) |
| 0:113 Function Call: Fn2(u1; ( temp void) |
| 0:113 'tempArg' ( temp uint) |
| 0:113 Sequence |
| 0:113 imageStore ( temp void) |
| 0:113 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:113 c1: direct index for structure ( uniform int) |
| 0:113 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:113 Constant: |
| 0:113 0 (const uint) |
| 0:113 'tempArg' ( temp uint) |
| 0:113 'tempArg' ( temp uint) |
| 0:117 Sequence |
| 0:117 move second child to first child ( temp int) |
| 0:117 'coordTemp' ( temp int) |
| 0:117 c1: direct index for structure ( uniform int) |
| 0:117 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:117 Constant: |
| 0:117 0 (const uint) |
| 0:117 move second child to first child ( temp float) |
| 0:117 'storeTemp' ( temp float) |
| 0:117 imageLoad ( temp float) |
| 0:117 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:117 'coordTemp' ( temp int) |
| 0:117 Pre-Increment ( temp float) |
| 0:117 'storeTemp' ( temp float) |
| 0:117 imageStore ( temp void) |
| 0:117 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:117 'coordTemp' ( temp int) |
| 0:117 'storeTemp' ( temp float) |
| 0:117 'storeTemp' ( temp float) |
| 0:118 Sequence |
| 0:118 move second child to first child ( temp int) |
| 0:118 'coordTemp' ( temp int) |
| 0:118 c1: direct index for structure ( uniform int) |
| 0:118 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:118 Constant: |
| 0:118 0 (const uint) |
| 0:118 move second child to first child ( temp int) |
| 0:118 'storeTemp' ( temp int) |
| 0:118 imageLoad ( temp int) |
| 0:118 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:118 'coordTemp' ( temp int) |
| 0:118 Pre-Increment ( temp int) |
| 0:118 'storeTemp' ( temp int) |
| 0:118 imageStore ( temp void) |
| 0:118 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:118 'coordTemp' ( temp int) |
| 0:118 'storeTemp' ( temp int) |
| 0:118 'storeTemp' ( temp int) |
| 0:119 Sequence |
| 0:119 move second child to first child ( temp int) |
| 0:119 'coordTemp' ( temp int) |
| 0:119 c1: direct index for structure ( uniform int) |
| 0:119 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:119 Constant: |
| 0:119 0 (const uint) |
| 0:119 move second child to first child ( temp uint) |
| 0:119 'storeTemp' ( temp uint) |
| 0:119 imageLoad ( temp uint) |
| 0:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:119 'coordTemp' ( temp int) |
| 0:119 Pre-Increment ( temp uint) |
| 0:119 'storeTemp' ( temp uint) |
| 0:119 imageStore ( temp void) |
| 0:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:119 'coordTemp' ( temp int) |
| 0:119 'storeTemp' ( temp uint) |
| 0:119 'storeTemp' ( temp uint) |
| 0:121 Sequence |
| 0:121 move second child to first child ( temp int) |
| 0:121 'coordTemp' ( temp int) |
| 0:121 c1: direct index for structure ( uniform int) |
| 0:121 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:121 Constant: |
| 0:121 0 (const uint) |
| 0:121 move second child to first child ( temp float) |
| 0:121 'storeTemp' ( temp float) |
| 0:121 imageLoad ( temp float) |
| 0:121 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:121 'coordTemp' ( temp int) |
| 0:121 Pre-Decrement ( temp float) |
| 0:121 'storeTemp' ( temp float) |
| 0:121 imageStore ( temp void) |
| 0:121 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:121 'coordTemp' ( temp int) |
| 0:121 'storeTemp' ( temp float) |
| 0:121 'storeTemp' ( temp float) |
| 0:122 Sequence |
| 0:122 move second child to first child ( temp int) |
| 0:122 'coordTemp' ( temp int) |
| 0:122 c1: direct index for structure ( uniform int) |
| 0:122 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:122 Constant: |
| 0:122 0 (const uint) |
| 0:122 move second child to first child ( temp int) |
| 0:122 'storeTemp' ( temp int) |
| 0:122 imageLoad ( temp int) |
| 0:122 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:122 'coordTemp' ( temp int) |
| 0:122 Pre-Decrement ( temp int) |
| 0:122 'storeTemp' ( temp int) |
| 0:122 imageStore ( temp void) |
| 0:122 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:122 'coordTemp' ( temp int) |
| 0:122 'storeTemp' ( temp int) |
| 0:122 'storeTemp' ( temp int) |
| 0:123 Sequence |
| 0:123 move second child to first child ( temp int) |
| 0:123 'coordTemp' ( temp int) |
| 0:123 c1: direct index for structure ( uniform int) |
| 0:123 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:123 Constant: |
| 0:123 0 (const uint) |
| 0:123 move second child to first child ( temp uint) |
| 0:123 'storeTemp' ( temp uint) |
| 0:123 imageLoad ( temp uint) |
| 0:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:123 'coordTemp' ( temp int) |
| 0:123 Pre-Decrement ( temp uint) |
| 0:123 'storeTemp' ( temp uint) |
| 0:123 imageStore ( temp void) |
| 0:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:123 'coordTemp' ( temp int) |
| 0:123 'storeTemp' ( temp uint) |
| 0:123 'storeTemp' ( temp uint) |
| 0:126 Sequence |
| 0:126 move second child to first child ( temp int) |
| 0:126 'coordTemp' ( temp int) |
| 0:126 c1: direct index for structure ( uniform int) |
| 0:126 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:126 Constant: |
| 0:126 0 (const uint) |
| 0:126 move second child to first child ( temp float) |
| 0:126 'storeTempPre' ( temp float) |
| 0:126 imageLoad ( temp float) |
| 0:126 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:126 'coordTemp' ( temp int) |
| 0:126 move second child to first child ( temp float) |
| 0:126 'storeTempPost' ( temp float) |
| 0:126 'storeTempPre' ( temp float) |
| 0:126 Post-Increment ( temp float) |
| 0:126 'storeTempPost' ( temp float) |
| 0:126 imageStore ( temp void) |
| 0:126 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:126 'coordTemp' ( temp int) |
| 0:126 'storeTempPost' ( temp float) |
| 0:126 'storeTempPre' ( temp float) |
| 0:127 Sequence |
| 0:127 move second child to first child ( temp int) |
| 0:127 'coordTemp' ( temp int) |
| 0:127 c1: direct index for structure ( uniform int) |
| 0:127 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:127 Constant: |
| 0:127 0 (const uint) |
| 0:127 move second child to first child ( temp uint) |
| 0:127 'storeTempPre' ( temp uint) |
| 0:127 imageLoad ( temp uint) |
| 0:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:127 'coordTemp' ( temp int) |
| 0:127 move second child to first child ( temp uint) |
| 0:127 'storeTempPost' ( temp uint) |
| 0:127 'storeTempPre' ( temp uint) |
| 0:127 Post-Decrement ( temp uint) |
| 0:127 'storeTempPost' ( temp uint) |
| 0:127 imageStore ( temp void) |
| 0:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:127 'coordTemp' ( temp int) |
| 0:127 'storeTempPost' ( temp uint) |
| 0:127 'storeTempPre' ( temp uint) |
| 0:128 Sequence |
| 0:128 move second child to first child ( temp int) |
| 0:128 'coordTemp' ( temp int) |
| 0:128 c1: direct index for structure ( uniform int) |
| 0:128 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:128 Constant: |
| 0:128 0 (const uint) |
| 0:128 move second child to first child ( temp int) |
| 0:128 'storeTempPre' ( temp int) |
| 0:128 imageLoad ( temp int) |
| 0:128 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:128 'coordTemp' ( temp int) |
| 0:128 move second child to first child ( temp int) |
| 0:128 'storeTempPost' ( temp int) |
| 0:128 'storeTempPre' ( temp int) |
| 0:128 Post-Increment ( temp int) |
| 0:128 'storeTempPost' ( temp int) |
| 0:128 imageStore ( temp void) |
| 0:128 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:128 'coordTemp' ( temp int) |
| 0:128 'storeTempPost' ( temp int) |
| 0:128 'storeTempPre' ( temp int) |
| 0:130 Sequence |
| 0:130 move second child to first child ( temp int) |
| 0:130 'coordTemp' ( temp int) |
| 0:130 c1: direct index for structure ( uniform int) |
| 0:130 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:130 Constant: |
| 0:130 0 (const uint) |
| 0:130 move second child to first child ( temp float) |
| 0:130 'storeTempPre' ( temp float) |
| 0:130 imageLoad ( temp float) |
| 0:130 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:130 'coordTemp' ( temp int) |
| 0:130 move second child to first child ( temp float) |
| 0:130 'storeTempPost' ( temp float) |
| 0:130 'storeTempPre' ( temp float) |
| 0:130 Post-Decrement ( temp float) |
| 0:130 'storeTempPost' ( temp float) |
| 0:130 imageStore ( temp void) |
| 0:130 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:130 'coordTemp' ( temp int) |
| 0:130 'storeTempPost' ( temp float) |
| 0:130 'storeTempPre' ( temp float) |
| 0:131 Sequence |
| 0:131 move second child to first child ( temp int) |
| 0:131 'coordTemp' ( temp int) |
| 0:131 c1: direct index for structure ( uniform int) |
| 0:131 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:131 Constant: |
| 0:131 0 (const uint) |
| 0:131 move second child to first child ( temp int) |
| 0:131 'storeTempPre' ( temp int) |
| 0:131 imageLoad ( temp int) |
| 0:131 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:131 'coordTemp' ( temp int) |
| 0:131 move second child to first child ( temp int) |
| 0:131 'storeTempPost' ( temp int) |
| 0:131 'storeTempPre' ( temp int) |
| 0:131 Post-Increment ( temp int) |
| 0:131 'storeTempPost' ( temp int) |
| 0:131 imageStore ( temp void) |
| 0:131 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:131 'coordTemp' ( temp int) |
| 0:131 'storeTempPost' ( temp int) |
| 0:131 'storeTempPre' ( temp int) |
| 0:132 Sequence |
| 0:132 move second child to first child ( temp int) |
| 0:132 'coordTemp' ( temp int) |
| 0:132 c1: direct index for structure ( uniform int) |
| 0:132 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:132 Constant: |
| 0:132 0 (const uint) |
| 0:132 move second child to first child ( temp uint) |
| 0:132 'storeTempPre' ( temp uint) |
| 0:132 imageLoad ( temp uint) |
| 0:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:132 'coordTemp' ( temp int) |
| 0:132 move second child to first child ( temp uint) |
| 0:132 'storeTempPost' ( temp uint) |
| 0:132 'storeTempPre' ( temp uint) |
| 0:132 Post-Decrement ( temp uint) |
| 0:132 'storeTempPost' ( temp uint) |
| 0:132 imageStore ( temp void) |
| 0:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:132 'coordTemp' ( temp int) |
| 0:132 'storeTempPost' ( temp uint) |
| 0:132 'storeTempPre' ( temp uint) |
| 0:135 Sequence |
| 0:135 move second child to first child ( temp float) |
| 0:135 'storeTemp' ( temp float) |
| 0:? imageLoad ( temp float) |
| 0:135 'g_tTex2df1' (layout( r32f) uniform image2D) |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:135 imageStore ( temp void) |
| 0:135 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:135 Constant: |
| 0:135 1 (const int) |
| 0:135 'storeTemp' ( temp float) |
| 0:135 'storeTemp' ( temp float) |
| 0:137 move second child to first child ( temp 4-component vector of float) |
| 0:137 Color: direct index for structure ( temp 4-component vector of float) |
| 0:137 'psout' ( temp structure{ temp 4-component vector of float Color}) |
| 0:137 Constant: |
| 0:137 0 (const int) |
| 0:137 Constant: |
| 0:137 1.000000 |
| 0:137 1.000000 |
| 0:137 1.000000 |
| 0:137 1.000000 |
| 0:139 Branch: Return with expression |
| 0:139 'psout' ( temp structure{ temp 4-component vector of float Color}) |
| 0:53 Function Definition: main( ( temp void) |
| 0:53 Function Parameters: |
| 0:? Sequence |
| 0:53 Sequence |
| 0:53 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:53 Color: direct index for structure ( temp 4-component vector of float) |
| 0:53 Function Call: @main( ( temp structure{ temp 4-component vector of float Color}) |
| 0:53 Constant: |
| 0:53 0 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:? 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:? 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:? 'g_tTex2df1' (layout( r32f) uniform image2D) |
| 0:? 'g_tTex2di1' (layout( r32i) uniform iimage2D) |
| 0:? 'g_tTex2du1' (layout( r32ui) uniform uimage2D) |
| 0:? 'g_tTex3df1' (layout( r32f) uniform image3D) |
| 0:? 'g_tTex3di1' (layout( r32i) uniform iimage3D) |
| 0:? 'g_tTex3du1' (layout( r32ui) uniform uimage3D) |
| 0:? 'g_tTex1df1a' (layout( r32f) uniform image1DArray) |
| 0:? 'g_tTex1di1a' (layout( r32i) uniform iimage1DArray) |
| 0:? 'g_tTex1du1a' (layout( r32ui) uniform uimage1DArray) |
| 0:? 'g_tTex2df1a' (layout( r32f) uniform image2DArray) |
| 0:? 'g_tTex2di1a' (layout( r32i) uniform iimage2DArray) |
| 0:? 'g_tTex2du1a' (layout( r32ui) uniform uimage2DArray) |
| 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:42 Function Definition: Fn1(i1; ( temp int) |
| 0:42 Function Parameters: |
| 0:42 'x' ( in int) |
| 0:? Sequence |
| 0:42 Branch: Return with expression |
| 0:42 'x' ( in int) |
| 0:43 Function Definition: Fn1(u1; ( temp uint) |
| 0:43 Function Parameters: |
| 0:43 'x' ( in uint) |
| 0:? Sequence |
| 0:43 Branch: Return with expression |
| 0:43 'x' ( in uint) |
| 0:44 Function Definition: Fn1(f1; ( temp float) |
| 0:44 Function Parameters: |
| 0:44 'x' ( in float) |
| 0:? Sequence |
| 0:44 Branch: Return with expression |
| 0:44 'x' ( in float) |
| 0:46 Function Definition: Fn2(i1; ( temp void) |
| 0:46 Function Parameters: |
| 0:46 'x' ( out int) |
| 0:? Sequence |
| 0:46 move second child to first child ( temp int) |
| 0:46 'x' ( out int) |
| 0:46 Constant: |
| 0:46 0 (const int) |
| 0:47 Function Definition: Fn2(u1; ( temp void) |
| 0:47 Function Parameters: |
| 0:47 'x' ( out uint) |
| 0:? Sequence |
| 0:47 move second child to first child ( temp uint) |
| 0:47 'x' ( out uint) |
| 0:47 Constant: |
| 0:47 0 (const uint) |
| 0:48 Function Definition: Fn2(f1; ( temp void) |
| 0:48 Function Parameters: |
| 0:48 'x' ( out float) |
| 0:? Sequence |
| 0:48 move second child to first child ( temp float) |
| 0:48 'x' ( out float) |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:50 Function Definition: SomeValue( ( temp float) |
| 0:50 Function Parameters: |
| 0:? Sequence |
| 0:50 Branch: Return with expression |
| 0:50 Convert int to float ( temp float) |
| 0:50 c1: direct index for structure ( uniform int) |
| 0:50 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:50 Constant: |
| 0:50 0 (const uint) |
| 0:53 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color}) |
| 0:53 Function Parameters: |
| 0:? Sequence |
| 0:57 imageLoad ( temp float) |
| 0:57 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:57 c1: direct index for structure ( uniform int) |
| 0:57 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:57 Constant: |
| 0:57 0 (const uint) |
| 0:59 Sequence |
| 0:59 move second child to first child ( temp float) |
| 0:59 'r00' ( temp float) |
| 0:59 imageLoad ( temp float) |
| 0:59 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:59 c1: direct index for structure ( uniform int) |
| 0:59 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:59 Constant: |
| 0:59 0 (const uint) |
| 0:60 Sequence |
| 0:60 move second child to first child ( temp int) |
| 0:60 'r01' ( temp int) |
| 0:60 imageLoad ( temp int) |
| 0:60 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:60 c1: direct index for structure ( uniform int) |
| 0:60 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:60 Constant: |
| 0:60 0 (const uint) |
| 0:61 Sequence |
| 0:61 move second child to first child ( temp uint) |
| 0:61 'r02' ( temp uint) |
| 0:61 imageLoad ( temp uint) |
| 0:61 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:61 c1: direct index for structure ( uniform int) |
| 0:61 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:61 Constant: |
| 0:61 0 (const uint) |
| 0:64 Sequence |
| 0:64 move second child to first child ( temp float) |
| 0:64 'r10' ( temp float) |
| 0:64 imageLoad ( temp float) |
| 0:64 'g_tTex2df1' (layout( r32f) uniform image2D) |
| 0:64 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:64 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:64 Constant: |
| 0:64 1 (const uint) |
| 0:65 Sequence |
| 0:65 move second child to first child ( temp int) |
| 0:65 'r11' ( temp int) |
| 0:65 imageLoad ( temp int) |
| 0:65 'g_tTex2di1' (layout( r32i) uniform iimage2D) |
| 0:65 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:65 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:65 Constant: |
| 0:65 1 (const uint) |
| 0:66 Sequence |
| 0:66 move second child to first child ( temp uint) |
| 0:66 'r12' ( temp uint) |
| 0:66 imageLoad ( temp uint) |
| 0:66 'g_tTex2du1' (layout( r32ui) uniform uimage2D) |
| 0:66 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:66 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:66 Constant: |
| 0:66 1 (const uint) |
| 0:69 Sequence |
| 0:69 move second child to first child ( temp float) |
| 0:69 'r20' ( temp float) |
| 0:69 imageLoad ( temp float) |
| 0:69 'g_tTex3df1' (layout( r32f) uniform image3D) |
| 0:69 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:69 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:69 Constant: |
| 0:69 2 (const uint) |
| 0:70 Sequence |
| 0:70 move second child to first child ( temp int) |
| 0:70 'r21' ( temp int) |
| 0:70 imageLoad ( temp int) |
| 0:70 'g_tTex3di1' (layout( r32i) uniform iimage3D) |
| 0:70 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:70 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:70 Constant: |
| 0:70 2 (const uint) |
| 0:71 Sequence |
| 0:71 move second child to first child ( temp uint) |
| 0:71 'r22' ( temp uint) |
| 0:71 imageLoad ( temp uint) |
| 0:71 'g_tTex3du1' (layout( r32ui) uniform uimage3D) |
| 0:71 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:71 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:71 Constant: |
| 0:71 2 (const uint) |
| 0:73 Sequence |
| 0:73 move second child to first child ( temp float) |
| 0:73 'lf1' ( temp float) |
| 0:73 uf1: direct index for structure ( uniform float) |
| 0:73 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:73 Constant: |
| 0:73 8 (const uint) |
| 0:77 Sequence |
| 0:77 move second child to first child ( temp float) |
| 0:77 'storeTemp' ( temp float) |
| 0:77 Function Call: SomeValue( ( temp float) |
| 0:77 imageStore ( temp void) |
| 0:77 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:77 c1: direct index for structure ( uniform int) |
| 0:77 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:77 Constant: |
| 0:77 0 (const uint) |
| 0:77 'storeTemp' ( temp float) |
| 0:77 'storeTemp' ( temp float) |
| 0:78 Sequence |
| 0:78 imageStore ( temp void) |
| 0:78 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:78 c1: direct index for structure ( uniform int) |
| 0:78 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:78 Constant: |
| 0:78 0 (const uint) |
| 0:78 'lf1' ( temp float) |
| 0:78 'lf1' ( temp float) |
| 0:79 Sequence |
| 0:79 move second child to first child ( temp int) |
| 0:79 'storeTemp' ( temp int) |
| 0:79 Constant: |
| 0:79 2 (const int) |
| 0:79 imageStore ( temp void) |
| 0:79 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:79 c1: direct index for structure ( uniform int) |
| 0:79 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:79 Constant: |
| 0:79 0 (const uint) |
| 0:79 'storeTemp' ( temp int) |
| 0:79 'storeTemp' ( temp int) |
| 0:80 Sequence |
| 0:80 move second child to first child ( temp uint) |
| 0:80 'storeTemp' ( temp uint) |
| 0:80 Constant: |
| 0:80 3 (const uint) |
| 0:80 imageStore ( temp void) |
| 0:80 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:80 c1: direct index for structure ( uniform int) |
| 0:80 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:80 Constant: |
| 0:80 0 (const uint) |
| 0:80 'storeTemp' ( temp uint) |
| 0:80 'storeTemp' ( temp uint) |
| 0:83 Sequence |
| 0:83 move second child to first child ( temp float) |
| 0:83 'val1' ( temp float) |
| 0:83 Sequence |
| 0:83 move second child to first child ( temp int) |
| 0:83 'coordTemp' ( temp int) |
| 0:83 c1: direct index for structure ( uniform int) |
| 0:83 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:83 Constant: |
| 0:83 0 (const uint) |
| 0:83 move second child to first child ( temp float) |
| 0:83 'storeTemp' ( temp float) |
| 0:83 imageLoad ( temp float) |
| 0:83 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:83 'coordTemp' ( temp int) |
| 0:83 multiply second child into first child ( temp float) |
| 0:83 'storeTemp' ( temp float) |
| 0:83 Constant: |
| 0:83 2.000000 |
| 0:83 imageStore ( temp void) |
| 0:83 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:83 'coordTemp' ( temp int) |
| 0:83 'storeTemp' ( temp float) |
| 0:83 'storeTemp' ( temp float) |
| 0:84 Sequence |
| 0:84 move second child to first child ( temp int) |
| 0:84 'coordTemp' ( temp int) |
| 0:84 c1: direct index for structure ( uniform int) |
| 0:84 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:84 Constant: |
| 0:84 0 (const uint) |
| 0:84 move second child to first child ( temp float) |
| 0:84 'storeTemp' ( temp float) |
| 0:84 imageLoad ( temp float) |
| 0:84 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:84 'coordTemp' ( temp int) |
| 0:84 subtract second child into first child ( temp float) |
| 0:84 'storeTemp' ( temp float) |
| 0:84 Constant: |
| 0:84 3.000000 |
| 0:84 imageStore ( temp void) |
| 0:84 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:84 'coordTemp' ( temp int) |
| 0:84 'storeTemp' ( temp float) |
| 0:84 'storeTemp' ( temp float) |
| 0:85 Sequence |
| 0:85 move second child to first child ( temp int) |
| 0:85 'coordTemp' ( temp int) |
| 0:85 c1: direct index for structure ( uniform int) |
| 0:85 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:85 Constant: |
| 0:85 0 (const uint) |
| 0:85 move second child to first child ( temp float) |
| 0:85 'storeTemp' ( temp float) |
| 0:85 imageLoad ( temp float) |
| 0:85 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:85 'coordTemp' ( temp int) |
| 0:85 add second child into first child ( temp float) |
| 0:85 'storeTemp' ( temp float) |
| 0:85 Constant: |
| 0:85 4.000000 |
| 0:85 imageStore ( temp void) |
| 0:85 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:85 'coordTemp' ( temp int) |
| 0:85 'storeTemp' ( temp float) |
| 0:85 'storeTemp' ( temp float) |
| 0:87 Sequence |
| 0:87 move second child to first child ( temp int) |
| 0:87 'coordTemp' ( temp int) |
| 0:87 c1: direct index for structure ( uniform int) |
| 0:87 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:87 Constant: |
| 0:87 0 (const uint) |
| 0:87 move second child to first child ( temp int) |
| 0:87 'storeTemp' ( temp int) |
| 0:87 imageLoad ( temp int) |
| 0:87 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:87 'coordTemp' ( temp int) |
| 0:87 divide second child into first child ( temp int) |
| 0:87 'storeTemp' ( temp int) |
| 0:87 Constant: |
| 0:87 2 (const int) |
| 0:87 imageStore ( temp void) |
| 0:87 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:87 'coordTemp' ( temp int) |
| 0:87 'storeTemp' ( temp int) |
| 0:87 'storeTemp' ( temp int) |
| 0:88 Sequence |
| 0:88 move second child to first child ( temp int) |
| 0:88 'coordTemp' ( temp int) |
| 0:88 c1: direct index for structure ( uniform int) |
| 0:88 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:88 Constant: |
| 0:88 0 (const uint) |
| 0:88 move second child to first child ( temp int) |
| 0:88 'storeTemp' ( temp int) |
| 0:88 imageLoad ( temp int) |
| 0:88 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:88 'coordTemp' ( temp int) |
| 0:88 mod second child into first child ( temp int) |
| 0:88 'storeTemp' ( temp int) |
| 0:88 Constant: |
| 0:88 2 (const int) |
| 0:88 imageStore ( temp void) |
| 0:88 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:88 'coordTemp' ( temp int) |
| 0:88 'storeTemp' ( temp int) |
| 0:88 'storeTemp' ( temp int) |
| 0:89 Sequence |
| 0:89 move second child to first child ( temp int) |
| 0:89 'coordTemp' ( temp int) |
| 0:89 c1: direct index for structure ( uniform int) |
| 0:89 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:89 Constant: |
| 0:89 0 (const uint) |
| 0:89 move second child to first child ( temp int) |
| 0:89 'storeTemp' ( temp int) |
| 0:89 imageLoad ( temp int) |
| 0:89 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:89 'coordTemp' ( temp int) |
| 0:89 and second child into first child ( temp int) |
| 0:89 'storeTemp' ( temp int) |
| 0:89 Constant: |
| 0:89 65535 (const int) |
| 0:89 imageStore ( temp void) |
| 0:89 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:89 'coordTemp' ( temp int) |
| 0:89 'storeTemp' ( temp int) |
| 0:89 'storeTemp' ( temp int) |
| 0:90 Sequence |
| 0:90 move second child to first child ( temp int) |
| 0:90 'coordTemp' ( temp int) |
| 0:90 c1: direct index for structure ( uniform int) |
| 0:90 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:90 Constant: |
| 0:90 0 (const uint) |
| 0:90 move second child to first child ( temp int) |
| 0:90 'storeTemp' ( temp int) |
| 0:90 imageLoad ( temp int) |
| 0:90 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:90 'coordTemp' ( temp int) |
| 0:90 or second child into first child ( temp int) |
| 0:90 'storeTemp' ( temp int) |
| 0:90 Constant: |
| 0:90 61680 (const int) |
| 0:90 imageStore ( temp void) |
| 0:90 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:90 'coordTemp' ( temp int) |
| 0:90 'storeTemp' ( temp int) |
| 0:90 'storeTemp' ( temp int) |
| 0:91 Sequence |
| 0:91 move second child to first child ( temp int) |
| 0:91 'coordTemp' ( temp int) |
| 0:91 c1: direct index for structure ( uniform int) |
| 0:91 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:91 Constant: |
| 0:91 0 (const uint) |
| 0:91 move second child to first child ( temp int) |
| 0:91 'storeTemp' ( temp int) |
| 0:91 imageLoad ( temp int) |
| 0:91 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:91 'coordTemp' ( temp int) |
| 0:91 left shift second child into first child ( temp int) |
| 0:91 'storeTemp' ( temp int) |
| 0:91 Constant: |
| 0:91 2 (const int) |
| 0:91 imageStore ( temp void) |
| 0:91 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:91 'coordTemp' ( temp int) |
| 0:91 'storeTemp' ( temp int) |
| 0:91 'storeTemp' ( temp int) |
| 0:92 Sequence |
| 0:92 move second child to first child ( temp int) |
| 0:92 'coordTemp' ( temp int) |
| 0:92 c1: direct index for structure ( uniform int) |
| 0:92 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:92 Constant: |
| 0:92 0 (const uint) |
| 0:92 move second child to first child ( temp int) |
| 0:92 'storeTemp' ( temp int) |
| 0:92 imageLoad ( temp int) |
| 0:92 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:92 'coordTemp' ( temp int) |
| 0:92 right shift second child into first child ( temp int) |
| 0:92 'storeTemp' ( temp int) |
| 0:92 Constant: |
| 0:92 2 (const int) |
| 0:92 imageStore ( temp void) |
| 0:92 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:92 'coordTemp' ( temp int) |
| 0:92 'storeTemp' ( temp int) |
| 0:92 'storeTemp' ( temp int) |
| 0:95 Sequence |
| 0:95 move second child to first child ( temp float) |
| 0:95 'storeTemp' ( temp float) |
| 0:95 Function Call: SomeValue( ( temp float) |
| 0:95 imageStore ( temp void) |
| 0:95 'g_tTex2df1' (layout( r32f) uniform image2D) |
| 0:95 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:95 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:95 Constant: |
| 0:95 1 (const uint) |
| 0:95 'storeTemp' ( temp float) |
| 0:95 'storeTemp' ( temp float) |
| 0:96 Sequence |
| 0:96 imageStore ( temp void) |
| 0:96 'g_tTex2df1' (layout( r32f) uniform image2D) |
| 0:96 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:96 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:96 Constant: |
| 0:96 1 (const uint) |
| 0:96 'lf1' ( temp float) |
| 0:96 'lf1' ( temp float) |
| 0:97 Sequence |
| 0:97 move second child to first child ( temp int) |
| 0:97 'storeTemp' ( temp int) |
| 0:97 Constant: |
| 0:97 5 (const int) |
| 0:97 imageStore ( temp void) |
| 0:97 'g_tTex2di1' (layout( r32i) uniform iimage2D) |
| 0:97 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:97 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:97 Constant: |
| 0:97 1 (const uint) |
| 0:97 'storeTemp' ( temp int) |
| 0:97 'storeTemp' ( temp int) |
| 0:98 Sequence |
| 0:98 move second child to first child ( temp uint) |
| 0:98 'storeTemp' ( temp uint) |
| 0:98 Constant: |
| 0:98 6 (const uint) |
| 0:98 imageStore ( temp void) |
| 0:98 'g_tTex2du1' (layout( r32ui) uniform uimage2D) |
| 0:98 c2: direct index for structure ( uniform 2-component vector of int) |
| 0:98 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:98 Constant: |
| 0:98 1 (const uint) |
| 0:98 'storeTemp' ( temp uint) |
| 0:98 'storeTemp' ( temp uint) |
| 0:101 Sequence |
| 0:101 move second child to first child ( temp float) |
| 0:101 'storeTemp' ( temp float) |
| 0:101 Function Call: SomeValue( ( temp float) |
| 0:101 imageStore ( temp void) |
| 0:101 'g_tTex3df1' (layout( r32f) uniform image3D) |
| 0:101 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:101 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:101 Constant: |
| 0:101 2 (const uint) |
| 0:101 'storeTemp' ( temp float) |
| 0:101 'storeTemp' ( temp float) |
| 0:102 Sequence |
| 0:102 imageStore ( temp void) |
| 0:102 'g_tTex3df1' (layout( r32f) uniform image3D) |
| 0:102 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:102 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:102 Constant: |
| 0:102 2 (const uint) |
| 0:102 'lf1' ( temp float) |
| 0:102 'lf1' ( temp float) |
| 0:103 Sequence |
| 0:103 move second child to first child ( temp int) |
| 0:103 'storeTemp' ( temp int) |
| 0:103 Constant: |
| 0:103 8 (const int) |
| 0:103 imageStore ( temp void) |
| 0:103 'g_tTex3di1' (layout( r32i) uniform iimage3D) |
| 0:103 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:103 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:103 Constant: |
| 0:103 2 (const uint) |
| 0:103 'storeTemp' ( temp int) |
| 0:103 'storeTemp' ( temp int) |
| 0:104 Sequence |
| 0:104 move second child to first child ( temp uint) |
| 0:104 'storeTemp' ( temp uint) |
| 0:104 Constant: |
| 0:104 9 (const uint) |
| 0:104 imageStore ( temp void) |
| 0:104 'g_tTex3du1' (layout( r32ui) uniform uimage3D) |
| 0:104 c3: direct index for structure ( uniform 3-component vector of int) |
| 0:104 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:104 Constant: |
| 0:104 2 (const uint) |
| 0:104 'storeTemp' ( temp uint) |
| 0:104 'storeTemp' ( temp uint) |
| 0:107 Function Call: Fn1(f1; ( temp float) |
| 0:107 imageLoad ( temp float) |
| 0:107 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:107 c1: direct index for structure ( uniform int) |
| 0:107 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:107 Constant: |
| 0:107 0 (const uint) |
| 0:108 Function Call: Fn1(i1; ( temp int) |
| 0:108 imageLoad ( temp int) |
| 0:108 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:108 c1: direct index for structure ( uniform int) |
| 0:108 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:108 Constant: |
| 0:108 0 (const uint) |
| 0:109 Function Call: Fn1(u1; ( temp uint) |
| 0:109 imageLoad ( temp uint) |
| 0:109 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:109 c1: direct index for structure ( uniform int) |
| 0:109 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:109 Constant: |
| 0:109 0 (const uint) |
| 0:111 Comma ( temp void) |
| 0:111 Function Call: Fn2(f1; ( temp void) |
| 0:111 'tempArg' ( temp float) |
| 0:111 Sequence |
| 0:111 imageStore ( temp void) |
| 0:111 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:111 c1: direct index for structure ( uniform int) |
| 0:111 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:111 Constant: |
| 0:111 0 (const uint) |
| 0:111 'tempArg' ( temp float) |
| 0:111 'tempArg' ( temp float) |
| 0:112 Comma ( temp void) |
| 0:112 Function Call: Fn2(i1; ( temp void) |
| 0:112 'tempArg' ( temp int) |
| 0:112 Sequence |
| 0:112 imageStore ( temp void) |
| 0:112 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:112 c1: direct index for structure ( uniform int) |
| 0:112 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:112 Constant: |
| 0:112 0 (const uint) |
| 0:112 'tempArg' ( temp int) |
| 0:112 'tempArg' ( temp int) |
| 0:113 Comma ( temp void) |
| 0:113 Function Call: Fn2(u1; ( temp void) |
| 0:113 'tempArg' ( temp uint) |
| 0:113 Sequence |
| 0:113 imageStore ( temp void) |
| 0:113 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:113 c1: direct index for structure ( uniform int) |
| 0:113 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:113 Constant: |
| 0:113 0 (const uint) |
| 0:113 'tempArg' ( temp uint) |
| 0:113 'tempArg' ( temp uint) |
| 0:117 Sequence |
| 0:117 move second child to first child ( temp int) |
| 0:117 'coordTemp' ( temp int) |
| 0:117 c1: direct index for structure ( uniform int) |
| 0:117 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:117 Constant: |
| 0:117 0 (const uint) |
| 0:117 move second child to first child ( temp float) |
| 0:117 'storeTemp' ( temp float) |
| 0:117 imageLoad ( temp float) |
| 0:117 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:117 'coordTemp' ( temp int) |
| 0:117 Pre-Increment ( temp float) |
| 0:117 'storeTemp' ( temp float) |
| 0:117 imageStore ( temp void) |
| 0:117 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:117 'coordTemp' ( temp int) |
| 0:117 'storeTemp' ( temp float) |
| 0:117 'storeTemp' ( temp float) |
| 0:118 Sequence |
| 0:118 move second child to first child ( temp int) |
| 0:118 'coordTemp' ( temp int) |
| 0:118 c1: direct index for structure ( uniform int) |
| 0:118 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:118 Constant: |
| 0:118 0 (const uint) |
| 0:118 move second child to first child ( temp int) |
| 0:118 'storeTemp' ( temp int) |
| 0:118 imageLoad ( temp int) |
| 0:118 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:118 'coordTemp' ( temp int) |
| 0:118 Pre-Increment ( temp int) |
| 0:118 'storeTemp' ( temp int) |
| 0:118 imageStore ( temp void) |
| 0:118 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:118 'coordTemp' ( temp int) |
| 0:118 'storeTemp' ( temp int) |
| 0:118 'storeTemp' ( temp int) |
| 0:119 Sequence |
| 0:119 move second child to first child ( temp int) |
| 0:119 'coordTemp' ( temp int) |
| 0:119 c1: direct index for structure ( uniform int) |
| 0:119 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:119 Constant: |
| 0:119 0 (const uint) |
| 0:119 move second child to first child ( temp uint) |
| 0:119 'storeTemp' ( temp uint) |
| 0:119 imageLoad ( temp uint) |
| 0:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:119 'coordTemp' ( temp int) |
| 0:119 Pre-Increment ( temp uint) |
| 0:119 'storeTemp' ( temp uint) |
| 0:119 imageStore ( temp void) |
| 0:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:119 'coordTemp' ( temp int) |
| 0:119 'storeTemp' ( temp uint) |
| 0:119 'storeTemp' ( temp uint) |
| 0:121 Sequence |
| 0:121 move second child to first child ( temp int) |
| 0:121 'coordTemp' ( temp int) |
| 0:121 c1: direct index for structure ( uniform int) |
| 0:121 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:121 Constant: |
| 0:121 0 (const uint) |
| 0:121 move second child to first child ( temp float) |
| 0:121 'storeTemp' ( temp float) |
| 0:121 imageLoad ( temp float) |
| 0:121 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:121 'coordTemp' ( temp int) |
| 0:121 Pre-Decrement ( temp float) |
| 0:121 'storeTemp' ( temp float) |
| 0:121 imageStore ( temp void) |
| 0:121 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:121 'coordTemp' ( temp int) |
| 0:121 'storeTemp' ( temp float) |
| 0:121 'storeTemp' ( temp float) |
| 0:122 Sequence |
| 0:122 move second child to first child ( temp int) |
| 0:122 'coordTemp' ( temp int) |
| 0:122 c1: direct index for structure ( uniform int) |
| 0:122 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:122 Constant: |
| 0:122 0 (const uint) |
| 0:122 move second child to first child ( temp int) |
| 0:122 'storeTemp' ( temp int) |
| 0:122 imageLoad ( temp int) |
| 0:122 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:122 'coordTemp' ( temp int) |
| 0:122 Pre-Decrement ( temp int) |
| 0:122 'storeTemp' ( temp int) |
| 0:122 imageStore ( temp void) |
| 0:122 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:122 'coordTemp' ( temp int) |
| 0:122 'storeTemp' ( temp int) |
| 0:122 'storeTemp' ( temp int) |
| 0:123 Sequence |
| 0:123 move second child to first child ( temp int) |
| 0:123 'coordTemp' ( temp int) |
| 0:123 c1: direct index for structure ( uniform int) |
| 0:123 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:123 Constant: |
| 0:123 0 (const uint) |
| 0:123 move second child to first child ( temp uint) |
| 0:123 'storeTemp' ( temp uint) |
| 0:123 imageLoad ( temp uint) |
| 0:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:123 'coordTemp' ( temp int) |
| 0:123 Pre-Decrement ( temp uint) |
| 0:123 'storeTemp' ( temp uint) |
| 0:123 imageStore ( temp void) |
| 0:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:123 'coordTemp' ( temp int) |
| 0:123 'storeTemp' ( temp uint) |
| 0:123 'storeTemp' ( temp uint) |
| 0:126 Sequence |
| 0:126 move second child to first child ( temp int) |
| 0:126 'coordTemp' ( temp int) |
| 0:126 c1: direct index for structure ( uniform int) |
| 0:126 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:126 Constant: |
| 0:126 0 (const uint) |
| 0:126 move second child to first child ( temp float) |
| 0:126 'storeTempPre' ( temp float) |
| 0:126 imageLoad ( temp float) |
| 0:126 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:126 'coordTemp' ( temp int) |
| 0:126 move second child to first child ( temp float) |
| 0:126 'storeTempPost' ( temp float) |
| 0:126 'storeTempPre' ( temp float) |
| 0:126 Post-Increment ( temp float) |
| 0:126 'storeTempPost' ( temp float) |
| 0:126 imageStore ( temp void) |
| 0:126 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:126 'coordTemp' ( temp int) |
| 0:126 'storeTempPost' ( temp float) |
| 0:126 'storeTempPre' ( temp float) |
| 0:127 Sequence |
| 0:127 move second child to first child ( temp int) |
| 0:127 'coordTemp' ( temp int) |
| 0:127 c1: direct index for structure ( uniform int) |
| 0:127 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:127 Constant: |
| 0:127 0 (const uint) |
| 0:127 move second child to first child ( temp uint) |
| 0:127 'storeTempPre' ( temp uint) |
| 0:127 imageLoad ( temp uint) |
| 0:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:127 'coordTemp' ( temp int) |
| 0:127 move second child to first child ( temp uint) |
| 0:127 'storeTempPost' ( temp uint) |
| 0:127 'storeTempPre' ( temp uint) |
| 0:127 Post-Decrement ( temp uint) |
| 0:127 'storeTempPost' ( temp uint) |
| 0:127 imageStore ( temp void) |
| 0:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:127 'coordTemp' ( temp int) |
| 0:127 'storeTempPost' ( temp uint) |
| 0:127 'storeTempPre' ( temp uint) |
| 0:128 Sequence |
| 0:128 move second child to first child ( temp int) |
| 0:128 'coordTemp' ( temp int) |
| 0:128 c1: direct index for structure ( uniform int) |
| 0:128 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:128 Constant: |
| 0:128 0 (const uint) |
| 0:128 move second child to first child ( temp int) |
| 0:128 'storeTempPre' ( temp int) |
| 0:128 imageLoad ( temp int) |
| 0:128 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:128 'coordTemp' ( temp int) |
| 0:128 move second child to first child ( temp int) |
| 0:128 'storeTempPost' ( temp int) |
| 0:128 'storeTempPre' ( temp int) |
| 0:128 Post-Increment ( temp int) |
| 0:128 'storeTempPost' ( temp int) |
| 0:128 imageStore ( temp void) |
| 0:128 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:128 'coordTemp' ( temp int) |
| 0:128 'storeTempPost' ( temp int) |
| 0:128 'storeTempPre' ( temp int) |
| 0:130 Sequence |
| 0:130 move second child to first child ( temp int) |
| 0:130 'coordTemp' ( temp int) |
| 0:130 c1: direct index for structure ( uniform int) |
| 0:130 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:130 Constant: |
| 0:130 0 (const uint) |
| 0:130 move second child to first child ( temp float) |
| 0:130 'storeTempPre' ( temp float) |
| 0:130 imageLoad ( temp float) |
| 0:130 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:130 'coordTemp' ( temp int) |
| 0:130 move second child to first child ( temp float) |
| 0:130 'storeTempPost' ( temp float) |
| 0:130 'storeTempPre' ( temp float) |
| 0:130 Post-Decrement ( temp float) |
| 0:130 'storeTempPost' ( temp float) |
| 0:130 imageStore ( temp void) |
| 0:130 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:130 'coordTemp' ( temp int) |
| 0:130 'storeTempPost' ( temp float) |
| 0:130 'storeTempPre' ( temp float) |
| 0:131 Sequence |
| 0:131 move second child to first child ( temp int) |
| 0:131 'coordTemp' ( temp int) |
| 0:131 c1: direct index for structure ( uniform int) |
| 0:131 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:131 Constant: |
| 0:131 0 (const uint) |
| 0:131 move second child to first child ( temp int) |
| 0:131 'storeTempPre' ( temp int) |
| 0:131 imageLoad ( temp int) |
| 0:131 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:131 'coordTemp' ( temp int) |
| 0:131 move second child to first child ( temp int) |
| 0:131 'storeTempPost' ( temp int) |
| 0:131 'storeTempPre' ( temp int) |
| 0:131 Post-Increment ( temp int) |
| 0:131 'storeTempPost' ( temp int) |
| 0:131 imageStore ( temp void) |
| 0:131 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:131 'coordTemp' ( temp int) |
| 0:131 'storeTempPost' ( temp int) |
| 0:131 'storeTempPre' ( temp int) |
| 0:132 Sequence |
| 0:132 move second child to first child ( temp int) |
| 0:132 'coordTemp' ( temp int) |
| 0:132 c1: direct index for structure ( uniform int) |
| 0:132 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:132 Constant: |
| 0:132 0 (const uint) |
| 0:132 move second child to first child ( temp uint) |
| 0:132 'storeTempPre' ( temp uint) |
| 0:132 imageLoad ( temp uint) |
| 0:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:132 'coordTemp' ( temp int) |
| 0:132 move second child to first child ( temp uint) |
| 0:132 'storeTempPost' ( temp uint) |
| 0:132 'storeTempPre' ( temp uint) |
| 0:132 Post-Decrement ( temp uint) |
| 0:132 'storeTempPost' ( temp uint) |
| 0:132 imageStore ( temp void) |
| 0:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:132 'coordTemp' ( temp int) |
| 0:132 'storeTempPost' ( temp uint) |
| 0:132 'storeTempPre' ( temp uint) |
| 0:135 Sequence |
| 0:135 move second child to first child ( temp float) |
| 0:135 'storeTemp' ( temp float) |
| 0:? imageLoad ( temp float) |
| 0:135 'g_tTex2df1' (layout( r32f) uniform image2D) |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:135 imageStore ( temp void) |
| 0:135 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:135 Constant: |
| 0:135 1 (const int) |
| 0:135 'storeTemp' ( temp float) |
| 0:135 'storeTemp' ( temp float) |
| 0:137 move second child to first child ( temp 4-component vector of float) |
| 0:137 Color: direct index for structure ( temp 4-component vector of float) |
| 0:137 'psout' ( temp structure{ temp 4-component vector of float Color}) |
| 0:137 Constant: |
| 0:137 0 (const int) |
| 0:137 Constant: |
| 0:137 1.000000 |
| 0:137 1.000000 |
| 0:137 1.000000 |
| 0:137 1.000000 |
| 0:139 Branch: Return with expression |
| 0:139 'psout' ( temp structure{ temp 4-component vector of float Color}) |
| 0:53 Function Definition: main( ( temp void) |
| 0:53 Function Parameters: |
| 0:? Sequence |
| 0:53 Sequence |
| 0:53 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:53 Color: direct index for structure ( temp 4-component vector of float) |
| 0:53 Function Call: @main( ( temp structure{ temp 4-component vector of float Color}) |
| 0:53 Constant: |
| 0:53 0 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex1df1' (layout( r32f) uniform image1D) |
| 0:? 'g_tTex1di1' (layout( r32i) uniform iimage1D) |
| 0:? 'g_tTex1du1' (layout( r32ui) uniform uimage1D) |
| 0:? 'g_tTex2df1' (layout( r32f) uniform image2D) |
| 0:? 'g_tTex2di1' (layout( r32i) uniform iimage2D) |
| 0:? 'g_tTex2du1' (layout( r32ui) uniform uimage2D) |
| 0:? 'g_tTex3df1' (layout( r32f) uniform image3D) |
| 0:? 'g_tTex3di1' (layout( r32i) uniform iimage3D) |
| 0:? 'g_tTex3du1' (layout( r32ui) uniform uimage3D) |
| 0:? 'g_tTex1df1a' (layout( r32f) uniform image1DArray) |
| 0:? 'g_tTex1di1a' (layout( r32i) uniform iimage1DArray) |
| 0:? 'g_tTex1du1a' (layout( r32ui) uniform uimage1DArray) |
| 0:? 'g_tTex2df1a' (layout( r32f) uniform image2DArray) |
| 0:? 'g_tTex2di1a' (layout( r32i) uniform iimage2DArray) |
| 0:? 'g_tTex2du1a' (layout( r32ui) uniform uimage2DArray) |
| 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80007 |
| // Id's are bound by 571 |
| |
| Capability Shader |
| Capability Image1D |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 547 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 10 "Fn1(i1;" |
| Name 9 "x" |
| Name 16 "Fn1(u1;" |
| Name 15 "x" |
| Name 22 "Fn1(f1;" |
| Name 21 "x" |
| Name 26 "Fn2(i1;" |
| Name 25 "x" |
| Name 30 "Fn2(u1;" |
| Name 29 "x" |
| Name 34 "Fn2(f1;" |
| Name 33 "x" |
| Name 37 "SomeValue(" |
| Name 40 "PS_OUTPUT" |
| MemberName 40(PS_OUTPUT) 0 "Color" |
| Name 42 "@main(" |
| Name 59 "$Global" |
| MemberName 59($Global) 0 "c1" |
| MemberName 59($Global) 1 "c2" |
| MemberName 59($Global) 2 "c3" |
| MemberName 59($Global) 3 "c4" |
| MemberName 59($Global) 4 "o1" |
| MemberName 59($Global) 5 "o2" |
| MemberName 59($Global) 6 "o3" |
| MemberName 59($Global) 7 "o4" |
| MemberName 59($Global) 8 "uf1" |
| MemberName 59($Global) 9 "ui1" |
| MemberName 59($Global) 10 "uu1" |
| Name 61 "" |
| Name 70 "g_tTex1df1" |
| Name 75 "r00" |
| Name 80 "r01" |
| Name 83 "g_tTex1di1" |
| Name 88 "r02" |
| Name 91 "g_tTex1du1" |
| Name 96 "r10" |
| Name 99 "g_tTex2df1" |
| Name 106 "r11" |
| Name 109 "g_tTex2di1" |
| Name 114 "r12" |
| Name 117 "g_tTex2du1" |
| Name 122 "r20" |
| Name 125 "g_tTex3df1" |
| Name 132 "r21" |
| Name 135 "g_tTex3di1" |
| Name 140 "r22" |
| Name 143 "g_tTex3du1" |
| Name 148 "lf1" |
| Name 153 "storeTemp" |
| Name 163 "storeTemp" |
| Name 168 "storeTemp" |
| Name 174 "val1" |
| Name 175 "coordTemp" |
| Name 178 "storeTemp" |
| Name 189 "coordTemp" |
| Name 192 "storeTemp" |
| Name 202 "coordTemp" |
| Name 205 "storeTemp" |
| Name 215 "coordTemp" |
| Name 218 "storeTemp" |
| Name 227 "coordTemp" |
| Name 230 "storeTemp" |
| Name 239 "coordTemp" |
| Name 242 "storeTemp" |
| Name 252 "coordTemp" |
| Name 255 "storeTemp" |
| Name 265 "coordTemp" |
| Name 268 "storeTemp" |
| Name 277 "coordTemp" |
| Name 280 "storeTemp" |
| Name 289 "storeTemp" |
| Name 299 "storeTemp" |
| Name 305 "storeTemp" |
| Name 311 "storeTemp" |
| Name 321 "storeTemp" |
| Name 326 "storeTemp" |
| Name 336 "param" |
| Name 342 "param" |
| Name 348 "param" |
| Name 350 "tempArg" |
| Name 351 "param" |
| Name 358 "tempArg" |
| Name 359 "param" |
| Name 366 "tempArg" |
| Name 367 "param" |
| Name 374 "coordTemp" |
| Name 377 "storeTemp" |
| Name 387 "coordTemp" |
| Name 390 "storeTemp" |
| Name 399 "coordTemp" |
| Name 402 "storeTemp" |
| Name 411 "coordTemp" |
| Name 414 "storeTemp" |
| Name 423 "coordTemp" |
| Name 426 "storeTemp" |
| Name 435 "coordTemp" |
| Name 438 "storeTemp" |
| Name 447 "coordTemp" |
| Name 450 "storeTempPre" |
| Name 454 "storeTempPost" |
| Name 461 "coordTemp" |
| Name 464 "storeTempPre" |
| Name 468 "storeTempPost" |
| Name 475 "coordTemp" |
| Name 478 "storeTempPre" |
| Name 482 "storeTempPost" |
| Name 489 "coordTemp" |
| Name 492 "storeTempPre" |
| Name 496 "storeTempPost" |
| Name 503 "coordTemp" |
| Name 506 "storeTempPre" |
| Name 510 "storeTempPost" |
| Name 517 "coordTemp" |
| Name 520 "storeTempPre" |
| Name 524 "storeTempPost" |
| Name 531 "storeTemp" |
| Name 539 "psout" |
| Name 547 "@entryPointOutput.Color" |
| Name 552 "g_sSamp" |
| Name 555 "g_tTex1df1a" |
| Name 558 "g_tTex1di1a" |
| Name 561 "g_tTex1du1a" |
| Name 564 "g_tTex2df1a" |
| Name 567 "g_tTex2di1a" |
| Name 570 "g_tTex2du1a" |
| MemberDecorate 59($Global) 0 Offset 0 |
| MemberDecorate 59($Global) 1 Offset 8 |
| MemberDecorate 59($Global) 2 Offset 16 |
| MemberDecorate 59($Global) 3 Offset 32 |
| MemberDecorate 59($Global) 4 Offset 48 |
| MemberDecorate 59($Global) 5 Offset 56 |
| MemberDecorate 59($Global) 6 Offset 64 |
| MemberDecorate 59($Global) 7 Offset 80 |
| MemberDecorate 59($Global) 8 Offset 96 |
| MemberDecorate 59($Global) 9 Offset 100 |
| MemberDecorate 59($Global) 10 Offset 104 |
| Decorate 59($Global) Block |
| Decorate 61 DescriptorSet 0 |
| Decorate 61 Binding 0 |
| Decorate 70(g_tTex1df1) DescriptorSet 0 |
| Decorate 70(g_tTex1df1) Binding 0 |
| Decorate 83(g_tTex1di1) DescriptorSet 0 |
| Decorate 83(g_tTex1di1) Binding 0 |
| Decorate 91(g_tTex1du1) DescriptorSet 0 |
| Decorate 91(g_tTex1du1) Binding 0 |
| Decorate 99(g_tTex2df1) DescriptorSet 0 |
| Decorate 99(g_tTex2df1) Binding 0 |
| Decorate 109(g_tTex2di1) DescriptorSet 0 |
| Decorate 109(g_tTex2di1) Binding 0 |
| Decorate 117(g_tTex2du1) DescriptorSet 0 |
| Decorate 117(g_tTex2du1) Binding 0 |
| Decorate 125(g_tTex3df1) DescriptorSet 0 |
| Decorate 125(g_tTex3df1) Binding 0 |
| Decorate 135(g_tTex3di1) DescriptorSet 0 |
| Decorate 135(g_tTex3di1) Binding 0 |
| Decorate 143(g_tTex3du1) DescriptorSet 0 |
| Decorate 143(g_tTex3du1) Binding 0 |
| Decorate 547(@entryPointOutput.Color) Location 0 |
| Decorate 552(g_sSamp) DescriptorSet 0 |
| Decorate 552(g_sSamp) Binding 0 |
| Decorate 555(g_tTex1df1a) DescriptorSet 0 |
| Decorate 555(g_tTex1df1a) Binding 0 |
| Decorate 558(g_tTex1di1a) DescriptorSet 0 |
| Decorate 558(g_tTex1di1a) Binding 0 |
| Decorate 561(g_tTex1du1a) DescriptorSet 0 |
| Decorate 561(g_tTex1du1a) Binding 0 |
| Decorate 564(g_tTex2df1a) DescriptorSet 0 |
| Decorate 564(g_tTex2df1a) Binding 0 |
| Decorate 567(g_tTex2di1a) DescriptorSet 0 |
| Decorate 567(g_tTex2di1a) Binding 0 |
| Decorate 570(g_tTex2du1a) DescriptorSet 0 |
| Decorate 570(g_tTex2du1a) Binding 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 1 |
| 7: TypePointer Function 6(int) |
| 8: TypeFunction 6(int) 7(ptr) |
| 12: TypeInt 32 0 |
| 13: TypePointer Function 12(int) |
| 14: TypeFunction 12(int) 13(ptr) |
| 18: TypeFloat 32 |
| 19: TypePointer Function 18(float) |
| 20: TypeFunction 18(float) 19(ptr) |
| 24: TypeFunction 2 7(ptr) |
| 28: TypeFunction 2 13(ptr) |
| 32: TypeFunction 2 19(ptr) |
| 36: TypeFunction 18(float) |
| 39: TypeVector 18(float) 4 |
| 40(PS_OUTPUT): TypeStruct 39(fvec4) |
| 41: TypeFunction 40(PS_OUTPUT) |
| 53: 6(int) Constant 0 |
| 54: 12(int) Constant 0 |
| 55: 18(float) Constant 0 |
| 56: TypeVector 6(int) 2 |
| 57: TypeVector 6(int) 3 |
| 58: TypeVector 6(int) 4 |
| 59($Global): TypeStruct 6(int) 56(ivec2) 57(ivec3) 58(ivec4) 6(int) 56(ivec2) 57(ivec3) 58(ivec4) 18(float) 6(int) 12(int) |
| 60: TypePointer Uniform 59($Global) |
| 61: 60(ptr) Variable Uniform |
| 62: TypePointer Uniform 6(int) |
| 68: TypeImage 18(float) 1D nonsampled format:R32f |
| 69: TypePointer UniformConstant 68 |
| 70(g_tTex1df1): 69(ptr) Variable UniformConstant |
| 81: TypeImage 6(int) 1D nonsampled format:R32i |
| 82: TypePointer UniformConstant 81 |
| 83(g_tTex1di1): 82(ptr) Variable UniformConstant |
| 89: TypeImage 12(int) 1D nonsampled format:R32ui |
| 90: TypePointer UniformConstant 89 |
| 91(g_tTex1du1): 90(ptr) Variable UniformConstant |
| 97: TypeImage 18(float) 2D nonsampled format:R32f |
| 98: TypePointer UniformConstant 97 |
| 99(g_tTex2df1): 98(ptr) Variable UniformConstant |
| 101: 6(int) Constant 1 |
| 102: TypePointer Uniform 56(ivec2) |
| 107: TypeImage 6(int) 2D nonsampled format:R32i |
| 108: TypePointer UniformConstant 107 |
| 109(g_tTex2di1): 108(ptr) Variable UniformConstant |
| 115: TypeImage 12(int) 2D nonsampled format:R32ui |
| 116: TypePointer UniformConstant 115 |
| 117(g_tTex2du1): 116(ptr) Variable UniformConstant |
| 123: TypeImage 18(float) 3D nonsampled format:R32f |
| 124: TypePointer UniformConstant 123 |
| 125(g_tTex3df1): 124(ptr) Variable UniformConstant |
| 127: 6(int) Constant 2 |
| 128: TypePointer Uniform 57(ivec3) |
| 133: TypeImage 6(int) 3D nonsampled format:R32i |
| 134: TypePointer UniformConstant 133 |
| 135(g_tTex3di1): 134(ptr) Variable UniformConstant |
| 141: TypeImage 12(int) 3D nonsampled format:R32ui |
| 142: TypePointer UniformConstant 141 |
| 143(g_tTex3du1): 142(ptr) Variable UniformConstant |
| 149: 6(int) Constant 8 |
| 150: TypePointer Uniform 18(float) |
| 169: 12(int) Constant 3 |
| 182: 18(float) Constant 1073741824 |
| 196: 18(float) Constant 1077936128 |
| 209: 18(float) Constant 1082130432 |
| 246: 6(int) Constant 65535 |
| 259: 6(int) Constant 61680 |
| 300: 6(int) Constant 5 |
| 306: 12(int) Constant 6 |
| 327: 12(int) Constant 9 |
| 382: 18(float) Constant 1065353216 |
| 533: 6(int) Constant 3 |
| 534: 56(ivec2) ConstantComposite 127 533 |
| 538: TypePointer Function 40(PS_OUTPUT) |
| 540: 39(fvec4) ConstantComposite 382 382 382 382 |
| 541: TypePointer Function 39(fvec4) |
| 546: TypePointer Output 39(fvec4) |
| 547(@entryPointOutput.Color): 546(ptr) Variable Output |
| 550: TypeSampler |
| 551: TypePointer UniformConstant 550 |
| 552(g_sSamp): 551(ptr) Variable UniformConstant |
| 553: TypeImage 18(float) 1D array nonsampled format:R32f |
| 554: TypePointer UniformConstant 553 |
| 555(g_tTex1df1a): 554(ptr) Variable UniformConstant |
| 556: TypeImage 6(int) 1D array nonsampled format:R32i |
| 557: TypePointer UniformConstant 556 |
| 558(g_tTex1di1a): 557(ptr) Variable UniformConstant |
| 559: TypeImage 12(int) 1D array nonsampled format:R32ui |
| 560: TypePointer UniformConstant 559 |
| 561(g_tTex1du1a): 560(ptr) Variable UniformConstant |
| 562: TypeImage 18(float) 2D array nonsampled format:R32f |
| 563: TypePointer UniformConstant 562 |
| 564(g_tTex2df1a): 563(ptr) Variable UniformConstant |
| 565: TypeImage 6(int) 2D array nonsampled format:R32i |
| 566: TypePointer UniformConstant 565 |
| 567(g_tTex2di1a): 566(ptr) Variable UniformConstant |
| 568: TypeImage 12(int) 2D array nonsampled format:R32ui |
| 569: TypePointer UniformConstant 568 |
| 570(g_tTex2du1a): 569(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 548:40(PS_OUTPUT) FunctionCall 42(@main() |
| 549: 39(fvec4) CompositeExtract 548 0 |
| Store 547(@entryPointOutput.Color) 549 |
| Return |
| FunctionEnd |
| 10(Fn1(i1;): 6(int) Function None 8 |
| 9(x): 7(ptr) FunctionParameter |
| 11: Label |
| 44: 6(int) Load 9(x) |
| ReturnValue 44 |
| FunctionEnd |
| 16(Fn1(u1;): 12(int) Function None 14 |
| 15(x): 13(ptr) FunctionParameter |
| 17: Label |
| 47: 12(int) Load 15(x) |
| ReturnValue 47 |
| FunctionEnd |
| 22(Fn1(f1;): 18(float) Function None 20 |
| 21(x): 19(ptr) FunctionParameter |
| 23: Label |
| 50: 18(float) Load 21(x) |
| ReturnValue 50 |
| FunctionEnd |
| 26(Fn2(i1;): 2 Function None 24 |
| 25(x): 7(ptr) FunctionParameter |
| 27: Label |
| Store 25(x) 53 |
| Return |
| FunctionEnd |
| 30(Fn2(u1;): 2 Function None 28 |
| 29(x): 13(ptr) FunctionParameter |
| 31: Label |
| Store 29(x) 54 |
| Return |
| FunctionEnd |
| 34(Fn2(f1;): 2 Function None 32 |
| 33(x): 19(ptr) FunctionParameter |
| 35: Label |
| Store 33(x) 55 |
| Return |
| FunctionEnd |
| 37(SomeValue(): 18(float) Function None 36 |
| 38: Label |
| 63: 62(ptr) AccessChain 61 53 |
| 64: 6(int) Load 63 |
| 65: 18(float) ConvertSToF 64 |
| ReturnValue 65 |
| FunctionEnd |
| 42(@main():40(PS_OUTPUT) Function None 41 |
| 43: Label |
| 75(r00): 19(ptr) Variable Function |
| 80(r01): 7(ptr) Variable Function |
| 88(r02): 13(ptr) Variable Function |
| 96(r10): 19(ptr) Variable Function |
| 106(r11): 7(ptr) Variable Function |
| 114(r12): 13(ptr) Variable Function |
| 122(r20): 19(ptr) Variable Function |
| 132(r21): 7(ptr) Variable Function |
| 140(r22): 13(ptr) Variable Function |
| 148(lf1): 19(ptr) Variable Function |
| 153(storeTemp): 19(ptr) Variable Function |
| 163(storeTemp): 7(ptr) Variable Function |
| 168(storeTemp): 13(ptr) Variable Function |
| 174(val1): 19(ptr) Variable Function |
| 175(coordTemp): 7(ptr) Variable Function |
| 178(storeTemp): 19(ptr) Variable Function |
| 189(coordTemp): 7(ptr) Variable Function |
| 192(storeTemp): 19(ptr) Variable Function |
| 202(coordTemp): 7(ptr) Variable Function |
| 205(storeTemp): 19(ptr) Variable Function |
| 215(coordTemp): 7(ptr) Variable Function |
| 218(storeTemp): 7(ptr) Variable Function |
| 227(coordTemp): 7(ptr) Variable Function |
| 230(storeTemp): 7(ptr) Variable Function |
| 239(coordTemp): 7(ptr) Variable Function |
| 242(storeTemp): 7(ptr) Variable Function |
| 252(coordTemp): 7(ptr) Variable Function |
| 255(storeTemp): 7(ptr) Variable Function |
| 265(coordTemp): 7(ptr) Variable Function |
| 268(storeTemp): 7(ptr) Variable Function |
| 277(coordTemp): 7(ptr) Variable Function |
| 280(storeTemp): 7(ptr) Variable Function |
| 289(storeTemp): 19(ptr) Variable Function |
| 299(storeTemp): 7(ptr) Variable Function |
| 305(storeTemp): 13(ptr) Variable Function |
| 311(storeTemp): 19(ptr) Variable Function |
| 321(storeTemp): 7(ptr) Variable Function |
| 326(storeTemp): 13(ptr) Variable Function |
| 336(param): 19(ptr) Variable Function |
| 342(param): 7(ptr) Variable Function |
| 348(param): 13(ptr) Variable Function |
| 350(tempArg): 19(ptr) Variable Function |
| 351(param): 19(ptr) Variable Function |
| 358(tempArg): 7(ptr) Variable Function |
| 359(param): 7(ptr) Variable Function |
| 366(tempArg): 13(ptr) Variable Function |
| 367(param): 13(ptr) Variable Function |
| 374(coordTemp): 7(ptr) Variable Function |
| 377(storeTemp): 19(ptr) Variable Function |
| 387(coordTemp): 7(ptr) Variable Function |
| 390(storeTemp): 7(ptr) Variable Function |
| 399(coordTemp): 7(ptr) Variable Function |
| 402(storeTemp): 13(ptr) Variable Function |
| 411(coordTemp): 7(ptr) Variable Function |
| 414(storeTemp): 19(ptr) Variable Function |
| 423(coordTemp): 7(ptr) Variable Function |
| 426(storeTemp): 7(ptr) Variable Function |
| 435(coordTemp): 7(ptr) Variable Function |
| 438(storeTemp): 13(ptr) Variable Function |
| 447(coordTemp): 7(ptr) Variable Function |
| 450(storeTempPre): 19(ptr) Variable Function |
| 454(storeTempPost): 19(ptr) Variable Function |
| 461(coordTemp): 7(ptr) Variable Function |
| 464(storeTempPre): 13(ptr) Variable Function |
| 468(storeTempPost): 13(ptr) Variable Function |
| 475(coordTemp): 7(ptr) Variable Function |
| 478(storeTempPre): 7(ptr) Variable Function |
| 482(storeTempPost): 7(ptr) Variable Function |
| 489(coordTemp): 7(ptr) Variable Function |
| 492(storeTempPre): 19(ptr) Variable Function |
| 496(storeTempPost): 19(ptr) Variable Function |
| 503(coordTemp): 7(ptr) Variable Function |
| 506(storeTempPre): 7(ptr) Variable Function |
| 510(storeTempPost): 7(ptr) Variable Function |
| 517(coordTemp): 7(ptr) Variable Function |
| 520(storeTempPre): 13(ptr) Variable Function |
| 524(storeTempPost): 13(ptr) Variable Function |
| 531(storeTemp): 19(ptr) Variable Function |
| 539(psout): 538(ptr) Variable Function |
| 71: 68 Load 70(g_tTex1df1) |
| 72: 62(ptr) AccessChain 61 53 |
| 73: 6(int) Load 72 |
| 74: 18(float) ImageRead 71 73 |
| 76: 68 Load 70(g_tTex1df1) |
| 77: 62(ptr) AccessChain 61 53 |
| 78: 6(int) Load 77 |
| 79: 18(float) ImageRead 76 78 |
| Store 75(r00) 79 |
| 84: 81 Load 83(g_tTex1di1) |
| 85: 62(ptr) AccessChain 61 53 |
| 86: 6(int) Load 85 |
| 87: 6(int) ImageRead 84 86 |
| Store 80(r01) 87 |
| 92: 89 Load 91(g_tTex1du1) |
| 93: 62(ptr) AccessChain 61 53 |
| 94: 6(int) Load 93 |
| 95: 12(int) ImageRead 92 94 |
| Store 88(r02) 95 |
| 100: 97 Load 99(g_tTex2df1) |
| 103: 102(ptr) AccessChain 61 101 |
| 104: 56(ivec2) Load 103 |
| 105: 18(float) ImageRead 100 104 |
| Store 96(r10) 105 |
| 110: 107 Load 109(g_tTex2di1) |
| 111: 102(ptr) AccessChain 61 101 |
| 112: 56(ivec2) Load 111 |
| 113: 6(int) ImageRead 110 112 |
| Store 106(r11) 113 |
| 118: 115 Load 117(g_tTex2du1) |
| 119: 102(ptr) AccessChain 61 101 |
| 120: 56(ivec2) Load 119 |
| 121: 12(int) ImageRead 118 120 |
| Store 114(r12) 121 |
| 126: 123 Load 125(g_tTex3df1) |
| 129: 128(ptr) AccessChain 61 127 |
| 130: 57(ivec3) Load 129 |
| 131: 18(float) ImageRead 126 130 |
| Store 122(r20) 131 |
| 136: 133 Load 135(g_tTex3di1) |
| 137: 128(ptr) AccessChain 61 127 |
| 138: 57(ivec3) Load 137 |
| 139: 6(int) ImageRead 136 138 |
| Store 132(r21) 139 |
| 144: 141 Load 143(g_tTex3du1) |
| 145: 128(ptr) AccessChain 61 127 |
| 146: 57(ivec3) Load 145 |
| 147: 12(int) ImageRead 144 146 |
| Store 140(r22) 147 |
| 151: 150(ptr) AccessChain 61 149 |
| 152: 18(float) Load 151 |
| Store 148(lf1) 152 |
| 154: 18(float) FunctionCall 37(SomeValue() |
| Store 153(storeTemp) 154 |
| 155: 68 Load 70(g_tTex1df1) |
| 156: 62(ptr) AccessChain 61 53 |
| 157: 6(int) Load 156 |
| 158: 18(float) Load 153(storeTemp) |
| ImageWrite 155 157 158 |
| 159: 68 Load 70(g_tTex1df1) |
| 160: 62(ptr) AccessChain 61 53 |
| 161: 6(int) Load 160 |
| 162: 18(float) Load 148(lf1) |
| ImageWrite 159 161 162 |
| Store 163(storeTemp) 127 |
| 164: 81 Load 83(g_tTex1di1) |
| 165: 62(ptr) AccessChain 61 53 |
| 166: 6(int) Load 165 |
| 167: 6(int) Load 163(storeTemp) |
| ImageWrite 164 166 167 |
| Store 168(storeTemp) 169 |
| 170: 89 Load 91(g_tTex1du1) |
| 171: 62(ptr) AccessChain 61 53 |
| 172: 6(int) Load 171 |
| 173: 12(int) Load 168(storeTemp) |
| ImageWrite 170 172 173 |
| 176: 62(ptr) AccessChain 61 53 |
| 177: 6(int) Load 176 |
| Store 175(coordTemp) 177 |
| 179: 68 Load 70(g_tTex1df1) |
| 180: 6(int) Load 175(coordTemp) |
| 181: 18(float) ImageRead 179 180 |
| Store 178(storeTemp) 181 |
| 183: 18(float) Load 178(storeTemp) |
| 184: 18(float) FMul 183 182 |
| Store 178(storeTemp) 184 |
| 185: 68 Load 70(g_tTex1df1) |
| 186: 6(int) Load 175(coordTemp) |
| 187: 18(float) Load 178(storeTemp) |
| ImageWrite 185 186 187 |
| 188: 18(float) Load 178(storeTemp) |
| Store 174(val1) 188 |
| 190: 62(ptr) AccessChain 61 53 |
| 191: 6(int) Load 190 |
| Store 189(coordTemp) 191 |
| 193: 68 Load 70(g_tTex1df1) |
| 194: 6(int) Load 189(coordTemp) |
| 195: 18(float) ImageRead 193 194 |
| Store 192(storeTemp) 195 |
| 197: 18(float) Load 192(storeTemp) |
| 198: 18(float) FSub 197 196 |
| Store 192(storeTemp) 198 |
| 199: 68 Load 70(g_tTex1df1) |
| 200: 6(int) Load 189(coordTemp) |
| 201: 18(float) Load 192(storeTemp) |
| ImageWrite 199 200 201 |
| 203: 62(ptr) AccessChain 61 53 |
| 204: 6(int) Load 203 |
| Store 202(coordTemp) 204 |
| 206: 68 Load 70(g_tTex1df1) |
| 207: 6(int) Load 202(coordTemp) |
| 208: 18(float) ImageRead 206 207 |
| Store 205(storeTemp) 208 |
| 210: 18(float) Load 205(storeTemp) |
| 211: 18(float) FAdd 210 209 |
| Store 205(storeTemp) 211 |
| 212: 68 Load 70(g_tTex1df1) |
| 213: 6(int) Load 202(coordTemp) |
| 214: 18(float) Load 205(storeTemp) |
| ImageWrite 212 213 214 |
| 216: 62(ptr) AccessChain 61 53 |
| 217: 6(int) Load 216 |
| Store 215(coordTemp) 217 |
| 219: 81 Load 83(g_tTex1di1) |
| 220: 6(int) Load 215(coordTemp) |
| 221: 6(int) ImageRead 219 220 |
| Store 218(storeTemp) 221 |
| 222: 6(int) Load 218(storeTemp) |
| 223: 6(int) SDiv 222 127 |
| Store 218(storeTemp) 223 |
| 224: 81 Load 83(g_tTex1di1) |
| 225: 6(int) Load 215(coordTemp) |
| 226: 6(int) Load 218(storeTemp) |
| ImageWrite 224 225 226 |
| 228: 62(ptr) AccessChain 61 53 |
| 229: 6(int) Load 228 |
| Store 227(coordTemp) 229 |
| 231: 81 Load 83(g_tTex1di1) |
| 232: 6(int) Load 227(coordTemp) |
| 233: 6(int) ImageRead 231 232 |
| Store 230(storeTemp) 233 |
| 234: 6(int) Load 230(storeTemp) |
| 235: 6(int) SMod 234 127 |
| Store 230(storeTemp) 235 |
| 236: 81 Load 83(g_tTex1di1) |
| 237: 6(int) Load 227(coordTemp) |
| 238: 6(int) Load 230(storeTemp) |
| ImageWrite 236 237 238 |
| 240: 62(ptr) AccessChain 61 53 |
| 241: 6(int) Load 240 |
| Store 239(coordTemp) 241 |
| 243: 81 Load 83(g_tTex1di1) |
| 244: 6(int) Load 239(coordTemp) |
| 245: 6(int) ImageRead 243 244 |
| Store 242(storeTemp) 245 |
| 247: 6(int) Load 242(storeTemp) |
| 248: 6(int) BitwiseAnd 247 246 |
| Store 242(storeTemp) 248 |
| 249: 81 Load 83(g_tTex1di1) |
| 250: 6(int) Load 239(coordTemp) |
| 251: 6(int) Load 242(storeTemp) |
| ImageWrite 249 250 251 |
| 253: 62(ptr) AccessChain 61 53 |
| 254: 6(int) Load 253 |
| Store 252(coordTemp) 254 |
| 256: 81 Load 83(g_tTex1di1) |
| 257: 6(int) Load 252(coordTemp) |
| 258: 6(int) ImageRead 256 257 |
| Store 255(storeTemp) 258 |
| 260: 6(int) Load 255(storeTemp) |
| 261: 6(int) BitwiseOr 260 259 |
| Store 255(storeTemp) 261 |
| 262: 81 Load 83(g_tTex1di1) |
| 263: 6(int) Load 252(coordTemp) |
| 264: 6(int) Load 255(storeTemp) |
| ImageWrite 262 263 264 |
| 266: 62(ptr) AccessChain 61 53 |
| 267: 6(int) Load 266 |
| Store 265(coordTemp) 267 |
| 269: 81 Load 83(g_tTex1di1) |
| 270: 6(int) Load 265(coordTemp) |
| 271: 6(int) ImageRead 269 270 |
| Store 268(storeTemp) 271 |
| 272: 6(int) Load 268(storeTemp) |
| 273: 6(int) ShiftLeftLogical 272 127 |
| Store 268(storeTemp) 273 |
| 274: 81 Load 83(g_tTex1di1) |
| 275: 6(int) Load 265(coordTemp) |
| 276: 6(int) Load 268(storeTemp) |
| ImageWrite 274 275 276 |
| 278: 62(ptr) AccessChain 61 53 |
| 279: 6(int) Load 278 |
| Store 277(coordTemp) 279 |
| 281: 81 Load 83(g_tTex1di1) |
| 282: 6(int) Load 277(coordTemp) |
| 283: 6(int) ImageRead 281 282 |
| Store 280(storeTemp) 283 |
| 284: 6(int) Load 280(storeTemp) |
| 285: 6(int) ShiftRightArithmetic 284 127 |
| Store 280(storeTemp) 285 |
| 286: 81 Load 83(g_tTex1di1) |
| 287: 6(int) Load 277(coordTemp) |
| 288: 6(int) Load 280(storeTemp) |
| ImageWrite 286 287 288 |
| 290: 18(float) FunctionCall 37(SomeValue() |
| Store 289(storeTemp) 290 |
| 291: 97 Load 99(g_tTex2df1) |
| 292: 102(ptr) AccessChain 61 101 |
| 293: 56(ivec2) Load 292 |
| 294: 18(float) Load 289(storeTemp) |
| ImageWrite 291 293 294 |
| 295: 97 Load 99(g_tTex2df1) |
| 296: 102(ptr) AccessChain 61 101 |
| 297: 56(ivec2) Load 296 |
| 298: 18(float) Load 148(lf1) |
| ImageWrite 295 297 298 |
| Store 299(storeTemp) 300 |
| 301: 107 Load 109(g_tTex2di1) |
| 302: 102(ptr) AccessChain 61 101 |
| 303: 56(ivec2) Load 302 |
| 304: 6(int) Load 299(storeTemp) |
| ImageWrite 301 303 304 |
| Store 305(storeTemp) 306 |
| 307: 115 Load 117(g_tTex2du1) |
| 308: 102(ptr) AccessChain 61 101 |
| 309: 56(ivec2) Load 308 |
| 310: 12(int) Load 305(storeTemp) |
| ImageWrite 307 309 310 |
| 312: 18(float) FunctionCall 37(SomeValue() |
| Store 311(storeTemp) 312 |
| 313: 123 Load 125(g_tTex3df1) |
| 314: 128(ptr) AccessChain 61 127 |
| 315: 57(ivec3) Load 314 |
| 316: 18(float) Load 311(storeTemp) |
| ImageWrite 313 315 316 |
| 317: 123 Load 125(g_tTex3df1) |
| 318: 128(ptr) AccessChain 61 127 |
| 319: 57(ivec3) Load 318 |
| 320: 18(float) Load 148(lf1) |
| ImageWrite 317 319 320 |
| Store 321(storeTemp) 149 |
| 322: 133 Load 135(g_tTex3di1) |
| 323: 128(ptr) AccessChain 61 127 |
| 324: 57(ivec3) Load 323 |
| 325: 6(int) Load 321(storeTemp) |
| ImageWrite 322 324 325 |
| Store 326(storeTemp) 327 |
| 328: 141 Load 143(g_tTex3du1) |
| 329: 128(ptr) AccessChain 61 127 |
| 330: 57(ivec3) Load 329 |
| 331: 12(int) Load 326(storeTemp) |
| ImageWrite 328 330 331 |
| 332: 68 Load 70(g_tTex1df1) |
| 333: 62(ptr) AccessChain 61 53 |
| 334: 6(int) Load 333 |
| 335: 18(float) ImageRead 332 334 |
| Store 336(param) 335 |
| 337: 18(float) FunctionCall 22(Fn1(f1;) 336(param) |
| 338: 81 Load 83(g_tTex1di1) |
| 339: 62(ptr) AccessChain 61 53 |
| 340: 6(int) Load 339 |
| 341: 6(int) ImageRead 338 340 |
| Store 342(param) 341 |
| 343: 6(int) FunctionCall 10(Fn1(i1;) 342(param) |
| 344: 89 Load 91(g_tTex1du1) |
| 345: 62(ptr) AccessChain 61 53 |
| 346: 6(int) Load 345 |
| 347: 12(int) ImageRead 344 346 |
| Store 348(param) 347 |
| 349: 12(int) FunctionCall 16(Fn1(u1;) 348(param) |
| 352: 2 FunctionCall 34(Fn2(f1;) 351(param) |
| 353: 18(float) Load 351(param) |
| Store 350(tempArg) 353 |
| 354: 68 Load 70(g_tTex1df1) |
| 355: 62(ptr) AccessChain 61 53 |
| 356: 6(int) Load 355 |
| 357: 18(float) Load 350(tempArg) |
| ImageWrite 354 356 357 |
| 360: 2 FunctionCall 26(Fn2(i1;) 359(param) |
| 361: 6(int) Load 359(param) |
| Store 358(tempArg) 361 |
| 362: 81 Load 83(g_tTex1di1) |
| 363: 62(ptr) AccessChain 61 53 |
| 364: 6(int) Load 363 |
| 365: 6(int) Load 358(tempArg) |
| ImageWrite 362 364 365 |
| 368: 2 FunctionCall 30(Fn2(u1;) 367(param) |
| 369: 12(int) Load 367(param) |
| Store 366(tempArg) 369 |
| 370: 89 Load 91(g_tTex1du1) |
| 371: 62(ptr) AccessChain 61 53 |
| 372: 6(int) Load 371 |
| 373: 12(int) Load 366(tempArg) |
| ImageWrite 370 372 373 |
| 375: 62(ptr) AccessChain 61 53 |
| 376: 6(int) Load 375 |
| Store 374(coordTemp) 376 |
| 378: 68 Load 70(g_tTex1df1) |
| 379: 6(int) Load 374(coordTemp) |
| 380: 18(float) ImageRead 378 379 |
| Store 377(storeTemp) 380 |
| 381: 18(float) Load 377(storeTemp) |
| 383: 18(float) FAdd 381 382 |
| Store 377(storeTemp) 383 |
| 384: 68 Load 70(g_tTex1df1) |
| 385: 6(int) Load 374(coordTemp) |
| 386: 18(float) Load 377(storeTemp) |
| ImageWrite 384 385 386 |
| 388: 62(ptr) AccessChain 61 53 |
| 389: 6(int) Load 388 |
| Store 387(coordTemp) 389 |
| 391: 81 Load 83(g_tTex1di1) |
| 392: 6(int) Load 387(coordTemp) |
| 393: 6(int) ImageRead 391 392 |
| Store 390(storeTemp) 393 |
| 394: 6(int) Load 390(storeTemp) |
| 395: 6(int) IAdd 394 101 |
| Store 390(storeTemp) 395 |
| 396: 81 Load 83(g_tTex1di1) |
| 397: 6(int) Load 387(coordTemp) |
| 398: 6(int) Load 390(storeTemp) |
| ImageWrite 396 397 398 |
| 400: 62(ptr) AccessChain 61 53 |
| 401: 6(int) Load 400 |
| Store 399(coordTemp) 401 |
| 403: 89 Load 91(g_tTex1du1) |
| 404: 6(int) Load 399(coordTemp) |
| 405: 12(int) ImageRead 403 404 |
| Store 402(storeTemp) 405 |
| 406: 12(int) Load 402(storeTemp) |
| 407: 12(int) IAdd 406 101 |
| Store 402(storeTemp) 407 |
| 408: 89 Load 91(g_tTex1du1) |
| 409: 6(int) Load 399(coordTemp) |
| 410: 12(int) Load 402(storeTemp) |
| ImageWrite 408 409 410 |
| 412: 62(ptr) AccessChain 61 53 |
| 413: 6(int) Load 412 |
| Store 411(coordTemp) 413 |
| 415: 68 Load 70(g_tTex1df1) |
| 416: 6(int) Load 411(coordTemp) |
| 417: 18(float) ImageRead 415 416 |
| Store 414(storeTemp) 417 |
| 418: 18(float) Load 414(storeTemp) |
| 419: 18(float) FSub 418 382 |
| Store 414(storeTemp) 419 |
| 420: 68 Load 70(g_tTex1df1) |
| 421: 6(int) Load 411(coordTemp) |
| 422: 18(float) Load 414(storeTemp) |
| ImageWrite 420 421 422 |
| 424: 62(ptr) AccessChain 61 53 |
| 425: 6(int) Load 424 |
| Store 423(coordTemp) 425 |
| 427: 81 Load 83(g_tTex1di1) |
| 428: 6(int) Load 423(coordTemp) |
| 429: 6(int) ImageRead 427 428 |
| Store 426(storeTemp) 429 |
| 430: 6(int) Load 426(storeTemp) |
| 431: 6(int) ISub 430 101 |
| Store 426(storeTemp) 431 |
| 432: 81 Load 83(g_tTex1di1) |
| 433: 6(int) Load 423(coordTemp) |
| 434: 6(int) Load 426(storeTemp) |
| ImageWrite 432 433 434 |
| 436: 62(ptr) AccessChain 61 53 |
| 437: 6(int) Load 436 |
| Store 435(coordTemp) 437 |
| 439: 89 Load 91(g_tTex1du1) |
| 440: 6(int) Load 435(coordTemp) |
| 441: 12(int) ImageRead 439 440 |
| Store 438(storeTemp) 441 |
| 442: 12(int) Load 438(storeTemp) |
| 443: 12(int) ISub 442 101 |
| Store 438(storeTemp) 443 |
| 444: 89 Load 91(g_tTex1du1) |
| 445: 6(int) Load 435(coordTemp) |
| 446: 12(int) Load 438(storeTemp) |
| ImageWrite 444 445 446 |
| 448: 62(ptr) AccessChain 61 53 |
| 449: 6(int) Load 448 |
| Store 447(coordTemp) 449 |
| 451: 68 Load 70(g_tTex1df1) |
| 452: 6(int) Load 447(coordTemp) |
| 453: 18(float) ImageRead 451 452 |
| Store 450(storeTempPre) 453 |
| 455: 18(float) Load 450(storeTempPre) |
| Store 454(storeTempPost) 455 |
| 456: 18(float) Load 454(storeTempPost) |
| 457: 18(float) FAdd 456 382 |
| Store 454(storeTempPost) 457 |
| 458: 68 Load 70(g_tTex1df1) |
| 459: 6(int) Load 447(coordTemp) |
| 460: 18(float) Load 454(storeTempPost) |
| ImageWrite 458 459 460 |
| 462: 62(ptr) AccessChain 61 53 |
| 463: 6(int) Load 462 |
| Store 461(coordTemp) 463 |
| 465: 89 Load 91(g_tTex1du1) |
| 466: 6(int) Load 461(coordTemp) |
| 467: 12(int) ImageRead 465 466 |
| Store 464(storeTempPre) 467 |
| 469: 12(int) Load 464(storeTempPre) |
| Store 468(storeTempPost) 469 |
| 470: 12(int) Load 468(storeTempPost) |
| 471: 12(int) ISub 470 101 |
| Store 468(storeTempPost) 471 |
| 472: 89 Load 91(g_tTex1du1) |
| 473: 6(int) Load 461(coordTemp) |
| 474: 12(int) Load 468(storeTempPost) |
| ImageWrite 472 473 474 |
| 476: 62(ptr) AccessChain 61 53 |
| 477: 6(int) Load 476 |
| Store 475(coordTemp) 477 |
| 479: 81 Load 83(g_tTex1di1) |
| 480: 6(int) Load 475(coordTemp) |
| 481: 6(int) ImageRead 479 480 |
| Store 478(storeTempPre) 481 |
| 483: 6(int) Load 478(storeTempPre) |
| Store 482(storeTempPost) 483 |
| 484: 6(int) Load 482(storeTempPost) |
| 485: 6(int) IAdd 484 101 |
| Store 482(storeTempPost) 485 |
| 486: 81 Load 83(g_tTex1di1) |
| 487: 6(int) Load 475(coordTemp) |
| 488: 6(int) Load 482(storeTempPost) |
| ImageWrite 486 487 488 |
| 490: 62(ptr) AccessChain 61 53 |
| 491: 6(int) Load 490 |
| Store 489(coordTemp) 491 |
| 493: 68 Load 70(g_tTex1df1) |
| 494: 6(int) Load 489(coordTemp) |
| 495: 18(float) ImageRead 493 494 |
| Store 492(storeTempPre) 495 |
| 497: 18(float) Load 492(storeTempPre) |
| Store 496(storeTempPost) 497 |
| 498: 18(float) Load 496(storeTempPost) |
| 499: 18(float) FSub 498 382 |
| Store 496(storeTempPost) 499 |
| 500: 68 Load 70(g_tTex1df1) |
| 501: 6(int) Load 489(coordTemp) |
| 502: 18(float) Load 496(storeTempPost) |
| ImageWrite 500 501 502 |
| 504: 62(ptr) AccessChain 61 53 |
| 505: 6(int) Load 504 |
| Store 503(coordTemp) 505 |
| 507: 81 Load 83(g_tTex1di1) |
| 508: 6(int) Load 503(coordTemp) |
| 509: 6(int) ImageRead 507 508 |
| Store 506(storeTempPre) 509 |
| 511: 6(int) Load 506(storeTempPre) |
| Store 510(storeTempPost) 511 |
| 512: 6(int) Load 510(storeTempPost) |
| 513: 6(int) IAdd 512 101 |
| Store 510(storeTempPost) 513 |
| 514: 81 Load 83(g_tTex1di1) |
| 515: 6(int) Load 503(coordTemp) |
| 516: 6(int) Load 510(storeTempPost) |
| ImageWrite 514 515 516 |
| 518: 62(ptr) AccessChain 61 53 |
| 519: 6(int) Load 518 |
| Store 517(coordTemp) 519 |
| 521: 89 Load 91(g_tTex1du1) |
| 522: 6(int) Load 517(coordTemp) |
| 523: 12(int) ImageRead 521 522 |
| Store 520(storeTempPre) 523 |
| 525: 12(int) Load 520(storeTempPre) |
| Store 524(storeTempPost) 525 |
| 526: 12(int) Load 524(storeTempPost) |
| 527: 12(int) ISub 526 101 |
| Store 524(storeTempPost) 527 |
| 528: 89 Load 91(g_tTex1du1) |
| 529: 6(int) Load 517(coordTemp) |
| 530: 12(int) Load 524(storeTempPost) |
| ImageWrite 528 529 530 |
| 532: 97 Load 99(g_tTex2df1) |
| 535: 18(float) ImageRead 532 534 |
| Store 531(storeTemp) 535 |
| 536: 68 Load 70(g_tTex1df1) |
| 537: 18(float) Load 531(storeTemp) |
| ImageWrite 536 101 537 |
| 542: 541(ptr) AccessChain 539(psout) 53 |
| Store 542 540 |
| 543:40(PS_OUTPUT) Load 539(psout) |
| ReturnValue 543 |
| FunctionEnd |