| nvShaderNoperspectiveInterpolation.frag |
| ERROR: 0:5: 'noperspective' : Reserved word. |
| ERROR: 0:5: 'noperspective' : not supported for this version or the enabled extensions |
| ERROR: 2 compilation errors. No code generated. |
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| Shader version: 300 |
| Requested GL_NV_shader_noperspective_interpolation |
| ERROR: node is still EOpNull! |
| 0:13 Function Definition: main( ( global void) |
| 0:13 Function Parameters: |
| 0:14 Sequence |
| 0:14 move second child to first child ( temp mediump 4-component vector of float) |
| 0:14 'fragColor' ( out mediump 4-component vector of float) |
| 0:14 'color' ( noperspective in mediump 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'bad' ( noperspective in mediump 4-component vector of float) |
| 0:? 'color' ( noperspective in mediump 4-component vector of float) |
| 0:? 'fragColor' ( out mediump 4-component vector of float) |
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| Linked fragment stage: |
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| Shader version: 300 |
| Requested GL_NV_shader_noperspective_interpolation |
| ERROR: node is still EOpNull! |
| 0:13 Function Definition: main( ( global void) |
| 0:13 Function Parameters: |
| 0:14 Sequence |
| 0:14 move second child to first child ( temp mediump 4-component vector of float) |
| 0:14 'fragColor' ( out mediump 4-component vector of float) |
| 0:14 'color' ( noperspective in mediump 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'bad' ( noperspective in mediump 4-component vector of float) |
| 0:? 'color' ( noperspective in mediump 4-component vector of float) |
| 0:? 'fragColor' ( out mediump 4-component vector of float) |
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