| add_library(glslang-default-resource-limits |
| ${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp) |
| set_property(TARGET glslang-default-resource-limits PROPERTY FOLDER glslang) |
| set_property(TARGET glslang-default-resource-limits PROPERTY POSITION_INDEPENDENT_CODE ON) |
| |
| target_include_directories(glslang-default-resource-limits |
| PUBLIC ${CMAKE_CURRENT_SOURCE_DIR} |
| PUBLIC ${PROJECT_SOURCE_DIR}) |
| |
| set(SOURCES StandAlone.cpp DirStackFileIncluder.h) |
| set(REMAPPER_SOURCES spirv-remap.cpp) |
| |
| add_executable(glslangValidator ${SOURCES}) |
| add_executable(spirv-remap ${REMAPPER_SOURCES}) |
| set_property(TARGET glslangValidator PROPERTY FOLDER tools) |
| set_property(TARGET spirv-remap PROPERTY FOLDER tools) |
| glslang_set_link_args(glslangValidator) |
| glslang_set_link_args(spirv-remap) |
| |
| set(LIBRARIES |
| glslang |
| SPIRV |
| SPVRemapper |
| glslang-default-resource-limits) |
| |
| if(WIN32) |
| set(LIBRARIES ${LIBRARIES} psapi) |
| elseif(UNIX) |
| if(NOT ANDROID) |
| set(LIBRARIES ${LIBRARIES} pthread) |
| endif() |
| endif(WIN32) |
| |
| target_link_libraries(glslangValidator ${LIBRARIES}) |
| target_link_libraries(spirv-remap ${LIBRARIES}) |
| |
| if(WIN32) |
| source_group("Source" FILES ${SOURCES}) |
| endif(WIN32) |
| |
| if(ENABLE_GLSLANG_INSTALL) |
| install(TARGETS glslangValidator |
| RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}) |
| |
| install(TARGETS spirv-remap |
| RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}) |
| endif(ENABLE_GLSLANG_INSTALL) |