| hlsl.getsampleposition.dx10.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:13 Function Definition: @main(i1; ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Parameters: |
| 0:13 'sample' ( in int) |
| 0:? Sequence |
| 0:16 Sequence |
| 0:16 move second child to first child ( temp 2-component vector of float) |
| 0:16 'r00' ( temp 2-component vector of float) |
| 0:16 Sequence |
| 0:16 move second child to first child ( temp uint) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 imageQuerySamples ( temp uint) |
| 0:16 'g_tTex2dmsf4' ( uniform texture2DMS) |
| 0:16 Test condition and select ( temp 2-component vector of float) |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 2 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.250000 |
| 0:? 0.250000 |
| 0:? -0.250000 |
| 0:? -0.250000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float) |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 4 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.375000 |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.125000 |
| 0:? 0.125000 |
| 0:? 0.375000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float) |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 8 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.312500 |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.312500 |
| 0:? -0.312500 |
| 0:? 0.312500 |
| 0:? -0.437500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.437500 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float) |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 16 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? 0.062500 |
| 0:? -0.062500 |
| 0:? -0.187500 |
| 0:? -0.187500 |
| 0:? 0.125000 |
| 0:? 0.250000 |
| 0:? -0.062500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.125000 |
| 0:? 0.312500 |
| 0:? 0.312500 |
| 0:? 0.187500 |
| 0:? 0.187500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.375000 |
| 0:? 0.000000 |
| 0:? -0.437500 |
| 0:? -0.250000 |
| 0:? -0.375000 |
| 0:? -0.375000 |
| 0:? 0.250000 |
| 0:? -0.500000 |
| 0:? 0.000000 |
| 0:? 0.437500 |
| 0:? -0.250000 |
| 0:? 0.375000 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:? -0.500000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp 2-component vector of float) |
| 0:17 'r01' ( temp 2-component vector of float) |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp uint) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 imageQuerySamples ( temp uint) |
| 0:17 'g_tTex2dmsf4a' ( uniform texture2DMSArray) |
| 0:17 Test condition and select ( temp 2-component vector of float) |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 2 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.250000 |
| 0:? 0.250000 |
| 0:? -0.250000 |
| 0:? -0.250000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float) |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 4 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.375000 |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.125000 |
| 0:? 0.125000 |
| 0:? 0.375000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float) |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 8 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.312500 |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.312500 |
| 0:? -0.312500 |
| 0:? 0.312500 |
| 0:? -0.437500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.437500 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float) |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 16 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? 0.062500 |
| 0:? -0.062500 |
| 0:? -0.187500 |
| 0:? -0.187500 |
| 0:? 0.125000 |
| 0:? 0.250000 |
| 0:? -0.062500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.125000 |
| 0:? 0.312500 |
| 0:? 0.312500 |
| 0:? 0.187500 |
| 0:? 0.187500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.375000 |
| 0:? 0.000000 |
| 0:? -0.437500 |
| 0:? -0.250000 |
| 0:? -0.375000 |
| 0:? -0.375000 |
| 0:? 0.250000 |
| 0:? -0.500000 |
| 0:? 0.000000 |
| 0:? 0.437500 |
| 0:? -0.250000 |
| 0:? 0.375000 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:? -0.500000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:19 move second child to first child ( temp 4-component vector of float) |
| 0:19 Color: direct index for structure ( temp 4-component vector of float) |
| 0:19 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 Constant: |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:20 move second child to first child ( temp float) |
| 0:20 Depth: direct index for structure ( temp float) |
| 0:20 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:20 Constant: |
| 0:20 1 (const int) |
| 0:20 Constant: |
| 0:20 1.000000 |
| 0:22 Branch: Return with expression |
| 0:22 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Definition: main( ( temp void) |
| 0:13 Function Parameters: |
| 0:? Sequence |
| 0:13 move second child to first child ( temp int) |
| 0:? 'sample' ( temp int) |
| 0:? 'sample' (layout( location=0) flat in int) |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Call: @main(i1; ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:? 'sample' ( temp int) |
| 0:13 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:13 Color: direct index for structure ( temp 4-component vector of float) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:13 move second child to first child ( temp float) |
| 0:? '@entryPointOutput.Depth' ( out float FragDepth) |
| 0:13 Depth: direct index for structure ( temp float) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex2dmsf4' ( uniform texture2DMS) |
| 0:? 'g_tTex2dmsf4a' ( uniform texture2DMSArray) |
| 0:? '@entryPointOutput.Depth' ( out float FragDepth) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:? 'sample' (layout( location=0) flat in int) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:13 Function Definition: @main(i1; ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Parameters: |
| 0:13 'sample' ( in int) |
| 0:? Sequence |
| 0:16 Sequence |
| 0:16 move second child to first child ( temp 2-component vector of float) |
| 0:16 'r00' ( temp 2-component vector of float) |
| 0:16 Sequence |
| 0:16 move second child to first child ( temp uint) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 imageQuerySamples ( temp uint) |
| 0:16 'g_tTex2dmsf4' ( uniform texture2DMS) |
| 0:16 Test condition and select ( temp 2-component vector of float) |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 2 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.250000 |
| 0:? 0.250000 |
| 0:? -0.250000 |
| 0:? -0.250000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float) |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 4 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.375000 |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.125000 |
| 0:? 0.125000 |
| 0:? 0.375000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float) |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 8 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.312500 |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.312500 |
| 0:? -0.312500 |
| 0:? 0.312500 |
| 0:? -0.437500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.437500 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float) |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 16 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? 0.062500 |
| 0:? -0.062500 |
| 0:? -0.187500 |
| 0:? -0.187500 |
| 0:? 0.125000 |
| 0:? 0.250000 |
| 0:? -0.062500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.125000 |
| 0:? 0.312500 |
| 0:? 0.312500 |
| 0:? 0.187500 |
| 0:? 0.187500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.375000 |
| 0:? 0.000000 |
| 0:? -0.437500 |
| 0:? -0.250000 |
| 0:? -0.375000 |
| 0:? -0.375000 |
| 0:? 0.250000 |
| 0:? -0.500000 |
| 0:? 0.000000 |
| 0:? 0.437500 |
| 0:? -0.250000 |
| 0:? 0.375000 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:? -0.500000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp 2-component vector of float) |
| 0:17 'r01' ( temp 2-component vector of float) |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp uint) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 imageQuerySamples ( temp uint) |
| 0:17 'g_tTex2dmsf4a' ( uniform texture2DMSArray) |
| 0:17 Test condition and select ( temp 2-component vector of float) |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 2 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.250000 |
| 0:? 0.250000 |
| 0:? -0.250000 |
| 0:? -0.250000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float) |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 4 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.375000 |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.125000 |
| 0:? 0.125000 |
| 0:? 0.375000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float) |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 8 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.312500 |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.312500 |
| 0:? -0.312500 |
| 0:? 0.312500 |
| 0:? -0.437500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.437500 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float) |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 16 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? 0.062500 |
| 0:? -0.062500 |
| 0:? -0.187500 |
| 0:? -0.187500 |
| 0:? 0.125000 |
| 0:? 0.250000 |
| 0:? -0.062500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.125000 |
| 0:? 0.312500 |
| 0:? 0.312500 |
| 0:? 0.187500 |
| 0:? 0.187500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.375000 |
| 0:? 0.000000 |
| 0:? -0.437500 |
| 0:? -0.250000 |
| 0:? -0.375000 |
| 0:? -0.375000 |
| 0:? 0.250000 |
| 0:? -0.500000 |
| 0:? 0.000000 |
| 0:? 0.437500 |
| 0:? -0.250000 |
| 0:? 0.375000 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:? -0.500000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:19 move second child to first child ( temp 4-component vector of float) |
| 0:19 Color: direct index for structure ( temp 4-component vector of float) |
| 0:19 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 Constant: |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:20 move second child to first child ( temp float) |
| 0:20 Depth: direct index for structure ( temp float) |
| 0:20 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:20 Constant: |
| 0:20 1 (const int) |
| 0:20 Constant: |
| 0:20 1.000000 |
| 0:22 Branch: Return with expression |
| 0:22 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Definition: main( ( temp void) |
| 0:13 Function Parameters: |
| 0:? Sequence |
| 0:13 move second child to first child ( temp int) |
| 0:? 'sample' ( temp int) |
| 0:? 'sample' (layout( location=0) flat in int) |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Call: @main(i1; ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:? 'sample' ( temp int) |
| 0:13 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:13 Color: direct index for structure ( temp 4-component vector of float) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:13 move second child to first child ( temp float) |
| 0:? '@entryPointOutput.Depth' ( out float FragDepth) |
| 0:13 Depth: direct index for structure ( temp float) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex2dmsf4' ( uniform texture2DMS) |
| 0:? 'g_tTex2dmsf4a' ( uniform texture2DMSArray) |
| 0:? '@entryPointOutput.Depth' ( out float FragDepth) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:? 'sample' (layout( location=0) flat in int) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 221 |
| |
| Capability Shader |
| Capability ImageQuery |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 204 211 215 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 10 "PS_OUTPUT" |
| MemberName 10(PS_OUTPUT) 0 "Color" |
| MemberName 10(PS_OUTPUT) 1 "Depth" |
| Name 13 "@main(i1;" |
| Name 12 "sample" |
| Name 17 "r00" |
| Name 20 "@sampleCount" |
| Name 23 "g_tTex2dmsf4" |
| Name 42 "indexable" |
| Name 65 "indexable" |
| Name 96 "indexable" |
| Name 129 "indexable" |
| Name 138 "r01" |
| Name 139 "@sampleCount" |
| Name 142 "g_tTex2dmsf4a" |
| Name 151 "indexable" |
| Name 161 "indexable" |
| Name 171 "indexable" |
| Name 181 "indexable" |
| Name 190 "psout" |
| Name 202 "sample" |
| Name 204 "sample" |
| Name 206 "flattenTemp" |
| Name 207 "param" |
| Name 211 "@entryPointOutput.Color" |
| Name 215 "@entryPointOutput.Depth" |
| Name 220 "g_sSamp" |
| Decorate 23(g_tTex2dmsf4) DescriptorSet 0 |
| Decorate 142(g_tTex2dmsf4a) DescriptorSet 0 |
| Decorate 204(sample) Flat |
| Decorate 204(sample) Location 0 |
| Decorate 211(@entryPointOutput.Color) Location 0 |
| Decorate 215(@entryPointOutput.Depth) BuiltIn FragDepth |
| Decorate 220(g_sSamp) DescriptorSet 0 |
| Decorate 220(g_sSamp) Binding 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 1 |
| 7: TypePointer Function 6(int) |
| 8: TypeFloat 32 |
| 9: TypeVector 8(float) 4 |
| 10(PS_OUTPUT): TypeStruct 9(fvec4) 8(float) |
| 11: TypeFunction 10(PS_OUTPUT) 7(ptr) |
| 15: TypeVector 8(float) 2 |
| 16: TypePointer Function 15(fvec2) |
| 18: TypeInt 32 0 |
| 19: TypePointer Function 18(int) |
| 21: TypeImage 8(float) 2D multi-sampled sampled format:Unknown |
| 22: TypePointer UniformConstant 21 |
| 23(g_tTex2dmsf4): 22(ptr) Variable UniformConstant |
| 28: 6(int) Constant 2 |
| 29: TypeBool |
| 33: 18(int) Constant 2 |
| 34: TypeArray 15(fvec2) 33 |
| 35: 8(float) Constant 1048576000 |
| 36: 15(fvec2) ConstantComposite 35 35 |
| 37: 8(float) Constant 3196059648 |
| 38: 15(fvec2) ConstantComposite 37 37 |
| 39: 34 ConstantComposite 36 38 |
| 41: TypePointer Function 34 |
| 48: 6(int) Constant 4 |
| 52: 18(int) Constant 4 |
| 53: TypeArray 15(fvec2) 52 |
| 54: 8(float) Constant 3187671040 |
| 55: 8(float) Constant 3200253952 |
| 56: 15(fvec2) ConstantComposite 54 55 |
| 57: 8(float) Constant 1052770304 |
| 58: 15(fvec2) ConstantComposite 57 54 |
| 59: 8(float) Constant 1040187392 |
| 60: 15(fvec2) ConstantComposite 55 59 |
| 61: 15(fvec2) ConstantComposite 59 57 |
| 62: 53 ConstantComposite 56 58 60 61 |
| 64: TypePointer Function 53 |
| 71: 6(int) Constant 8 |
| 75: 18(int) Constant 8 |
| 76: TypeArray 15(fvec2) 75 |
| 77: 8(float) Constant 1031798784 |
| 78: 8(float) Constant 3191865344 |
| 79: 15(fvec2) ConstantComposite 77 78 |
| 80: 8(float) Constant 3179282432 |
| 81: 8(float) Constant 1044381696 |
| 82: 15(fvec2) ConstantComposite 80 81 |
| 83: 8(float) Constant 1050673152 |
| 84: 15(fvec2) ConstantComposite 83 77 |
| 85: 8(float) Constant 3198156800 |
| 86: 15(fvec2) ConstantComposite 78 85 |
| 87: 15(fvec2) ConstantComposite 85 83 |
| 88: 8(float) Constant 3202351104 |
| 89: 15(fvec2) ConstantComposite 88 80 |
| 90: 8(float) Constant 1054867456 |
| 91: 15(fvec2) ConstantComposite 81 90 |
| 92: 15(fvec2) ConstantComposite 90 88 |
| 93: 76 ConstantComposite 79 82 84 86 87 89 91 92 |
| 95: TypePointer Function 76 |
| 102: 6(int) Constant 16 |
| 106: 18(int) Constant 16 |
| 107: TypeArray 15(fvec2) 106 |
| 108: 15(fvec2) ConstantComposite 77 77 |
| 109: 15(fvec2) ConstantComposite 80 78 |
| 110: 15(fvec2) ConstantComposite 78 59 |
| 111: 15(fvec2) ConstantComposite 35 80 |
| 112: 15(fvec2) ConstantComposite 85 54 |
| 113: 15(fvec2) ConstantComposite 59 83 |
| 114: 15(fvec2) ConstantComposite 83 81 |
| 115: 15(fvec2) ConstantComposite 81 85 |
| 116: 15(fvec2) ConstantComposite 54 57 |
| 117: 8(float) Constant 0 |
| 118: 15(fvec2) ConstantComposite 117 88 |
| 119: 15(fvec2) ConstantComposite 37 55 |
| 120: 15(fvec2) ConstantComposite 55 35 |
| 121: 8(float) Constant 3204448256 |
| 122: 15(fvec2) ConstantComposite 121 117 |
| 123: 15(fvec2) ConstantComposite 90 37 |
| 124: 15(fvec2) ConstantComposite 57 90 |
| 125: 15(fvec2) ConstantComposite 88 121 |
| 126: 107 ConstantComposite 108 109 110 111 112 113 114 115 116 118 119 120 122 123 124 125 |
| 128: TypePointer Function 107 |
| 133: 15(fvec2) ConstantComposite 117 117 |
| 140: TypeImage 8(float) 2D array multi-sampled sampled format:Unknown |
| 141: TypePointer UniformConstant 140 |
| 142(g_tTex2dmsf4a): 141(ptr) Variable UniformConstant |
| 189: TypePointer Function 10(PS_OUTPUT) |
| 191: 6(int) Constant 0 |
| 192: 8(float) Constant 1065353216 |
| 193: 9(fvec4) ConstantComposite 192 192 192 192 |
| 194: TypePointer Function 9(fvec4) |
| 196: 6(int) Constant 1 |
| 197: TypePointer Function 8(float) |
| 203: TypePointer Input 6(int) |
| 204(sample): 203(ptr) Variable Input |
| 210: TypePointer Output 9(fvec4) |
| 211(@entryPointOutput.Color): 210(ptr) Variable Output |
| 214: TypePointer Output 8(float) |
| 215(@entryPointOutput.Depth): 214(ptr) Variable Output |
| 218: TypeSampler |
| 219: TypePointer UniformConstant 218 |
| 220(g_sSamp): 219(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 202(sample): 7(ptr) Variable Function |
| 206(flattenTemp): 189(ptr) Variable Function |
| 207(param): 7(ptr) Variable Function |
| 205: 6(int) Load 204(sample) |
| Store 202(sample) 205 |
| 208: 6(int) Load 202(sample) |
| Store 207(param) 208 |
| 209:10(PS_OUTPUT) FunctionCall 13(@main(i1;) 207(param) |
| Store 206(flattenTemp) 209 |
| 212: 194(ptr) AccessChain 206(flattenTemp) 191 |
| 213: 9(fvec4) Load 212 |
| Store 211(@entryPointOutput.Color) 213 |
| 216: 197(ptr) AccessChain 206(flattenTemp) 196 |
| 217: 8(float) Load 216 |
| Store 215(@entryPointOutput.Depth) 217 |
| Return |
| FunctionEnd |
| 13(@main(i1;):10(PS_OUTPUT) Function None 11 |
| 12(sample): 7(ptr) FunctionParameter |
| 14: Label |
| 17(r00): 16(ptr) Variable Function |
| 20(@sampleCount): 19(ptr) Variable Function |
| 26: 16(ptr) Variable Function |
| 42(indexable): 41(ptr) Variable Function |
| 46: 16(ptr) Variable Function |
| 65(indexable): 64(ptr) Variable Function |
| 69: 16(ptr) Variable Function |
| 96(indexable): 95(ptr) Variable Function |
| 100: 16(ptr) Variable Function |
| 129(indexable): 128(ptr) Variable Function |
| 138(r01): 16(ptr) Variable Function |
| 139(@sampleCount): 19(ptr) Variable Function |
| 145: 16(ptr) Variable Function |
| 151(indexable): 41(ptr) Variable Function |
| 155: 16(ptr) Variable Function |
| 161(indexable): 64(ptr) Variable Function |
| 165: 16(ptr) Variable Function |
| 171(indexable): 95(ptr) Variable Function |
| 175: 16(ptr) Variable Function |
| 181(indexable): 128(ptr) Variable Function |
| 190(psout): 189(ptr) Variable Function |
| 24: 21 Load 23(g_tTex2dmsf4) |
| 25: 18(int) ImageQuerySamples 24 |
| Store 20(@sampleCount) 25 |
| 27: 18(int) Load 20(@sampleCount) |
| 30: 29(bool) IEqual 27 28 |
| SelectionMerge 32 None |
| BranchConditional 30 31 45 |
| 31: Label |
| 40: 6(int) Load 12(sample) |
| Store 42(indexable) 39 |
| 43: 16(ptr) AccessChain 42(indexable) 40 |
| 44: 15(fvec2) Load 43 |
| Store 26 44 |
| Branch 32 |
| 45: Label |
| 47: 18(int) Load 20(@sampleCount) |
| 49: 29(bool) IEqual 47 48 |
| SelectionMerge 51 None |
| BranchConditional 49 50 68 |
| 50: Label |
| 63: 6(int) Load 12(sample) |
| Store 65(indexable) 62 |
| 66: 16(ptr) AccessChain 65(indexable) 63 |
| 67: 15(fvec2) Load 66 |
| Store 46 67 |
| Branch 51 |
| 68: Label |
| 70: 18(int) Load 20(@sampleCount) |
| 72: 29(bool) IEqual 70 71 |
| SelectionMerge 74 None |
| BranchConditional 72 73 99 |
| 73: Label |
| 94: 6(int) Load 12(sample) |
| Store 96(indexable) 93 |
| 97: 16(ptr) AccessChain 96(indexable) 94 |
| 98: 15(fvec2) Load 97 |
| Store 69 98 |
| Branch 74 |
| 99: Label |
| 101: 18(int) Load 20(@sampleCount) |
| 103: 29(bool) IEqual 101 102 |
| SelectionMerge 105 None |
| BranchConditional 103 104 132 |
| 104: Label |
| 127: 6(int) Load 12(sample) |
| Store 129(indexable) 126 |
| 130: 16(ptr) AccessChain 129(indexable) 127 |
| 131: 15(fvec2) Load 130 |
| Store 100 131 |
| Branch 105 |
| 132: Label |
| Store 100 133 |
| Branch 105 |
| 105: Label |
| 134: 15(fvec2) Load 100 |
| Store 69 134 |
| Branch 74 |
| 74: Label |
| 135: 15(fvec2) Load 69 |
| Store 46 135 |
| Branch 51 |
| 51: Label |
| 136: 15(fvec2) Load 46 |
| Store 26 136 |
| Branch 32 |
| 32: Label |
| 137: 15(fvec2) Load 26 |
| Store 17(r00) 137 |
| 143: 140 Load 142(g_tTex2dmsf4a) |
| 144: 18(int) ImageQuerySamples 143 |
| Store 139(@sampleCount) 144 |
| 146: 18(int) Load 139(@sampleCount) |
| 147: 29(bool) IEqual 146 28 |
| SelectionMerge 149 None |
| BranchConditional 147 148 154 |
| 148: Label |
| 150: 6(int) Load 12(sample) |
| Store 151(indexable) 39 |
| 152: 16(ptr) AccessChain 151(indexable) 150 |
| 153: 15(fvec2) Load 152 |
| Store 145 153 |
| Branch 149 |
| 154: Label |
| 156: 18(int) Load 139(@sampleCount) |
| 157: 29(bool) IEqual 156 48 |
| SelectionMerge 159 None |
| BranchConditional 157 158 164 |
| 158: Label |
| 160: 6(int) Load 12(sample) |
| Store 161(indexable) 62 |
| 162: 16(ptr) AccessChain 161(indexable) 160 |
| 163: 15(fvec2) Load 162 |
| Store 155 163 |
| Branch 159 |
| 164: Label |
| 166: 18(int) Load 139(@sampleCount) |
| 167: 29(bool) IEqual 166 71 |
| SelectionMerge 169 None |
| BranchConditional 167 168 174 |
| 168: Label |
| 170: 6(int) Load 12(sample) |
| Store 171(indexable) 93 |
| 172: 16(ptr) AccessChain 171(indexable) 170 |
| 173: 15(fvec2) Load 172 |
| Store 165 173 |
| Branch 169 |
| 174: Label |
| 176: 18(int) Load 139(@sampleCount) |
| 177: 29(bool) IEqual 176 102 |
| SelectionMerge 179 None |
| BranchConditional 177 178 184 |
| 178: Label |
| 180: 6(int) Load 12(sample) |
| Store 181(indexable) 126 |
| 182: 16(ptr) AccessChain 181(indexable) 180 |
| 183: 15(fvec2) Load 182 |
| Store 175 183 |
| Branch 179 |
| 184: Label |
| Store 175 133 |
| Branch 179 |
| 179: Label |
| 185: 15(fvec2) Load 175 |
| Store 165 185 |
| Branch 169 |
| 169: Label |
| 186: 15(fvec2) Load 165 |
| Store 155 186 |
| Branch 159 |
| 159: Label |
| 187: 15(fvec2) Load 155 |
| Store 145 187 |
| Branch 149 |
| 149: Label |
| 188: 15(fvec2) Load 145 |
| Store 138(r01) 188 |
| 195: 194(ptr) AccessChain 190(psout) 191 |
| Store 195 193 |
| 198: 197(ptr) AccessChain 190(psout) 196 |
| Store 198 192 |
| 199:10(PS_OUTPUT) Load 190(psout) |
| ReturnValue 199 |
| FunctionEnd |