| hlsl.implicitBool.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:7 Function Definition: @main( ( temp 4-component vector of float) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:8 Sequence |
| 0:8 move second child to first child ( temp 4-component vector of float) |
| 0:8 'a' ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 2.000000 |
| 0:? 2.000000 |
| 0:? 2.000000 |
| 0:? 2.000000 |
| 0:9 Test condition and select ( temp void) |
| 0:9 Condition |
| 0:9 Convert int to bool ( temp bool) |
| 0:9 condi: direct index for structure ( uniform int) |
| 0:9 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:9 Constant: |
| 0:9 1 (const uint) |
| 0:9 true case |
| 0:10 Branch: Return with expression |
| 0:10 add ( temp 4-component vector of float) |
| 0:10 'a' ( temp 4-component vector of float) |
| 0:10 Constant: |
| 0:10 1.000000 |
| 0:11 Test condition and select ( temp void) |
| 0:11 Condition |
| 0:11 Convert float to bool ( temp bool) |
| 0:11 condf: direct index for structure ( uniform float) |
| 0:11 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:11 Constant: |
| 0:11 0 (const uint) |
| 0:11 true case |
| 0:12 Branch: Return with expression |
| 0:12 add ( temp 4-component vector of float) |
| 0:12 'a' ( temp 4-component vector of float) |
| 0:12 Constant: |
| 0:12 2.000000 |
| 0:13 Test condition and select ( temp void) |
| 0:13 Condition |
| 0:13 Convert float to bool ( temp bool) |
| 0:13 condf1: direct index for structure ( uniform 1-component vector of float) |
| 0:13 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:13 Constant: |
| 0:13 2 (const uint) |
| 0:13 true case |
| 0:14 Branch: Return with expression |
| 0:14 add ( temp 4-component vector of float) |
| 0:14 'a' ( temp 4-component vector of float) |
| 0:14 Constant: |
| 0:14 3.000000 |
| 0:15 Test condition and select ( temp void) |
| 0:15 Condition |
| 0:15 Convert int to bool ( temp bool) |
| 0:15 condi1: direct index for structure ( uniform 1-component vector of int) |
| 0:15 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:15 Constant: |
| 0:15 3 (const uint) |
| 0:15 true case |
| 0:16 Branch: Return with expression |
| 0:16 add ( temp 4-component vector of float) |
| 0:16 'a' ( temp 4-component vector of float) |
| 0:16 Constant: |
| 0:16 4.000000 |
| 0:17 Test condition and select ( temp void) |
| 0:17 Condition |
| 0:17 logical-or ( temp bool) |
| 0:17 logical-and ( temp bool) |
| 0:17 Convert int to bool ( temp bool) |
| 0:17 condi: direct index for structure ( uniform int) |
| 0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:17 Constant: |
| 0:17 1 (const uint) |
| 0:17 Convert int to bool ( temp bool) |
| 0:17 Convert float to int ( temp int) |
| 0:17 condf: direct index for structure ( uniform float) |
| 0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:17 Constant: |
| 0:17 0 (const uint) |
| 0:17 Convert float to bool ( temp bool) |
| 0:17 condf1: direct index for structure ( uniform 1-component vector of float) |
| 0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:17 Constant: |
| 0:17 2 (const uint) |
| 0:17 true case |
| 0:18 Branch: Return with expression |
| 0:18 add ( temp 4-component vector of float) |
| 0:18 'a' ( temp 4-component vector of float) |
| 0:18 Constant: |
| 0:18 5.000000 |
| 0:20 Sequence |
| 0:20 move second child to first child ( temp float) |
| 0:20 'f' ( temp float) |
| 0:20 condf: direct index for structure ( uniform float) |
| 0:20 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:20 Constant: |
| 0:20 0 (const uint) |
| 0:21 Loop with condition tested first |
| 0:21 Loop Condition |
| 0:21 Convert float to bool ( temp bool) |
| 0:21 'f' ( temp float) |
| 0:21 Loop Body |
| 0:? Sequence |
| 0:21 Pre-Decrement ( temp float) |
| 0:21 'f' ( temp float) |
| 0:23 Sequence |
| 0:23 move second child to first child ( temp int) |
| 0:23 'i' ( temp int) |
| 0:23 condi: direct index for structure ( uniform int) |
| 0:23 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:23 Constant: |
| 0:23 1 (const uint) |
| 0:24 Loop with condition not tested first |
| 0:24 Loop Condition |
| 0:24 Convert int to bool ( temp bool) |
| 0:24 'i' ( temp int) |
| 0:24 Loop Body |
| 0:? Sequence |
| 0:24 Pre-Decrement ( temp int) |
| 0:24 'i' ( temp int) |
| 0:? Sequence |
| 0:26 Loop with condition tested first |
| 0:26 Loop Condition |
| 0:26 Convert int to bool ( temp bool) |
| 0:26 'i' ( temp int) |
| 0:26 Loop Body |
| 0:? Sequence |
| 0:26 Pre-Decrement ( temp int) |
| 0:26 'i' ( temp int) |
| 0:28 Sequence |
| 0:28 move second child to first child ( temp float) |
| 0:28 'g' ( temp float) |
| 0:28 Test condition and select ( temp float) |
| 0:28 Condition |
| 0:28 Convert float to bool ( temp bool) |
| 0:28 condf: direct index for structure ( uniform float) |
| 0:28 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:28 Constant: |
| 0:28 0 (const uint) |
| 0:28 true case |
| 0:28 Constant: |
| 0:28 7.000000 |
| 0:28 false case |
| 0:28 Constant: |
| 0:28 8.000000 |
| 0:29 add second child into first child ( temp 4-component vector of float) |
| 0:29 'a' ( temp 4-component vector of float) |
| 0:29 'g' ( temp float) |
| 0:31 Branch: Return with expression |
| 0:31 subtract ( temp 4-component vector of float) |
| 0:31 'a' ( temp 4-component vector of float) |
| 0:31 Constant: |
| 0:31 1.000000 |
| 0:7 Function Definition: main( ( temp void) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:7 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:7 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:7 Function Definition: @main( ( temp 4-component vector of float) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:8 Sequence |
| 0:8 move second child to first child ( temp 4-component vector of float) |
| 0:8 'a' ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 2.000000 |
| 0:? 2.000000 |
| 0:? 2.000000 |
| 0:? 2.000000 |
| 0:9 Test condition and select ( temp void) |
| 0:9 Condition |
| 0:9 Convert int to bool ( temp bool) |
| 0:9 condi: direct index for structure ( uniform int) |
| 0:9 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:9 Constant: |
| 0:9 1 (const uint) |
| 0:9 true case |
| 0:10 Branch: Return with expression |
| 0:10 add ( temp 4-component vector of float) |
| 0:10 'a' ( temp 4-component vector of float) |
| 0:10 Constant: |
| 0:10 1.000000 |
| 0:11 Test condition and select ( temp void) |
| 0:11 Condition |
| 0:11 Convert float to bool ( temp bool) |
| 0:11 condf: direct index for structure ( uniform float) |
| 0:11 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:11 Constant: |
| 0:11 0 (const uint) |
| 0:11 true case |
| 0:12 Branch: Return with expression |
| 0:12 add ( temp 4-component vector of float) |
| 0:12 'a' ( temp 4-component vector of float) |
| 0:12 Constant: |
| 0:12 2.000000 |
| 0:13 Test condition and select ( temp void) |
| 0:13 Condition |
| 0:13 Convert float to bool ( temp bool) |
| 0:13 condf1: direct index for structure ( uniform 1-component vector of float) |
| 0:13 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:13 Constant: |
| 0:13 2 (const uint) |
| 0:13 true case |
| 0:14 Branch: Return with expression |
| 0:14 add ( temp 4-component vector of float) |
| 0:14 'a' ( temp 4-component vector of float) |
| 0:14 Constant: |
| 0:14 3.000000 |
| 0:15 Test condition and select ( temp void) |
| 0:15 Condition |
| 0:15 Convert int to bool ( temp bool) |
| 0:15 condi1: direct index for structure ( uniform 1-component vector of int) |
| 0:15 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:15 Constant: |
| 0:15 3 (const uint) |
| 0:15 true case |
| 0:16 Branch: Return with expression |
| 0:16 add ( temp 4-component vector of float) |
| 0:16 'a' ( temp 4-component vector of float) |
| 0:16 Constant: |
| 0:16 4.000000 |
| 0:17 Test condition and select ( temp void) |
| 0:17 Condition |
| 0:17 logical-or ( temp bool) |
| 0:17 logical-and ( temp bool) |
| 0:17 Convert int to bool ( temp bool) |
| 0:17 condi: direct index for structure ( uniform int) |
| 0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:17 Constant: |
| 0:17 1 (const uint) |
| 0:17 Convert int to bool ( temp bool) |
| 0:17 Convert float to int ( temp int) |
| 0:17 condf: direct index for structure ( uniform float) |
| 0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:17 Constant: |
| 0:17 0 (const uint) |
| 0:17 Convert float to bool ( temp bool) |
| 0:17 condf1: direct index for structure ( uniform 1-component vector of float) |
| 0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:17 Constant: |
| 0:17 2 (const uint) |
| 0:17 true case |
| 0:18 Branch: Return with expression |
| 0:18 add ( temp 4-component vector of float) |
| 0:18 'a' ( temp 4-component vector of float) |
| 0:18 Constant: |
| 0:18 5.000000 |
| 0:20 Sequence |
| 0:20 move second child to first child ( temp float) |
| 0:20 'f' ( temp float) |
| 0:20 condf: direct index for structure ( uniform float) |
| 0:20 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:20 Constant: |
| 0:20 0 (const uint) |
| 0:21 Loop with condition tested first |
| 0:21 Loop Condition |
| 0:21 Convert float to bool ( temp bool) |
| 0:21 'f' ( temp float) |
| 0:21 Loop Body |
| 0:? Sequence |
| 0:21 Pre-Decrement ( temp float) |
| 0:21 'f' ( temp float) |
| 0:23 Sequence |
| 0:23 move second child to first child ( temp int) |
| 0:23 'i' ( temp int) |
| 0:23 condi: direct index for structure ( uniform int) |
| 0:23 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:23 Constant: |
| 0:23 1 (const uint) |
| 0:24 Loop with condition not tested first |
| 0:24 Loop Condition |
| 0:24 Convert int to bool ( temp bool) |
| 0:24 'i' ( temp int) |
| 0:24 Loop Body |
| 0:? Sequence |
| 0:24 Pre-Decrement ( temp int) |
| 0:24 'i' ( temp int) |
| 0:? Sequence |
| 0:26 Loop with condition tested first |
| 0:26 Loop Condition |
| 0:26 Convert int to bool ( temp bool) |
| 0:26 'i' ( temp int) |
| 0:26 Loop Body |
| 0:? Sequence |
| 0:26 Pre-Decrement ( temp int) |
| 0:26 'i' ( temp int) |
| 0:28 Sequence |
| 0:28 move second child to first child ( temp float) |
| 0:28 'g' ( temp float) |
| 0:28 Test condition and select ( temp float) |
| 0:28 Condition |
| 0:28 Convert float to bool ( temp bool) |
| 0:28 condf: direct index for structure ( uniform float) |
| 0:28 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:28 Constant: |
| 0:28 0 (const uint) |
| 0:28 true case |
| 0:28 Constant: |
| 0:28 7.000000 |
| 0:28 false case |
| 0:28 Constant: |
| 0:28 8.000000 |
| 0:29 add second child into first child ( temp 4-component vector of float) |
| 0:29 'a' ( temp 4-component vector of float) |
| 0:29 'g' ( temp float) |
| 0:31 Branch: Return with expression |
| 0:31 subtract ( temp 4-component vector of float) |
| 0:31 'a' ( temp 4-component vector of float) |
| 0:31 Constant: |
| 0:31 1.000000 |
| 0:7 Function Definition: main( ( temp void) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:7 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:7 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1}) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 145 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 143 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 9 "@main(" |
| Name 12 "a" |
| Name 16 "$Global" |
| MemberName 16($Global) 0 "condf" |
| MemberName 16($Global) 1 "condi" |
| MemberName 16($Global) 2 "condf1" |
| MemberName 16($Global) 3 "condi1" |
| Name 18 "" |
| Name 93 "f" |
| Name 106 "i" |
| Name 126 "g" |
| Name 143 "@entryPointOutput" |
| MemberDecorate 16($Global) 0 Offset 0 |
| MemberDecorate 16($Global) 1 Offset 4 |
| MemberDecorate 16($Global) 2 Offset 8 |
| MemberDecorate 16($Global) 3 Offset 12 |
| Decorate 16($Global) Block |
| Decorate 18 DescriptorSet 0 |
| Decorate 143(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypeFunction 7(fvec4) |
| 11: TypePointer Function 7(fvec4) |
| 13: 6(float) Constant 1073741824 |
| 14: 7(fvec4) ConstantComposite 13 13 13 13 |
| 15: TypeInt 32 1 |
| 16($Global): TypeStruct 6(float) 15(int) 6(float) 15(int) |
| 17: TypePointer Uniform 16($Global) |
| 18: 17(ptr) Variable Uniform |
| 19: 15(int) Constant 1 |
| 20: TypePointer Uniform 15(int) |
| 23: TypeBool |
| 24: TypeInt 32 0 |
| 25: 24(int) Constant 0 |
| 30: 6(float) Constant 1065353216 |
| 34: 15(int) Constant 0 |
| 35: TypePointer Uniform 6(float) |
| 38: 6(float) Constant 0 |
| 46: 15(int) Constant 2 |
| 53: 6(float) Constant 1077936128 |
| 57: 15(int) Constant 3 |
| 64: 6(float) Constant 1082130432 |
| 88: 6(float) Constant 1084227584 |
| 92: TypePointer Function 6(float) |
| 105: TypePointer Function 15(int) |
| 130: 6(float) Constant 1088421888 |
| 131: 6(float) Constant 1090519040 |
| 142: TypePointer Output 7(fvec4) |
| 143(@entryPointOutput): 142(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 144: 7(fvec4) FunctionCall 9(@main() |
| Store 143(@entryPointOutput) 144 |
| Return |
| FunctionEnd |
| 9(@main(): 7(fvec4) Function None 8 |
| 10: Label |
| 12(a): 11(ptr) Variable Function |
| 93(f): 92(ptr) Variable Function |
| 106(i): 105(ptr) Variable Function |
| 126(g): 92(ptr) Variable Function |
| Store 12(a) 14 |
| 21: 20(ptr) AccessChain 18 19 |
| 22: 15(int) Load 21 |
| 26: 23(bool) INotEqual 22 25 |
| SelectionMerge 28 None |
| BranchConditional 26 27 28 |
| 27: Label |
| 29: 7(fvec4) Load 12(a) |
| 31: 7(fvec4) CompositeConstruct 30 30 30 30 |
| 32: 7(fvec4) FAdd 29 31 |
| ReturnValue 32 |
| 28: Label |
| 36: 35(ptr) AccessChain 18 34 |
| 37: 6(float) Load 36 |
| 39: 23(bool) FOrdNotEqual 37 38 |
| SelectionMerge 41 None |
| BranchConditional 39 40 41 |
| 40: Label |
| 42: 7(fvec4) Load 12(a) |
| 43: 7(fvec4) CompositeConstruct 13 13 13 13 |
| 44: 7(fvec4) FAdd 42 43 |
| ReturnValue 44 |
| 41: Label |
| 47: 35(ptr) AccessChain 18 46 |
| 48: 6(float) Load 47 |
| 49: 23(bool) FOrdNotEqual 48 38 |
| SelectionMerge 51 None |
| BranchConditional 49 50 51 |
| 50: Label |
| 52: 7(fvec4) Load 12(a) |
| 54: 7(fvec4) CompositeConstruct 53 53 53 53 |
| 55: 7(fvec4) FAdd 52 54 |
| ReturnValue 55 |
| 51: Label |
| 58: 20(ptr) AccessChain 18 57 |
| 59: 15(int) Load 58 |
| 60: 23(bool) INotEqual 59 25 |
| SelectionMerge 62 None |
| BranchConditional 60 61 62 |
| 61: Label |
| 63: 7(fvec4) Load 12(a) |
| 65: 7(fvec4) CompositeConstruct 64 64 64 64 |
| 66: 7(fvec4) FAdd 63 65 |
| ReturnValue 66 |
| 62: Label |
| 68: 20(ptr) AccessChain 18 19 |
| 69: 15(int) Load 68 |
| 70: 23(bool) INotEqual 69 25 |
| SelectionMerge 72 None |
| BranchConditional 70 71 72 |
| 71: Label |
| 73: 35(ptr) AccessChain 18 34 |
| 74: 6(float) Load 73 |
| 75: 15(int) ConvertFToS 74 |
| 76: 23(bool) INotEqual 75 25 |
| Branch 72 |
| 72: Label |
| 77: 23(bool) Phi 70 62 76 71 |
| 78: 23(bool) LogicalNot 77 |
| SelectionMerge 80 None |
| BranchConditional 78 79 80 |
| 79: Label |
| 81: 35(ptr) AccessChain 18 46 |
| 82: 6(float) Load 81 |
| 83: 23(bool) FOrdNotEqual 82 38 |
| Branch 80 |
| 80: Label |
| 84: 23(bool) Phi 77 72 83 79 |
| SelectionMerge 86 None |
| BranchConditional 84 85 86 |
| 85: Label |
| 87: 7(fvec4) Load 12(a) |
| 89: 7(fvec4) CompositeConstruct 88 88 88 88 |
| 90: 7(fvec4) FAdd 87 89 |
| ReturnValue 90 |
| 86: Label |
| 94: 35(ptr) AccessChain 18 34 |
| 95: 6(float) Load 94 |
| Store 93(f) 95 |
| Branch 96 |
| 96: Label |
| LoopMerge 98 99 None |
| Branch 100 |
| 100: Label |
| 101: 6(float) Load 93(f) |
| 102: 23(bool) FOrdNotEqual 101 38 |
| BranchConditional 102 97 98 |
| 97: Label |
| 103: 6(float) Load 93(f) |
| 104: 6(float) FSub 103 30 |
| Store 93(f) 104 |
| Branch 99 |
| 99: Label |
| Branch 96 |
| 98: Label |
| 107: 20(ptr) AccessChain 18 19 |
| 108: 15(int) Load 107 |
| Store 106(i) 108 |
| Branch 109 |
| 109: Label |
| LoopMerge 111 112 None |
| Branch 110 |
| 110: Label |
| 113: 15(int) Load 106(i) |
| 114: 15(int) ISub 113 19 |
| Store 106(i) 114 |
| Branch 112 |
| 112: Label |
| 115: 15(int) Load 106(i) |
| 116: 23(bool) INotEqual 115 25 |
| BranchConditional 116 109 111 |
| 111: Label |
| Branch 117 |
| 117: Label |
| LoopMerge 119 120 None |
| Branch 121 |
| 121: Label |
| 122: 15(int) Load 106(i) |
| 123: 23(bool) INotEqual 122 25 |
| BranchConditional 123 118 119 |
| 118: Label |
| 124: 15(int) Load 106(i) |
| 125: 15(int) ISub 124 19 |
| Store 106(i) 125 |
| Branch 120 |
| 120: Label |
| Branch 117 |
| 119: Label |
| 127: 35(ptr) AccessChain 18 34 |
| 128: 6(float) Load 127 |
| 129: 23(bool) FOrdNotEqual 128 38 |
| 132: 6(float) Select 129 130 131 |
| Store 126(g) 132 |
| 133: 6(float) Load 126(g) |
| 134: 7(fvec4) Load 12(a) |
| 135: 7(fvec4) CompositeConstruct 133 133 133 133 |
| 136: 7(fvec4) FAdd 134 135 |
| Store 12(a) 136 |
| 137: 7(fvec4) Load 12(a) |
| 138: 7(fvec4) CompositeConstruct 30 30 30 30 |
| 139: 7(fvec4) FSub 137 138 |
| ReturnValue 139 |
| FunctionEnd |