| hlsl.semantic.geom |
| Shader version: 500 |
| invocations = -1 |
| max_vertices = 4 |
| input primitive = triangles |
| output primitive = line_strip |
| 0:? Sequence |
| 0:13 Function Definition: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) |
| 0:13 Function Parameters: |
| 0:13 'VertexID' ( in 3-element array of uint) |
| 0:13 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:? Sequence |
| 0:15 Sequence |
| 0:15 Sequence |
| 0:15 move second child to first child ( temp float) |
| 0:? 'OutputStream.clip0' ( out float Position) |
| 0:15 clip0: direct index for structure ( temp float) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:? Sequence |
| 0:15 move second child to first child ( temp float) |
| 0:15 direct index ( out float ClipDistance) |
| 0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 clip0: direct index for structure ( temp float) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 1 (const int) |
| 0:? Sequence |
| 0:15 move second child to first child ( temp float) |
| 0:15 direct index ( out float CullDistance) |
| 0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 cull0: direct index for structure ( temp float) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 2 (const int) |
| 0:15 move second child to first child ( temp uint) |
| 0:? 'OutputStream.vpai' ( out uint ViewportIndex) |
| 0:15 vpai: direct index for structure ( temp uint) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 3 (const int) |
| 0:15 move second child to first child ( temp uint) |
| 0:? 'OutputStream.rtai' ( out uint Layer) |
| 0:15 rtai: direct index for structure ( temp uint) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 4 (const int) |
| 0:15 move second child to first child ( temp int) |
| 0:? 'OutputStream.ii' (layout( location=0) out int) |
| 0:15 ii: direct index for structure ( temp int) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 5 (const int) |
| 0:15 EmitVertex ( temp void) |
| 0:13 Function Definition: main( ( temp void) |
| 0:13 Function Parameters: |
| 0:? Sequence |
| 0:13 move second child to first child ( temp 3-element array of uint) |
| 0:? 'VertexID' ( temp 3-element array of uint) |
| 0:? 'VertexID' (layout( location=0) in 3-element array of uint) |
| 0:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) |
| 0:? 'VertexID' ( temp 3-element array of uint) |
| 0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:? Linker Objects |
| 0:? 'VertexID' (layout( location=0) in 3-element array of uint) |
| 0:? 'OutputStream.clip0' ( out float Position) |
| 0:? 'OutputStream.vpai' ( out uint ViewportIndex) |
| 0:? 'OutputStream.rtai' ( out uint Layer) |
| 0:? 'OutputStream.ii' (layout( location=0) out int) |
| 0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) |
| 0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) |
| |
| |
| Linked geometry stage: |
| |
| |
| Shader version: 500 |
| invocations = 1 |
| max_vertices = 4 |
| input primitive = triangles |
| output primitive = line_strip |
| 0:? Sequence |
| 0:13 Function Definition: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) |
| 0:13 Function Parameters: |
| 0:13 'VertexID' ( in 3-element array of uint) |
| 0:13 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:? Sequence |
| 0:15 Sequence |
| 0:15 Sequence |
| 0:15 move second child to first child ( temp float) |
| 0:? 'OutputStream.clip0' ( out float Position) |
| 0:15 clip0: direct index for structure ( temp float) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:? Sequence |
| 0:15 move second child to first child ( temp float) |
| 0:15 direct index ( out float ClipDistance) |
| 0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 clip0: direct index for structure ( temp float) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 1 (const int) |
| 0:? Sequence |
| 0:15 move second child to first child ( temp float) |
| 0:15 direct index ( out float CullDistance) |
| 0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 cull0: direct index for structure ( temp float) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 2 (const int) |
| 0:15 move second child to first child ( temp uint) |
| 0:? 'OutputStream.vpai' ( out uint ViewportIndex) |
| 0:15 vpai: direct index for structure ( temp uint) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 3 (const int) |
| 0:15 move second child to first child ( temp uint) |
| 0:? 'OutputStream.rtai' ( out uint Layer) |
| 0:15 rtai: direct index for structure ( temp uint) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 4 (const int) |
| 0:15 move second child to first child ( temp int) |
| 0:? 'OutputStream.ii' (layout( location=0) out int) |
| 0:15 ii: direct index for structure ( temp int) |
| 0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:15 Constant: |
| 0:15 5 (const int) |
| 0:15 EmitVertex ( temp void) |
| 0:13 Function Definition: main( ( temp void) |
| 0:13 Function Parameters: |
| 0:? Sequence |
| 0:13 move second child to first child ( temp 3-element array of uint) |
| 0:? 'VertexID' ( temp 3-element array of uint) |
| 0:? 'VertexID' (layout( location=0) in 3-element array of uint) |
| 0:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) |
| 0:? 'VertexID' ( temp 3-element array of uint) |
| 0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) |
| 0:? Linker Objects |
| 0:? 'VertexID' (layout( location=0) in 3-element array of uint) |
| 0:? 'OutputStream.clip0' ( out float Position) |
| 0:? 'OutputStream.vpai' ( out uint ViewportIndex) |
| 0:? 'OutputStream.rtai' ( out uint Layer) |
| 0:? 'OutputStream.ii' (layout( location=0) out int) |
| 0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) |
| 0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) |
| |
| Validation failed |
| // Module Version 10000 |
| // Generated by (magic number): 80007 |
| // Id's are bound by 65 |
| |
| Capability Geometry |
| Capability ClipDistance |
| Capability CullDistance |
| Capability MultiViewport |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Geometry 4 "main" 20 29 34 40 45 50 57 |
| ExecutionMode 4 Triangles |
| ExecutionMode 4 Invocations 1 |
| ExecutionMode 4 OutputLineStrip |
| ExecutionMode 4 OutputVertices 4 |
| Source HLSL 500 |
| Name 4 "main" |
| Name 12 "S" |
| MemberName 12(S) 0 "clip0" |
| MemberName 12(S) 1 "clip0" |
| MemberName 12(S) 2 "cull0" |
| MemberName 12(S) 3 "vpai" |
| MemberName 12(S) 4 "rtai" |
| MemberName 12(S) 5 "ii" |
| Name 17 "@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;" |
| Name 15 "VertexID" |
| Name 16 "OutputStream" |
| Name 20 "OutputStream.clip0" |
| Name 21 "s" |
| Name 29 "OutputStream.clip0" |
| Name 34 "OutputStream.cull0" |
| Name 40 "OutputStream.vpai" |
| Name 45 "OutputStream.rtai" |
| Name 50 "OutputStream.ii" |
| Name 55 "VertexID" |
| Name 57 "VertexID" |
| Name 59 "OutputStream" |
| Name 60 "param" |
| Name 62 "param" |
| Decorate 20(OutputStream.clip0) BuiltIn Position |
| Decorate 29(OutputStream.clip0) BuiltIn ClipDistance |
| Decorate 34(OutputStream.cull0) BuiltIn CullDistance |
| Decorate 40(OutputStream.vpai) BuiltIn ViewportIndex |
| Decorate 45(OutputStream.rtai) BuiltIn Layer |
| Decorate 50(OutputStream.ii) Location 0 |
| Decorate 57(VertexID) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 0 |
| 7: 6(int) Constant 3 |
| 8: TypeArray 6(int) 7 |
| 9: TypePointer Function 8 |
| 10: TypeFloat 32 |
| 11: TypeInt 32 1 |
| 12(S): TypeStruct 10(float) 10(float) 10(float) 6(int) 6(int) 11(int) |
| 13: TypePointer Function 12(S) |
| 14: TypeFunction 2 9(ptr) 13(ptr) |
| 19: TypePointer Output 10(float) |
| 20(OutputStream.clip0): 19(ptr) Variable Output |
| 22: 11(int) Constant 0 |
| 23: TypePointer Function 10(float) |
| 26: 6(int) Constant 1 |
| 27: TypeArray 10(float) 26 |
| 28: TypePointer Output 27 |
| 29(OutputStream.clip0): 28(ptr) Variable Output |
| 30: 11(int) Constant 1 |
| 34(OutputStream.cull0): 28(ptr) Variable Output |
| 35: 11(int) Constant 2 |
| 39: TypePointer Output 6(int) |
| 40(OutputStream.vpai): 39(ptr) Variable Output |
| 41: 11(int) Constant 3 |
| 42: TypePointer Function 6(int) |
| 45(OutputStream.rtai): 39(ptr) Variable Output |
| 46: 11(int) Constant 4 |
| 49: TypePointer Output 11(int) |
| 50(OutputStream.ii): 49(ptr) Variable Output |
| 51: 11(int) Constant 5 |
| 52: TypePointer Function 11(int) |
| 56: TypePointer Input 8 |
| 57(VertexID): 56(ptr) Variable Input |
| 4(main): 2 Function None 3 |
| 5: Label |
| 55(VertexID): 9(ptr) Variable Function |
| 59(OutputStream): 13(ptr) Variable Function |
| 60(param): 9(ptr) Variable Function |
| 62(param): 13(ptr) Variable Function |
| 58: 8 Load 57(VertexID) |
| Store 55(VertexID) 58 |
| 61: 8 Load 55(VertexID) |
| Store 60(param) 61 |
| 63: 2 FunctionCall 17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;) 60(param) 62(param) |
| 64: 12(S) Load 62(param) |
| Store 59(OutputStream) 64 |
| Return |
| FunctionEnd |
| 17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;): 2 Function None 14 |
| 15(VertexID): 9(ptr) FunctionParameter |
| 16(OutputStream): 13(ptr) FunctionParameter |
| 18: Label |
| 21(s): 13(ptr) Variable Function |
| 24: 23(ptr) AccessChain 21(s) 22 |
| 25: 10(float) Load 24 |
| Store 20(OutputStream.clip0) 25 |
| 31: 23(ptr) AccessChain 21(s) 30 |
| 32: 10(float) Load 31 |
| 33: 19(ptr) AccessChain 29(OutputStream.clip0) 22 |
| Store 33 32 |
| 36: 23(ptr) AccessChain 21(s) 35 |
| 37: 10(float) Load 36 |
| 38: 19(ptr) AccessChain 34(OutputStream.cull0) 22 |
| Store 38 37 |
| 43: 42(ptr) AccessChain 21(s) 41 |
| 44: 6(int) Load 43 |
| Store 40(OutputStream.vpai) 44 |
| 47: 42(ptr) AccessChain 21(s) 46 |
| 48: 6(int) Load 47 |
| Store 45(OutputStream.rtai) 48 |
| 53: 52(ptr) AccessChain 21(s) 51 |
| 54: 11(int) Load 53 |
| Store 50(OutputStream.ii) 54 |
| EmitVertex |
| Return |
| FunctionEnd |