| hlsl.hull.void.tesc |
| Shader version: 500 |
| vertices = 3 |
| vertex spacing = fractional_even_spacing |
| triangle order = ccw |
| 0:? Sequence |
| 0:26 Function Definition: @main(struct-VS_OUT-vf31[3]; ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:26 Function Parameters: |
| 0:26 'ip' ( in 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? Sequence |
| 0:28 move second child to first child ( temp 3-component vector of float) |
| 0:28 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:28 'output' ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:28 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:28 'ip' ( in 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:29 Branch: Return with expression |
| 0:29 'output' ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:26 Function Definition: main( ( temp void) |
| 0:26 Function Parameters: |
| 0:? Sequence |
| 0:26 move second child to first child ( temp 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 move second child to first child ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:26 indirect index (layout( location=0) out structure{ temp 3-component vector of float cpoint}) |
| 0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'InvocationId' ( in uint InvocationID) |
| 0:26 Function Call: @main(struct-VS_OUT-vf31[3]; ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? Barrier ( temp void) |
| 0:? Test condition and select ( temp void) |
| 0:? Condition |
| 0:? Compare Equal ( temp bool) |
| 0:? 'InvocationId' ( in uint InvocationID) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? true case |
| 0:? Sequence |
| 0:? Function Call: PCF( ( temp void) |
| 0:33 Function Definition: PCF( ( temp void) |
| 0:33 Function Parameters: |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'InvocationId' ( in uint InvocationID) |
| |
| |
| Linked tessellation control stage: |
| |
| |
| Shader version: 500 |
| vertices = 3 |
| vertex spacing = fractional_even_spacing |
| triangle order = ccw |
| 0:? Sequence |
| 0:26 Function Definition: @main(struct-VS_OUT-vf31[3]; ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:26 Function Parameters: |
| 0:26 'ip' ( in 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? Sequence |
| 0:28 move second child to first child ( temp 3-component vector of float) |
| 0:28 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:28 'output' ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:28 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:28 'ip' ( in 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:29 Branch: Return with expression |
| 0:29 'output' ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:26 Function Definition: main( ( temp void) |
| 0:26 Function Parameters: |
| 0:? Sequence |
| 0:26 move second child to first child ( temp 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 move second child to first child ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:26 indirect index (layout( location=0) out structure{ temp 3-component vector of float cpoint}) |
| 0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'InvocationId' ( in uint InvocationID) |
| 0:26 Function Call: @main(struct-VS_OUT-vf31[3]; ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? Barrier ( temp void) |
| 0:? Test condition and select ( temp void) |
| 0:? Condition |
| 0:? Compare Equal ( temp bool) |
| 0:? 'InvocationId' ( in uint InvocationID) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? true case |
| 0:? Sequence |
| 0:? Function Call: PCF( ( temp void) |
| 0:33 Function Definition: PCF( ( temp void) |
| 0:33 Function Parameters: |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'InvocationId' ( in uint InvocationID) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80008 |
| // Id's are bound by 55 |
| |
| Capability Tessellation |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint TessellationControl 4 "main" 33 37 39 |
| ExecutionMode 4 OutputVertices 3 |
| ExecutionMode 4 Triangles |
| ExecutionMode 4 SpacingFractionalEven |
| ExecutionMode 4 VertexOrderCcw |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "VS_OUT" |
| MemberName 8(VS_OUT) 0 "cpoint" |
| Name 13 "HS_OUT" |
| MemberName 13(HS_OUT) 0 "cpoint" |
| Name 16 "@main(struct-VS_OUT-vf31[3];" |
| Name 15 "ip" |
| Name 18 "PCF(" |
| Name 21 "output" |
| Name 31 "ip" |
| Name 33 "ip" |
| Name 37 "@entryPointOutput" |
| Name 39 "InvocationId" |
| Name 41 "param" |
| Decorate 33(ip) Location 0 |
| Decorate 37(@entryPointOutput) Location 0 |
| Decorate 39(InvocationId) BuiltIn InvocationId |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 3 |
| 8(VS_OUT): TypeStruct 7(fvec3) |
| 9: TypeInt 32 0 |
| 10: 9(int) Constant 3 |
| 11: TypeArray 8(VS_OUT) 10 |
| 12: TypePointer Function 11 |
| 13(HS_OUT): TypeStruct 7(fvec3) |
| 14: TypeFunction 13(HS_OUT) 12(ptr) |
| 20: TypePointer Function 13(HS_OUT) |
| 22: TypeInt 32 1 |
| 23: 22(int) Constant 0 |
| 24: TypePointer Function 7(fvec3) |
| 32: TypePointer Input 11 |
| 33(ip): 32(ptr) Variable Input |
| 35: TypeArray 13(HS_OUT) 10 |
| 36: TypePointer Output 35 |
| 37(@entryPointOutput): 36(ptr) Variable Output |
| 38: TypePointer Input 9(int) |
| 39(InvocationId): 38(ptr) Variable Input |
| 44: TypePointer Output 13(HS_OUT) |
| 46: 9(int) Constant 2 |
| 47: 9(int) Constant 4 |
| 48: 9(int) Constant 0 |
| 50: TypeBool |
| 4(main): 2 Function None 3 |
| 5: Label |
| 31(ip): 12(ptr) Variable Function |
| 41(param): 12(ptr) Variable Function |
| 34: 11 Load 33(ip) |
| Store 31(ip) 34 |
| 40: 9(int) Load 39(InvocationId) |
| 42: 11 Load 31(ip) |
| Store 41(param) 42 |
| 43: 13(HS_OUT) FunctionCall 16(@main(struct-VS_OUT-vf31[3];) 41(param) |
| 45: 44(ptr) AccessChain 37(@entryPointOutput) 40 |
| Store 45 43 |
| ControlBarrier 46 47 48 |
| 49: 9(int) Load 39(InvocationId) |
| 51: 50(bool) IEqual 49 23 |
| SelectionMerge 53 None |
| BranchConditional 51 52 53 |
| 52: Label |
| 54: 2 FunctionCall 18(PCF() |
| Branch 53 |
| 53: Label |
| Return |
| FunctionEnd |
| 16(@main(struct-VS_OUT-vf31[3];): 13(HS_OUT) Function None 14 |
| 15(ip): 12(ptr) FunctionParameter |
| 17: Label |
| 21(output): 20(ptr) Variable Function |
| 25: 24(ptr) AccessChain 15(ip) 23 23 |
| 26: 7(fvec3) Load 25 |
| 27: 24(ptr) AccessChain 21(output) 23 |
| Store 27 26 |
| 28: 13(HS_OUT) Load 21(output) |
| ReturnValue 28 |
| FunctionEnd |
| 18(PCF(): 2 Function None 3 |
| 19: Label |
| Return |
| FunctionEnd |