| hlsl.precise.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:6 Function Definition: MyFunction(f1;vf3; ( temp void) |
| 0:6 Function Parameters: |
| 0:6 'myfloat' ( noContraction in float) |
| 0:6 'myfloat3' ( noContraction out 3-component vector of float) |
| 0:9 Function Definition: @main( ( temp structure{ noContraction temp 4-component vector of float color}) |
| 0:9 Function Parameters: |
| 0:? Sequence |
| 0:11 move second child to first child ( noContraction temp 4-component vector of float) |
| 0:11 color: direct index for structure ( noContraction temp 4-component vector of float) |
| 0:11 'ps_output' ( temp structure{ noContraction temp 4-component vector of float color}) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:11 Constant: |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:12 Branch: Return with expression |
| 0:12 'ps_output' ( temp structure{ noContraction temp 4-component vector of float color}) |
| 0:9 Function Definition: main( ( temp void) |
| 0:9 Function Parameters: |
| 0:? Sequence |
| 0:9 Sequence |
| 0:9 move second child to first child ( noContraction temp 4-component vector of float) |
| 0:? '@entryPointOutput.color' (layout( location=0) noContraction out 4-component vector of float) |
| 0:9 color: direct index for structure ( noContraction temp 4-component vector of float) |
| 0:9 Function Call: @main( ( temp structure{ noContraction temp 4-component vector of float color}) |
| 0:9 Constant: |
| 0:9 0 (const int) |
| 0:? Linker Objects |
| 0:? 'precisefloat' ( noContraction global float) |
| 0:? '@entryPointOutput.color' (layout( location=0) noContraction out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:6 Function Definition: MyFunction(f1;vf3; ( temp void) |
| 0:6 Function Parameters: |
| 0:6 'myfloat' ( noContraction in float) |
| 0:6 'myfloat3' ( noContraction out 3-component vector of float) |
| 0:9 Function Definition: @main( ( temp structure{ noContraction temp 4-component vector of float color}) |
| 0:9 Function Parameters: |
| 0:? Sequence |
| 0:11 move second child to first child ( noContraction temp 4-component vector of float) |
| 0:11 color: direct index for structure ( noContraction temp 4-component vector of float) |
| 0:11 'ps_output' ( temp structure{ noContraction temp 4-component vector of float color}) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:11 Constant: |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:12 Branch: Return with expression |
| 0:12 'ps_output' ( temp structure{ noContraction temp 4-component vector of float color}) |
| 0:9 Function Definition: main( ( temp void) |
| 0:9 Function Parameters: |
| 0:? Sequence |
| 0:9 Sequence |
| 0:9 move second child to first child ( noContraction temp 4-component vector of float) |
| 0:? '@entryPointOutput.color' (layout( location=0) noContraction out 4-component vector of float) |
| 0:9 color: direct index for structure ( noContraction temp 4-component vector of float) |
| 0:9 Function Call: @main( ( temp structure{ noContraction temp 4-component vector of float color}) |
| 0:9 Constant: |
| 0:9 0 (const int) |
| 0:? Linker Objects |
| 0:? 'precisefloat' ( noContraction global float) |
| 0:? '@entryPointOutput.color' (layout( location=0) noContraction out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80008 |
| // Id's are bound by 37 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 32 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 13 "MyFunction(f1;vf3;" |
| Name 11 "myfloat" |
| Name 12 "myfloat3" |
| Name 16 "PS_OUTPUT" |
| MemberName 16(PS_OUTPUT) 0 "color" |
| Name 18 "@main(" |
| Name 21 "ps_output" |
| Name 32 "@entryPointOutput.color" |
| Name 36 "precisefloat" |
| Decorate 32(@entryPointOutput.color) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 8: TypeVector 6(float) 3 |
| 9: TypePointer Function 8(fvec3) |
| 10: TypeFunction 2 7(ptr) 9(ptr) |
| 15: TypeVector 6(float) 4 |
| 16(PS_OUTPUT): TypeStruct 15(fvec4) |
| 17: TypeFunction 16(PS_OUTPUT) |
| 20: TypePointer Function 16(PS_OUTPUT) |
| 22: TypeInt 32 1 |
| 23: 22(int) Constant 0 |
| 24: 6(float) Constant 1065353216 |
| 25: 15(fvec4) ConstantComposite 24 24 24 24 |
| 26: TypePointer Function 15(fvec4) |
| 31: TypePointer Output 15(fvec4) |
| 32(@entryPointOutput.color): 31(ptr) Variable Output |
| 35: TypePointer Private 6(float) |
| 36(precisefloat): 35(ptr) Variable Private |
| 4(main): 2 Function None 3 |
| 5: Label |
| 33:16(PS_OUTPUT) FunctionCall 18(@main() |
| 34: 15(fvec4) CompositeExtract 33 0 |
| Store 32(@entryPointOutput.color) 34 |
| Return |
| FunctionEnd |
| 13(MyFunction(f1;vf3;): 2 Function None 10 |
| 11(myfloat): 7(ptr) FunctionParameter |
| 12(myfloat3): 9(ptr) FunctionParameter |
| 14: Label |
| Return |
| FunctionEnd |
| 18(@main():16(PS_OUTPUT) Function None 17 |
| 19: Label |
| 21(ps_output): 20(ptr) Variable Function |
| 27: 26(ptr) AccessChain 21(ps_output) 23 |
| Store 27 25 |
| 28:16(PS_OUTPUT) Load 21(ps_output) |
| ReturnValue 28 |
| FunctionEnd |