| hlsl.samplelevel.basic.dx10.vert |
| Shader version: 450 |
| 0:? Sequence |
| 0:27 Function Definition: main( (temp structure{temp 4-component vector of float Pos}) |
| 0:27 Function Parameters: |
| 0:? Sequence |
| 0:30 Sequence |
| 0:30 move second child to first child (temp 4-component vector of float) |
| 0:30 'txval10' (temp 4-component vector of float) |
| 0:30 textureLod (temp 4-component vector of float) |
| 0:30 Construct combined texture-sampler (temp sampler1D) |
| 0:30 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:30 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:30 Constant: |
| 0:30 0.100000 |
| 0:30 Constant: |
| 0:30 0.750000 |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of int) |
| 0:31 'txval11' (temp 4-component vector of int) |
| 0:31 textureLod (temp 4-component vector of int) |
| 0:31 Construct combined texture-sampler (temp isampler1D) |
| 0:31 'g_tTex1di4' (uniform itexture1D) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:31 Constant: |
| 0:31 0.200000 |
| 0:31 Constant: |
| 0:31 0.750000 |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of uint) |
| 0:32 'txval12' (temp 4-component vector of uint) |
| 0:32 textureLod (temp 4-component vector of uint) |
| 0:32 Construct combined texture-sampler (temp usampler1D) |
| 0:32 'g_tTex1du4' (uniform utexture1D) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:32 Constant: |
| 0:32 0.300000 |
| 0:32 Constant: |
| 0:32 0.750000 |
| 0:34 Sequence |
| 0:34 move second child to first child (temp 4-component vector of float) |
| 0:34 'txval20' (temp 4-component vector of float) |
| 0:34 textureLod (temp 4-component vector of float) |
| 0:34 Construct combined texture-sampler (temp sampler2D) |
| 0:34 'g_tTex2df4' (uniform texture2D) |
| 0:34 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:34 Constant: |
| 0:34 0.750000 |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of int) |
| 0:35 'txval21' (temp 4-component vector of int) |
| 0:35 textureLod (temp 4-component vector of int) |
| 0:35 Construct combined texture-sampler (temp isampler2D) |
| 0:35 'g_tTex2di4' (uniform itexture2D) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:35 Constant: |
| 0:35 0.750000 |
| 0:36 Sequence |
| 0:36 move second child to first child (temp 4-component vector of uint) |
| 0:36 'txval22' (temp 4-component vector of uint) |
| 0:36 textureLod (temp 4-component vector of uint) |
| 0:36 Construct combined texture-sampler (temp usampler2D) |
| 0:36 'g_tTex2du4' (uniform utexture2D) |
| 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:36 Constant: |
| 0:36 0.750000 |
| 0:38 Sequence |
| 0:38 move second child to first child (temp 4-component vector of float) |
| 0:38 'txval30' (temp 4-component vector of float) |
| 0:38 textureLod (temp 4-component vector of float) |
| 0:38 Construct combined texture-sampler (temp sampler3D) |
| 0:38 'g_tTex3df4' (uniform texture3D) |
| 0:38 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:38 Constant: |
| 0:38 0.750000 |
| 0:39 Sequence |
| 0:39 move second child to first child (temp 4-component vector of int) |
| 0:39 'txval31' (temp 4-component vector of int) |
| 0:39 textureLod (temp 4-component vector of int) |
| 0:39 Construct combined texture-sampler (temp isampler3D) |
| 0:39 'g_tTex3di4' (uniform itexture3D) |
| 0:39 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:39 Constant: |
| 0:39 0.750000 |
| 0:40 Sequence |
| 0:40 move second child to first child (temp 4-component vector of uint) |
| 0:40 'txval32' (temp 4-component vector of uint) |
| 0:40 textureLod (temp 4-component vector of uint) |
| 0:40 Construct combined texture-sampler (temp usampler3D) |
| 0:40 'g_tTex3du4' (uniform utexture3D) |
| 0:40 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:40 Constant: |
| 0:40 0.750000 |
| 0:42 Sequence |
| 0:42 move second child to first child (temp 4-component vector of float) |
| 0:42 'txval40' (temp 4-component vector of float) |
| 0:42 textureLod (temp 4-component vector of float) |
| 0:42 Construct combined texture-sampler (temp samplerCube) |
| 0:42 'g_tTexcdf4' (uniform textureCube) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp 4-component vector of int) |
| 0:43 'txval41' (temp 4-component vector of int) |
| 0:43 textureLod (temp 4-component vector of int) |
| 0:43 Construct combined texture-sampler (temp isamplerCube) |
| 0:43 'g_tTexcdi4' (uniform itextureCube) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp 4-component vector of uint) |
| 0:44 'txval42' (temp 4-component vector of uint) |
| 0:44 textureLod (temp 4-component vector of uint) |
| 0:44 Construct combined texture-sampler (temp usamplerCube) |
| 0:44 'g_tTexcdu4' (uniform utextureCube) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:46 move second child to first child (temp 4-component vector of float) |
| 0:46 Pos: direct index for structure (temp 4-component vector of float) |
| 0:46 'vsout' (temp structure{temp 4-component vector of float Pos}) |
| 0:46 Constant: |
| 0:46 0 (const int) |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:48 Sequence |
| 0:48 Sequence |
| 0:48 move second child to first child (temp 4-component vector of float) |
| 0:? 'Pos' (out 4-component vector of float Position) |
| 0:48 Pos: direct index for structure (temp 4-component vector of float) |
| 0:48 'vsout' (temp structure{temp 4-component vector of float Pos}) |
| 0:48 Constant: |
| 0:48 0 (const int) |
| 0:48 Branch: Return |
| 0:? Linker Objects |
| 0:? 'Pos' (out 4-component vector of float Position) |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| |
| |
| Linked vertex stage: |
| |
| |
| Shader version: 450 |
| 0:? Sequence |
| 0:27 Function Definition: main( (temp structure{temp 4-component vector of float Pos}) |
| 0:27 Function Parameters: |
| 0:? Sequence |
| 0:30 Sequence |
| 0:30 move second child to first child (temp 4-component vector of float) |
| 0:30 'txval10' (temp 4-component vector of float) |
| 0:30 textureLod (temp 4-component vector of float) |
| 0:30 Construct combined texture-sampler (temp sampler1D) |
| 0:30 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:30 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:30 Constant: |
| 0:30 0.100000 |
| 0:30 Constant: |
| 0:30 0.750000 |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of int) |
| 0:31 'txval11' (temp 4-component vector of int) |
| 0:31 textureLod (temp 4-component vector of int) |
| 0:31 Construct combined texture-sampler (temp isampler1D) |
| 0:31 'g_tTex1di4' (uniform itexture1D) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:31 Constant: |
| 0:31 0.200000 |
| 0:31 Constant: |
| 0:31 0.750000 |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of uint) |
| 0:32 'txval12' (temp 4-component vector of uint) |
| 0:32 textureLod (temp 4-component vector of uint) |
| 0:32 Construct combined texture-sampler (temp usampler1D) |
| 0:32 'g_tTex1du4' (uniform utexture1D) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:32 Constant: |
| 0:32 0.300000 |
| 0:32 Constant: |
| 0:32 0.750000 |
| 0:34 Sequence |
| 0:34 move second child to first child (temp 4-component vector of float) |
| 0:34 'txval20' (temp 4-component vector of float) |
| 0:34 textureLod (temp 4-component vector of float) |
| 0:34 Construct combined texture-sampler (temp sampler2D) |
| 0:34 'g_tTex2df4' (uniform texture2D) |
| 0:34 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:34 Constant: |
| 0:34 0.750000 |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of int) |
| 0:35 'txval21' (temp 4-component vector of int) |
| 0:35 textureLod (temp 4-component vector of int) |
| 0:35 Construct combined texture-sampler (temp isampler2D) |
| 0:35 'g_tTex2di4' (uniform itexture2D) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:35 Constant: |
| 0:35 0.750000 |
| 0:36 Sequence |
| 0:36 move second child to first child (temp 4-component vector of uint) |
| 0:36 'txval22' (temp 4-component vector of uint) |
| 0:36 textureLod (temp 4-component vector of uint) |
| 0:36 Construct combined texture-sampler (temp usampler2D) |
| 0:36 'g_tTex2du4' (uniform utexture2D) |
| 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:36 Constant: |
| 0:36 0.750000 |
| 0:38 Sequence |
| 0:38 move second child to first child (temp 4-component vector of float) |
| 0:38 'txval30' (temp 4-component vector of float) |
| 0:38 textureLod (temp 4-component vector of float) |
| 0:38 Construct combined texture-sampler (temp sampler3D) |
| 0:38 'g_tTex3df4' (uniform texture3D) |
| 0:38 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:38 Constant: |
| 0:38 0.750000 |
| 0:39 Sequence |
| 0:39 move second child to first child (temp 4-component vector of int) |
| 0:39 'txval31' (temp 4-component vector of int) |
| 0:39 textureLod (temp 4-component vector of int) |
| 0:39 Construct combined texture-sampler (temp isampler3D) |
| 0:39 'g_tTex3di4' (uniform itexture3D) |
| 0:39 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:39 Constant: |
| 0:39 0.750000 |
| 0:40 Sequence |
| 0:40 move second child to first child (temp 4-component vector of uint) |
| 0:40 'txval32' (temp 4-component vector of uint) |
| 0:40 textureLod (temp 4-component vector of uint) |
| 0:40 Construct combined texture-sampler (temp usampler3D) |
| 0:40 'g_tTex3du4' (uniform utexture3D) |
| 0:40 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:40 Constant: |
| 0:40 0.750000 |
| 0:42 Sequence |
| 0:42 move second child to first child (temp 4-component vector of float) |
| 0:42 'txval40' (temp 4-component vector of float) |
| 0:42 textureLod (temp 4-component vector of float) |
| 0:42 Construct combined texture-sampler (temp samplerCube) |
| 0:42 'g_tTexcdf4' (uniform textureCube) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp 4-component vector of int) |
| 0:43 'txval41' (temp 4-component vector of int) |
| 0:43 textureLod (temp 4-component vector of int) |
| 0:43 Construct combined texture-sampler (temp isamplerCube) |
| 0:43 'g_tTexcdi4' (uniform itextureCube) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp 4-component vector of uint) |
| 0:44 'txval42' (temp 4-component vector of uint) |
| 0:44 textureLod (temp 4-component vector of uint) |
| 0:44 Construct combined texture-sampler (temp usamplerCube) |
| 0:44 'g_tTexcdu4' (uniform utextureCube) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:46 move second child to first child (temp 4-component vector of float) |
| 0:46 Pos: direct index for structure (temp 4-component vector of float) |
| 0:46 'vsout' (temp structure{temp 4-component vector of float Pos}) |
| 0:46 Constant: |
| 0:46 0 (const int) |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:48 Sequence |
| 0:48 Sequence |
| 0:48 move second child to first child (temp 4-component vector of float) |
| 0:? 'Pos' (out 4-component vector of float Position) |
| 0:48 Pos: direct index for structure (temp 4-component vector of float) |
| 0:48 'vsout' (temp structure{temp 4-component vector of float Pos}) |
| 0:48 Constant: |
| 0:48 0 (const int) |
| 0:48 Branch: Return |
| 0:? Linker Objects |
| 0:? 'Pos' (out 4-component vector of float Position) |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 157 |
| |
| Capability Shader |
| Capability Sampled1D |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Vertex 4 "main" 152 |
| Name 4 "main" |
| Name 9 "txval10" |
| Name 12 "g_tTex1df4" |
| Name 16 "g_sSamp" |
| Name 26 "txval11" |
| Name 29 "g_tTex1di4" |
| Name 39 "txval12" |
| Name 42 "g_tTex1du4" |
| Name 49 "txval20" |
| Name 52 "g_tTex2df4" |
| Name 60 "txval21" |
| Name 63 "g_tTex2di4" |
| Name 71 "txval22" |
| Name 74 "g_tTex2du4" |
| Name 83 "txval30" |
| Name 86 "g_tTex3df4" |
| Name 94 "txval31" |
| Name 97 "g_tTex3di4" |
| Name 104 "txval32" |
| Name 107 "g_tTex3du4" |
| Name 117 "txval40" |
| Name 120 "g_tTexcdf4" |
| Name 126 "txval41" |
| Name 129 "g_tTexcdi4" |
| Name 135 "txval42" |
| Name 138 "g_tTexcdu4" |
| Name 144 "VS_OUTPUT" |
| MemberName 144(VS_OUTPUT) 0 "Pos" |
| Name 146 "vsout" |
| Name 152 "Pos" |
| Name 156 "g_tTex1df4a" |
| Decorate 12(g_tTex1df4) DescriptorSet 0 |
| Decorate 12(g_tTex1df4) Binding 0 |
| Decorate 16(g_sSamp) DescriptorSet 0 |
| Decorate 16(g_sSamp) Binding 0 |
| Decorate 29(g_tTex1di4) DescriptorSet 0 |
| Decorate 42(g_tTex1du4) DescriptorSet 0 |
| Decorate 52(g_tTex2df4) DescriptorSet 0 |
| Decorate 63(g_tTex2di4) DescriptorSet 0 |
| Decorate 74(g_tTex2du4) DescriptorSet 0 |
| Decorate 86(g_tTex3df4) DescriptorSet 0 |
| Decorate 97(g_tTex3di4) DescriptorSet 0 |
| Decorate 107(g_tTex3du4) DescriptorSet 0 |
| Decorate 120(g_tTexcdf4) DescriptorSet 0 |
| Decorate 129(g_tTexcdi4) DescriptorSet 0 |
| Decorate 138(g_tTexcdu4) DescriptorSet 0 |
| Decorate 152(Pos) BuiltIn Position |
| Decorate 156(g_tTex1df4a) DescriptorSet 0 |
| Decorate 156(g_tTex1df4a) Binding 1 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: TypeImage 6(float) 1D sampled format:Unknown |
| 11: TypePointer UniformConstant 10 |
| 12(g_tTex1df4): 11(ptr) Variable UniformConstant |
| 14: TypeSampler |
| 15: TypePointer UniformConstant 14 |
| 16(g_sSamp): 15(ptr) Variable UniformConstant |
| 18: TypeSampledImage 10 |
| 20: 6(float) Constant 1036831949 |
| 21: 6(float) Constant 1061158912 |
| 23: TypeInt 32 1 |
| 24: TypeVector 23(int) 4 |
| 25: TypePointer Function 24(ivec4) |
| 27: TypeImage 23(int) 1D sampled format:Unknown |
| 28: TypePointer UniformConstant 27 |
| 29(g_tTex1di4): 28(ptr) Variable UniformConstant |
| 32: TypeSampledImage 27 |
| 34: 6(float) Constant 1045220557 |
| 36: TypeInt 32 0 |
| 37: TypeVector 36(int) 4 |
| 38: TypePointer Function 37(ivec4) |
| 40: TypeImage 36(int) 1D sampled format:Unknown |
| 41: TypePointer UniformConstant 40 |
| 42(g_tTex1du4): 41(ptr) Variable UniformConstant |
| 45: TypeSampledImage 40 |
| 47: 6(float) Constant 1050253722 |
| 50: TypeImage 6(float) 2D sampled format:Unknown |
| 51: TypePointer UniformConstant 50 |
| 52(g_tTex2df4): 51(ptr) Variable UniformConstant |
| 55: TypeSampledImage 50 |
| 57: TypeVector 6(float) 2 |
| 58: 57(fvec2) ConstantComposite 20 34 |
| 61: TypeImage 23(int) 2D sampled format:Unknown |
| 62: TypePointer UniformConstant 61 |
| 63(g_tTex2di4): 62(ptr) Variable UniformConstant |
| 66: TypeSampledImage 61 |
| 68: 6(float) Constant 1053609165 |
| 69: 57(fvec2) ConstantComposite 47 68 |
| 72: TypeImage 36(int) 2D sampled format:Unknown |
| 73: TypePointer UniformConstant 72 |
| 74(g_tTex2du4): 73(ptr) Variable UniformConstant |
| 77: TypeSampledImage 72 |
| 79: 6(float) Constant 1056964608 |
| 80: 6(float) Constant 1058642330 |
| 81: 57(fvec2) ConstantComposite 79 80 |
| 84: TypeImage 6(float) 3D sampled format:Unknown |
| 85: TypePointer UniformConstant 84 |
| 86(g_tTex3df4): 85(ptr) Variable UniformConstant |
| 89: TypeSampledImage 84 |
| 91: TypeVector 6(float) 3 |
| 92: 91(fvec3) ConstantComposite 20 34 47 |
| 95: TypeImage 23(int) 3D sampled format:Unknown |
| 96: TypePointer UniformConstant 95 |
| 97(g_tTex3di4): 96(ptr) Variable UniformConstant |
| 100: TypeSampledImage 95 |
| 102: 91(fvec3) ConstantComposite 68 79 80 |
| 105: TypeImage 36(int) 3D sampled format:Unknown |
| 106: TypePointer UniformConstant 105 |
| 107(g_tTex3du4): 106(ptr) Variable UniformConstant |
| 110: TypeSampledImage 105 |
| 112: 6(float) Constant 1060320051 |
| 113: 6(float) Constant 1061997773 |
| 114: 6(float) Constant 1063675494 |
| 115: 91(fvec3) ConstantComposite 112 113 114 |
| 118: TypeImage 6(float) Cube sampled format:Unknown |
| 119: TypePointer UniformConstant 118 |
| 120(g_tTexcdf4): 119(ptr) Variable UniformConstant |
| 123: TypeSampledImage 118 |
| 127: TypeImage 23(int) Cube sampled format:Unknown |
| 128: TypePointer UniformConstant 127 |
| 129(g_tTexcdi4): 128(ptr) Variable UniformConstant |
| 132: TypeSampledImage 127 |
| 136: TypeImage 36(int) Cube sampled format:Unknown |
| 137: TypePointer UniformConstant 136 |
| 138(g_tTexcdu4): 137(ptr) Variable UniformConstant |
| 141: TypeSampledImage 136 |
| 144(VS_OUTPUT): TypeStruct 7(fvec4) |
| 145: TypePointer Function 144(VS_OUTPUT) |
| 147: 23(int) Constant 0 |
| 148: 6(float) Constant 0 |
| 149: 7(fvec4) ConstantComposite 148 148 148 148 |
| 151: TypePointer Output 7(fvec4) |
| 152(Pos): 151(ptr) Variable Output |
| 156(g_tTex1df4a): 11(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(txval10): 8(ptr) Variable Function |
| 26(txval11): 25(ptr) Variable Function |
| 39(txval12): 38(ptr) Variable Function |
| 49(txval20): 8(ptr) Variable Function |
| 60(txval21): 25(ptr) Variable Function |
| 71(txval22): 38(ptr) Variable Function |
| 83(txval30): 8(ptr) Variable Function |
| 94(txval31): 25(ptr) Variable Function |
| 104(txval32): 38(ptr) Variable Function |
| 117(txval40): 8(ptr) Variable Function |
| 126(txval41): 25(ptr) Variable Function |
| 135(txval42): 38(ptr) Variable Function |
| 146(vsout): 145(ptr) Variable Function |
| 13: 10 Load 12(g_tTex1df4) |
| 17: 14 Load 16(g_sSamp) |
| 19: 18 SampledImage 13 17 |
| 22: 7(fvec4) ImageSampleExplicitLod 19 20 Lod 21 |
| Store 9(txval10) 22 |
| 30: 27 Load 29(g_tTex1di4) |
| 31: 14 Load 16(g_sSamp) |
| 33: 32 SampledImage 30 31 |
| 35: 24(ivec4) ImageSampleExplicitLod 33 34 Lod 21 |
| Store 26(txval11) 35 |
| 43: 40 Load 42(g_tTex1du4) |
| 44: 14 Load 16(g_sSamp) |
| 46: 45 SampledImage 43 44 |
| 48: 37(ivec4) ImageSampleExplicitLod 46 47 Lod 21 |
| Store 39(txval12) 48 |
| 53: 50 Load 52(g_tTex2df4) |
| 54: 14 Load 16(g_sSamp) |
| 56: 55 SampledImage 53 54 |
| 59: 7(fvec4) ImageSampleExplicitLod 56 58 Lod 21 |
| Store 49(txval20) 59 |
| 64: 61 Load 63(g_tTex2di4) |
| 65: 14 Load 16(g_sSamp) |
| 67: 66 SampledImage 64 65 |
| 70: 24(ivec4) ImageSampleExplicitLod 67 69 Lod 21 |
| Store 60(txval21) 70 |
| 75: 72 Load 74(g_tTex2du4) |
| 76: 14 Load 16(g_sSamp) |
| 78: 77 SampledImage 75 76 |
| 82: 37(ivec4) ImageSampleExplicitLod 78 81 Lod 21 |
| Store 71(txval22) 82 |
| 87: 84 Load 86(g_tTex3df4) |
| 88: 14 Load 16(g_sSamp) |
| 90: 89 SampledImage 87 88 |
| 93: 7(fvec4) ImageSampleExplicitLod 90 92 Lod 21 |
| Store 83(txval30) 93 |
| 98: 95 Load 97(g_tTex3di4) |
| 99: 14 Load 16(g_sSamp) |
| 101: 100 SampledImage 98 99 |
| 103: 24(ivec4) ImageSampleExplicitLod 101 102 Lod 21 |
| Store 94(txval31) 103 |
| 108: 105 Load 107(g_tTex3du4) |
| 109: 14 Load 16(g_sSamp) |
| 111: 110 SampledImage 108 109 |
| 116: 37(ivec4) ImageSampleExplicitLod 111 115 Lod 21 |
| Store 104(txval32) 116 |
| 121: 118 Load 120(g_tTexcdf4) |
| 122: 14 Load 16(g_sSamp) |
| 124: 123 SampledImage 121 122 |
| 125: 7(fvec4) ImageSampleExplicitLod 124 92 Lod 21 |
| Store 117(txval40) 125 |
| 130: 127 Load 129(g_tTexcdi4) |
| 131: 14 Load 16(g_sSamp) |
| 133: 132 SampledImage 130 131 |
| 134: 24(ivec4) ImageSampleExplicitLod 133 102 Lod 21 |
| Store 126(txval41) 134 |
| 139: 136 Load 138(g_tTexcdu4) |
| 140: 14 Load 16(g_sSamp) |
| 142: 141 SampledImage 139 140 |
| 143: 37(ivec4) ImageSampleExplicitLod 142 115 Lod 21 |
| Store 135(txval42) 143 |
| 150: 8(ptr) AccessChain 146(vsout) 147 |
| Store 150 149 |
| 153: 8(ptr) AccessChain 146(vsout) 147 |
| 154: 7(fvec4) Load 153 |
| Store 152(Pos) 154 |
| Return |
| FunctionEnd |