| spv.forLoop.frag |
| |
| Linked fragment stage: |
| |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 122 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 11 97 |
| ExecutionMode 4 OriginLowerLeft |
| Source GLSL 130 |
| Name 4 "main" |
| Name 9 "color" |
| Name 11 "BaseColor" |
| Name 15 "i" |
| Name 22 "Count" |
| Name 27 "bigColor" |
| Name 35 "gl_FragColor" |
| Name 38 "sum" |
| Name 40 "i" |
| Name 50 "v4" |
| Name 60 "i" |
| Name 66 "tv4" |
| Name 83 "r" |
| Name 89 "i" |
| Name 97 "f" |
| Name 110 "i" |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: TypePointer Input 7(fvec4) |
| 11(BaseColor): 10(ptr) Variable Input |
| 13: TypeInt 32 1 |
| 14: TypePointer Function 13(int) |
| 16: 13(int) Constant 0 |
| 21: TypePointer UniformConstant 13(int) |
| 22(Count): 21(ptr) Variable UniformConstant |
| 24: TypeBool |
| 26: TypePointer UniformConstant 7(fvec4) |
| 27(bigColor): 26(ptr) Variable UniformConstant |
| 32: 13(int) Constant 1 |
| 34: TypePointer Output 7(fvec4) |
| 35(gl_FragColor): 34(ptr) Variable Output |
| 37: TypePointer Function 6(float) |
| 39: 6(float) Constant 0 |
| 45: 13(int) Constant 4 |
| 47: TypeInt 32 0 |
| 48: TypeVector 47(int) 4 |
| 49: TypePointer UniformConstant 48(ivec4) |
| 50(v4): 49(ptr) Variable UniformConstant |
| 52: TypePointer UniformConstant 47(int) |
| 71: 47(int) Constant 4 |
| 84: TypeVector 6(float) 3 |
| 96: TypePointer Input 6(float) |
| 97(f): 96(ptr) Variable Input |
| 99: 47(int) Constant 3 |
| 115: 13(int) Constant 16 |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(color): 8(ptr) Variable Function |
| 15(i): 14(ptr) Variable Function |
| 38(sum): 37(ptr) Variable Function |
| 40(i): 14(ptr) Variable Function |
| 60(i): 14(ptr) Variable Function |
| 66(tv4): 8(ptr) Variable Function |
| 83(r): 8(ptr) Variable Function |
| 89(i): 14(ptr) Variable Function |
| 110(i): 14(ptr) Variable Function |
| 12: 7(fvec4) Load 11(BaseColor) |
| Store 9(color) 12 |
| Store 15(i) 16 |
| Branch 17 |
| 17: Label |
| 20: 13(int) Load 15(i) |
| 23: 13(int) Load 22(Count) |
| 25: 24(bool) SLessThan 20 23 |
| LoopMerge 18 17 None |
| BranchConditional 25 19 18 |
| 19: Label |
| 28: 7(fvec4) Load 27(bigColor) |
| 29: 7(fvec4) Load 9(color) |
| 30: 7(fvec4) FAdd 29 28 |
| Store 9(color) 30 |
| 31: 13(int) Load 15(i) |
| 33: 13(int) IAdd 31 32 |
| Store 15(i) 33 |
| Branch 17 |
| 18: Label |
| 36: 7(fvec4) Load 9(color) |
| Store 35(gl_FragColor) 36 |
| Store 38(sum) 39 |
| Store 40(i) 16 |
| Branch 41 |
| 41: Label |
| 44: 13(int) Load 40(i) |
| 46: 24(bool) SLessThan 44 45 |
| LoopMerge 42 41 None |
| BranchConditional 46 43 42 |
| 43: Label |
| 51: 13(int) Load 40(i) |
| 53: 52(ptr) AccessChain 50(v4) 51 |
| 54: 47(int) Load 53 |
| 55: 6(float) ConvertUToF 54 |
| 56: 6(float) Load 38(sum) |
| 57: 6(float) FAdd 56 55 |
| Store 38(sum) 57 |
| 58: 13(int) Load 40(i) |
| 59: 13(int) IAdd 58 32 |
| Store 40(i) 59 |
| Branch 41 |
| 42: Label |
| Store 60(i) 16 |
| Branch 61 |
| 61: Label |
| 64: 13(int) Load 60(i) |
| 65: 24(bool) SLessThan 64 45 |
| LoopMerge 62 61 None |
| BranchConditional 65 63 62 |
| 63: Label |
| 67: 13(int) Load 60(i) |
| 68: 13(int) Load 60(i) |
| 69: 52(ptr) AccessChain 50(v4) 68 |
| 70: 47(int) Load 69 |
| 72: 47(int) IMul 70 71 |
| 73: 6(float) ConvertUToF 72 |
| 74: 37(ptr) AccessChain 66(tv4) 67 |
| Store 74 73 |
| 75: 13(int) Load 60(i) |
| 76: 13(int) IAdd 75 32 |
| Store 60(i) 76 |
| Branch 61 |
| 62: Label |
| 77: 6(float) Load 38(sum) |
| 78: 7(fvec4) CompositeConstruct 77 77 77 77 |
| 79: 7(fvec4) Load 66(tv4) |
| 80: 7(fvec4) FAdd 78 79 |
| 81: 7(fvec4) Load 35(gl_FragColor) |
| 82: 7(fvec4) FAdd 81 80 |
| Store 35(gl_FragColor) 82 |
| 85: 7(fvec4) Load 11(BaseColor) |
| 86: 84(fvec3) VectorShuffle 85 85 0 1 2 |
| 87: 7(fvec4) Load 83(r) |
| 88: 7(fvec4) VectorShuffle 87 86 4 5 6 3 |
| Store 83(r) 88 |
| Store 89(i) 16 |
| Branch 90 |
| 90: Label |
| 93: 13(int) Load 89(i) |
| 94: 13(int) Load 22(Count) |
| 95: 24(bool) SLessThan 93 94 |
| LoopMerge 91 90 None |
| BranchConditional 95 92 91 |
| 92: Label |
| 98: 6(float) Load 97(f) |
| 100: 37(ptr) AccessChain 83(r) 99 |
| Store 100 98 |
| 101: 13(int) Load 89(i) |
| 102: 13(int) IAdd 101 32 |
| Store 89(i) 102 |
| Branch 90 |
| 91: Label |
| 103: 7(fvec4) Load 83(r) |
| 104: 84(fvec3) VectorShuffle 103 103 0 1 2 |
| 105: 7(fvec4) Load 35(gl_FragColor) |
| 106: 84(fvec3) VectorShuffle 105 105 0 1 2 |
| 107: 84(fvec3) FAdd 106 104 |
| 108: 7(fvec4) Load 35(gl_FragColor) |
| 109: 7(fvec4) VectorShuffle 108 107 4 5 6 3 |
| Store 35(gl_FragColor) 109 |
| Store 110(i) 16 |
| Branch 111 |
| 111: Label |
| 114: 13(int) Load 110(i) |
| 116: 24(bool) SLessThan 114 115 |
| LoopMerge 112 111 None |
| BranchConditional 116 113 112 |
| 113: Label |
| 117: 6(float) Load 97(f) |
| 118: 7(fvec4) Load 35(gl_FragColor) |
| 119: 7(fvec4) VectorTimesScalar 118 117 |
| Store 35(gl_FragColor) 119 |
| 120: 13(int) Load 110(i) |
| 121: 13(int) IAdd 120 45 |
| Store 110(i) 121 |
| Branch 111 |
| 112: Label |
| Return |
| FunctionEnd |