| #!/usr/bin/env python |
| |
| # Copyright (c) 2020 Google Inc. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License.
|
|
|
| import glob
|
| import sys
|
| import os
|
|
|
| def generate_main(glsl_files, output_header_file):
|
| # Write commit ID to output header file
|
| with open(output_header_file, "w") as header_file:
|
| # Copyright Notice
|
| header_string = '/***************************************************************************\n'
|
| header_string += ' *\n'
|
| header_string += ' * Copyright (c) 2015-2021 The Khronos Group Inc.\n'
|
| header_string += ' * Copyright (c) 2015-2021 Valve Corporation\n'
|
| header_string += ' * Copyright (c) 2015-2021 LunarG, Inc.\n'
|
| header_string += ' * Copyright (c) 2015-2021 Google Inc.\n'
|
| header_string += ' * Copyright (c) 2021 Advanced Micro Devices, Inc.All rights reserved.\n'
|
| header_string += ' *\n'
|
| header_string += ' ****************************************************************************/\n'
|
| header_string += '#pragma once\n\n'
|
| header_string += '#ifndef _INTRINSIC_EXTENSION_HEADER_H_\n'
|
| header_string += '#define _INTRINSIC_EXTENSION_HEADER_H_\n\n'
|
| header_file.write(header_string)
|
|
|
| symbol_name_list = []
|
|
|
| for i in glsl_files:
|
| glsl_contents = open(i,"r").read()
|
|
|
| filename = os.path.basename(i)
|
| symbol_name = filename.split(".")[0]
|
| symbol_name_list.append(symbol_name)
|
| header_name = symbol_name + ".h"
|
| header_str = 'std::string %s_GLSL = R"(\n%s\n)";\n' % (symbol_name, glsl_contents)
|
| header_str += '\n'
|
| header_file.write(header_str)
|
|
|
| contents = ''
|
| contents += '\n' |
| contents += 'std::string getIntrinsic(const char* const* shaders, int n) {\n' |
| contents += '\tstd::string shaderString = "";\n'; |
| |
| contents += '\tfor (int i = 0; i < n; i++) {\n' |
| |
| for symbol_name in symbol_name_list:
|
| contents += '\t\tif (strstr(shaders[i], "%s") != NULL) {\n' % (symbol_name) |
| contents += '\t\t shaderString.append(%s_GLSL);\n' % (symbol_name) |
| contents += '\t\t}\n'
|
| |
| contents += '\t}\n' |
| contents += '\treturn shaderString;\n'; |
| contents += '}\n'
|
|
|
| contents += '\n#endif\n'
|
| header_file.write(contents)
|
|
|
| def main():
|
| if len(sys.argv) < 2: |
| raise Exception("Invalid number of arguments")
|
|
|
| i = 0
|
| while i < len(sys.argv): |
| opt = sys.argv[i] |
| i = i + 1 |
| |
| if opt == "-i" or opt == "-o": |
| if i == len(sys.argv): |
| raise Exception("Expected path after {}".format(opt)) |
| val = sys.argv[i] |
| i = i + 1 |
| if (opt == "-i"): |
| input_dir = val |
| elif (opt == "-o"): |
| output_file = val |
| else: |
| raise Exception("Unknown flag {}".format(opt))
|
|
|
| glsl_files = glob.glob(input_dir + '/*.glsl')
|
|
|
| # Generate main header
|
| generate_main(glsl_files, output_file)
|
|
|
| if __name__ == '__main__':
|
| main() |