| hlsl.hull.4.tesc |
| Shader version: 500 |
| vertices = 3 |
| vertex spacing = fractional_odd_spacing |
| triangle order = cw |
| 0:? Sequence |
| 0:25 Function Definition: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:25 Function Parameters: |
| 0:25 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? Sequence |
| 0:26 Sequence |
| 0:26 move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:26 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:26 Constant: |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:28 move second child to first child ( temp float) |
| 0:28 fInsideTessFactor: direct index for structure ( temp float) |
| 0:28 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:28 Constant: |
| 0:28 1 (const int) |
| 0:28 add ( temp float) |
| 0:28 direct index ( temp float) |
| 0:28 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 3 (const int) |
| 0:28 direct index ( temp float) |
| 0:28 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 1 (const int) |
| 0:28 Constant: |
| 0:28 3 (const int) |
| 0:30 Branch: Return with expression |
| 0:30 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:39 Function Definition: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:39 Function Parameters: |
| 0:39 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 'cpid' ( in uint) |
| 0:? Sequence |
| 0:40 Sequence |
| 0:40 move second child to first child ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:40 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:40 Constant: |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:41 move second child to first child ( temp 4-component vector of float) |
| 0:41 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:41 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:41 Constant: |
| 0:41 0 (const int) |
| 0:41 Constant: |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:42 Branch: Return with expression |
| 0:42 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:39 Function Definition: main( ( temp void) |
| 0:39 Function Parameters: |
| 0:? Sequence |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 direct index ( in 4-component vector of float Position) |
| 0:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) |
| 0:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 direct index ( in 4-component vector of float Position) |
| 0:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) |
| 0:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 2 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 direct index ( in 4-component vector of float Position) |
| 0:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) |
| 0:39 Constant: |
| 0:39 2 (const int) |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 2 (const int) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) |
| 0:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 2 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 move second child to first child ( temp uint) |
| 0:? 'cpid' ( temp uint) |
| 0:? 'cpid' ( in uint InvocationID) |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 direct index ( out 4-component vector of float Position) |
| 0:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:39 Function Call: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'cpid' ( temp uint) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:? Barrier ( temp void) |
| 0:? Test condition and select ( temp void) |
| 0:? Condition |
| 0:? Compare Equal ( temp bool) |
| 0:? 'cpid' ( in uint InvocationID) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? true case |
| 0:? Sequence |
| 0:? move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? Function Call: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? Sequence |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelOuter) |
| 0:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? direct index ( temp float) |
| 0:? fTessFactor: direct index for structure ( temp 3-element array of float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelOuter) |
| 0:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? direct index ( temp float) |
| 0:? fTessFactor: direct index for structure ( temp 3-element array of float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelOuter) |
| 0:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? direct index ( temp float) |
| 0:? fTessFactor: direct index for structure ( temp 3-element array of float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelInner) |
| 0:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? fInsideTessFactor: direct index for structure ( temp float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) |
| 0:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) |
| 0:? 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) |
| 0:? 'cpid' ( in uint InvocationID) |
| 0:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) |
| 0:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) |
| |
| |
| Linked tessellation control stage: |
| |
| |
| Shader version: 500 |
| vertices = 3 |
| vertex spacing = fractional_odd_spacing |
| triangle order = cw |
| 0:? Sequence |
| 0:25 Function Definition: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:25 Function Parameters: |
| 0:25 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? Sequence |
| 0:26 Sequence |
| 0:26 move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:26 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:26 Constant: |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:28 move second child to first child ( temp float) |
| 0:28 fInsideTessFactor: direct index for structure ( temp float) |
| 0:28 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:28 Constant: |
| 0:28 1 (const int) |
| 0:28 add ( temp float) |
| 0:28 direct index ( temp float) |
| 0:28 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 3 (const int) |
| 0:28 direct index ( temp float) |
| 0:28 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 1 (const int) |
| 0:28 Constant: |
| 0:28 3 (const int) |
| 0:30 Branch: Return with expression |
| 0:30 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:39 Function Definition: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:39 Function Parameters: |
| 0:39 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 'cpid' ( in uint) |
| 0:? Sequence |
| 0:40 Sequence |
| 0:40 move second child to first child ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:40 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:40 Constant: |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:41 move second child to first child ( temp 4-component vector of float) |
| 0:41 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:41 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:41 Constant: |
| 0:41 0 (const int) |
| 0:41 Constant: |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:42 Branch: Return with expression |
| 0:42 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:39 Function Definition: main( ( temp void) |
| 0:39 Function Parameters: |
| 0:? Sequence |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 direct index ( in 4-component vector of float Position) |
| 0:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) |
| 0:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 direct index ( in 4-component vector of float Position) |
| 0:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) |
| 0:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 2 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 direct index ( in 4-component vector of float Position) |
| 0:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) |
| 0:39 Constant: |
| 0:39 2 (const int) |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 2 (const int) |
| 0:39 Constant: |
| 0:39 1 (const int) |
| 0:39 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) |
| 0:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) |
| 0:39 Constant: |
| 0:39 2 (const int) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 move second child to first child ( temp uint) |
| 0:? 'cpid' ( temp uint) |
| 0:? 'cpid' ( in uint InvocationID) |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 direct index ( out 4-component vector of float Position) |
| 0:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:39 Function Call: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? 'cpid' ( temp uint) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:? Barrier ( temp void) |
| 0:? Test condition and select ( temp void) |
| 0:? Condition |
| 0:? Compare Equal ( temp bool) |
| 0:? 'cpid' ( in uint InvocationID) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? true case |
| 0:? Sequence |
| 0:? move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? Function Call: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? Sequence |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelOuter) |
| 0:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? direct index ( temp float) |
| 0:? fTessFactor: direct index for structure ( temp 3-element array of float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelOuter) |
| 0:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? direct index ( temp float) |
| 0:? fTessFactor: direct index for structure ( temp 3-element array of float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelOuter) |
| 0:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? direct index ( temp float) |
| 0:? fTessFactor: direct index for structure ( temp 3-element array of float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelInner) |
| 0:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? fInsideTessFactor: direct index for structure ( temp float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) |
| 0:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) |
| 0:? 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) |
| 0:? 'cpid' ( in uint InvocationID) |
| 0:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) |
| 0:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 127 |
| |
| Capability Tessellation |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint TessellationControl 4 "main" 56 64 83 86 110 123 |
| ExecutionMode 4 OutputVertices 3 |
| ExecutionMode 4 Triangles |
| ExecutionMode 4 SpacingFractionalOdd |
| ExecutionMode 4 VertexOrderCw |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "HS_Input" |
| MemberName 8(HS_Input) 0 "m_Position" |
| MemberName 8(HS_Input) 1 "m_Normal" |
| Name 14 "HS_Output" |
| MemberName 14(HS_Output) 0 "fTessFactor" |
| MemberName 14(HS_Output) 1 "fInsideTessFactor" |
| Name 17 "HS_ConstFunc(struct-HS_Input-vf4-vf41[3];" |
| Name 16 "I" |
| Name 20 "HS_Main_Output" |
| MemberName 20(HS_Main_Output) 0 "m_Position" |
| Name 24 "@main(struct-HS_Input-vf4-vf41[3];u1;" |
| Name 22 "I" |
| Name 23 "cpid" |
| Name 27 "O" |
| Name 45 "output" |
| Name 53 "I" |
| Name 56 "I.m_Position" |
| Name 61 "HS_Input" |
| MemberName 61(HS_Input) 0 "m_Normal" |
| Name 64 "I" |
| Name 81 "cpid" |
| Name 83 "cpid" |
| Name 86 "@entryPointOutput.m_Position" |
| Name 87 "param" |
| Name 89 "param" |
| Name 103 "@patchConstantResult" |
| Name 104 "param" |
| Name 110 "@patchConstantOutput.fTessFactor" |
| Name 123 "@patchConstantOutput.fInsideTessFactor" |
| Decorate 56(I.m_Position) BuiltIn Position |
| Decorate 64(I) Location 0 |
| Decorate 83(cpid) BuiltIn InvocationId |
| Decorate 86(@entryPointOutput.m_Position) BuiltIn Position |
| Decorate 110(@patchConstantOutput.fTessFactor) Patch |
| Decorate 110(@patchConstantOutput.fTessFactor) BuiltIn TessLevelOuter |
| Decorate 123(@patchConstantOutput.fInsideTessFactor) Patch |
| Decorate 123(@patchConstantOutput.fInsideTessFactor) BuiltIn TessLevelInner |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8(HS_Input): TypeStruct 7(fvec4) 7(fvec4) |
| 9: TypeInt 32 0 |
| 10: 9(int) Constant 3 |
| 11: TypeArray 8(HS_Input) 10 |
| 12: TypePointer Function 11 |
| 13: TypeArray 6(float) 10 |
| 14(HS_Output): TypeStruct 13 6(float) |
| 15: TypeFunction 14(HS_Output) 12(ptr) |
| 19: TypePointer Function 9(int) |
| 20(HS_Main_Output): TypeStruct 7(fvec4) |
| 21: TypeFunction 20(HS_Main_Output) 12(ptr) 19(ptr) |
| 26: TypePointer Function 14(HS_Output) |
| 28: 6(float) Constant 0 |
| 29: 13 ConstantComposite 28 28 28 |
| 30:14(HS_Output) ConstantComposite 29 28 |
| 31: TypeInt 32 1 |
| 32: 31(int) Constant 1 |
| 33: 31(int) Constant 0 |
| 34: TypePointer Function 6(float) |
| 44: TypePointer Function 20(HS_Main_Output) |
| 46: 7(fvec4) ConstantComposite 28 28 28 28 |
| 47:20(HS_Main_Output) ConstantComposite 46 |
| 48: TypePointer Function 7(fvec4) |
| 54: TypeArray 7(fvec4) 10 |
| 55: TypePointer Input 54 |
| 56(I.m_Position): 55(ptr) Variable Input |
| 57: TypePointer Input 7(fvec4) |
| 61(HS_Input): TypeStruct 7(fvec4) |
| 62: TypeArray 61(HS_Input) 10 |
| 63: TypePointer Input 62 |
| 64(I): 63(ptr) Variable Input |
| 74: 31(int) Constant 2 |
| 82: TypePointer Input 9(int) |
| 83(cpid): 82(ptr) Variable Input |
| 85: TypePointer Output 54 |
| 86(@entryPointOutput.m_Position): 85(ptr) Variable Output |
| 93: TypePointer Output 7(fvec4) |
| 95: 9(int) Constant 2 |
| 96: 9(int) Constant 1 |
| 97: 9(int) Constant 0 |
| 99: TypeBool |
| 107: 9(int) Constant 4 |
| 108: TypeArray 6(float) 107 |
| 109: TypePointer Output 108 |
| 110(@patchConstantOutput.fTessFactor): 109(ptr) Variable Output |
| 113: TypePointer Output 6(float) |
| 121: TypeArray 6(float) 95 |
| 122: TypePointer Output 121 |
| 123(@patchConstantOutput.fInsideTessFactor): 122(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 53(I): 12(ptr) Variable Function |
| 81(cpid): 19(ptr) Variable Function |
| 87(param): 12(ptr) Variable Function |
| 89(param): 19(ptr) Variable Function |
| 103(@patchConstantResult): 26(ptr) Variable Function |
| 104(param): 12(ptr) Variable Function |
| 58: 57(ptr) AccessChain 56(I.m_Position) 33 |
| 59: 7(fvec4) Load 58 |
| 60: 48(ptr) AccessChain 53(I) 33 33 |
| Store 60 59 |
| 65: 57(ptr) AccessChain 64(I) 33 33 |
| 66: 7(fvec4) Load 65 |
| 67: 48(ptr) AccessChain 53(I) 33 32 |
| Store 67 66 |
| 68: 57(ptr) AccessChain 56(I.m_Position) 32 |
| 69: 7(fvec4) Load 68 |
| 70: 48(ptr) AccessChain 53(I) 32 33 |
| Store 70 69 |
| 71: 57(ptr) AccessChain 64(I) 32 33 |
| 72: 7(fvec4) Load 71 |
| 73: 48(ptr) AccessChain 53(I) 32 32 |
| Store 73 72 |
| 75: 57(ptr) AccessChain 56(I.m_Position) 74 |
| 76: 7(fvec4) Load 75 |
| 77: 48(ptr) AccessChain 53(I) 74 33 |
| Store 77 76 |
| 78: 57(ptr) AccessChain 64(I) 74 33 |
| 79: 7(fvec4) Load 78 |
| 80: 48(ptr) AccessChain 53(I) 74 32 |
| Store 80 79 |
| 84: 9(int) Load 83(cpid) |
| Store 81(cpid) 84 |
| 88: 11 Load 53(I) |
| Store 87(param) 88 |
| 90: 9(int) Load 81(cpid) |
| Store 89(param) 90 |
| 91:20(HS_Main_Output) FunctionCall 24(@main(struct-HS_Input-vf4-vf41[3];u1;) 87(param) 89(param) |
| 92: 7(fvec4) CompositeExtract 91 0 |
| 94: 93(ptr) AccessChain 86(@entryPointOutput.m_Position) 33 |
| Store 94 92 |
| ControlBarrier 95 96 97 |
| 98: 9(int) Load 83(cpid) |
| 100: 99(bool) IEqual 98 33 |
| SelectionMerge 102 None |
| BranchConditional 100 101 102 |
| 101: Label |
| 105: 11 Load 53(I) |
| Store 104(param) 105 |
| 106:14(HS_Output) FunctionCall 17(HS_ConstFunc(struct-HS_Input-vf4-vf41[3];) 104(param) |
| Store 103(@patchConstantResult) 106 |
| 111: 34(ptr) AccessChain 103(@patchConstantResult) 33 33 |
| 112: 6(float) Load 111 |
| 114: 113(ptr) AccessChain 110(@patchConstantOutput.fTessFactor) 33 |
| Store 114 112 |
| 115: 34(ptr) AccessChain 103(@patchConstantResult) 33 32 |
| 116: 6(float) Load 115 |
| 117: 113(ptr) AccessChain 110(@patchConstantOutput.fTessFactor) 32 |
| Store 117 116 |
| 118: 34(ptr) AccessChain 103(@patchConstantResult) 33 74 |
| 119: 6(float) Load 118 |
| 120: 113(ptr) AccessChain 110(@patchConstantOutput.fTessFactor) 74 |
| Store 120 119 |
| 124: 34(ptr) AccessChain 103(@patchConstantResult) 32 |
| 125: 6(float) Load 124 |
| 126: 113(ptr) AccessChain 123(@patchConstantOutput.fInsideTessFactor) 33 |
| Store 126 125 |
| Branch 102 |
| 102: Label |
| Return |
| FunctionEnd |
| 17(HS_ConstFunc(struct-HS_Input-vf4-vf41[3];):14(HS_Output) Function None 15 |
| 16(I): 12(ptr) FunctionParameter |
| 18: Label |
| 27(O): 26(ptr) Variable Function |
| Store 27(O) 30 |
| 35: 34(ptr) AccessChain 16(I) 33 33 10 |
| 36: 6(float) Load 35 |
| 37: 34(ptr) AccessChain 16(I) 33 32 10 |
| 38: 6(float) Load 37 |
| 39: 6(float) FAdd 36 38 |
| 40: 34(ptr) AccessChain 27(O) 32 |
| Store 40 39 |
| 41:14(HS_Output) Load 27(O) |
| ReturnValue 41 |
| FunctionEnd |
| 24(@main(struct-HS_Input-vf4-vf41[3];u1;):20(HS_Main_Output) Function None 21 |
| 22(I): 12(ptr) FunctionParameter |
| 23(cpid): 19(ptr) FunctionParameter |
| 25: Label |
| 45(output): 44(ptr) Variable Function |
| Store 45(output) 47 |
| 49: 48(ptr) AccessChain 45(output) 33 |
| Store 49 46 |
| 50:20(HS_Main_Output) Load 45(output) |
| ReturnValue 50 |
| FunctionEnd |