| hlsl.flattenOpaqueInit.vert |
| WARNING: AST will form illegal SPIR-V; need to transform to legalize |
| Shader version: 500 |
| 0:? Sequence |
| 0:5 Function Definition: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float) |
| 0:5 Function Parameters: |
| 0:5 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) |
| 0:? Sequence |
| 0:6 Branch: Return with expression |
| 0:6 texture ( temp 4-component vector of float) |
| 0:6 Construct combined texture-sampler ( temp sampler2D) |
| 0:6 tex: direct index for structure ( temp texture2D) |
| 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) |
| 0:6 Constant: |
| 0:6 1 (const int) |
| 0:6 smpl: direct index for structure ( temp sampler) |
| 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) |
| 0:6 Constant: |
| 0:6 0 (const int) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:10 Function Definition: fillOpaque( ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:10 Function Parameters: |
| 0:? Sequence |
| 0:12 move second child to first child ( temp sampler) |
| 0:12 smpl: direct index for structure ( temp sampler) |
| 0:12 't' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 'g_tInputTexture_sampler' ( uniform sampler) |
| 0:13 move second child to first child ( temp texture2D) |
| 0:13 tex: direct index for structure ( temp texture2D) |
| 0:13 't' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:13 'g_tInputTexture' ( uniform texture2D) |
| 0:14 Branch: Return with expression |
| 0:14 't' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:18 Function Definition: @main( ( temp 4-component vector of float) |
| 0:18 Function Parameters: |
| 0:? Sequence |
| 0:19 Sequence |
| 0:19 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:19 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:19 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:19 'g_tInputTexture_sampler' ( uniform sampler) |
| 0:19 'g_tInputTexture' ( uniform texture2D) |
| 0:20 Sequence |
| 0:20 move second child to first child ( temp 4-component vector of float) |
| 0:20 'res' ( temp 4-component vector of float) |
| 0:20 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float) |
| 0:20 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:21 Sequence |
| 0:21 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:21 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:21 Function Call: fillOpaque( ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:22 add second child into first child ( temp 4-component vector of float) |
| 0:22 'res' ( temp 4-component vector of float) |
| 0:22 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float) |
| 0:22 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:23 Sequence |
| 0:23 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:23 'tex3' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:23 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:24 add second child into first child ( temp 4-component vector of float) |
| 0:24 'res' ( temp 4-component vector of float) |
| 0:24 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float) |
| 0:24 'tex3' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:26 Branch: Return with expression |
| 0:26 'res' ( temp 4-component vector of float) |
| 0:18 Function Definition: main( ( temp void) |
| 0:18 Function Parameters: |
| 0:? Sequence |
| 0:18 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:18 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'g_tInputTexture_sampler' ( uniform sampler) |
| 0:? 'g_tInputTexture' ( uniform texture2D) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked vertex stage: |
| |
| |
| Shader version: 500 |
| 0:? Sequence |
| 0:5 Function Definition: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float) |
| 0:5 Function Parameters: |
| 0:5 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) |
| 0:? Sequence |
| 0:6 Branch: Return with expression |
| 0:6 texture ( temp 4-component vector of float) |
| 0:6 Construct combined texture-sampler ( temp sampler2D) |
| 0:6 tex: direct index for structure ( temp texture2D) |
| 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) |
| 0:6 Constant: |
| 0:6 1 (const int) |
| 0:6 smpl: direct index for structure ( temp sampler) |
| 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) |
| 0:6 Constant: |
| 0:6 0 (const int) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:10 Function Definition: fillOpaque( ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:10 Function Parameters: |
| 0:? Sequence |
| 0:12 move second child to first child ( temp sampler) |
| 0:12 smpl: direct index for structure ( temp sampler) |
| 0:12 't' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 'g_tInputTexture_sampler' ( uniform sampler) |
| 0:13 move second child to first child ( temp texture2D) |
| 0:13 tex: direct index for structure ( temp texture2D) |
| 0:13 't' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:13 'g_tInputTexture' ( uniform texture2D) |
| 0:14 Branch: Return with expression |
| 0:14 't' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:18 Function Definition: @main( ( temp 4-component vector of float) |
| 0:18 Function Parameters: |
| 0:? Sequence |
| 0:19 Sequence |
| 0:19 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:19 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:19 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:19 'g_tInputTexture_sampler' ( uniform sampler) |
| 0:19 'g_tInputTexture' ( uniform texture2D) |
| 0:20 Sequence |
| 0:20 move second child to first child ( temp 4-component vector of float) |
| 0:20 'res' ( temp 4-component vector of float) |
| 0:20 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float) |
| 0:20 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:21 Sequence |
| 0:21 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:21 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:21 Function Call: fillOpaque( ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:22 add second child into first child ( temp 4-component vector of float) |
| 0:22 'res' ( temp 4-component vector of float) |
| 0:22 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float) |
| 0:22 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:23 Sequence |
| 0:23 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:23 'tex3' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:23 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:24 add second child into first child ( temp 4-component vector of float) |
| 0:24 'res' ( temp 4-component vector of float) |
| 0:24 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float) |
| 0:24 'tex3' ( temp structure{ temp sampler smpl, temp texture2D tex}) |
| 0:26 Branch: Return with expression |
| 0:26 'res' ( temp 4-component vector of float) |
| 0:18 Function Definition: main( ( temp void) |
| 0:18 Function Parameters: |
| 0:? Sequence |
| 0:18 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:18 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'g_tInputTexture_sampler' ( uniform sampler) |
| 0:? 'g_tInputTexture' ( uniform texture2D) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80004 |
| // Id's are bound by 82 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Vertex 4 "main" 80 |
| Source HLSL 500 |
| Name 4 "main" |
| Name 9 "FxaaTex" |
| MemberName 9(FxaaTex) 0 "smpl" |
| MemberName 9(FxaaTex) 1 "tex" |
| Name 14 "lookUp(struct-FxaaTex-p1-t211;" |
| Name 13 "tex" |
| Name 17 "fillOpaque(" |
| Name 20 "@main(" |
| Name 41 "t" |
| Name 43 "g_tInputTexture_sampler" |
| Name 47 "g_tInputTexture" |
| Name 53 "tex1" |
| Name 58 "res" |
| Name 59 "param" |
| Name 62 "tex2" |
| Name 64 "param" |
| Name 69 "tex3" |
| Name 71 "param" |
| Name 80 "@entryPointOutput" |
| Decorate 43(g_tInputTexture_sampler) DescriptorSet 0 |
| Decorate 47(g_tInputTexture) DescriptorSet 0 |
| Decorate 80(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeSampler |
| 7: TypeFloat 32 |
| 8: TypeImage 7(float) 2D sampled format:Unknown |
| 9(FxaaTex): TypeStruct 6 8 |
| 10: TypePointer Function 9(FxaaTex) |
| 11: TypeVector 7(float) 4 |
| 12: TypeFunction 11(fvec4) 10(ptr) |
| 16: TypeFunction 9(FxaaTex) |
| 19: TypeFunction 11(fvec4) |
| 22: TypeInt 32 1 |
| 23: 22(int) Constant 1 |
| 24: TypePointer Function 8 |
| 27: 22(int) Constant 0 |
| 28: TypePointer Function 6 |
| 31: TypeSampledImage 8 |
| 33: TypeVector 7(float) 2 |
| 34: 7(float) Constant 1050253722 |
| 35: 7(float) Constant 1053609165 |
| 36: 33(fvec2) ConstantComposite 34 35 |
| 37: 7(float) Constant 0 |
| 42: TypePointer UniformConstant 6 |
| 43(g_tInputTexture_sampler): 42(ptr) Variable UniformConstant |
| 46: TypePointer UniformConstant 8 |
| 47(g_tInputTexture): 46(ptr) Variable UniformConstant |
| 57: TypePointer Function 11(fvec4) |
| 79: TypePointer Output 11(fvec4) |
| 80(@entryPointOutput): 79(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 81: 11(fvec4) FunctionCall 20(@main() |
| Store 80(@entryPointOutput) 81 |
| Return |
| FunctionEnd |
| 14(lookUp(struct-FxaaTex-p1-t211;): 11(fvec4) Function None 12 |
| 13(tex): 10(ptr) FunctionParameter |
| 15: Label |
| 25: 24(ptr) AccessChain 13(tex) 23 |
| 26: 8 Load 25 |
| 29: 28(ptr) AccessChain 13(tex) 27 |
| 30: 6 Load 29 |
| 32: 31 SampledImage 26 30 |
| 38: 11(fvec4) ImageSampleExplicitLod 32 36 Lod 37 |
| ReturnValue 38 |
| FunctionEnd |
| 17(fillOpaque(): 9(FxaaTex) Function None 16 |
| 18: Label |
| 41(t): 10(ptr) Variable Function |
| 44: 6 Load 43(g_tInputTexture_sampler) |
| 45: 28(ptr) AccessChain 41(t) 27 |
| Store 45 44 |
| 48: 8 Load 47(g_tInputTexture) |
| 49: 24(ptr) AccessChain 41(t) 23 |
| Store 49 48 |
| 50: 9(FxaaTex) Load 41(t) |
| ReturnValue 50 |
| FunctionEnd |
| 20(@main(): 11(fvec4) Function None 19 |
| 21: Label |
| 53(tex1): 10(ptr) Variable Function |
| 58(res): 57(ptr) Variable Function |
| 59(param): 10(ptr) Variable Function |
| 62(tex2): 10(ptr) Variable Function |
| 64(param): 10(ptr) Variable Function |
| 69(tex3): 10(ptr) Variable Function |
| 71(param): 10(ptr) Variable Function |
| 54: 6 Load 43(g_tInputTexture_sampler) |
| 55: 8 Load 47(g_tInputTexture) |
| 56: 9(FxaaTex) CompositeConstruct 54 55 |
| Store 53(tex1) 56 |
| 60: 9(FxaaTex) Load 53(tex1) |
| Store 59(param) 60 |
| 61: 11(fvec4) FunctionCall 14(lookUp(struct-FxaaTex-p1-t211;) 59(param) |
| Store 58(res) 61 |
| 63: 9(FxaaTex) FunctionCall 17(fillOpaque() |
| Store 62(tex2) 63 |
| 65: 9(FxaaTex) Load 62(tex2) |
| Store 64(param) 65 |
| 66: 11(fvec4) FunctionCall 14(lookUp(struct-FxaaTex-p1-t211;) 64(param) |
| 67: 11(fvec4) Load 58(res) |
| 68: 11(fvec4) FAdd 67 66 |
| Store 58(res) 68 |
| 70: 9(FxaaTex) Load 53(tex1) |
| Store 69(tex3) 70 |
| 72: 9(FxaaTex) Load 69(tex3) |
| Store 71(param) 72 |
| 73: 11(fvec4) FunctionCall 14(lookUp(struct-FxaaTex-p1-t211;) 71(param) |
| 74: 11(fvec4) Load 58(res) |
| 75: 11(fvec4) FAdd 74 73 |
| Store 58(res) 75 |
| 76: 11(fvec4) Load 58(res) |
| ReturnValue 76 |
| FunctionEnd |