| versionsErrors.frag |
| ERROR: #version: versions before 150 do not allow a profile token |
| ERROR: 0:38: 'attribute' : not supported in this stage: fragment |
| ERROR: 0:40: 'sampler2DRect' : Reserved word. |
| ERROR: 0:44: 'floating-point suffix' : not supported for this version or the enabled extensions |
| ERROR: 4 compilation errors. No code generated. |
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| Shader version: 110 |
| ERROR: node is still EOpNull! |
| 0:42 Function Definition: main( ( global void) |
| 0:42 Function Parameters: |
| 0:44 Sequence |
| 0:44 move second child to first child ( temp 4-component vector of float) |
| 0:44 'gl_FragColor' ( fragColor 4-component vector of float FragColor) |
| 0:44 Construct vec4 ( temp 4-component vector of float) |
| 0:44 'color' ( smooth in 3-component vector of float) |
| 0:44 Constant: |
| 0:44 142.000000 |
| 0:45 Branch: Kill |
| 0:? Linker Objects |
| 0:? 'color' ( smooth in 3-component vector of float) |
| 0:? 'foo' ( uniform sampler2DRect) |
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| Linked fragment stage: |
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| Shader version: 110 |
| ERROR: node is still EOpNull! |
| 0:42 Function Definition: main( ( global void) |
| 0:42 Function Parameters: |
| 0:44 Sequence |
| 0:44 move second child to first child ( temp 4-component vector of float) |
| 0:44 'gl_FragColor' ( fragColor 4-component vector of float FragColor) |
| 0:44 Construct vec4 ( temp 4-component vector of float) |
| 0:44 'color' ( smooth in 3-component vector of float) |
| 0:44 Constant: |
| 0:44 142.000000 |
| 0:45 Branch: Kill |
| 0:? Linker Objects |
| 0:? 'color' ( smooth in 3-component vector of float) |
| 0:? 'foo' ( uniform sampler2DRect) |
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