| glsl.es320.subgroup.geom |
| Shader version: 320 |
| Requested GL_KHR_shader_subgroup_basic |
| invocations = -1 |
| max_vertices = 1 |
| input primitive = points |
| output primitive = points |
| 0:? Sequence |
| 0:10 Function Definition: main( ( global void) |
| 0:10 Function Parameters: |
| 0:12 Sequence |
| 0:12 move second child to first child ( temp highp 4-component vector of uint) |
| 0:12 indirect index (layout( column_major std430 offset=0) temp highp 4-component vector of uint) |
| 0:12 result: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint) |
| 0:12 'anon@0' (layout( set=0 binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint result}) |
| 0:12 Constant: |
| 0:12 0 (const uint) |
| 0:12 'gl_PrimitiveIDIn' ( in highp int PrimitiveID) |
| 0:12 Construct uvec4 ( temp highp 4-component vector of uint) |
| 0:12 'gl_SubgroupSize' ( in mediump uint SubgroupSize) |
| 0:12 'gl_SubgroupInvocationID' ( in mediump uint SubgroupInvocationID) |
| 0:12 Constant: |
| 0:12 0 (const uint) |
| 0:12 Constant: |
| 0:12 0 (const uint) |
| 0:? Linker Objects |
| 0:? 'anon@0' (layout( set=0 binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint result}) |
| |
| |
| Linked geometry stage: |
| |
| |
| Shader version: 320 |
| Requested GL_KHR_shader_subgroup_basic |
| invocations = 1 |
| max_vertices = 1 |
| input primitive = points |
| output primitive = points |
| 0:? Sequence |
| 0:10 Function Definition: main( ( global void) |
| 0:10 Function Parameters: |
| 0:12 Sequence |
| 0:12 move second child to first child ( temp highp 4-component vector of uint) |
| 0:12 indirect index (layout( column_major std430 offset=0) temp highp 4-component vector of uint) |
| 0:12 result: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint) |
| 0:12 'anon@0' (layout( set=0 binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint result}) |
| 0:12 Constant: |
| 0:12 0 (const uint) |
| 0:12 'gl_PrimitiveIDIn' ( in highp int PrimitiveID) |
| 0:12 Construct uvec4 ( temp highp 4-component vector of uint) |
| 0:12 'gl_SubgroupSize' ( in mediump uint SubgroupSize) |
| 0:12 'gl_SubgroupInvocationID' ( in mediump uint SubgroupInvocationID) |
| 0:12 Constant: |
| 0:12 0 (const uint) |
| 0:12 Constant: |
| 0:12 0 (const uint) |
| 0:? Linker Objects |
| 0:? 'anon@0' (layout( set=0 binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint result}) |
| |