| hlsl.-D-U.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:7 Function Definition: @main( ( temp void) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:9 move second child to first child ( temp 4-component vector of float) |
| 0:9 'color' ( global 4-component vector of float) |
| 0:9 Constant: |
| 0:9 1.000000 |
| 0:9 1.000000 |
| 0:9 1.000000 |
| 0:9 1.000000 |
| 0:15 subtract second child into first child ( temp 4-component vector of float) |
| 0:15 'color' ( global 4-component vector of float) |
| 0:15 Constant: |
| 0:15 5.000000 |
| 0:21 Post-Increment ( temp 4-component vector of float) |
| 0:21 'color' ( global 4-component vector of float) |
| 0:29 vector scale second child into first child ( temp 4-component vector of float) |
| 0:29 'color' ( global 4-component vector of float) |
| 0:29 Constant: |
| 0:29 3.000000 |
| 0:7 Function Definition: main( ( temp void) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:7 Function Call: @main( ( temp void) |
| 0:? Linker Objects |
| 0:? 'color' ( global 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:7 Function Definition: @main( ( temp void) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:9 move second child to first child ( temp 4-component vector of float) |
| 0:9 'color' ( global 4-component vector of float) |
| 0:9 Constant: |
| 0:9 1.000000 |
| 0:9 1.000000 |
| 0:9 1.000000 |
| 0:9 1.000000 |
| 0:15 subtract second child into first child ( temp 4-component vector of float) |
| 0:15 'color' ( global 4-component vector of float) |
| 0:15 Constant: |
| 0:15 5.000000 |
| 0:21 Post-Increment ( temp 4-component vector of float) |
| 0:21 'color' ( global 4-component vector of float) |
| 0:29 vector scale second child into first child ( temp 4-component vector of float) |
| 0:29 'color' ( global 4-component vector of float) |
| 0:29 Constant: |
| 0:29 3.000000 |
| 0:7 Function Definition: main( ( temp void) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:7 Function Call: @main( ( temp void) |
| 0:? Linker Objects |
| 0:? 'color' ( global 4-component vector of float) |
| |