| hlsl.clipdistance-9.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:6 Function Definition: @main(vf4;vf3;f1; ( temp 4-component vector of float) |
| 0:6 Function Parameters: |
| 0:6 'Position' ( in 4-component vector of float) |
| 0:6 'clip0' ( in 3-component vector of float) |
| 0:6 'clip1' ( in float) |
| 0:? Sequence |
| 0:7 Branch: Return with expression |
| 0:7 add ( temp 4-component vector of float) |
| 0:7 add ( temp 4-component vector of float) |
| 0:7 'Position' ( in 4-component vector of float) |
| 0:7 direct index ( temp float) |
| 0:7 'clip0' ( in 3-component vector of float) |
| 0:7 Constant: |
| 0:7 0 (const int) |
| 0:7 'clip1' ( in float) |
| 0:6 Function Definition: main( ( temp void) |
| 0:6 Function Parameters: |
| 0:? Sequence |
| 0:6 move second child to first child ( temp 4-component vector of float) |
| 0:? 'Position' ( temp 4-component vector of float) |
| 0:? 'Position' ( in 4-component vector of float FragCoord) |
| 0:? Sequence |
| 0:6 move second child to first child ( temp float) |
| 0:6 direct index ( temp float) |
| 0:? 'clip0' ( temp 3-component vector of float) |
| 0:6 Constant: |
| 0:6 0 (const int) |
| 0:6 direct index ( in float ClipDistance) |
| 0:? 'clip0' ( in 4-element array of float ClipDistance) |
| 0:6 Constant: |
| 0:6 0 (const int) |
| 0:6 move second child to first child ( temp float) |
| 0:6 direct index ( temp float) |
| 0:? 'clip0' ( temp 3-component vector of float) |
| 0:6 Constant: |
| 0:6 1 (const int) |
| 0:6 direct index ( in float ClipDistance) |
| 0:? 'clip0' ( in 4-element array of float ClipDistance) |
| 0:6 Constant: |
| 0:6 1 (const int) |
| 0:6 move second child to first child ( temp float) |
| 0:6 direct index ( temp float) |
| 0:? 'clip0' ( temp 3-component vector of float) |
| 0:6 Constant: |
| 0:6 2 (const int) |
| 0:6 direct index ( in float ClipDistance) |
| 0:? 'clip0' ( in 4-element array of float ClipDistance) |
| 0:6 Constant: |
| 0:6 2 (const int) |
| 0:? Sequence |
| 0:6 move second child to first child ( temp float) |
| 0:? 'clip1' ( temp float) |
| 0:6 direct index ( in float ClipDistance) |
| 0:? 'clip0' ( in 4-element array of float ClipDistance) |
| 0:6 Constant: |
| 0:6 3 (const int) |
| 0:6 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:6 Function Call: @main(vf4;vf3;f1; ( temp 4-component vector of float) |
| 0:? 'Position' ( temp 4-component vector of float) |
| 0:? 'clip0' ( temp 3-component vector of float) |
| 0:? 'clip1' ( temp float) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:? 'Position' ( in 4-component vector of float FragCoord) |
| 0:? 'clip0' ( in 4-element array of float ClipDistance) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:6 Function Definition: @main(vf4;vf3;f1; ( temp 4-component vector of float) |
| 0:6 Function Parameters: |
| 0:6 'Position' ( in 4-component vector of float) |
| 0:6 'clip0' ( in 3-component vector of float) |
| 0:6 'clip1' ( in float) |
| 0:? Sequence |
| 0:7 Branch: Return with expression |
| 0:7 add ( temp 4-component vector of float) |
| 0:7 add ( temp 4-component vector of float) |
| 0:7 'Position' ( in 4-component vector of float) |
| 0:7 direct index ( temp float) |
| 0:7 'clip0' ( in 3-component vector of float) |
| 0:7 Constant: |
| 0:7 0 (const int) |
| 0:7 'clip1' ( in float) |
| 0:6 Function Definition: main( ( temp void) |
| 0:6 Function Parameters: |
| 0:? Sequence |
| 0:6 move second child to first child ( temp 4-component vector of float) |
| 0:? 'Position' ( temp 4-component vector of float) |
| 0:? 'Position' ( in 4-component vector of float FragCoord) |
| 0:? Sequence |
| 0:6 move second child to first child ( temp float) |
| 0:6 direct index ( temp float) |
| 0:? 'clip0' ( temp 3-component vector of float) |
| 0:6 Constant: |
| 0:6 0 (const int) |
| 0:6 direct index ( in float ClipDistance) |
| 0:? 'clip0' ( in 4-element array of float ClipDistance) |
| 0:6 Constant: |
| 0:6 0 (const int) |
| 0:6 move second child to first child ( temp float) |
| 0:6 direct index ( temp float) |
| 0:? 'clip0' ( temp 3-component vector of float) |
| 0:6 Constant: |
| 0:6 1 (const int) |
| 0:6 direct index ( in float ClipDistance) |
| 0:? 'clip0' ( in 4-element array of float ClipDistance) |
| 0:6 Constant: |
| 0:6 1 (const int) |
| 0:6 move second child to first child ( temp float) |
| 0:6 direct index ( temp float) |
| 0:? 'clip0' ( temp 3-component vector of float) |
| 0:6 Constant: |
| 0:6 2 (const int) |
| 0:6 direct index ( in float ClipDistance) |
| 0:? 'clip0' ( in 4-element array of float ClipDistance) |
| 0:6 Constant: |
| 0:6 2 (const int) |
| 0:? Sequence |
| 0:6 move second child to first child ( temp float) |
| 0:? 'clip1' ( temp float) |
| 0:6 direct index ( in float ClipDistance) |
| 0:? 'clip0' ( in 4-element array of float ClipDistance) |
| 0:6 Constant: |
| 0:6 3 (const int) |
| 0:6 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:6 Function Call: @main(vf4;vf3;f1; ( temp 4-component vector of float) |
| 0:? 'Position' ( temp 4-component vector of float) |
| 0:? 'clip0' ( temp 3-component vector of float) |
| 0:? 'clip1' ( temp float) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:? 'Position' ( in 4-component vector of float FragCoord) |
| 0:? 'clip0' ( in 4-element array of float ClipDistance) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80008 |
| // Id's are bound by 68 |
| |
| Capability Shader |
| Capability ClipDistance |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 32 38 60 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 16 "@main(vf4;vf3;f1;" |
| Name 13 "Position" |
| Name 14 "clip0" |
| Name 15 "clip1" |
| Name 30 "Position" |
| Name 32 "Position" |
| Name 34 "clip0" |
| Name 38 "clip0" |
| Name 55 "clip1" |
| Name 60 "@entryPointOutput" |
| Name 61 "param" |
| Name 63 "param" |
| Name 65 "param" |
| Decorate 32(Position) BuiltIn FragCoord |
| Decorate 38(clip0) BuiltIn ClipDistance |
| Decorate 60(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 9: TypeVector 6(float) 3 |
| 10: TypePointer Function 9(fvec3) |
| 11: TypePointer Function 6(float) |
| 12: TypeFunction 7(fvec4) 8(ptr) 10(ptr) 11(ptr) |
| 19: TypeInt 32 0 |
| 20: 19(int) Constant 0 |
| 31: TypePointer Input 7(fvec4) |
| 32(Position): 31(ptr) Variable Input |
| 35: 19(int) Constant 4 |
| 36: TypeArray 6(float) 35 |
| 37: TypePointer Input 36 |
| 38(clip0): 37(ptr) Variable Input |
| 39: TypeInt 32 1 |
| 40: 39(int) Constant 0 |
| 41: TypePointer Input 6(float) |
| 45: 39(int) Constant 1 |
| 48: 19(int) Constant 1 |
| 50: 39(int) Constant 2 |
| 53: 19(int) Constant 2 |
| 56: 39(int) Constant 3 |
| 59: TypePointer Output 7(fvec4) |
| 60(@entryPointOutput): 59(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 30(Position): 8(ptr) Variable Function |
| 34(clip0): 10(ptr) Variable Function |
| 55(clip1): 11(ptr) Variable Function |
| 61(param): 8(ptr) Variable Function |
| 63(param): 10(ptr) Variable Function |
| 65(param): 11(ptr) Variable Function |
| 33: 7(fvec4) Load 32(Position) |
| Store 30(Position) 33 |
| 42: 41(ptr) AccessChain 38(clip0) 40 |
| 43: 6(float) Load 42 |
| 44: 11(ptr) AccessChain 34(clip0) 20 |
| Store 44 43 |
| 46: 41(ptr) AccessChain 38(clip0) 45 |
| 47: 6(float) Load 46 |
| 49: 11(ptr) AccessChain 34(clip0) 48 |
| Store 49 47 |
| 51: 41(ptr) AccessChain 38(clip0) 50 |
| 52: 6(float) Load 51 |
| 54: 11(ptr) AccessChain 34(clip0) 53 |
| Store 54 52 |
| 57: 41(ptr) AccessChain 38(clip0) 56 |
| 58: 6(float) Load 57 |
| Store 55(clip1) 58 |
| 62: 7(fvec4) Load 30(Position) |
| Store 61(param) 62 |
| 64: 9(fvec3) Load 34(clip0) |
| Store 63(param) 64 |
| 66: 6(float) Load 55(clip1) |
| Store 65(param) 66 |
| 67: 7(fvec4) FunctionCall 16(@main(vf4;vf3;f1;) 61(param) 63(param) 65(param) |
| Store 60(@entryPointOutput) 67 |
| Return |
| FunctionEnd |
| 16(@main(vf4;vf3;f1;): 7(fvec4) Function None 12 |
| 13(Position): 8(ptr) FunctionParameter |
| 14(clip0): 10(ptr) FunctionParameter |
| 15(clip1): 11(ptr) FunctionParameter |
| 17: Label |
| 18: 7(fvec4) Load 13(Position) |
| 21: 11(ptr) AccessChain 14(clip0) 20 |
| 22: 6(float) Load 21 |
| 23: 7(fvec4) CompositeConstruct 22 22 22 22 |
| 24: 7(fvec4) FAdd 18 23 |
| 25: 6(float) Load 15(clip1) |
| 26: 7(fvec4) CompositeConstruct 25 25 25 25 |
| 27: 7(fvec4) FAdd 24 26 |
| ReturnValue 27 |
| FunctionEnd |