| hlsl.multiEntry.vert |
| Shader version: 500 |
| 0:? Sequence |
| 0:4 Function Definition: FakeEntrypoint(u1; ( temp 4-component vector of float) |
| 0:4 Function Parameters: |
| 0:4 'Index' ( in uint) |
| 0:? Sequence |
| 0:5 Branch: Return with expression |
| 0:5 textureFetch ( temp 4-component vector of float) |
| 0:5 'Position' (layout( rgba32f) uniform textureBuffer) |
| 0:5 Convert uint to int ( temp int) |
| 0:5 'Index' ( in uint) |
| 0:9 Function Definition: @RealEntrypoint(u1; ( temp 4-component vector of float) |
| 0:9 Function Parameters: |
| 0:9 'Index' ( in uint) |
| 0:? Sequence |
| 0:10 Branch: Return with expression |
| 0:10 Function Call: FakeEntrypoint(u1; ( temp 4-component vector of float) |
| 0:10 'Index' ( in uint) |
| 0:9 Function Definition: RealEntrypoint( ( temp void) |
| 0:9 Function Parameters: |
| 0:? Sequence |
| 0:9 move second child to first child ( temp uint) |
| 0:? 'Index' ( temp uint) |
| 0:? 'Index' ( in uint VertexIndex) |
| 0:9 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' ( out 4-component vector of float Position) |
| 0:9 Function Call: @RealEntrypoint(u1; ( temp 4-component vector of float) |
| 0:? 'Index' ( temp uint) |
| 0:? Linker Objects |
| 0:? 'Position' (layout( rgba32f) uniform textureBuffer) |
| 0:? '@entryPointOutput' ( out 4-component vector of float Position) |
| 0:? 'Index' ( in uint VertexIndex) |
| |
| |
| Linked vertex stage: |
| |
| |
| Shader version: 500 |
| 0:? Sequence |
| 0:4 Function Definition: FakeEntrypoint(u1; ( temp 4-component vector of float) |
| 0:4 Function Parameters: |
| 0:4 'Index' ( in uint) |
| 0:? Sequence |
| 0:5 Branch: Return with expression |
| 0:5 textureFetch ( temp 4-component vector of float) |
| 0:5 'Position' (layout( rgba32f) uniform textureBuffer) |
| 0:5 Convert uint to int ( temp int) |
| 0:5 'Index' ( in uint) |
| 0:9 Function Definition: @RealEntrypoint(u1; ( temp 4-component vector of float) |
| 0:9 Function Parameters: |
| 0:9 'Index' ( in uint) |
| 0:? Sequence |
| 0:10 Branch: Return with expression |
| 0:10 Function Call: FakeEntrypoint(u1; ( temp 4-component vector of float) |
| 0:10 'Index' ( in uint) |
| 0:9 Function Definition: RealEntrypoint( ( temp void) |
| 0:9 Function Parameters: |
| 0:? Sequence |
| 0:9 move second child to first child ( temp uint) |
| 0:? 'Index' ( temp uint) |
| 0:? 'Index' ( in uint VertexIndex) |
| 0:9 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' ( out 4-component vector of float Position) |
| 0:9 Function Call: @RealEntrypoint(u1; ( temp 4-component vector of float) |
| 0:? 'Index' ( temp uint) |
| 0:? Linker Objects |
| 0:? 'Position' (layout( rgba32f) uniform textureBuffer) |
| 0:? '@entryPointOutput' ( out 4-component vector of float Position) |
| 0:? 'Index' ( in uint VertexIndex) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80008 |
| // Id's are bound by 41 |
| |
| Capability Shader |
| Capability SampledBuffer |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Vertex 4 "RealEntrypoint" 34 37 |
| Source HLSL 500 |
| Name 4 "RealEntrypoint" |
| Name 12 "FakeEntrypoint(u1;" |
| Name 11 "Index" |
| Name 15 "@RealEntrypoint(u1;" |
| Name 14 "Index" |
| Name 19 "Position" |
| Name 27 "param" |
| Name 32 "Index" |
| Name 34 "Index" |
| Name 37 "@entryPointOutput" |
| Name 38 "param" |
| Decorate 19(Position) DescriptorSet 0 |
| Decorate 19(Position) Binding 0 |
| Decorate 34(Index) BuiltIn VertexIndex |
| Decorate 37(@entryPointOutput) BuiltIn Position |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 0 |
| 7: TypePointer Function 6(int) |
| 8: TypeFloat 32 |
| 9: TypeVector 8(float) 4 |
| 10: TypeFunction 9(fvec4) 7(ptr) |
| 17: TypeImage 8(float) Buffer sampled format:Rgba32f |
| 18: TypePointer UniformConstant 17 |
| 19(Position): 18(ptr) Variable UniformConstant |
| 22: TypeInt 32 1 |
| 33: TypePointer Input 6(int) |
| 34(Index): 33(ptr) Variable Input |
| 36: TypePointer Output 9(fvec4) |
| 37(@entryPointOutput): 36(ptr) Variable Output |
| 4(RealEntrypoint): 2 Function None 3 |
| 5: Label |
| 32(Index): 7(ptr) Variable Function |
| 38(param): 7(ptr) Variable Function |
| 35: 6(int) Load 34(Index) |
| Store 32(Index) 35 |
| 39: 6(int) Load 32(Index) |
| Store 38(param) 39 |
| 40: 9(fvec4) FunctionCall 15(@RealEntrypoint(u1;) 38(param) |
| Store 37(@entryPointOutput) 40 |
| Return |
| FunctionEnd |
| 12(FakeEntrypoint(u1;): 9(fvec4) Function None 10 |
| 11(Index): 7(ptr) FunctionParameter |
| 13: Label |
| 20: 17 Load 19(Position) |
| 21: 6(int) Load 11(Index) |
| 23: 22(int) Bitcast 21 |
| 24: 9(fvec4) ImageFetch 20 23 |
| ReturnValue 24 |
| FunctionEnd |
| 15(@RealEntrypoint(u1;): 9(fvec4) Function None 10 |
| 14(Index): 7(ptr) FunctionParameter |
| 16: Label |
| 27(param): 7(ptr) Variable Function |
| 28: 6(int) Load 14(Index) |
| Store 27(param) 28 |
| 29: 9(fvec4) FunctionCall 12(FakeEntrypoint(u1;) 27(param) |
| ReturnValue 29 |
| FunctionEnd |