| hlsl.precedence2.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:7 Function Definition: @PixelShaderFunction(i1;i1;i1;i1; ( temp int) |
| 0:7 Function Parameters: |
| 0:7 'a1' ( in int) |
| 0:7 'a2' ( in int) |
| 0:7 'a3' ( in int) |
| 0:7 'a4' ( in int) |
| 0:? Sequence |
| 0:8 Branch: Return with expression |
| 0:8 add ( temp int) |
| 0:8 left-shift ( temp int) |
| 0:8 add ( temp int) |
| 0:8 component-wise multiply ( temp int) |
| 0:8 'a1' ( in int) |
| 0:8 'a2' ( in int) |
| 0:8 'a3' ( in int) |
| 0:8 'a4' ( in int) |
| 0:8 left-shift ( temp int) |
| 0:8 'a1' ( in int) |
| 0:8 add ( temp int) |
| 0:8 'a2' ( in int) |
| 0:8 component-wise multiply ( temp int) |
| 0:8 'a3' ( in int) |
| 0:8 'a4' ( in int) |
| 0:7 Function Definition: PixelShaderFunction( ( temp void) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:7 move second child to first child ( temp int) |
| 0:? 'a1' ( temp int) |
| 0:? 'a1' (layout( location=0) flat in int) |
| 0:7 move second child to first child ( temp int) |
| 0:? 'a2' ( temp int) |
| 0:? 'a2' (layout( location=1) flat in int) |
| 0:7 move second child to first child ( temp int) |
| 0:? 'a3' ( temp int) |
| 0:? 'a3' (layout( location=2) flat in int) |
| 0:7 move second child to first child ( temp int) |
| 0:? 'a4' ( temp int) |
| 0:? 'a4' (layout( location=3) flat in int) |
| 0:7 move second child to first child ( temp int) |
| 0:? '@entryPointOutput' (layout( location=0) out int) |
| 0:7 Function Call: @PixelShaderFunction(i1;i1;i1;i1; ( temp int) |
| 0:? 'a1' ( temp int) |
| 0:? 'a2' ( temp int) |
| 0:? 'a3' ( temp int) |
| 0:? 'a4' ( temp int) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out int) |
| 0:? 'a1' (layout( location=0) flat in int) |
| 0:? 'a2' (layout( location=1) flat in int) |
| 0:? 'a3' (layout( location=2) flat in int) |
| 0:? 'a4' (layout( location=3) flat in int) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:7 Function Definition: @PixelShaderFunction(i1;i1;i1;i1; ( temp int) |
| 0:7 Function Parameters: |
| 0:7 'a1' ( in int) |
| 0:7 'a2' ( in int) |
| 0:7 'a3' ( in int) |
| 0:7 'a4' ( in int) |
| 0:? Sequence |
| 0:8 Branch: Return with expression |
| 0:8 add ( temp int) |
| 0:8 left-shift ( temp int) |
| 0:8 add ( temp int) |
| 0:8 component-wise multiply ( temp int) |
| 0:8 'a1' ( in int) |
| 0:8 'a2' ( in int) |
| 0:8 'a3' ( in int) |
| 0:8 'a4' ( in int) |
| 0:8 left-shift ( temp int) |
| 0:8 'a1' ( in int) |
| 0:8 add ( temp int) |
| 0:8 'a2' ( in int) |
| 0:8 component-wise multiply ( temp int) |
| 0:8 'a3' ( in int) |
| 0:8 'a4' ( in int) |
| 0:7 Function Definition: PixelShaderFunction( ( temp void) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:7 move second child to first child ( temp int) |
| 0:? 'a1' ( temp int) |
| 0:? 'a1' (layout( location=0) flat in int) |
| 0:7 move second child to first child ( temp int) |
| 0:? 'a2' ( temp int) |
| 0:? 'a2' (layout( location=1) flat in int) |
| 0:7 move second child to first child ( temp int) |
| 0:? 'a3' ( temp int) |
| 0:? 'a3' (layout( location=2) flat in int) |
| 0:7 move second child to first child ( temp int) |
| 0:? 'a4' ( temp int) |
| 0:? 'a4' (layout( location=3) flat in int) |
| 0:7 move second child to first child ( temp int) |
| 0:? '@entryPointOutput' (layout( location=0) out int) |
| 0:7 Function Call: @PixelShaderFunction(i1;i1;i1;i1; ( temp int) |
| 0:? 'a1' ( temp int) |
| 0:? 'a2' ( temp int) |
| 0:? 'a3' ( temp int) |
| 0:? 'a4' ( temp int) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out int) |
| 0:? 'a1' (layout( location=0) flat in int) |
| 0:? 'a2' (layout( location=1) flat in int) |
| 0:? 'a3' (layout( location=2) flat in int) |
| 0:? 'a4' (layout( location=3) flat in int) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80008 |
| // Id's are bound by 56 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "PixelShaderFunction" 34 37 40 43 46 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "PixelShaderFunction" |
| Name 13 "@PixelShaderFunction(i1;i1;i1;i1;" |
| Name 9 "a1" |
| Name 10 "a2" |
| Name 11 "a3" |
| Name 12 "a4" |
| Name 32 "a1" |
| Name 34 "a1" |
| Name 36 "a2" |
| Name 37 "a2" |
| Name 39 "a3" |
| Name 40 "a3" |
| Name 42 "a4" |
| Name 43 "a4" |
| Name 46 "@entryPointOutput" |
| Name 47 "param" |
| Name 49 "param" |
| Name 51 "param" |
| Name 53 "param" |
| Decorate 34(a1) Flat |
| Decorate 34(a1) Location 0 |
| Decorate 37(a2) Flat |
| Decorate 37(a2) Location 1 |
| Decorate 40(a3) Flat |
| Decorate 40(a3) Location 2 |
| Decorate 43(a4) Flat |
| Decorate 43(a4) Location 3 |
| Decorate 46(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 1 |
| 7: TypePointer Function 6(int) |
| 8: TypeFunction 6(int) 7(ptr) 7(ptr) 7(ptr) 7(ptr) |
| 33: TypePointer Input 6(int) |
| 34(a1): 33(ptr) Variable Input |
| 37(a2): 33(ptr) Variable Input |
| 40(a3): 33(ptr) Variable Input |
| 43(a4): 33(ptr) Variable Input |
| 45: TypePointer Output 6(int) |
| 46(@entryPointOutput): 45(ptr) Variable Output |
| 4(PixelShaderFunction): 2 Function None 3 |
| 5: Label |
| 32(a1): 7(ptr) Variable Function |
| 36(a2): 7(ptr) Variable Function |
| 39(a3): 7(ptr) Variable Function |
| 42(a4): 7(ptr) Variable Function |
| 47(param): 7(ptr) Variable Function |
| 49(param): 7(ptr) Variable Function |
| 51(param): 7(ptr) Variable Function |
| 53(param): 7(ptr) Variable Function |
| 35: 6(int) Load 34(a1) |
| Store 32(a1) 35 |
| 38: 6(int) Load 37(a2) |
| Store 36(a2) 38 |
| 41: 6(int) Load 40(a3) |
| Store 39(a3) 41 |
| 44: 6(int) Load 43(a4) |
| Store 42(a4) 44 |
| 48: 6(int) Load 32(a1) |
| Store 47(param) 48 |
| 50: 6(int) Load 36(a2) |
| Store 49(param) 50 |
| 52: 6(int) Load 39(a3) |
| Store 51(param) 52 |
| 54: 6(int) Load 42(a4) |
| Store 53(param) 54 |
| 55: 6(int) FunctionCall 13(@PixelShaderFunction(i1;i1;i1;i1;) 47(param) 49(param) 51(param) 53(param) |
| Store 46(@entryPointOutput) 55 |
| Return |
| FunctionEnd |
| 13(@PixelShaderFunction(i1;i1;i1;i1;): 6(int) Function None 8 |
| 9(a1): 7(ptr) FunctionParameter |
| 10(a2): 7(ptr) FunctionParameter |
| 11(a3): 7(ptr) FunctionParameter |
| 12(a4): 7(ptr) FunctionParameter |
| 14: Label |
| 15: 6(int) Load 9(a1) |
| 16: 6(int) Load 10(a2) |
| 17: 6(int) IMul 15 16 |
| 18: 6(int) Load 11(a3) |
| 19: 6(int) IAdd 17 18 |
| 20: 6(int) Load 12(a4) |
| 21: 6(int) ShiftLeftLogical 19 20 |
| 22: 6(int) Load 9(a1) |
| 23: 6(int) Load 10(a2) |
| 24: 6(int) Load 11(a3) |
| 25: 6(int) Load 12(a4) |
| 26: 6(int) IMul 24 25 |
| 27: 6(int) IAdd 23 26 |
| 28: 6(int) ShiftLeftLogical 22 27 |
| 29: 6(int) IAdd 21 28 |
| ReturnValue 29 |
| FunctionEnd |