| hlsl.self_cast.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:5 Function Definition: @main( ( temp void) |
| 0:5 Function Parameters: |
| 0:? Sequence |
| 0:? Sequence |
| 0:8 Sequence |
| 0:8 move second child to first child ( temp structure{}) |
| 0:8 'b' ( temp structure{}) |
| 0:8 'a' ( temp structure{}) |
| 0:? Sequence |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp structure{ temp float f}) |
| 0:13 'b' ( temp structure{ temp float f}) |
| 0:13 'a' ( temp structure{ temp float f}) |
| 0:? Sequence |
| 0:18 Sequence |
| 0:18 move second child to first child ( temp 2-element array of structure{}) |
| 0:18 'b' ( temp 2-element array of structure{}) |
| 0:18 'a' ( temp 2-element array of structure{}) |
| 0:? Sequence |
| 0:23 Sequence |
| 0:23 move second child to first child ( temp 2-element array of structure{ temp float f}) |
| 0:23 'b' ( temp 2-element array of structure{ temp float f}) |
| 0:23 'a' ( temp 2-element array of structure{ temp float f}) |
| 0:5 Function Definition: main( ( temp void) |
| 0:5 Function Parameters: |
| 0:? Sequence |
| 0:5 Function Call: @main( ( temp void) |
| 0:? Linker Objects |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:5 Function Definition: @main( ( temp void) |
| 0:5 Function Parameters: |
| 0:? Sequence |
| 0:? Sequence |
| 0:8 Sequence |
| 0:8 move second child to first child ( temp structure{}) |
| 0:8 'b' ( temp structure{}) |
| 0:8 'a' ( temp structure{}) |
| 0:? Sequence |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp structure{ temp float f}) |
| 0:13 'b' ( temp structure{ temp float f}) |
| 0:13 'a' ( temp structure{ temp float f}) |
| 0:? Sequence |
| 0:18 Sequence |
| 0:18 move second child to first child ( temp 2-element array of structure{}) |
| 0:18 'b' ( temp 2-element array of structure{}) |
| 0:18 'a' ( temp 2-element array of structure{}) |
| 0:? Sequence |
| 0:23 Sequence |
| 0:23 move second child to first child ( temp 2-element array of structure{ temp float f}) |
| 0:23 'b' ( temp 2-element array of structure{ temp float f}) |
| 0:23 'a' ( temp 2-element array of structure{ temp float f}) |
| 0:5 Function Definition: main( ( temp void) |
| 0:5 Function Parameters: |
| 0:? Sequence |
| 0:5 Function Call: @main( ( temp void) |
| 0:? Linker Objects |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80008 |
| // Id's are bound by 32 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 6 "@main(" |
| Name 8 "Test0" |
| Name 10 "b" |
| Name 11 "a" |
| Name 14 "Test1" |
| MemberName 14(Test1) 0 "f" |
| Name 16 "b" |
| Name 17 "a" |
| Name 23 "b" |
| Name 24 "a" |
| Name 28 "b" |
| Name 29 "a" |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 8(Test0): TypeStruct |
| 9: TypePointer Function 8(Test0) |
| 13: TypeFloat 32 |
| 14(Test1): TypeStruct 13(float) |
| 15: TypePointer Function 14(Test1) |
| 19: TypeInt 32 0 |
| 20: 19(int) Constant 2 |
| 21: TypeArray 8(Test0) 20 |
| 22: TypePointer Function 21 |
| 26: TypeArray 14(Test1) 20 |
| 27: TypePointer Function 26 |
| 4(main): 2 Function None 3 |
| 5: Label |
| 31: 2 FunctionCall 6(@main() |
| Return |
| FunctionEnd |
| 6(@main(): 2 Function None 3 |
| 7: Label |
| 10(b): 9(ptr) Variable Function |
| 11(a): 9(ptr) Variable Function |
| 16(b): 15(ptr) Variable Function |
| 17(a): 15(ptr) Variable Function |
| 23(b): 22(ptr) Variable Function |
| 24(a): 22(ptr) Variable Function |
| 28(b): 27(ptr) Variable Function |
| 29(a): 27(ptr) Variable Function |
| 12: 8(Test0) Load 11(a) |
| Store 10(b) 12 |
| 18: 14(Test1) Load 17(a) |
| Store 16(b) 18 |
| 25: 21 Load 24(a) |
| Store 23(b) 25 |
| 30: 26 Load 29(a) |
| Store 28(b) 30 |
| Return |
| FunctionEnd |