| spv.conditionalDiscard.frag |
| // Module Version 10000 |
| // Generated by (magic number): 80008 |
| // Id's are bound by 36 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 17 34 |
| ExecutionMode 4 OriginUpperLeft |
| Source GLSL 400 |
| Name 4 "main" |
| Name 9 "v" |
| Name 13 "tex" |
| Name 17 "coord" |
| Name 34 "gl_FragColor" |
| Decorate 13(tex) DescriptorSet 0 |
| Decorate 13(tex) Binding 0 |
| Decorate 34(gl_FragColor) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: TypeImage 6(float) 2D sampled format:Unknown |
| 11: TypeSampledImage 10 |
| 12: TypePointer UniformConstant 11 |
| 13(tex): 12(ptr) Variable UniformConstant |
| 15: TypeVector 6(float) 2 |
| 16: TypePointer Input 15(fvec2) |
| 17(coord): 16(ptr) Variable Input |
| 21: 6(float) Constant 1036831949 |
| 22: 6(float) Constant 1045220557 |
| 23: 6(float) Constant 1050253722 |
| 24: 6(float) Constant 1053609165 |
| 25: 7(fvec4) ConstantComposite 21 22 23 24 |
| 26: TypeBool |
| 27: TypeVector 26(bool) 4 |
| 33: TypePointer Output 7(fvec4) |
| 34(gl_FragColor): 33(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(v): 8(ptr) Variable Function |
| 14: 11 Load 13(tex) |
| 18: 15(fvec2) Load 17(coord) |
| 19: 7(fvec4) ImageSampleImplicitLod 14 18 |
| Store 9(v) 19 |
| 20: 7(fvec4) Load 9(v) |
| 28: 27(bvec4) FOrdEqual 20 25 |
| 29: 26(bool) All 28 |
| SelectionMerge 31 None |
| BranchConditional 29 30 31 |
| 30: Label |
| Kill |
| 31: Label |
| 35: 7(fvec4) Load 9(v) |
| Store 34(gl_FragColor) 35 |
| Return |
| FunctionEnd |