300link2.frag | |
Shader version: 300 | |
0:? Sequence | |
0:9 Function Definition: main( (global void) | |
0:9 Function Parameters: | |
0:? Linker Objects | |
0:? 'pos' (smooth in mediump 4-component vector of float) | |
0:? 'c' (layout(location=1 ) out mediump 4-component vector of float) | |
0:? 'p' (layout(location=5 ) out mediump 4-component vector of float) | |
0:? 'q' (layout(location=9 ) out 2-element array of mediump 4-component vector of float) | |
Linked fragment stage: | |
Shader version: 300 | |
0:? Sequence | |
0:9 Function Definition: main( (global void) | |
0:9 Function Parameters: | |
0:? Linker Objects | |
0:? 'pos' (smooth in mediump 4-component vector of float) | |
0:? 'c' (layout(location=1 ) out mediump 4-component vector of float) | |
0:? 'p' (layout(location=5 ) out mediump 4-component vector of float) | |
0:? 'q' (layout(location=9 ) out 2-element array of mediump 4-component vector of float) | |