450.tese | |
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing. | |
Shader version: 450 | |
input primitive = none | |
vertex spacing = none | |
triangle order = none | |
0:? Sequence | |
0:11 Function Definition: main( (global void) | |
0:11 Function Parameters: | |
0:13 Sequence | |
0:13 move second child to first child (temp float) | |
0:13 direct index (temp float CullDistance) | |
0:13 gl_CullDistance: direct index for structure (out implicitly-sized array of float CullDistance) | |
0:13 'anon@0' (out block{out implicitly-sized array of float CullDistance gl_CullDistance}) | |
0:13 Constant: | |
0:13 3 (const uint) | |
0:13 Constant: | |
0:13 2 (const int) | |
0:13 direct index (temp float CullDistance) | |
0:13 gl_CullDistance: direct index for structure (in implicitly-sized array of float CullDistance) | |
0:13 direct index (temp block{in implicitly-sized array of float CullDistance gl_CullDistance}) | |
0:13 'gl_in' (in 32-element array of block{in implicitly-sized array of float CullDistance gl_CullDistance}) | |
0:13 Constant: | |
0:13 1 (const int) | |
0:13 Constant: | |
0:13 0 (const int) | |
0:13 Constant: | |
0:13 2 (const int) | |
0:? Linker Objects | |
0:? 'gl_in' (in 32-element array of block{in implicitly-sized array of float CullDistance gl_CullDistance}) | |
0:? 'anon@0' (out block{out implicitly-sized array of float CullDistance gl_CullDistance}) | |
Linked tessellation evaluation stage: | |
ERROR: Linking tessellation evaluation stage: At least one shader must specify an input layout primitive | |
Shader version: 450 | |
input primitive = none | |
vertex spacing = equal_spacing | |
triangle order = ccw | |
0:? Sequence | |
0:11 Function Definition: main( (global void) | |
0:11 Function Parameters: | |
0:13 Sequence | |
0:13 move second child to first child (temp float) | |
0:13 direct index (temp float CullDistance) | |
0:13 gl_CullDistance: direct index for structure (out 3-element array of float CullDistance) | |
0:13 'anon@0' (out block{out 3-element array of float CullDistance gl_CullDistance}) | |
0:13 Constant: | |
0:13 3 (const uint) | |
0:13 Constant: | |
0:13 2 (const int) | |
0:13 direct index (temp float CullDistance) | |
0:13 gl_CullDistance: direct index for structure (in 1-element array of float CullDistance) | |
0:13 direct index (temp block{in 1-element array of float CullDistance gl_CullDistance}) | |
0:13 'gl_in' (in 32-element array of block{in 1-element array of float CullDistance gl_CullDistance}) | |
0:13 Constant: | |
0:13 1 (const int) | |
0:13 Constant: | |
0:13 0 (const int) | |
0:13 Constant: | |
0:13 2 (const int) | |
0:? Linker Objects | |
0:? 'gl_in' (in 32-element array of block{in 1-element array of float CullDistance gl_CullDistance}) | |
0:? 'anon@0' (out block{out 3-element array of float CullDistance gl_CullDistance}) | |