spv.forLoop.frag | |
Linked fragment stage: | |
// Module Version 10000 | |
// Generated by (magic number): 80001 | |
// Id's are bound by 122 | |
Capability Shader | |
1: ExtInstImport "GLSL.std.450" | |
MemoryModel Logical GLSL450 | |
EntryPoint Fragment 4 "main" 11 97 | |
ExecutionMode 4 OriginLowerLeft | |
Source GLSL 130 | |
Name 4 "main" | |
Name 9 "color" | |
Name 11 "BaseColor" | |
Name 15 "i" | |
Name 22 "Count" | |
Name 27 "bigColor" | |
Name 35 "gl_FragColor" | |
Name 38 "sum" | |
Name 40 "i" | |
Name 50 "v4" | |
Name 60 "i" | |
Name 66 "tv4" | |
Name 83 "r" | |
Name 89 "i" | |
Name 97 "f" | |
Name 110 "i" | |
2: TypeVoid | |
3: TypeFunction 2 | |
6: TypeFloat 32 | |
7: TypeVector 6(float) 4 | |
8: TypePointer Function 7(fvec4) | |
10: TypePointer Input 7(fvec4) | |
11(BaseColor): 10(ptr) Variable Input | |
13: TypeInt 32 1 | |
14: TypePointer Function 13(int) | |
16: 13(int) Constant 0 | |
21: TypePointer UniformConstant 13(int) | |
22(Count): 21(ptr) Variable UniformConstant | |
24: TypeBool | |
26: TypePointer UniformConstant 7(fvec4) | |
27(bigColor): 26(ptr) Variable UniformConstant | |
32: 13(int) Constant 1 | |
34: TypePointer Output 7(fvec4) | |
35(gl_FragColor): 34(ptr) Variable Output | |
37: TypePointer Function 6(float) | |
39: 6(float) Constant 0 | |
45: 13(int) Constant 4 | |
47: TypeInt 32 0 | |
48: TypeVector 47(int) 4 | |
49: TypePointer UniformConstant 48(ivec4) | |
50(v4): 49(ptr) Variable UniformConstant | |
52: TypePointer UniformConstant 47(int) | |
71: 47(int) Constant 4 | |
84: TypeVector 6(float) 3 | |
96: TypePointer Input 6(float) | |
97(f): 96(ptr) Variable Input | |
99: 47(int) Constant 3 | |
115: 13(int) Constant 16 | |
4(main): 2 Function None 3 | |
5: Label | |
9(color): 8(ptr) Variable Function | |
15(i): 14(ptr) Variable Function | |
38(sum): 37(ptr) Variable Function | |
40(i): 14(ptr) Variable Function | |
60(i): 14(ptr) Variable Function | |
66(tv4): 8(ptr) Variable Function | |
83(r): 8(ptr) Variable Function | |
89(i): 14(ptr) Variable Function | |
110(i): 14(ptr) Variable Function | |
12: 7(fvec4) Load 11(BaseColor) | |
Store 9(color) 12 | |
Store 15(i) 16 | |
Branch 17 | |
17: Label | |
20: 13(int) Load 15(i) | |
23: 13(int) Load 22(Count) | |
25: 24(bool) SLessThan 20 23 | |
LoopMerge 18 17 None | |
BranchConditional 25 19 18 | |
19: Label | |
28: 7(fvec4) Load 27(bigColor) | |
29: 7(fvec4) Load 9(color) | |
30: 7(fvec4) FAdd 29 28 | |
Store 9(color) 30 | |
31: 13(int) Load 15(i) | |
33: 13(int) IAdd 31 32 | |
Store 15(i) 33 | |
Branch 17 | |
18: Label | |
36: 7(fvec4) Load 9(color) | |
Store 35(gl_FragColor) 36 | |
Store 38(sum) 39 | |
Store 40(i) 16 | |
Branch 41 | |
41: Label | |
44: 13(int) Load 40(i) | |
46: 24(bool) SLessThan 44 45 | |
LoopMerge 42 41 None | |
BranchConditional 46 43 42 | |
43: Label | |
51: 13(int) Load 40(i) | |
53: 52(ptr) AccessChain 50(v4) 51 | |
54: 47(int) Load 53 | |
55: 6(float) ConvertUToF 54 | |
56: 6(float) Load 38(sum) | |
57: 6(float) FAdd 56 55 | |
Store 38(sum) 57 | |
58: 13(int) Load 40(i) | |
59: 13(int) IAdd 58 32 | |
Store 40(i) 59 | |
Branch 41 | |
42: Label | |
Store 60(i) 16 | |
Branch 61 | |
61: Label | |
64: 13(int) Load 60(i) | |
65: 24(bool) SLessThan 64 45 | |
LoopMerge 62 61 None | |
BranchConditional 65 63 62 | |
63: Label | |
67: 13(int) Load 60(i) | |
68: 13(int) Load 60(i) | |
69: 52(ptr) AccessChain 50(v4) 68 | |
70: 47(int) Load 69 | |
72: 47(int) IMul 70 71 | |
73: 6(float) ConvertUToF 72 | |
74: 37(ptr) AccessChain 66(tv4) 67 | |
Store 74 73 | |
75: 13(int) Load 60(i) | |
76: 13(int) IAdd 75 32 | |
Store 60(i) 76 | |
Branch 61 | |
62: Label | |
77: 6(float) Load 38(sum) | |
78: 7(fvec4) CompositeConstruct 77 77 77 77 | |
79: 7(fvec4) Load 66(tv4) | |
80: 7(fvec4) FAdd 78 79 | |
81: 7(fvec4) Load 35(gl_FragColor) | |
82: 7(fvec4) FAdd 81 80 | |
Store 35(gl_FragColor) 82 | |
85: 7(fvec4) Load 11(BaseColor) | |
86: 84(fvec3) VectorShuffle 85 85 0 1 2 | |
87: 7(fvec4) Load 83(r) | |
88: 7(fvec4) VectorShuffle 87 86 4 5 6 3 | |
Store 83(r) 88 | |
Store 89(i) 16 | |
Branch 90 | |
90: Label | |
93: 13(int) Load 89(i) | |
94: 13(int) Load 22(Count) | |
95: 24(bool) SLessThan 93 94 | |
LoopMerge 91 90 None | |
BranchConditional 95 92 91 | |
92: Label | |
98: 6(float) Load 97(f) | |
100: 37(ptr) AccessChain 83(r) 99 | |
Store 100 98 | |
101: 13(int) Load 89(i) | |
102: 13(int) IAdd 101 32 | |
Store 89(i) 102 | |
Branch 90 | |
91: Label | |
103: 7(fvec4) Load 83(r) | |
104: 84(fvec3) VectorShuffle 103 103 0 1 2 | |
105: 7(fvec4) Load 35(gl_FragColor) | |
106: 84(fvec3) VectorShuffle 105 105 0 1 2 | |
107: 84(fvec3) FAdd 106 104 | |
108: 7(fvec4) Load 35(gl_FragColor) | |
109: 7(fvec4) VectorShuffle 108 107 4 5 6 3 | |
Store 35(gl_FragColor) 109 | |
Store 110(i) 16 | |
Branch 111 | |
111: Label | |
114: 13(int) Load 110(i) | |
116: 24(bool) SLessThan 114 115 | |
LoopMerge 112 111 None | |
BranchConditional 116 113 112 | |
113: Label | |
117: 6(float) Load 97(f) | |
118: 7(fvec4) Load 35(gl_FragColor) | |
119: 7(fvec4) VectorTimesScalar 118 117 | |
Store 35(gl_FragColor) 119 | |
120: 13(int) Load 110(i) | |
121: 13(int) IAdd 120 45 | |
Store 110(i) 121 | |
Branch 111 | |
112: Label | |
Return | |
FunctionEnd |