#version 100 | |
int f(int a, int b, int c) | |
{ | |
int a = b; // ERROR, redefinition | |
{ | |
float a = float(a) + 1.0; | |
} | |
return a; | |
} | |
int f(int a, int b, int c); // okay to redeclare | |
bool b; | |
float b(int a); // ERROR: redefinition | |
float c(int a); | |
bool c; // ERROR: redefinition | |
float f; // ERROR: redefinition | |
float tan; // okay, built-in is in an outer scope | |
float sin(float x); // ERROR: can't redefine built-in functions | |
float cos(float x) // ERROR: can't redefine built-in functions | |
{ | |
return 1.0; | |
} | |
bool radians(bool x) // okay, can overload built-in functions | |
{ | |
return true; | |
} | |
invariant gl_Position; | |
void main() | |
{ | |
int g(); // ERROR: no local function declarations | |
g(); | |
float sin; // okay | |
sin; | |
sin(0.7); // ERROR, use of hidden function | |
f(1,2,3); | |
float f; // hides f() | |
f = 3.0; | |
gl_Position = vec4(f); | |
for (int f = 0; f < 10; ++f) | |
++f; | |
int x = 1; | |
{ | |
float x = 2.0, /* 2nd x visible here */ y = x; // y is initialized to 2 | |
int z = z; // ERROR: z not previously defined. | |
} | |
{ | |
int x = x; // x is initialized to '1' | |
} | |
struct S | |
{ | |
int x; | |
}; | |
{ | |
S S = S(0); // 'S' is only visible as a struct and constructor | |
S.x; // 'S' is now visible as a variable | |
} | |
int degrees; | |
degrees(3.2); // ERROR, use of hidden built-in function | |
} | |
varying struct SSS { float f; } s; // ERROR |