#version 150 core | |
in vec4 gl_FragCoord; | |
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR | |
layout(pixel_center_integer) in vec4 gl_FragCoord; // ERROR | |
layout(origin_upper_left) in vec4 foo; // ERROR | |
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; | |
void main() | |
{ | |
vec4 c = gl_FragCoord; | |
} | |
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR, declared after use | |
in struct S { float f; } s; | |
float patch = 3.1; | |
uniform sampler2DMS sms; | |
uniform isampler2DMS isms; | |
uniform usampler2DMS usms; | |
uniform sampler2DMSArray smsa; | |
uniform isampler2DMSArray ismsa; | |
uniform usampler2DMSArray usmsa; | |
flat in ivec2 p2; | |
flat in ivec3 p3; | |
flat in int samp; | |
void barWxyz() | |
{ | |
ivec2 t11 = textureSize( sms); | |
ivec2 t12 = textureSize(isms); | |
ivec2 t13 = textureSize(usms); | |
ivec3 t21 = textureSize( smsa); | |
ivec3 t22 = textureSize(ismsa); | |
ivec3 t23 = textureSize(usmsa); | |
vec4 t31 = texelFetch( sms, p2, samp); | |
ivec4 t32 = texelFetch(isms, p2, samp); | |
uvec4 t33 = texelFetch(usms, p2, 3); | |
vec4 t41 = texelFetch( smsa, p3, samp); | |
ivec4 t42 = texelFetch(ismsa, ivec3(2), samp); | |
uvec4 t43 = texelFetch(usmsa, p3, samp); | |
} | |
int primitiveID() | |
{ | |
return gl_PrimitiveID; | |
} |