440.frag | |
Warning, version 440 is not yet complete; some version-specific features are present, but many are missing. | |
ERROR: 0:11: 'location' : overlapping use of location 4 | |
ERROR: 0:13: 'component' : type overflows the available 4 components | |
ERROR: 0:22: 'location' : fragment outputs sharing the same location must be the same basic type 30 | |
ERROR: 3 compilation errors. No code generated. | |
ERROR: node is still EOpNull! | |
0:? Linker Objects | |
0:? 'a' (layout(location=4 component=2 ) smooth in 2-component vector of float) | |
0:? 'b' (layout(location=4 component=1 ) smooth in float) | |
0:? 'h' (layout(location=4 component=2 ) smooth in 2-component vector of float) | |
0:? 'c' (layout(location=3 component=2 ) smooth in 3-component vector of float) | |
0:? 'e' (layout(location=20 component=0 ) smooth in 6-element array of 3-component vector of float) | |
0:? 'f' (layout(location=20 component=3 ) smooth in 6-element array of float) | |
0:? 'be' (layout(location=30 component=3 ) out int) | |
0:? 'bf' (layout(location=30 component=0 ) out 3-component vector of float) | |
Linked fragment stage: | |
ERROR: Linking fragment stage: Missing entry point: Each stage requires one "void main()" entry point | |