450.geom | |
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing. | |
Shader version: 450 | |
invocations = 0 | |
max_vertices = 0 | |
input primitive = none | |
output primitive = none | |
0:? Sequence | |
0:11 Function Definition: main( (void) | |
0:11 Function Parameters: | |
0:13 Sequence | |
0:13 move second child to first child (float) | |
0:13 direct index (layout(stream=0 ) float) | |
0:13 gl_CullDistance: direct index for structure (layout(stream=0 ) out implicitly-sized array of float) | |
0:13 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out implicitly-sized array of float gl_CullDistance}) | |
0:13 Constant: | |
0:13 3 (const uint) | |
0:13 Constant: | |
0:13 2 (const int) | |
0:13 direct index (float) | |
0:13 gl_CullDistance: direct index for structure (in implicitly-sized array of float) | |
0:13 direct index (block{in implicitly-sized array of float gl_CullDistance}) | |
0:13 'gl_in' (in implicitly-sized array of block{in implicitly-sized array of float gl_CullDistance}) | |
0:13 Constant: | |
0:13 1 (const int) | |
0:13 Constant: | |
0:13 0 (const int) | |
0:13 Constant: | |
0:13 2 (const int) | |
0:? Linker Objects | |
0:? 'gl_in' (in implicitly-sized array of block{in implicitly-sized array of float gl_CullDistance}) | |
0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out implicitly-sized array of float gl_CullDistance}) | |
Linked geometry stage: | |
ERROR: Linking geometry stage: At least one shader must specify an input layout primitive | |
ERROR: Linking geometry stage: At least one shader must specify an output layout primitive | |
ERROR: Linking geometry stage: At least one shader must specify a layout(max_vertices = value) | |
Shader version: 450 | |
invocations = 0 | |
max_vertices = 0 | |
input primitive = none | |
output primitive = none | |
0:? Sequence | |
0:11 Function Definition: main( (void) | |
0:11 Function Parameters: | |
0:13 Sequence | |
0:13 move second child to first child (float) | |
0:13 direct index (layout(stream=0 ) float) | |
0:13 gl_CullDistance: direct index for structure (layout(stream=0 ) out 3-element array of float) | |
0:13 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out 3-element array of float gl_CullDistance}) | |
0:13 Constant: | |
0:13 3 (const uint) | |
0:13 Constant: | |
0:13 2 (const int) | |
0:13 direct index (float) | |
0:13 gl_CullDistance: direct index for structure (in 1-element array of float) | |
0:13 direct index (block{in 1-element array of float gl_CullDistance}) | |
0:13 'gl_in' (in 2-element array of block{in 1-element array of float gl_CullDistance}) | |
0:13 Constant: | |
0:13 1 (const int) | |
0:13 Constant: | |
0:13 0 (const int) | |
0:13 Constant: | |
0:13 2 (const int) | |
0:? Linker Objects | |
0:? 'gl_in' (in 2-element array of block{in 1-element array of float gl_CullDistance}) | |
0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out 3-element array of float gl_CullDistance}) | |