| #### BEGIN COMPILER 0 INFO LOG #### |
| 0:? Sequence |
| 0:37 Function Definition: main( (void) |
| 0:37 Function Parameters: |
| 0:39 Sequence |
| 0:39 move second child to first child (3-component vector of float) |
| 0:39 'color' (varying out 3-component vector of float) |
| 0:39 1.000000 (const float) |
| 0:39 1.000000 (const float) |
| 0:39 1.000000 (const float) |
| 0:41 move second child to first child (4-component vector of float) |
| 0:41 'gl_Position' (Position 4-component vector of float) |
| 0:41 matrix-times-vector (4-component vector of float) |
| 0:41 'gl_ModelViewProjectionMatrix' (uniform 4X4 matrix of float) |
| 0:41 'gl_Vertex' (attribute 4-component vector of float) |
| |
| #### END COMPILER 0 INFO LOG #### |
| #### BEGIN LINKER INFO LOG #### |
| |
| #### END LINKER INFO LOG #### |