| SamplerState g_sSamp : register(s0); |
| uniform sampler2D g_sSamp2d; |
| |
| Texture1D g_tTex1df4a : register(t1); |
| |
| uniform Texture1D <float4> g_tTex1df4 : register(t0); |
| Texture1D <int4> g_tTex1di4; |
| Texture1D <uint4> g_tTex1du4; |
| |
| Texture2D <float4> g_tTex2df4; |
| Texture2D <int4> g_tTex2di4; |
| Texture2D <uint4> g_tTex2du4; |
| |
| Texture3D <float4> g_tTex3df4; |
| Texture3D <int4> g_tTex3di4; |
| Texture3D <uint4> g_tTex3du4; |
| |
| TextureCube <float4> g_tTexcdf4; |
| TextureCube <int4> g_tTexcdi4; |
| TextureCube <uint4> g_tTexcdu4; |
| |
| struct PS_OUTPUT |
| { |
| float4 Color : SV_Target0; |
| float Depth : SV_Depth; |
| }; |
| |
| uniform float c1; |
| uniform float2 c2; |
| uniform float3 c3; |
| uniform float4 c4; |
| |
| PS_OUTPUT main() |
| { |
| PS_OUTPUT psout; |
| |
| // no 1D gathers |
| |
| float4 txval00 = g_tTex2df4 . GatherRed(g_sSamp, c2); |
| int4 txval01 = g_tTex2di4 . GatherRed(g_sSamp, c2); |
| uint4 txval02 = g_tTex2du4 . GatherRed(g_sSamp, c2); |
| |
| float4 txval10 = g_tTex2df4 . GatherGreen(g_sSamp, c2); |
| int4 txval11 = g_tTex2di4 . GatherGreen(g_sSamp, c2); |
| uint4 txval12 = g_tTex2du4 . GatherGreen(g_sSamp, c2); |
| |
| float4 txval20 = g_tTex2df4 . GatherBlue(g_sSamp, c2); |
| int4 txval21 = g_tTex2di4 . GatherBlue(g_sSamp, c2); |
| uint4 txval22 = g_tTex2du4 . GatherBlue(g_sSamp, c2); |
| |
| float4 txval30 = g_tTex2df4 . GatherAlpha(g_sSamp, c2); |
| int4 txval31 = g_tTex2di4 . GatherAlpha(g_sSamp, c2); |
| uint4 txval32 = g_tTex2du4 . GatherAlpha(g_sSamp, c2); |
| |
| // no 3D gathers |
| |
| float4 txval40 = g_tTexcdf4 . GatherRed(g_sSamp, c3); |
| int4 txval41 = g_tTexcdi4 . GatherRed(g_sSamp, c3); |
| uint4 txval42 = g_tTexcdu4 . GatherRed(g_sSamp, c3); |
| |
| float4 txval50 = g_tTexcdf4 . GatherGreen(g_sSamp, c3); |
| int4 txval51 = g_tTexcdi4 . GatherGreen(g_sSamp, c3); |
| uint4 txval52 = g_tTexcdu4 . GatherGreen(g_sSamp, c3); |
| |
| float4 txval60 = g_tTexcdf4 . GatherBlue(g_sSamp, c3); |
| int4 txval61 = g_tTexcdi4 . GatherBlue(g_sSamp, c3); |
| uint4 txval62 = g_tTexcdu4 . GatherBlue(g_sSamp, c3); |
| |
| float4 txval70 = g_tTexcdf4 . GatherAlpha(g_sSamp, c3); |
| int4 txval71 = g_tTexcdi4 . GatherAlpha(g_sSamp, c3); |
| uint4 txval72 = g_tTexcdu4 . GatherAlpha(g_sSamp, c3); |
| |
| psout.Color = 1.0; |
| psout.Depth = 1.0; |
| |
| return psout; |
| } |