430.comp | |
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing. | |
ERROR: 0:4: 'local_size' : cannot change previously set size | |
ERROR: 0:5: 'local_size' : too large; see gl_MaxComputeWorkGroupSize | |
ERROR: 0:26: 'in' : global storage input qualifier cannot be used in a compute shader | |
ERROR: 0:26: 'location qualifier on input' : not supported in this stage: compute | |
ERROR: 0:27: 'in' : global storage input qualifier cannot be used in a compute shader | |
ERROR: 0:28: 'out' : global storage output qualifier cannot be used in a compute shader | |
ERROR: 0:31: 'shared' : cannot apply layout qualifiers to a shared variable | |
ERROR: 0:31: 'location' : can only appy to uniform, buffer, in, or out storage qualifiers | |
ERROR: 0:32: 'shared' : cannot initialize this type of qualifier | |
ERROR: 0:34: 'local_size' : can only apply to 'in' | |
ERROR: 0:34: 'local_size' : can only apply to 'in' | |
ERROR: 0:34: 'local_size' : can only apply to 'in' | |
ERROR: 12 compilation errors. No code generated. | |
Shader version: 430 | |
local_size = (2, 1, 4096) | |
ERROR: node is still EOpNull! | |
0:15 Function Definition: main( (void) | |
0:15 Function Parameters: | |
0:17 Sequence | |
0:17 Barrier (void) | |
0:18 MemoryBarrier (void) | |
0:19 MemoryBarrierAtomicCounter (void) | |
0:20 MemoryBarrierBuffer (void) | |
0:21 MemoryBarrierShared (void) | |
0:22 MemoryBarrierImage (void) | |
0:23 GroupMemoryBarrier (void) | |
0:? Linker Objects | |
0:? 'gl_WorkGroupSize' (const 3-component vector of uint) | |
0:? 2 (const uint) | |
0:? 1 (const uint) | |
0:? 4096 (const uint) | |
0:? 'total' (const int) | |
0:? 66592 (const int) | |
0:? 'v3' (layout(location=2 ) in 3-component vector of float) | |
0:? 'f' (in float) | |
0:? 'fo' (out float) | |
0:? 's' (shared 4-component vector of float) | |
0:? 'sl' (layout(location=2 ) shared 4-component vector of float) | |
0:? 'fs' (shared float) | |
0:? 'arrX' (2-element array of int) | |
0:? 'arrY' (1-element array of int) | |
0:? 'arrZ' (4096-element array of int) | |
Linked compute stage: | |
Shader version: 430 | |
local_size = (2, 1, 4096) | |
ERROR: node is still EOpNull! | |
0:15 Function Definition: main( (void) | |
0:15 Function Parameters: | |
0:17 Sequence | |
0:17 Barrier (void) | |
0:18 MemoryBarrier (void) | |
0:19 MemoryBarrierAtomicCounter (void) | |
0:20 MemoryBarrierBuffer (void) | |
0:21 MemoryBarrierShared (void) | |
0:22 MemoryBarrierImage (void) | |
0:23 GroupMemoryBarrier (void) | |
0:? Linker Objects | |
0:? 'gl_WorkGroupSize' (const 3-component vector of uint) | |
0:? 2 (const uint) | |
0:? 1 (const uint) | |
0:? 4096 (const uint) | |
0:? 'total' (const int) | |
0:? 66592 (const int) | |
0:? 'v3' (layout(location=2 ) in 3-component vector of float) | |
0:? 'f' (in float) | |
0:? 'fo' (out float) | |
0:? 's' (shared 4-component vector of float) | |
0:? 'sl' (layout(location=2 ) shared 4-component vector of float) | |
0:? 'fs' (shared float) | |
0:? 'arrX' (2-element array of int) | |
0:? 'arrY' (1-element array of int) | |
0:? 'arrZ' (4096-element array of int) | |