blob: 4e3f8fd685660726cdbf6fc74e894cbb5cb52c80 [file] [log] [blame]
430.comp
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
ERROR: 0:4: 'local_size' : cannot change previously set size
ERROR: 0:5: 'local_size' : too large; see gl_MaxComputeWorkGroupSize
ERROR: 0:26: 'in' : global storage input qualifier cannot be used in a compute shader
ERROR: 0:26: 'location qualifier on input' : not supported in this stage: compute
ERROR: 0:27: 'in' : global storage input qualifier cannot be used in a compute shader
ERROR: 0:28: 'out' : global storage output qualifier cannot be used in a compute shader
ERROR: 0:31: 'shared' : cannot apply layout qualifiers to a shared variable
ERROR: 0:31: 'location' : can only appy to uniform, buffer, in, or out storage qualifiers
ERROR: 0:32: 'shared' : cannot initialize this type of qualifier
ERROR: 0:34: 'local_size' : can only apply to 'in'
ERROR: 0:34: 'local_size' : can only apply to 'in'
ERROR: 0:34: 'local_size' : can only apply to 'in'
ERROR: 12 compilation errors. No code generated.
Shader version: 430
local_size = (2, 1, 4096)
ERROR: node is still EOpNull!
0:15 Function Definition: main( (void)
0:15 Function Parameters:
0:17 Sequence
0:17 Barrier (void)
0:18 MemoryBarrier (void)
0:19 MemoryBarrierAtomicCounter (void)
0:20 MemoryBarrierBuffer (void)
0:21 MemoryBarrierShared (void)
0:22 MemoryBarrierImage (void)
0:23 GroupMemoryBarrier (void)
0:? Linker Objects
0:? 'gl_WorkGroupSize' (const 3-component vector of uint)
0:? 2 (const uint)
0:? 1 (const uint)
0:? 4096 (const uint)
0:? 'total' (const int)
0:? 66592 (const int)
0:? 'v3' (layout(location=2 ) in 3-component vector of float)
0:? 'f' (in float)
0:? 'fo' (out float)
0:? 's' (shared 4-component vector of float)
0:? 'sl' (layout(location=2 ) shared 4-component vector of float)
0:? 'fs' (shared float)
0:? 'arrX' (2-element array of int)
0:? 'arrY' (1-element array of int)
0:? 'arrZ' (4096-element array of int)
Linked compute stage:
Shader version: 430
local_size = (2, 1, 4096)
ERROR: node is still EOpNull!
0:15 Function Definition: main( (void)
0:15 Function Parameters:
0:17 Sequence
0:17 Barrier (void)
0:18 MemoryBarrier (void)
0:19 MemoryBarrierAtomicCounter (void)
0:20 MemoryBarrierBuffer (void)
0:21 MemoryBarrierShared (void)
0:22 MemoryBarrierImage (void)
0:23 GroupMemoryBarrier (void)
0:? Linker Objects
0:? 'gl_WorkGroupSize' (const 3-component vector of uint)
0:? 2 (const uint)
0:? 1 (const uint)
0:? 4096 (const uint)
0:? 'total' (const int)
0:? 66592 (const int)
0:? 'v3' (layout(location=2 ) in 3-component vector of float)
0:? 'f' (in float)
0:? 'fo' (out float)
0:? 's' (shared 4-component vector of float)
0:? 'sl' (layout(location=2 ) shared 4-component vector of float)
0:? 'fs' (shared float)
0:? 'arrX' (2-element array of int)
0:? 'arrY' (1-element array of int)
0:? 'arrZ' (4096-element array of int)