| spv.150.vert |
| |
| Linked vertex stage: |
| |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 50 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Vertex 4 "main" 13 49 17 39 48 |
| Source GLSL 150 |
| Name 4 "main" |
| Name 11 "gl_PerVertex" |
| MemberName 11(gl_PerVertex) 0 "gl_Position" |
| MemberName 11(gl_PerVertex) 1 "gl_PointSize" |
| MemberName 11(gl_PerVertex) 2 "gl_ClipDistance" |
| Name 13 "" |
| Name 17 "iv4" |
| Name 23 "ps" |
| Name 35 "s1" |
| MemberName 35(s1) 0 "a" |
| MemberName 35(s1) 1 "a2" |
| MemberName 35(s1) 2 "b" |
| Name 37 "s2" |
| MemberName 37(s2) 0 "c" |
| MemberName 37(s2) 1 "d" |
| Name 39 "s2out" |
| Name 41 "i" |
| Name 46 "ui" |
| Name 48 "gl_VertexID" |
| Name 49 "gl_InstanceID" |
| MemberDecorate 11(gl_PerVertex) 0 Invariant |
| MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position |
| MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize |
| MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance |
| Decorate 11(gl_PerVertex) Block |
| Decorate 48(gl_VertexID) BuiltIn VertexId |
| Decorate 49(gl_InstanceID) BuiltIn InstanceId |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypeInt 32 0 |
| 9: 8(int) Constant 4 |
| 10: TypeArray 6(float) 9 |
| 11(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10 |
| 12: TypePointer Output 11(gl_PerVertex) |
| 13: 12(ptr) Variable Output |
| 14: TypeInt 32 1 |
| 15: 14(int) Constant 0 |
| 16: TypePointer Input 7(fvec4) |
| 17(iv4): 16(ptr) Variable Input |
| 19: TypePointer Output 7(fvec4) |
| 21: 14(int) Constant 1 |
| 22: TypePointer UniformConstant 6(float) |
| 23(ps): 22(ptr) Variable UniformConstant |
| 25: TypePointer Output 6(float) |
| 27: 14(int) Constant 2 |
| 28: 8(int) Constant 0 |
| 29: TypePointer Input 6(float) |
| 33: 8(int) Constant 3 |
| 34: TypeArray 7(fvec4) 33 |
| 35(s1): TypeStruct 14(int) 14(int) 34 |
| 36: TypeArray 35(s1) 9 |
| 37(s2): TypeStruct 14(int) 36 |
| 38: TypePointer Output 37(s2) |
| 39(s2out): 38(ptr) Variable Output |
| 40: TypePointer Function 14(int) |
| 45: TypePointer UniformConstant 14(int) |
| 46(ui): 45(ptr) Variable UniformConstant |
| 47: TypePointer Input 14(int) |
| 48(gl_VertexID): 47(ptr) Variable Input |
| 49(gl_InstanceID): 47(ptr) Variable Input |
| 4(main): 2 Function None 3 |
| 5: Label |
| 41(i): 40(ptr) Variable Function |
| 18: 7(fvec4) Load 17(iv4) |
| 20: 19(ptr) AccessChain 13 15 |
| Store 20 18 |
| 24: 6(float) Load 23(ps) |
| 26: 25(ptr) AccessChain 13 21 |
| Store 26 24 |
| 30: 29(ptr) AccessChain 17(iv4) 28 |
| 31: 6(float) Load 30 |
| 32: 25(ptr) AccessChain 13 27 27 |
| Store 32 31 |
| 42: 14(int) Load 41(i) |
| 43: 6(float) Load 23(ps) |
| 44: 25(ptr) AccessChain 39(s2out) 21 42 27 27 33 |
| Store 44 43 |
| Return |
| FunctionEnd |