| #version 300 es |
| |
| struct s { vec4 v; }; |
| |
| layout(location = 7) in vec3 c; |
| layout(LocatioN = 3) in vec4 p; |
| layout(LocatioN = 9) in vec4 q[4]; // ERROR, no array |
| layout(LocatioN = 10) in s r[4]; // ERROR, no struct, ERROR, location overlap |
| out vec4 pos; |
| out vec3 color; |
| |
| layout(shared, column_major) uniform mat4 badm4; // ERROR |
| layout(shared, column_major, row_major) uniform; // default is now shared and row_major |
| |
| layout(std140) uniform Transform { // layout of this block is std140 |
| mat4 M1; // row_major |
| layout(column_major) mat4 M2; // column major |
| mat3 N1; // row_major |
| centroid float badf; // ERROR |
| in float badg; // ERROR |
| layout(std140) float bad1; |
| layout(shared) float bad2; |
| layout(packed) float bad3; |
| } tblock; |
| |
| uniform T2 { // layout of this block is shared |
| bool b; |
| mat4 t2m; |
| }; |
| |
| layout(column_major) uniform T3 { // shared and column_major |
| mat4 M3; // column_major |
| layout(row_major) mat4 M4; // row major |
| mat3 N2; // column_major |
| int b; // ERROR, redefinition (needs to be last member of block for testing, following members are skipped) |
| }; |
| |
| out badout { // ERROR |
| float f; |
| }; |
| |
| layout (location = 10) out vec4 badoutA; // ERROR |
| |
| void main() |
| { |
| pos = p * (tblock.M1 + tblock.M2 + M4 + M3 + t2m); |
| color = c * tblock.N1; |
| } |
| |
| shared vec4 compute_only; // ERROR |
| |
| layout(packed) uniform; |
| |
| layout(packed) float aoeuntaoeu; |
| |
| layout(location = 40) in float cd; |
| layout(location = 37) in mat4x3 ce; // ERROR, overlap |