| 100Limits.vert |
| Shader version: 100 |
| 0:? Sequence |
| 0:15 Function Definition: foo(f1; ( global void) |
| 0:15 Function Parameters: |
| 0:15 'a' ( inout highp float) |
| 0:17 Function Definition: bar( ( global highp int) |
| 0:17 Function Parameters: |
| 0:19 Sequence |
| 0:19 Branch: Return with expression |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:22 Function Definition: main( ( global void) |
| 0:22 Function Parameters: |
| 0:24 Sequence |
| 0:24 Loop with condition tested first |
| 0:24 Loop Condition |
| 0:24 Compare Less Than ( temp bool) |
| 0:24 'ga' ( global highp int) |
| 0:24 'gb' ( global highp int) |
| 0:24 No loop body |
| 0:26 Loop with condition not tested first |
| 0:26 Loop Condition |
| 0:26 Constant: |
| 0:26 false (const bool) |
| 0:26 No loop body |
| 0:28 Sequence |
| 0:28 Loop with condition tested first |
| 0:28 No loop condition |
| 0:28 No loop body |
| 0:29 Sequence |
| 0:29 Loop with condition tested first |
| 0:29 Loop Condition |
| 0:29 Compare Equal ( temp bool) |
| 0:29 'ga' ( global highp int) |
| 0:29 'gb' ( global highp int) |
| 0:29 No loop body |
| 0:30 Sequence |
| 0:30 Loop with condition tested first |
| 0:30 No loop condition |
| 0:30 No loop body |
| 0:30 Loop Terminal Expression |
| 0:30 Post-Increment ( temp highp float) |
| 0:30 'f' ( global highp float) |
| 0:31 Sequence |
| 0:31 move second child to first child ( temp highp int) |
| 0:31 'ga' ( global highp int) |
| 0:31 Constant: |
| 0:31 0 (const int) |
| 0:31 Loop with condition tested first |
| 0:31 No loop condition |
| 0:31 No loop body |
| 0:32 Sequence |
| 0:32 Sequence |
| 0:32 move second child to first child ( temp bool) |
| 0:32 'a' ( temp bool) |
| 0:32 Constant: |
| 0:32 false (const bool) |
| 0:32 Loop with condition tested first |
| 0:32 No loop condition |
| 0:32 No loop body |
| 0:33 Sequence |
| 0:33 Sequence |
| 0:33 move second child to first child ( temp highp float) |
| 0:33 'a' ( temp highp float) |
| 0:33 Constant: |
| 0:33 0.000000 |
| 0:33 Loop with condition tested first |
| 0:33 Loop Condition |
| 0:33 Compare Equal ( temp bool) |
| 0:33 'a' ( temp highp float) |
| 0:33 sine ( global highp float) |
| 0:33 'f' ( global highp float) |
| 0:33 No loop body |
| 0:34 Sequence |
| 0:34 Sequence |
| 0:34 move second child to first child ( temp highp int) |
| 0:34 'a' ( temp highp int) |
| 0:34 Constant: |
| 0:34 0 (const int) |
| 0:34 Loop with condition tested first |
| 0:34 Loop Condition |
| 0:34 Compare Less Than ( temp bool) |
| 0:34 'a' ( temp highp int) |
| 0:34 Constant: |
| 0:34 10 (const int) |
| 0:34 No loop body |
| 0:34 Loop Terminal Expression |
| 0:34 multiply second child into first child ( temp highp int) |
| 0:34 'a' ( temp highp int) |
| 0:34 Constant: |
| 0:34 2 (const int) |
| 0:35 Sequence |
| 0:35 Sequence |
| 0:35 move second child to first child ( temp highp int) |
| 0:35 'a' ( temp highp int) |
| 0:35 Constant: |
| 0:35 0 (const int) |
| 0:35 Loop with condition tested first |
| 0:35 Loop Condition |
| 0:35 Compare Less Than or Equal ( temp bool) |
| 0:35 'a' ( temp highp int) |
| 0:35 Constant: |
| 0:35 20 (const int) |
| 0:35 Loop Body |
| 0:35 Pre-Decrement ( temp highp int) |
| 0:35 'a' ( temp highp int) |
| 0:35 Loop Terminal Expression |
| 0:35 Post-Increment ( temp highp int) |
| 0:35 'a' ( temp highp int) |
| 0:36 Sequence |
| 0:36 Sequence |
| 0:36 move second child to first child ( temp highp int) |
| 0:36 'a' ( temp highp int) |
| 0:36 Constant: |
| 0:36 0 (const int) |
| 0:36 Loop with condition tested first |
| 0:36 Loop Condition |
| 0:36 Compare Less Than or Equal ( temp bool) |
| 0:36 'a' ( temp highp int) |
| 0:36 Constant: |
| 0:36 20 (const int) |
| 0:36 Loop Body |
| 0:36 Sequence |
| 0:36 Test condition and select ( temp void) |
| 0:36 Condition |
| 0:36 Compare Equal ( temp bool) |
| 0:36 'ga' ( global highp int) |
| 0:36 Constant: |
| 0:36 0 (const int) |
| 0:36 true case |
| 0:36 move second child to first child ( temp highp int) |
| 0:36 'a' ( temp highp int) |
| 0:36 Constant: |
| 0:36 4 (const int) |
| 0:36 Loop Terminal Expression |
| 0:36 Post-Increment ( temp highp int) |
| 0:36 'a' ( temp highp int) |
| 0:37 Sequence |
| 0:37 Sequence |
| 0:37 move second child to first child ( temp highp float) |
| 0:37 'a' ( temp highp float) |
| 0:37 Constant: |
| 0:37 0.000000 |
| 0:37 Loop with condition tested first |
| 0:37 Loop Condition |
| 0:37 Compare Less Than or Equal ( temp bool) |
| 0:37 'a' ( temp highp float) |
| 0:37 Constant: |
| 0:37 20.000000 |
| 0:37 No loop body |
| 0:37 Loop Terminal Expression |
| 0:37 add second child into first child ( temp highp float) |
| 0:37 'a' ( temp highp float) |
| 0:37 Constant: |
| 0:37 2.000000 |
| 0:38 Sequence |
| 0:38 Sequence |
| 0:38 move second child to first child ( temp highp float) |
| 0:38 'a' ( temp highp float) |
| 0:38 Constant: |
| 0:38 0.000000 |
| 0:38 Loop with condition tested first |
| 0:38 Loop Condition |
| 0:38 Compare Not Equal ( temp bool) |
| 0:38 'a' ( temp highp float) |
| 0:38 Constant: |
| 0:38 20.000000 |
| 0:38 Loop Body |
| 0:38 Sequence |
| 0:38 Test condition and select ( temp void) |
| 0:38 Condition |
| 0:38 Compare Equal ( temp bool) |
| 0:38 'ga' ( global highp int) |
| 0:38 Constant: |
| 0:38 0 (const int) |
| 0:38 true case |
| 0:38 move second child to first child ( temp highp int) |
| 0:38 'ga' ( global highp int) |
| 0:38 Constant: |
| 0:38 4 (const int) |
| 0:38 Loop Terminal Expression |
| 0:38 subtract second child into first child ( temp highp float) |
| 0:38 'a' ( temp highp float) |
| 0:38 Constant: |
| 0:38 2.000000 |
| 0:39 Sequence |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp highp float) |
| 0:39 'a' ( temp highp float) |
| 0:39 Constant: |
| 0:39 0.000000 |
| 0:39 Loop with condition tested first |
| 0:39 Loop Condition |
| 0:39 Compare Equal ( temp bool) |
| 0:39 'a' ( temp highp float) |
| 0:39 Constant: |
| 0:39 20.000000 |
| 0:39 Loop Body |
| 0:39 Sequence |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp highp float) |
| 0:39 'a' ( temp highp float) |
| 0:39 Constant: |
| 0:39 0.000000 |
| 0:39 Loop with condition tested first |
| 0:39 Loop Condition |
| 0:39 Compare Equal ( temp bool) |
| 0:39 'a' ( temp highp float) |
| 0:39 Constant: |
| 0:39 20.000000 |
| 0:39 No loop body |
| 0:39 Loop Terminal Expression |
| 0:39 Post-Decrement ( temp highp float) |
| 0:39 'a' ( temp highp float) |
| 0:39 Loop Terminal Expression |
| 0:39 Post-Decrement ( temp highp float) |
| 0:39 'a' ( temp highp float) |
| 0:40 Sequence |
| 0:40 Sequence |
| 0:40 move second child to first child ( temp highp float) |
| 0:40 'a' ( temp highp float) |
| 0:40 Constant: |
| 0:40 0.000000 |
| 0:40 Loop with condition tested first |
| 0:40 Loop Condition |
| 0:40 Compare Less Than or Equal ( temp bool) |
| 0:40 'a' ( temp highp float) |
| 0:40 Constant: |
| 0:40 20.000000 |
| 0:40 No loop body |
| 0:40 Loop Terminal Expression |
| 0:40 add second child into first child ( temp highp float) |
| 0:40 'a' ( temp highp float) |
| 0:40 Constant: |
| 0:40 2.000000 |
| 0:41 Sequence |
| 0:41 Sequence |
| 0:41 move second child to first child ( temp highp float) |
| 0:41 'a' ( temp highp float) |
| 0:41 Constant: |
| 0:41 0.000000 |
| 0:41 Loop with condition tested first |
| 0:41 Loop Condition |
| 0:41 Compare Less Than or Equal ( temp bool) |
| 0:41 'a' ( temp highp float) |
| 0:41 Constant: |
| 0:41 20.000000 |
| 0:41 No loop body |
| 0:41 Loop Terminal Expression |
| 0:41 add second child into first child ( temp highp float) |
| 0:41 'a' ( temp highp float) |
| 0:41 Constant: |
| 0:41 2.000000 |
| 0:42 Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child ( temp highp float) |
| 0:42 'a' ( temp highp float) |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:42 Loop with condition tested first |
| 0:42 Loop Condition |
| 0:42 Compare Greater Than ( temp bool) |
| 0:42 'a' ( temp highp float) |
| 0:42 Constant: |
| 0:42 40.000000 |
| 0:42 No loop body |
| 0:42 Loop Terminal Expression |
| 0:42 add second child into first child ( temp highp float) |
| 0:42 'a' ( temp highp float) |
| 0:42 Constant: |
| 0:42 2.000000 |
| 0:43 Sequence |
| 0:43 Sequence |
| 0:43 move second child to first child ( temp highp float) |
| 0:43 'a' ( temp highp float) |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:43 Loop with condition tested first |
| 0:43 Loop Condition |
| 0:43 Compare Greater Than or Equal ( temp bool) |
| 0:43 'a' ( temp highp float) |
| 0:43 Constant: |
| 0:43 20.000000 |
| 0:43 Loop Body |
| 0:43 Function Call: foo(f1; ( global void) |
| 0:43 'a' ( temp highp float) |
| 0:43 Loop Terminal Expression |
| 0:43 add second child into first child ( temp highp float) |
| 0:43 'a' ( temp highp float) |
| 0:43 Constant: |
| 0:43 2.000000 |
| 0:47 indirect index ( temp lowp sampler2D) |
| 0:47 'fsa' ( uniform 3-element array of lowp sampler2D) |
| 0:47 'ga' ( global highp int) |
| 0:48 indirect index ( temp highp float) |
| 0:48 'fua' ( uniform 10-element array of highp float) |
| 0:48 'ga' ( global highp int) |
| 0:49 indirect index ( temp highp 3-component vector of float) |
| 0:49 'am3' ( in highp 3X3 matrix of float) |
| 0:49 'ga' ( global highp int) |
| 0:50 indirect index ( temp highp float) |
| 0:50 'av2' ( in highp 2-component vector of float) |
| 0:50 'ga' ( global highp int) |
| 0:51 indirect index ( smooth temp highp 4-component vector of float) |
| 0:51 'va' ( smooth out 4-element array of highp 4-component vector of float) |
| 0:51 add ( temp highp int) |
| 0:51 Constant: |
| 0:51 2 (const int) |
| 0:51 'ga' ( global highp int) |
| 0:52 indirect index ( temp highp 2-component vector of float) |
| 0:52 Constant: |
| 0:52 1.000000 |
| 0:52 0.000000 |
| 0:52 0.000000 |
| 0:52 1.000000 |
| 0:52 'ga' ( global highp int) |
| 0:53 indirect index ( temp highp float) |
| 0:53 Constant: |
| 0:53 2.000000 |
| 0:53 2.000000 |
| 0:53 2.000000 |
| 0:53 divide ( temp highp int) |
| 0:53 'ga' ( global highp int) |
| 0:53 Constant: |
| 0:53 2 (const int) |
| 0:54 indirect index ( temp highp int) |
| 0:54 'ia' ( temp 9-element array of highp int) |
| 0:54 'ga' ( global highp int) |
| 0:56 Sequence |
| 0:56 Sequence |
| 0:56 move second child to first child ( temp highp int) |
| 0:56 'a' ( temp highp int) |
| 0:56 Constant: |
| 0:56 3 (const int) |
| 0:56 Loop with condition tested first |
| 0:56 Loop Condition |
| 0:56 Compare Greater Than or Equal ( temp bool) |
| 0:56 'a' ( temp highp int) |
| 0:56 Constant: |
| 0:56 0 (const int) |
| 0:56 Loop Body |
| 0:57 Sequence |
| 0:57 indirect index ( temp lowp sampler2D) |
| 0:57 'fsa' ( uniform 3-element array of lowp sampler2D) |
| 0:57 'a' ( temp highp int) |
| 0:58 indirect index ( temp highp float) |
| 0:58 'fua' ( uniform 10-element array of highp float) |
| 0:58 add ( temp highp int) |
| 0:58 'a' ( temp highp int) |
| 0:58 Constant: |
| 0:58 2 (const int) |
| 0:59 indirect index ( temp highp 3-component vector of float) |
| 0:59 'am3' ( in highp 3X3 matrix of float) |
| 0:59 component-wise multiply ( temp highp int) |
| 0:59 Constant: |
| 0:59 3 (const int) |
| 0:59 'a' ( temp highp int) |
| 0:60 indirect index ( temp highp float) |
| 0:60 'av2' ( in highp 2-component vector of float) |
| 0:60 component-wise multiply ( temp highp int) |
| 0:60 Constant: |
| 0:60 3 (const int) |
| 0:60 'a' ( temp highp int) |
| 0:61 indirect index ( smooth temp highp 4-component vector of float) |
| 0:61 'va' ( smooth out 4-element array of highp 4-component vector of float) |
| 0:61 subtract ( temp highp int) |
| 0:61 'a' ( temp highp int) |
| 0:61 Constant: |
| 0:61 1 (const int) |
| 0:62 indirect index ( temp highp 2-component vector of float) |
| 0:62 Constant: |
| 0:62 1.000000 |
| 0:62 0.000000 |
| 0:62 0.000000 |
| 0:62 1.000000 |
| 0:62 divide ( temp highp int) |
| 0:62 'a' ( temp highp int) |
| 0:62 Constant: |
| 0:62 2 (const int) |
| 0:63 indirect index ( temp highp float) |
| 0:63 Constant: |
| 0:63 2.000000 |
| 0:63 2.000000 |
| 0:63 2.000000 |
| 0:63 'a' ( temp highp int) |
| 0:64 indirect index ( temp highp int) |
| 0:64 'ia' ( temp 9-element array of highp int) |
| 0:64 'a' ( temp highp int) |
| 0:65 indirect index ( temp highp int) |
| 0:65 'ia' ( temp 9-element array of highp int) |
| 0:65 Function Call: bar( ( global highp int) |
| 0:56 Loop Terminal Expression |
| 0:56 Post-Decrement ( temp highp int) |
| 0:56 'a' ( temp highp int) |
| 0:68 direct index ( temp lowp sampler2D) |
| 0:68 'fsa' ( uniform 3-element array of lowp sampler2D) |
| 0:68 Constant: |
| 0:68 2 (const int) |
| 0:69 direct index ( temp highp float) |
| 0:69 'fua' ( uniform 10-element array of highp float) |
| 0:69 Constant: |
| 0:69 3 (const int) |
| 0:70 direct index ( temp highp 3-component vector of float) |
| 0:70 'am3' ( in highp 3X3 matrix of float) |
| 0:70 Constant: |
| 0:70 2 (const int) |
| 0:71 direct index ( temp highp float) |
| 0:71 'av2' ( in highp 2-component vector of float) |
| 0:71 Constant: |
| 0:71 1 (const int) |
| 0:72 direct index ( smooth temp highp 4-component vector of float) |
| 0:72 'va' ( smooth out 4-element array of highp 4-component vector of float) |
| 0:72 Constant: |
| 0:72 1 (const int) |
| 0:73 Constant: |
| 0:73 0.000000 |
| 0:73 1.000000 |
| 0:74 Constant: |
| 0:74 2.000000 |
| 0:75 direct index ( temp highp int) |
| 0:75 'ia' ( temp 9-element array of highp int) |
| 0:75 Constant: |
| 0:75 3 (const int) |
| 0:? Linker Objects |
| 0:? 'ga' ( global highp int) |
| 0:? 'gb' ( global highp int) |
| 0:? 'f' ( global highp float) |
| 0:? 'fsa' ( uniform 3-element array of lowp sampler2D) |
| 0:? 'fua' ( uniform 10-element array of highp float) |
| 0:? 'am3' ( in highp 3X3 matrix of float) |
| 0:? 'av2' ( in highp 2-component vector of float) |
| 0:? 'va' ( smooth out 4-element array of highp 4-component vector of float) |
| 0:? 'm2' ( const highp 2X2 matrix of float) |
| 0:? 1.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 1.000000 |
| 0:? 'v3' ( const highp 3-component vector of float) |
| 0:? 2.000000 |
| 0:? 2.000000 |
| 0:? 2.000000 |
| |
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| Linked vertex stage: |
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| |
| Shader version: 100 |
| 0:? Sequence |
| 0:15 Function Definition: foo(f1; ( global void) |
| 0:15 Function Parameters: |
| 0:15 'a' ( inout highp float) |
| 0:17 Function Definition: bar( ( global highp int) |
| 0:17 Function Parameters: |
| 0:19 Sequence |
| 0:19 Branch: Return with expression |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:22 Function Definition: main( ( global void) |
| 0:22 Function Parameters: |
| 0:24 Sequence |
| 0:24 Loop with condition tested first |
| 0:24 Loop Condition |
| 0:24 Compare Less Than ( temp bool) |
| 0:24 'ga' ( global highp int) |
| 0:24 'gb' ( global highp int) |
| 0:24 No loop body |
| 0:26 Loop with condition not tested first |
| 0:26 Loop Condition |
| 0:26 Constant: |
| 0:26 false (const bool) |
| 0:26 No loop body |
| 0:28 Sequence |
| 0:28 Loop with condition tested first |
| 0:28 No loop condition |
| 0:28 No loop body |
| 0:29 Sequence |
| 0:29 Loop with condition tested first |
| 0:29 Loop Condition |
| 0:29 Compare Equal ( temp bool) |
| 0:29 'ga' ( global highp int) |
| 0:29 'gb' ( global highp int) |
| 0:29 No loop body |
| 0:30 Sequence |
| 0:30 Loop with condition tested first |
| 0:30 No loop condition |
| 0:30 No loop body |
| 0:30 Loop Terminal Expression |
| 0:30 Post-Increment ( temp highp float) |
| 0:30 'f' ( global highp float) |
| 0:31 Sequence |
| 0:31 move second child to first child ( temp highp int) |
| 0:31 'ga' ( global highp int) |
| 0:31 Constant: |
| 0:31 0 (const int) |
| 0:31 Loop with condition tested first |
| 0:31 No loop condition |
| 0:31 No loop body |
| 0:32 Sequence |
| 0:32 Sequence |
| 0:32 move second child to first child ( temp bool) |
| 0:32 'a' ( temp bool) |
| 0:32 Constant: |
| 0:32 false (const bool) |
| 0:32 Loop with condition tested first |
| 0:32 No loop condition |
| 0:32 No loop body |
| 0:33 Sequence |
| 0:33 Sequence |
| 0:33 move second child to first child ( temp highp float) |
| 0:33 'a' ( temp highp float) |
| 0:33 Constant: |
| 0:33 0.000000 |
| 0:33 Loop with condition tested first |
| 0:33 Loop Condition |
| 0:33 Compare Equal ( temp bool) |
| 0:33 'a' ( temp highp float) |
| 0:33 sine ( global highp float) |
| 0:33 'f' ( global highp float) |
| 0:33 No loop body |
| 0:34 Sequence |
| 0:34 Sequence |
| 0:34 move second child to first child ( temp highp int) |
| 0:34 'a' ( temp highp int) |
| 0:34 Constant: |
| 0:34 0 (const int) |
| 0:34 Loop with condition tested first |
| 0:34 Loop Condition |
| 0:34 Compare Less Than ( temp bool) |
| 0:34 'a' ( temp highp int) |
| 0:34 Constant: |
| 0:34 10 (const int) |
| 0:34 No loop body |
| 0:34 Loop Terminal Expression |
| 0:34 multiply second child into first child ( temp highp int) |
| 0:34 'a' ( temp highp int) |
| 0:34 Constant: |
| 0:34 2 (const int) |
| 0:35 Sequence |
| 0:35 Sequence |
| 0:35 move second child to first child ( temp highp int) |
| 0:35 'a' ( temp highp int) |
| 0:35 Constant: |
| 0:35 0 (const int) |
| 0:35 Loop with condition tested first |
| 0:35 Loop Condition |
| 0:35 Compare Less Than or Equal ( temp bool) |
| 0:35 'a' ( temp highp int) |
| 0:35 Constant: |
| 0:35 20 (const int) |
| 0:35 Loop Body |
| 0:35 Pre-Decrement ( temp highp int) |
| 0:35 'a' ( temp highp int) |
| 0:35 Loop Terminal Expression |
| 0:35 Post-Increment ( temp highp int) |
| 0:35 'a' ( temp highp int) |
| 0:36 Sequence |
| 0:36 Sequence |
| 0:36 move second child to first child ( temp highp int) |
| 0:36 'a' ( temp highp int) |
| 0:36 Constant: |
| 0:36 0 (const int) |
| 0:36 Loop with condition tested first |
| 0:36 Loop Condition |
| 0:36 Compare Less Than or Equal ( temp bool) |
| 0:36 'a' ( temp highp int) |
| 0:36 Constant: |
| 0:36 20 (const int) |
| 0:36 Loop Body |
| 0:36 Sequence |
| 0:36 Test condition and select ( temp void) |
| 0:36 Condition |
| 0:36 Compare Equal ( temp bool) |
| 0:36 'ga' ( global highp int) |
| 0:36 Constant: |
| 0:36 0 (const int) |
| 0:36 true case |
| 0:36 move second child to first child ( temp highp int) |
| 0:36 'a' ( temp highp int) |
| 0:36 Constant: |
| 0:36 4 (const int) |
| 0:36 Loop Terminal Expression |
| 0:36 Post-Increment ( temp highp int) |
| 0:36 'a' ( temp highp int) |
| 0:37 Sequence |
| 0:37 Sequence |
| 0:37 move second child to first child ( temp highp float) |
| 0:37 'a' ( temp highp float) |
| 0:37 Constant: |
| 0:37 0.000000 |
| 0:37 Loop with condition tested first |
| 0:37 Loop Condition |
| 0:37 Compare Less Than or Equal ( temp bool) |
| 0:37 'a' ( temp highp float) |
| 0:37 Constant: |
| 0:37 20.000000 |
| 0:37 No loop body |
| 0:37 Loop Terminal Expression |
| 0:37 add second child into first child ( temp highp float) |
| 0:37 'a' ( temp highp float) |
| 0:37 Constant: |
| 0:37 2.000000 |
| 0:38 Sequence |
| 0:38 Sequence |
| 0:38 move second child to first child ( temp highp float) |
| 0:38 'a' ( temp highp float) |
| 0:38 Constant: |
| 0:38 0.000000 |
| 0:38 Loop with condition tested first |
| 0:38 Loop Condition |
| 0:38 Compare Not Equal ( temp bool) |
| 0:38 'a' ( temp highp float) |
| 0:38 Constant: |
| 0:38 20.000000 |
| 0:38 Loop Body |
| 0:38 Sequence |
| 0:38 Test condition and select ( temp void) |
| 0:38 Condition |
| 0:38 Compare Equal ( temp bool) |
| 0:38 'ga' ( global highp int) |
| 0:38 Constant: |
| 0:38 0 (const int) |
| 0:38 true case |
| 0:38 move second child to first child ( temp highp int) |
| 0:38 'ga' ( global highp int) |
| 0:38 Constant: |
| 0:38 4 (const int) |
| 0:38 Loop Terminal Expression |
| 0:38 subtract second child into first child ( temp highp float) |
| 0:38 'a' ( temp highp float) |
| 0:38 Constant: |
| 0:38 2.000000 |
| 0:39 Sequence |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp highp float) |
| 0:39 'a' ( temp highp float) |
| 0:39 Constant: |
| 0:39 0.000000 |
| 0:39 Loop with condition tested first |
| 0:39 Loop Condition |
| 0:39 Compare Equal ( temp bool) |
| 0:39 'a' ( temp highp float) |
| 0:39 Constant: |
| 0:39 20.000000 |
| 0:39 Loop Body |
| 0:39 Sequence |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp highp float) |
| 0:39 'a' ( temp highp float) |
| 0:39 Constant: |
| 0:39 0.000000 |
| 0:39 Loop with condition tested first |
| 0:39 Loop Condition |
| 0:39 Compare Equal ( temp bool) |
| 0:39 'a' ( temp highp float) |
| 0:39 Constant: |
| 0:39 20.000000 |
| 0:39 No loop body |
| 0:39 Loop Terminal Expression |
| 0:39 Post-Decrement ( temp highp float) |
| 0:39 'a' ( temp highp float) |
| 0:39 Loop Terminal Expression |
| 0:39 Post-Decrement ( temp highp float) |
| 0:39 'a' ( temp highp float) |
| 0:40 Sequence |
| 0:40 Sequence |
| 0:40 move second child to first child ( temp highp float) |
| 0:40 'a' ( temp highp float) |
| 0:40 Constant: |
| 0:40 0.000000 |
| 0:40 Loop with condition tested first |
| 0:40 Loop Condition |
| 0:40 Compare Less Than or Equal ( temp bool) |
| 0:40 'a' ( temp highp float) |
| 0:40 Constant: |
| 0:40 20.000000 |
| 0:40 No loop body |
| 0:40 Loop Terminal Expression |
| 0:40 add second child into first child ( temp highp float) |
| 0:40 'a' ( temp highp float) |
| 0:40 Constant: |
| 0:40 2.000000 |
| 0:41 Sequence |
| 0:41 Sequence |
| 0:41 move second child to first child ( temp highp float) |
| 0:41 'a' ( temp highp float) |
| 0:41 Constant: |
| 0:41 0.000000 |
| 0:41 Loop with condition tested first |
| 0:41 Loop Condition |
| 0:41 Compare Less Than or Equal ( temp bool) |
| 0:41 'a' ( temp highp float) |
| 0:41 Constant: |
| 0:41 20.000000 |
| 0:41 No loop body |
| 0:41 Loop Terminal Expression |
| 0:41 add second child into first child ( temp highp float) |
| 0:41 'a' ( temp highp float) |
| 0:41 Constant: |
| 0:41 2.000000 |
| 0:42 Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child ( temp highp float) |
| 0:42 'a' ( temp highp float) |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:42 Loop with condition tested first |
| 0:42 Loop Condition |
| 0:42 Compare Greater Than ( temp bool) |
| 0:42 'a' ( temp highp float) |
| 0:42 Constant: |
| 0:42 40.000000 |
| 0:42 No loop body |
| 0:42 Loop Terminal Expression |
| 0:42 add second child into first child ( temp highp float) |
| 0:42 'a' ( temp highp float) |
| 0:42 Constant: |
| 0:42 2.000000 |
| 0:43 Sequence |
| 0:43 Sequence |
| 0:43 move second child to first child ( temp highp float) |
| 0:43 'a' ( temp highp float) |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:43 Loop with condition tested first |
| 0:43 Loop Condition |
| 0:43 Compare Greater Than or Equal ( temp bool) |
| 0:43 'a' ( temp highp float) |
| 0:43 Constant: |
| 0:43 20.000000 |
| 0:43 Loop Body |
| 0:43 Function Call: foo(f1; ( global void) |
| 0:43 'a' ( temp highp float) |
| 0:43 Loop Terminal Expression |
| 0:43 add second child into first child ( temp highp float) |
| 0:43 'a' ( temp highp float) |
| 0:43 Constant: |
| 0:43 2.000000 |
| 0:47 indirect index ( temp lowp sampler2D) |
| 0:47 'fsa' ( uniform 3-element array of lowp sampler2D) |
| 0:47 'ga' ( global highp int) |
| 0:48 indirect index ( temp highp float) |
| 0:48 'fua' ( uniform 10-element array of highp float) |
| 0:48 'ga' ( global highp int) |
| 0:49 indirect index ( temp highp 3-component vector of float) |
| 0:49 'am3' ( in highp 3X3 matrix of float) |
| 0:49 'ga' ( global highp int) |
| 0:50 indirect index ( temp highp float) |
| 0:50 'av2' ( in highp 2-component vector of float) |
| 0:50 'ga' ( global highp int) |
| 0:51 indirect index ( smooth temp highp 4-component vector of float) |
| 0:51 'va' ( smooth out 4-element array of highp 4-component vector of float) |
| 0:51 add ( temp highp int) |
| 0:51 Constant: |
| 0:51 2 (const int) |
| 0:51 'ga' ( global highp int) |
| 0:52 indirect index ( temp highp 2-component vector of float) |
| 0:52 Constant: |
| 0:52 1.000000 |
| 0:52 0.000000 |
| 0:52 0.000000 |
| 0:52 1.000000 |
| 0:52 'ga' ( global highp int) |
| 0:53 indirect index ( temp highp float) |
| 0:53 Constant: |
| 0:53 2.000000 |
| 0:53 2.000000 |
| 0:53 2.000000 |
| 0:53 divide ( temp highp int) |
| 0:53 'ga' ( global highp int) |
| 0:53 Constant: |
| 0:53 2 (const int) |
| 0:54 indirect index ( temp highp int) |
| 0:54 'ia' ( temp 9-element array of highp int) |
| 0:54 'ga' ( global highp int) |
| 0:56 Sequence |
| 0:56 Sequence |
| 0:56 move second child to first child ( temp highp int) |
| 0:56 'a' ( temp highp int) |
| 0:56 Constant: |
| 0:56 3 (const int) |
| 0:56 Loop with condition tested first |
| 0:56 Loop Condition |
| 0:56 Compare Greater Than or Equal ( temp bool) |
| 0:56 'a' ( temp highp int) |
| 0:56 Constant: |
| 0:56 0 (const int) |
| 0:56 Loop Body |
| 0:57 Sequence |
| 0:57 indirect index ( temp lowp sampler2D) |
| 0:57 'fsa' ( uniform 3-element array of lowp sampler2D) |
| 0:57 'a' ( temp highp int) |
| 0:58 indirect index ( temp highp float) |
| 0:58 'fua' ( uniform 10-element array of highp float) |
| 0:58 add ( temp highp int) |
| 0:58 'a' ( temp highp int) |
| 0:58 Constant: |
| 0:58 2 (const int) |
| 0:59 indirect index ( temp highp 3-component vector of float) |
| 0:59 'am3' ( in highp 3X3 matrix of float) |
| 0:59 component-wise multiply ( temp highp int) |
| 0:59 Constant: |
| 0:59 3 (const int) |
| 0:59 'a' ( temp highp int) |
| 0:60 indirect index ( temp highp float) |
| 0:60 'av2' ( in highp 2-component vector of float) |
| 0:60 component-wise multiply ( temp highp int) |
| 0:60 Constant: |
| 0:60 3 (const int) |
| 0:60 'a' ( temp highp int) |
| 0:61 indirect index ( smooth temp highp 4-component vector of float) |
| 0:61 'va' ( smooth out 4-element array of highp 4-component vector of float) |
| 0:61 subtract ( temp highp int) |
| 0:61 'a' ( temp highp int) |
| 0:61 Constant: |
| 0:61 1 (const int) |
| 0:62 indirect index ( temp highp 2-component vector of float) |
| 0:62 Constant: |
| 0:62 1.000000 |
| 0:62 0.000000 |
| 0:62 0.000000 |
| 0:62 1.000000 |
| 0:62 divide ( temp highp int) |
| 0:62 'a' ( temp highp int) |
| 0:62 Constant: |
| 0:62 2 (const int) |
| 0:63 indirect index ( temp highp float) |
| 0:63 Constant: |
| 0:63 2.000000 |
| 0:63 2.000000 |
| 0:63 2.000000 |
| 0:63 'a' ( temp highp int) |
| 0:64 indirect index ( temp highp int) |
| 0:64 'ia' ( temp 9-element array of highp int) |
| 0:64 'a' ( temp highp int) |
| 0:65 indirect index ( temp highp int) |
| 0:65 'ia' ( temp 9-element array of highp int) |
| 0:65 Function Call: bar( ( global highp int) |
| 0:56 Loop Terminal Expression |
| 0:56 Post-Decrement ( temp highp int) |
| 0:56 'a' ( temp highp int) |
| 0:68 direct index ( temp lowp sampler2D) |
| 0:68 'fsa' ( uniform 3-element array of lowp sampler2D) |
| 0:68 Constant: |
| 0:68 2 (const int) |
| 0:69 direct index ( temp highp float) |
| 0:69 'fua' ( uniform 10-element array of highp float) |
| 0:69 Constant: |
| 0:69 3 (const int) |
| 0:70 direct index ( temp highp 3-component vector of float) |
| 0:70 'am3' ( in highp 3X3 matrix of float) |
| 0:70 Constant: |
| 0:70 2 (const int) |
| 0:71 direct index ( temp highp float) |
| 0:71 'av2' ( in highp 2-component vector of float) |
| 0:71 Constant: |
| 0:71 1 (const int) |
| 0:72 direct index ( smooth temp highp 4-component vector of float) |
| 0:72 'va' ( smooth out 4-element array of highp 4-component vector of float) |
| 0:72 Constant: |
| 0:72 1 (const int) |
| 0:73 Constant: |
| 0:73 0.000000 |
| 0:73 1.000000 |
| 0:74 Constant: |
| 0:74 2.000000 |
| 0:75 direct index ( temp highp int) |
| 0:75 'ia' ( temp 9-element array of highp int) |
| 0:75 Constant: |
| 0:75 3 (const int) |
| 0:? Linker Objects |
| 0:? 'ga' ( global highp int) |
| 0:? 'gb' ( global highp int) |
| 0:? 'f' ( global highp float) |
| 0:? 'fsa' ( uniform 3-element array of lowp sampler2D) |
| 0:? 'fua' ( uniform 10-element array of highp float) |
| 0:? 'am3' ( in highp 3X3 matrix of float) |
| 0:? 'av2' ( in highp 2-component vector of float) |
| 0:? 'va' ( smooth out 4-element array of highp 4-component vector of float) |
| 0:? 'm2' ( const highp 2X2 matrix of float) |
| 0:? 1.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 1.000000 |
| 0:? 'v3' ( const highp 3-component vector of float) |
| 0:? 2.000000 |
| 0:? 2.000000 |
| 0:? 2.000000 |
| |