| cppNest.vert |
| ERROR: 0:144: '#elif' : #elif after #else |
| ERROR: 0:152: '#else' : #else after #else |
| ERROR: 0:161: '#elif' : #elif after #else |
| ERROR: 0:169: '#else' : #else after #else |
| ERROR: 0:177: 'macro expansion' : End of input in macro FUNC |
| ERROR: 0:178: '' : compilation terminated |
| ERROR: 6 compilation errors. No code generated. |
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| |
| Shader version: 110 |
| ERROR: node is still EOpNull! |
| 0:5 Sequence |
| 0:5 move second child to first child ( temp float) |
| 0:5 'sum' ( global float) |
| 0:5 Constant: |
| 0:5 0.000000 |
| 0:7 Function Definition: main( ( global void) |
| 0:7 Function Parameters: |
| 0:12 Sequence |
| 0:12 add second child into first child ( temp float) |
| 0:12 'sum' ( global float) |
| 0:12 Constant: |
| 0:12 1.000000 |
| 0:21 add second child into first child ( temp float) |
| 0:21 'sum' ( global float) |
| 0:21 Constant: |
| 0:21 300.000000 |
| 0:61 add second child into first child ( temp float) |
| 0:61 'sum' ( global float) |
| 0:61 Constant: |
| 0:61 600000.000000 |
| 0:65 add second child into first child ( temp float) |
| 0:65 'sum' ( global float) |
| 0:65 Constant: |
| 0:65 80000000.000000 |
| 0:69 add second child into first child ( temp float) |
| 0:69 'sum' ( global float) |
| 0:69 Constant: |
| 0:69 900000000.000000 |
| 0:76 add second child into first child ( temp float) |
| 0:76 'sum' ( global float) |
| 0:76 Constant: |
| 0:76 7000000.000000 |
| 0:86 move second child to first child ( temp 4-component vector of float) |
| 0:86 'gl_Position' ( gl_Position 4-component vector of float Position) |
| 0:86 Construct vec4 ( temp 4-component vector of float) |
| 0:86 'sum' ( global float) |
| 0:103 Sequence |
| 0:103 move second child to first child ( temp int) |
| 0:103 'selected4' ( global int) |
| 0:103 Constant: |
| 0:103 4 (const int) |
| 0:115 Sequence |
| 0:115 move second child to first child ( temp int) |
| 0:115 'selected2' ( global int) |
| 0:115 Constant: |
| 0:115 2 (const int) |
| 0:133 Sequence |
| 0:133 move second child to first child ( temp int) |
| 0:133 'selected3' ( global int) |
| 0:133 Constant: |
| 0:133 3 (const int) |
| 0:175 Function Definition: foo985( ( global void) |
| 0:175 Function Parameters: |
| 0:175 Sequence |
| 0:175 add ( temp int) |
| 0:175 Constant: |
| 0:175 2 (const int) |
| 0:175 Comma ( temp int) |
| 0:175 Constant: |
| 0:175 3 (const int) |
| 0:175 Constant: |
| 0:175 4 (const int) |
| 0:? Linker Objects |
| 0:? 'sum' ( global float) |
| 0:? 'selected4' ( global int) |
| 0:? 'selected2' ( global int) |
| 0:? 'selected3' ( global int) |
| |
| |
| Linked vertex stage: |
| |
| |
| Shader version: 110 |
| ERROR: node is still EOpNull! |
| 0:5 Sequence |
| 0:5 move second child to first child ( temp float) |
| 0:5 'sum' ( global float) |
| 0:5 Constant: |
| 0:5 0.000000 |
| 0:7 Function Definition: main( ( global void) |
| 0:7 Function Parameters: |
| 0:12 Sequence |
| 0:12 add second child into first child ( temp float) |
| 0:12 'sum' ( global float) |
| 0:12 Constant: |
| 0:12 1.000000 |
| 0:21 add second child into first child ( temp float) |
| 0:21 'sum' ( global float) |
| 0:21 Constant: |
| 0:21 300.000000 |
| 0:61 add second child into first child ( temp float) |
| 0:61 'sum' ( global float) |
| 0:61 Constant: |
| 0:61 600000.000000 |
| 0:65 add second child into first child ( temp float) |
| 0:65 'sum' ( global float) |
| 0:65 Constant: |
| 0:65 80000000.000000 |
| 0:69 add second child into first child ( temp float) |
| 0:69 'sum' ( global float) |
| 0:69 Constant: |
| 0:69 900000000.000000 |
| 0:76 add second child into first child ( temp float) |
| 0:76 'sum' ( global float) |
| 0:76 Constant: |
| 0:76 7000000.000000 |
| 0:86 move second child to first child ( temp 4-component vector of float) |
| 0:86 'gl_Position' ( gl_Position 4-component vector of float Position) |
| 0:86 Construct vec4 ( temp 4-component vector of float) |
| 0:86 'sum' ( global float) |
| 0:103 Sequence |
| 0:103 move second child to first child ( temp int) |
| 0:103 'selected4' ( global int) |
| 0:103 Constant: |
| 0:103 4 (const int) |
| 0:115 Sequence |
| 0:115 move second child to first child ( temp int) |
| 0:115 'selected2' ( global int) |
| 0:115 Constant: |
| 0:115 2 (const int) |
| 0:133 Sequence |
| 0:133 move second child to first child ( temp int) |
| 0:133 'selected3' ( global int) |
| 0:133 Constant: |
| 0:133 3 (const int) |
| 0:? Linker Objects |
| 0:? 'sum' ( global float) |
| 0:? 'selected4' ( global int) |
| 0:? 'selected2' ( global int) |
| 0:? 'selected3' ( global int) |
| |