| hlsl.samplebias.array.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:24 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Function Parameters: |
| 0:? Sequence |
| 0:27 Sequence |
| 0:27 move second child to first child (temp 4-component vector of float) |
| 0:27 'txval10' (temp 4-component vector of float) |
| 0:27 texture (temp 4-component vector of float) |
| 0:27 Construct combined texture-sampler (temp sampler1DArray) |
| 0:27 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:27 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:27 Constant: |
| 0:27 0.500000 |
| 0:28 Sequence |
| 0:28 move second child to first child (temp 4-component vector of int) |
| 0:28 'txval11' (temp 4-component vector of int) |
| 0:28 texture (temp 4-component vector of int) |
| 0:28 Construct combined texture-sampler (temp isampler1DArray) |
| 0:28 'g_tTex1di4' (uniform itexture1DArray) |
| 0:28 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:28 Constant: |
| 0:28 0.500000 |
| 0:29 Sequence |
| 0:29 move second child to first child (temp 4-component vector of uint) |
| 0:29 'txval12' (temp 4-component vector of uint) |
| 0:29 texture (temp 4-component vector of uint) |
| 0:29 Construct combined texture-sampler (temp usampler1DArray) |
| 0:29 'g_tTex1du4' (uniform utexture1DArray) |
| 0:29 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:29 Constant: |
| 0:29 0.500000 |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'txval20' (temp 4-component vector of float) |
| 0:31 texture (temp 4-component vector of float) |
| 0:31 Construct combined texture-sampler (temp sampler2DArray) |
| 0:31 'g_tTex2df4' (uniform texture2DArray) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:31 Constant: |
| 0:31 0.500000 |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of int) |
| 0:32 'txval21' (temp 4-component vector of int) |
| 0:32 texture (temp 4-component vector of int) |
| 0:32 Construct combined texture-sampler (temp isampler2DArray) |
| 0:32 'g_tTex2di4' (uniform itexture2DArray) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:32 Constant: |
| 0:32 0.500000 |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of uint) |
| 0:33 'txval22' (temp 4-component vector of uint) |
| 0:33 texture (temp 4-component vector of uint) |
| 0:33 Construct combined texture-sampler (temp usampler2DArray) |
| 0:33 'g_tTex2du4' (uniform utexture2DArray) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? 0.700000 |
| 0:33 Constant: |
| 0:33 0.500000 |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of float) |
| 0:35 'txval40' (temp 4-component vector of float) |
| 0:35 texture (temp 4-component vector of float) |
| 0:35 Construct combined texture-sampler (temp samplerCubeArray) |
| 0:35 'g_tTexcdf4' (uniform textureCubeArray) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:35 Constant: |
| 0:35 0.500000 |
| 0:36 Sequence |
| 0:36 move second child to first child (temp 4-component vector of int) |
| 0:36 'txval41' (temp 4-component vector of int) |
| 0:36 texture (temp 4-component vector of int) |
| 0:36 Construct combined texture-sampler (temp isamplerCubeArray) |
| 0:36 'g_tTexcdi4' (uniform itextureCubeArray) |
| 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? 0.700000 |
| 0:36 Constant: |
| 0:36 0.500000 |
| 0:37 Sequence |
| 0:37 move second child to first child (temp 4-component vector of uint) |
| 0:37 'txval42' (temp 4-component vector of uint) |
| 0:37 texture (temp 4-component vector of uint) |
| 0:37 Construct combined texture-sampler (temp usamplerCubeArray) |
| 0:37 'g_tTexcdu4' (uniform utextureCubeArray) |
| 0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:? 1.000000 |
| 0:37 Constant: |
| 0:37 0.500000 |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 Color: direct index for structure (temp 4-component vector of float) |
| 0:39 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:40 move second child to first child (temp float) |
| 0:40 Depth: direct index for structure (temp float) |
| 0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:40 Constant: |
| 0:40 1 (const int) |
| 0:40 Constant: |
| 0:40 1.000000 |
| 0:42 Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:42 Color: direct index for structure (temp 4-component vector of float) |
| 0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:42 Constant: |
| 0:42 0 (const int) |
| 0:42 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:42 Depth: direct index for structure (temp float) |
| 0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:42 Constant: |
| 0:42 1 (const int) |
| 0:42 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:? 'g_tTex1di4' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4' (uniform texture2DArray) |
| 0:? 'g_tTex2di4' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:24 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Function Parameters: |
| 0:? Sequence |
| 0:27 Sequence |
| 0:27 move second child to first child (temp 4-component vector of float) |
| 0:27 'txval10' (temp 4-component vector of float) |
| 0:27 texture (temp 4-component vector of float) |
| 0:27 Construct combined texture-sampler (temp sampler1DArray) |
| 0:27 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:27 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:27 Constant: |
| 0:27 0.500000 |
| 0:28 Sequence |
| 0:28 move second child to first child (temp 4-component vector of int) |
| 0:28 'txval11' (temp 4-component vector of int) |
| 0:28 texture (temp 4-component vector of int) |
| 0:28 Construct combined texture-sampler (temp isampler1DArray) |
| 0:28 'g_tTex1di4' (uniform itexture1DArray) |
| 0:28 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:28 Constant: |
| 0:28 0.500000 |
| 0:29 Sequence |
| 0:29 move second child to first child (temp 4-component vector of uint) |
| 0:29 'txval12' (temp 4-component vector of uint) |
| 0:29 texture (temp 4-component vector of uint) |
| 0:29 Construct combined texture-sampler (temp usampler1DArray) |
| 0:29 'g_tTex1du4' (uniform utexture1DArray) |
| 0:29 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:29 Constant: |
| 0:29 0.500000 |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'txval20' (temp 4-component vector of float) |
| 0:31 texture (temp 4-component vector of float) |
| 0:31 Construct combined texture-sampler (temp sampler2DArray) |
| 0:31 'g_tTex2df4' (uniform texture2DArray) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:31 Constant: |
| 0:31 0.500000 |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of int) |
| 0:32 'txval21' (temp 4-component vector of int) |
| 0:32 texture (temp 4-component vector of int) |
| 0:32 Construct combined texture-sampler (temp isampler2DArray) |
| 0:32 'g_tTex2di4' (uniform itexture2DArray) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:32 Constant: |
| 0:32 0.500000 |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of uint) |
| 0:33 'txval22' (temp 4-component vector of uint) |
| 0:33 texture (temp 4-component vector of uint) |
| 0:33 Construct combined texture-sampler (temp usampler2DArray) |
| 0:33 'g_tTex2du4' (uniform utexture2DArray) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? 0.700000 |
| 0:33 Constant: |
| 0:33 0.500000 |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of float) |
| 0:35 'txval40' (temp 4-component vector of float) |
| 0:35 texture (temp 4-component vector of float) |
| 0:35 Construct combined texture-sampler (temp samplerCubeArray) |
| 0:35 'g_tTexcdf4' (uniform textureCubeArray) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:35 Constant: |
| 0:35 0.500000 |
| 0:36 Sequence |
| 0:36 move second child to first child (temp 4-component vector of int) |
| 0:36 'txval41' (temp 4-component vector of int) |
| 0:36 texture (temp 4-component vector of int) |
| 0:36 Construct combined texture-sampler (temp isamplerCubeArray) |
| 0:36 'g_tTexcdi4' (uniform itextureCubeArray) |
| 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? 0.700000 |
| 0:36 Constant: |
| 0:36 0.500000 |
| 0:37 Sequence |
| 0:37 move second child to first child (temp 4-component vector of uint) |
| 0:37 'txval42' (temp 4-component vector of uint) |
| 0:37 texture (temp 4-component vector of uint) |
| 0:37 Construct combined texture-sampler (temp usamplerCubeArray) |
| 0:37 'g_tTexcdu4' (uniform utextureCubeArray) |
| 0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:? 1.000000 |
| 0:37 Constant: |
| 0:37 0.500000 |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 Color: direct index for structure (temp 4-component vector of float) |
| 0:39 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:40 move second child to first child (temp float) |
| 0:40 Depth: direct index for structure (temp float) |
| 0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:40 Constant: |
| 0:40 1 (const int) |
| 0:40 Constant: |
| 0:40 1.000000 |
| 0:42 Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:42 Color: direct index for structure (temp 4-component vector of float) |
| 0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:42 Constant: |
| 0:42 0 (const int) |
| 0:42 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:42 Depth: direct index for structure (temp float) |
| 0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:42 Constant: |
| 0:42 1 (const int) |
| 0:42 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:? 'g_tTex1di4' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4' (uniform texture2DArray) |
| 0:? 'g_tTex2di4' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 139 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 130 134 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 9 "txval10" |
| Name 12 "g_tTex1df4" |
| Name 16 "g_sSamp" |
| Name 29 "txval11" |
| Name 32 "g_tTex1di4" |
| Name 43 "txval12" |
| Name 46 "g_tTex1du4" |
| Name 54 "txval20" |
| Name 57 "g_tTex2df4" |
| Name 65 "txval21" |
| Name 68 "g_tTex2di4" |
| Name 75 "txval22" |
| Name 78 "g_tTex2du4" |
| Name 87 "txval40" |
| Name 90 "g_tTexcdf4" |
| Name 97 "txval41" |
| Name 100 "g_tTexcdi4" |
| Name 107 "txval42" |
| Name 110 "g_tTexcdu4" |
| Name 120 "PS_OUTPUT" |
| MemberName 120(PS_OUTPUT) 0 "Color" |
| MemberName 120(PS_OUTPUT) 1 "Depth" |
| Name 122 "psout" |
| Name 130 "Color" |
| Name 134 "Depth" |
| Name 138 "g_tTex1df4a" |
| Decorate 12(g_tTex1df4) DescriptorSet 0 |
| Decorate 12(g_tTex1df4) Binding 0 |
| Decorate 16(g_sSamp) DescriptorSet 0 |
| Decorate 16(g_sSamp) Binding 0 |
| Decorate 32(g_tTex1di4) DescriptorSet 0 |
| Decorate 46(g_tTex1du4) DescriptorSet 0 |
| Decorate 57(g_tTex2df4) DescriptorSet 0 |
| Decorate 68(g_tTex2di4) DescriptorSet 0 |
| Decorate 78(g_tTex2du4) DescriptorSet 0 |
| Decorate 90(g_tTexcdf4) DescriptorSet 0 |
| Decorate 100(g_tTexcdi4) DescriptorSet 0 |
| Decorate 110(g_tTexcdu4) DescriptorSet 0 |
| Decorate 130(Color) Location 0 |
| Decorate 134(Depth) BuiltIn FragDepth |
| Decorate 138(g_tTex1df4a) DescriptorSet 0 |
| Decorate 138(g_tTex1df4a) Binding 1 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: TypeImage 6(float) 1D array sampled format:Unknown |
| 11: TypePointer UniformConstant 10 |
| 12(g_tTex1df4): 11(ptr) Variable UniformConstant |
| 14: TypeSampler |
| 15: TypePointer UniformConstant 14 |
| 16(g_sSamp): 15(ptr) Variable UniformConstant |
| 18: TypeSampledImage 10 |
| 20: TypeVector 6(float) 2 |
| 21: 6(float) Constant 1036831949 |
| 22: 6(float) Constant 1045220557 |
| 23: 20(fvec2) ConstantComposite 21 22 |
| 24: 6(float) Constant 1056964608 |
| 26: TypeInt 32 1 |
| 27: TypeVector 26(int) 4 |
| 28: TypePointer Function 27(ivec4) |
| 30: TypeImage 26(int) 1D array sampled format:Unknown |
| 31: TypePointer UniformConstant 30 |
| 32(g_tTex1di4): 31(ptr) Variable UniformConstant |
| 35: TypeSampledImage 30 |
| 37: 6(float) Constant 1050253722 |
| 38: 20(fvec2) ConstantComposite 22 37 |
| 40: TypeInt 32 0 |
| 41: TypeVector 40(int) 4 |
| 42: TypePointer Function 41(ivec4) |
| 44: TypeImage 40(int) 1D array sampled format:Unknown |
| 45: TypePointer UniformConstant 44 |
| 46(g_tTex1du4): 45(ptr) Variable UniformConstant |
| 49: TypeSampledImage 44 |
| 51: 6(float) Constant 1053609165 |
| 52: 20(fvec2) ConstantComposite 37 51 |
| 55: TypeImage 6(float) 2D array sampled format:Unknown |
| 56: TypePointer UniformConstant 55 |
| 57(g_tTex2df4): 56(ptr) Variable UniformConstant |
| 60: TypeSampledImage 55 |
| 62: TypeVector 6(float) 3 |
| 63: 62(fvec3) ConstantComposite 21 22 37 |
| 66: TypeImage 26(int) 2D array sampled format:Unknown |
| 67: TypePointer UniformConstant 66 |
| 68(g_tTex2di4): 67(ptr) Variable UniformConstant |
| 71: TypeSampledImage 66 |
| 73: 62(fvec3) ConstantComposite 37 51 24 |
| 76: TypeImage 40(int) 2D array sampled format:Unknown |
| 77: TypePointer UniformConstant 76 |
| 78(g_tTex2du4): 77(ptr) Variable UniformConstant |
| 81: TypeSampledImage 76 |
| 83: 6(float) Constant 1058642330 |
| 84: 6(float) Constant 1060320051 |
| 85: 62(fvec3) ConstantComposite 24 83 84 |
| 88: TypeImage 6(float) Cube array sampled format:Unknown |
| 89: TypePointer UniformConstant 88 |
| 90(g_tTexcdf4): 89(ptr) Variable UniformConstant |
| 93: TypeSampledImage 88 |
| 95: 7(fvec4) ConstantComposite 21 22 37 51 |
| 98: TypeImage 26(int) Cube array sampled format:Unknown |
| 99: TypePointer UniformConstant 98 |
| 100(g_tTexcdi4): 99(ptr) Variable UniformConstant |
| 103: TypeSampledImage 98 |
| 105: 7(fvec4) ConstantComposite 51 24 83 84 |
| 108: TypeImage 40(int) Cube array sampled format:Unknown |
| 109: TypePointer UniformConstant 108 |
| 110(g_tTexcdu4): 109(ptr) Variable UniformConstant |
| 113: TypeSampledImage 108 |
| 115: 6(float) Constant 1061997773 |
| 116: 6(float) Constant 1063675494 |
| 117: 6(float) Constant 1065353216 |
| 118: 7(fvec4) ConstantComposite 84 115 116 117 |
| 120(PS_OUTPUT): TypeStruct 7(fvec4) 6(float) |
| 121: TypePointer Function 120(PS_OUTPUT) |
| 123: 26(int) Constant 0 |
| 124: 7(fvec4) ConstantComposite 117 117 117 117 |
| 126: 26(int) Constant 1 |
| 127: TypePointer Function 6(float) |
| 129: TypePointer Output 7(fvec4) |
| 130(Color): 129(ptr) Variable Output |
| 133: TypePointer Output 6(float) |
| 134(Depth): 133(ptr) Variable Output |
| 138(g_tTex1df4a): 11(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(txval10): 8(ptr) Variable Function |
| 29(txval11): 28(ptr) Variable Function |
| 43(txval12): 42(ptr) Variable Function |
| 54(txval20): 8(ptr) Variable Function |
| 65(txval21): 28(ptr) Variable Function |
| 75(txval22): 42(ptr) Variable Function |
| 87(txval40): 8(ptr) Variable Function |
| 97(txval41): 28(ptr) Variable Function |
| 107(txval42): 42(ptr) Variable Function |
| 122(psout): 121(ptr) Variable Function |
| 13: 10 Load 12(g_tTex1df4) |
| 17: 14 Load 16(g_sSamp) |
| 19: 18 SampledImage 13 17 |
| 25: 7(fvec4) ImageSampleImplicitLod 19 23 Bias 24 |
| Store 9(txval10) 25 |
| 33: 30 Load 32(g_tTex1di4) |
| 34: 14 Load 16(g_sSamp) |
| 36: 35 SampledImage 33 34 |
| 39: 27(ivec4) ImageSampleImplicitLod 36 38 Bias 24 |
| Store 29(txval11) 39 |
| 47: 44 Load 46(g_tTex1du4) |
| 48: 14 Load 16(g_sSamp) |
| 50: 49 SampledImage 47 48 |
| 53: 41(ivec4) ImageSampleImplicitLod 50 52 Bias 24 |
| Store 43(txval12) 53 |
| 58: 55 Load 57(g_tTex2df4) |
| 59: 14 Load 16(g_sSamp) |
| 61: 60 SampledImage 58 59 |
| 64: 7(fvec4) ImageSampleImplicitLod 61 63 Bias 24 |
| Store 54(txval20) 64 |
| 69: 66 Load 68(g_tTex2di4) |
| 70: 14 Load 16(g_sSamp) |
| 72: 71 SampledImage 69 70 |
| 74: 27(ivec4) ImageSampleImplicitLod 72 73 Bias 24 |
| Store 65(txval21) 74 |
| 79: 76 Load 78(g_tTex2du4) |
| 80: 14 Load 16(g_sSamp) |
| 82: 81 SampledImage 79 80 |
| 86: 41(ivec4) ImageSampleImplicitLod 82 85 Bias 24 |
| Store 75(txval22) 86 |
| 91: 88 Load 90(g_tTexcdf4) |
| 92: 14 Load 16(g_sSamp) |
| 94: 93 SampledImage 91 92 |
| 96: 7(fvec4) ImageSampleImplicitLod 94 95 Bias 24 |
| Store 87(txval40) 96 |
| 101: 98 Load 100(g_tTexcdi4) |
| 102: 14 Load 16(g_sSamp) |
| 104: 103 SampledImage 101 102 |
| 106: 27(ivec4) ImageSampleImplicitLod 104 105 Bias 24 |
| Store 97(txval41) 106 |
| 111: 108 Load 110(g_tTexcdu4) |
| 112: 14 Load 16(g_sSamp) |
| 114: 113 SampledImage 111 112 |
| 119: 41(ivec4) ImageSampleImplicitLod 114 118 Bias 24 |
| Store 107(txval42) 119 |
| 125: 8(ptr) AccessChain 122(psout) 123 |
| Store 125 124 |
| 128: 127(ptr) AccessChain 122(psout) 126 |
| Store 128 117 |
| 131: 8(ptr) AccessChain 122(psout) 123 |
| 132: 7(fvec4) Load 131 |
| Store 130(Color) 132 |
| 135: 127(ptr) AccessChain 122(psout) 126 |
| 136: 6(float) Load 135 |
| Store 134(Depth) 136 |
| Return |
| FunctionEnd |