blob: e7261d663b5c6f8d19858fa2cf48e553298b001b [file] [log] [blame]
300link2.frag
Shader version: 300
0:? Sequence
0:9 Function Definition: main( (global void)
0:9 Function Parameters:
0:? Linker Objects
0:? 'pos' (smooth in mediump 4-component vector of float)
0:? 'c' (layout(location=1 ) out mediump 4-component vector of float)
0:? 'p' (layout(location=5 ) out mediump 4-component vector of float)
0:? 'q' (layout(location=9 ) out 2-element array of mediump 4-component vector of float)
Linked fragment stage:
Shader version: 300
0:? Sequence
0:9 Function Definition: main( (global void)
0:9 Function Parameters:
0:? Linker Objects
0:? 'pos' (smooth in mediump 4-component vector of float)
0:? 'c' (layout(location=1 ) out mediump 4-component vector of float)
0:? 'p' (layout(location=5 ) out mediump 4-component vector of float)
0:? 'q' (layout(location=9 ) out 2-element array of mediump 4-component vector of float)