| #version 450 core |
| |
| #extension GL_ARB_gpu_shader_int64: enable |
| #extension GL_AMD_gpu_shader_half_float: enable |
| #extension GL_AMD_gpu_shader_int16: enable |
| |
| layout(binding = 0) uniform Uniforms |
| { |
| uint i; |
| }; |
| |
| // int16/uint16 in block |
| layout(std140, binding = 1) uniform Block |
| { |
| i16vec3 i16v; |
| uint16_t u16; |
| } block; |
| |
| // int16/uint16 for input |
| layout(location = 0) in flat u16vec3 iu16v; |
| layout(location = 1) in flat int16_t ii16; |
| |
| void literal() |
| { |
| const int16_t i16c[3] = |
| { |
| 0x111S, // Hex |
| -2s, // Dec |
| 0400s, // Oct |
| }; |
| |
| const uint16_t u16c[] = |
| { |
| 0xFFFFus, // Hex |
| 65535US, // Dec |
| 0177777us, // Oct |
| }; |
| |
| uint16_t u16 = i16c[i] + u16c[i]; |
| } |
| |
| void operators() |
| { |
| u16vec3 u16v; |
| int16_t i16; |
| uint16_t u16; |
| int i; |
| uint u; |
| bool b; |
| |
| // Unary |
| u16v++; |
| i16--; |
| ++i16; |
| --u16v; |
| |
| u16v = ~u16v; |
| |
| i16 = +i16; |
| u16v = -u16v; |
| |
| // Arithmetic |
| u16 += i16; |
| u16v -= u16v; |
| i16 *= i16; |
| u16v /= u16v; |
| u16v %= i16; |
| |
| u16v = u16v + u16v; |
| u16 = i16 - u16; |
| u16v = u16v * i16; |
| i16 = i16 * i16; |
| i16 = i16 % i16; |
| |
| // Shift |
| u16v <<= i16; |
| i16 >>= u16v.y; |
| |
| i16 = i16 << u16v.z; |
| u16v = u16v << i16; |
| |
| // Relational |
| b = (u16v.x != i16); |
| b = (i16 == u16v.x); |
| b = (u16v.x > u16v.y); |
| b = (i16 < u); |
| b = (u16v.y >= u16v.x); |
| b = (i16 <= i); |
| |
| // Bitwise |
| u16v |= i16; |
| u16 = i16 | u16; |
| i16 &= i16; |
| u16v = u16v & u16v; |
| u16v ^= i16; |
| u16v = u16v ^ i16; |
| } |
| |
| void typeCast() |
| { |
| bvec2 bv; |
| ivec2 iv; |
| uvec2 uv; |
| vec2 fv; |
| dvec2 dv; |
| |
| f16vec2 f16v; |
| i64vec2 i64v; |
| u64vec2 u64v; |
| i16vec2 i16v; |
| u16vec2 u16v; |
| |
| i16v = i16vec2(bv); // bool -> int16 |
| u16v = u16vec2(bv); // bool -> uint16 |
| bv = bvec2(i16v); // int16 -> bool |
| bv = bvec2(u16v); // uint16 -> bool |
| |
| i16v = i16vec2(iv); // int -> int16 |
| u16v = u16vec2(iv); // int -> uint16 |
| iv = i16v; // int16 -> int |
| iv = ivec2(u16v); // uint16 -> int |
| |
| i16v = i16vec2(uv); // uint -> int16 |
| u16v = u16vec2(uv); // uint -> uint16 |
| uv = i16v; // int16 -> uint |
| uv = u16v; // uint16 -> uint |
| |
| i16v = i16vec2(fv); // float -> int16 |
| u16v = u16vec2(fv); // float -> uint16 |
| fv = i16v; // int16 -> float |
| fv = u16v; // uint16 -> float |
| |
| i16v = i16vec2(dv); // double -> int16 |
| u16v = u16vec2(dv); // double -> uint16 |
| dv = i16v; // int16 -> double |
| dv = u16v; // uint16 -> double |
| |
| i16v = i16vec2(f16v); // float16 -> int16 |
| u16v = u16vec2(f16v); // float16 -> uint16 |
| f16v = i16v; // int16 -> float16 |
| f16v = u16v; // uint16 -> float16 |
| |
| i16v = i16vec2(i64v); // int64 -> int16 |
| u16v = u16vec2(i64v); // int64 -> uint16 |
| i64v = i16v; // int16 -> int64 |
| i64v = i64vec2(u16v); // uint16 -> int64 |
| |
| i16v = i16vec2(u64v); // uint64 -> int16 |
| u16v = u16vec2(u64v); // uint64 -> uint16 |
| u64v = i16v; // int16 -> uint64 |
| u64v = u16v; // uint16 -> uint64 |
| |
| i16v = i16vec2(u16v); // uint16 -> int16 |
| u16v = i16v; // int16 -> uint16 |
| } |
| |
| void builtinFuncs() |
| { |
| i16vec2 i16v; |
| u16vec3 u16v; |
| f16vec3 f16v; |
| bvec3 bv; |
| |
| int16_t i16; |
| uint16_t u16; |
| |
| // abs() |
| i16v = abs(i16v); |
| |
| // sign() |
| i16v = sign(i16v); |
| |
| // min() |
| i16v = min(i16v, i16); |
| i16v = min(i16v, i16vec2(-1s)); |
| u16v = min(u16v, u16); |
| u16v = min(u16v, u16vec3(0us)); |
| |
| // max() |
| i16v = max(i16v, i16); |
| i16v = max(i16v, i16vec2(-1s)); |
| u16v = max(u16v, u16); |
| u16v = max(u16v, u16vec3(0us)); |
| |
| // clamp() |
| i16v = clamp(i16v, -i16, i16); |
| i16v = clamp(i16v, -i16v, i16v); |
| u16v = clamp(u16v, -u16, u16); |
| u16v = clamp(u16v, -u16v, u16v); |
| |
| // mix() |
| i16 = mix(i16v.x, i16v.y, true); |
| i16v = mix(i16vec2(i16), i16vec2(-i16), bvec2(false)); |
| u16 = mix(u16v.x, u16v.y, true); |
| u16v = mix(u16vec3(u16), u16vec3(-u16), bvec3(false)); |
| |
| // frexp() |
| i16vec3 exp; |
| f16v = frexp(f16v, exp); |
| |
| // ldexp() |
| f16v = ldexp(f16v, exp); |
| |
| // float16BitsToInt16() |
| i16v = float16BitsToInt16(f16v.xy); |
| |
| // float16BitsToUint16() |
| u16v.x = float16BitsToUint16(f16v.z); |
| |
| // int16BitsToFloat16() |
| f16v.xy = int16BitsToFloat16(i16v); |
| |
| // uint16BitsToFloat16() |
| f16v = uint16BitsToFloat16(u16v); |
| |
| // packInt2x16() |
| int packi = packInt2x16(i16v); |
| |
| // unpackInt2x16() |
| i16v = unpackInt2x16(packi); |
| |
| // packUint2x16() |
| uint packu = packUint2x16(u16v.xy); |
| |
| // unpackUint2x16() |
| u16v.xy = unpackUint2x16(packu); |
| |
| // packInt4x16() |
| int64_t packi64 = packInt4x16(i16vec4(i16)); |
| |
| // unpackInt4x16() |
| i16v = unpackInt4x16(packi64).xy; |
| |
| // packUint4x16() |
| uint64_t packu64 = packUint4x16(u16vec4(u16)); |
| |
| // unpackUint4x16() |
| u16v = unpackUint4x16(packu64).xyz; |
| |
| // lessThan() |
| bv = lessThan(u16v, u16vec3(u16)); |
| bv.xy = lessThan(i16v, i16vec2(i16)); |
| |
| // lessThanEqual() |
| bv = lessThanEqual(u16v, u16vec3(u16)); |
| bv.xy = lessThanEqual(i16v, i16vec2(i16)); |
| |
| // greaterThan() |
| bv = greaterThan(u16v, u16vec3(u16)); |
| bv.xy = greaterThan(i16v, i16vec2(i16)); |
| |
| // greaterThanEqual() |
| bv = greaterThanEqual(u16v, u16vec3(u16)); |
| bv.xy = greaterThanEqual(i16v, i16vec2(i16)); |
| |
| // equal() |
| bv = equal(u16v, u16vec3(u16)); |
| bv.xy = equal(i16v, i16vec2(i16)); |
| |
| // notEqual() |
| bv = notEqual(u16v, u16vec3(u16)); |
| bv.xy = notEqual(i16v, i16vec2(i16)); |
| } |
| |
| // Type conversion for specialization constant |
| layout(constant_id = 100) const int64_t si64 = -10L; |
| layout(constant_id = 101) const uint64_t su64 = 20UL; |
| layout(constant_id = 102) const int si = -5; |
| layout(constant_id = 103) const uint su = 4; |
| layout(constant_id = 104) const bool sb = true; |
| layout(constant_id = 105) const int16_t si16 = -5S; |
| layout(constant_id = 106) const uint16_t su16 = 4US; |
| |
| // bool <-> int16/uint16 |
| const bool i16_to_b = bool(si16); |
| const bool u16_to_b = bool(su16); |
| const int16_t b_to_i16 = int16_t(sb); |
| const uint16_t b_to_u16 = uint16_t(sb); |
| |
| // int <-> int16/uint16 |
| const int i16_to_i = int(si16); |
| const int u16_to_i = int(su16); |
| const int16_t i_to_i16 = int16_t(si); |
| const uint16_t i_to_u16 = uint16_t(si); |
| |
| // uint <-> int16/uint16 |
| const uint i16_to_u = uint(si16); |
| const uint u16_to_u = uint(su16); |
| const int16_t u_to_i16 = int16_t(su); |
| const uint16_t u_to_u16 = uint16_t(su); |
| |
| // int64 <-> int16/uint16 |
| const int64_t i16_to_i64 = int64_t(si16); |
| const int64_t u16_to_i64 = int64_t(su16); |
| const int16_t i64_to_i16 = int16_t(si64); |
| const uint16_t i64_to_u16 = uint16_t(si64); |
| |
| // uint64 <-> int16/uint16 |
| const uint64_t i16_to_u64 = uint64_t(si16); |
| const uint64_t u16_to_u64 = uint64_t(su16); |
| const int16_t u64_to_i16 = int16_t(su64); |
| const uint16_t u64_to_u16 = uint16_t(su64); |
| |
| // int16 <-> uint16 |
| const uint16_t i16_to_u16 = uint16_t(si16); |
| const int16_t u16_to_i16 = int16_t(su16); |
| |
| void main() |
| { |
| literal(); |
| operators(); |
| typeCast(); |
| builtinFuncs(); |
| } |