Texture2DArray g_tTex2df4a; | |
Texture2D g_tTex2df4; | |
float4 main() : SV_Target0 | |
{ | |
return g_tTex2df4.mips[2][uint2(3, 4)] + | |
// test float->uint cast on the mip arg | |
g_tTex2df4a.mips[5.2][uint3(6, 7, 8)] + | |
// Test nesting involving .mips operators: | |
// ....outer operator mip level...... .....outer operator coordinate.... | |
g_tTex2df4.mips[ g_tTex2df4.mips[9][uint2(10,11)][0] ][ g_tTex2df4.mips[13][uint2(14,15)].xy ]; | |
} |