410.geom | |
Warning, version 410 is not yet complete; most version-specific features are present, but some are missing. | |
ERROR: 0:8: 'myIn' : cannot redeclare a built-in block with a user name | |
ERROR: 0:12: 'gl_myIn' : no declaration found for redeclaration | |
ERROR: 0:20: 'gl_PerVertex' : can only redeclare a built-in block once, and before any use | |
ERROR: 0:32: 'gl_Position' : no such field in structure | |
ERROR: 0:32: '=' : cannot convert from 'temp block{in float PointSize gl_PointSize}' to 'temp 4-component vector of float' | |
ERROR: 0:33: 'gl_Position' : member of nameless block was not redeclared | |
ERROR: 0:33: 'assign' : cannot convert from 'const 4-component vector of float' to 'layout(stream=0 ) gl_Position void Position' | |
WARNING: 0:38: 'return' : type conversion on return values was not explicitly allowed until version 420 | |
ERROR: 7 compilation errors. No code generated. | |
Shader version: 410 | |
invocations = 0 | |
max_vertices = 0 | |
input primitive = none | |
output primitive = none | |
ERROR: node is still EOpNull! | |
0:3 Function Definition: main( (global void) | |
0:3 Function Parameters: | |
0:5 Sequence | |
0:5 move second child to first child (temp int) | |
0:5 'gl_ViewportIndex' (layout(stream=0 ) out int ViewportIndex) | |
0:5 Constant: | |
0:5 7 (const int) | |
0:28 Function Definition: foo( (global void) | |
0:28 Function Parameters: | |
0:30 Sequence | |
0:30 Sequence | |
0:30 move second child to first child (temp float) | |
0:30 'p' (temp float) | |
0:30 gl_PointSize: direct index for structure (in float PointSize) | |
0:30 direct index (temp block{in float PointSize gl_PointSize}) | |
0:30 'gl_in' (in implicitly-sized array of block{in float PointSize gl_PointSize}) | |
0:30 Constant: | |
0:30 1 (const int) | |
0:30 Constant: | |
0:30 0 (const int) | |
0:31 move second child to first child (temp float) | |
0:31 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize float PointSize) | |
0:31 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) | |
0:31 Constant: | |
0:31 1 (const uint) | |
0:31 'p' (temp float) | |
0:33 gl_Position: direct index for structure (layout(stream=0 ) gl_Position void Position) | |
0:33 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) | |
0:33 Constant: | |
0:33 0 (const uint) | |
0:36 Function Definition: foo5( (global float) | |
0:36 Function Parameters: | |
0:38 Sequence | |
0:38 Branch: Return with expression | |
0:38 Constant: | |
0:38 4.000000 | |
0:? Linker Objects | |
0:? 'gl_in' (in implicitly-sized array of block{in float PointSize gl_PointSize}) | |
0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) | |
Linked geometry stage: | |
ERROR: Linking geometry stage: At least one shader must specify an input layout primitive | |
ERROR: Linking geometry stage: At least one shader must specify an output layout primitive | |
ERROR: Linking geometry stage: At least one shader must specify a layout(max_vertices = value) | |
Shader version: 410 | |
invocations = 0 | |
max_vertices = 0 | |
input primitive = none | |
output primitive = none | |
ERROR: node is still EOpNull! | |
0:3 Function Definition: main( (global void) | |
0:3 Function Parameters: | |
0:5 Sequence | |
0:5 move second child to first child (temp int) | |
0:5 'gl_ViewportIndex' (layout(stream=0 ) out int ViewportIndex) | |
0:5 Constant: | |
0:5 7 (const int) | |
0:28 Function Definition: foo( (global void) | |
0:28 Function Parameters: | |
0:30 Sequence | |
0:30 Sequence | |
0:30 move second child to first child (temp float) | |
0:30 'p' (temp float) | |
0:30 gl_PointSize: direct index for structure (in float PointSize) | |
0:30 direct index (temp block{in float PointSize gl_PointSize}) | |
0:30 'gl_in' (in 2-element array of block{in float PointSize gl_PointSize}) | |
0:30 Constant: | |
0:30 1 (const int) | |
0:30 Constant: | |
0:30 0 (const int) | |
0:31 move second child to first child (temp float) | |
0:31 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize float PointSize) | |
0:31 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) | |
0:31 Constant: | |
0:31 1 (const uint) | |
0:31 'p' (temp float) | |
0:33 gl_Position: direct index for structure (layout(stream=0 ) gl_Position void Position) | |
0:33 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) | |
0:33 Constant: | |
0:33 0 (const uint) | |
0:36 Function Definition: foo5( (global float) | |
0:36 Function Parameters: | |
0:38 Sequence | |
0:38 Branch: Return with expression | |
0:38 Constant: | |
0:38 4.000000 | |
0:? Linker Objects | |
0:? 'gl_in' (in 2-element array of block{in float PointSize gl_PointSize}) | |
0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float PointSize gl_PointSize, }) | |