| hlsl.clipdistance-3.geom |
| Shader version: 500 |
| invocations = -1 |
| max_vertices = 3 |
| input primitive = triangles |
| output primitive = line_strip |
| 0:? Sequence |
| 0:12 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3]; ( temp void) |
| 0:12 Function Parameters: |
| 0:12 'pos' ( in 3-element array of 4-component vector of float) |
| 0:12 'VertexID' ( in 3-element array of uint) |
| 0:12 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:12 'clip' ( in 3-element array of 4-component vector of float) |
| 0:? Sequence |
| 0:15 move second child to first child ( temp 4-component vector of float) |
| 0:15 pos: direct index for structure ( temp 4-component vector of float) |
| 0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 direct index ( temp 4-component vector of float) |
| 0:15 'pos' ( in 3-element array of 4-component vector of float) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:16 move second child to first child ( temp 2-component vector of float) |
| 0:16 clip0: direct index for structure ( temp 2-component vector of float) |
| 0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:16 Constant: |
| 0:16 1 (const int) |
| 0:16 vector swizzle ( temp 2-component vector of float) |
| 0:16 direct index ( temp 4-component vector of float) |
| 0:16 'clip' ( in 3-element array of 4-component vector of float) |
| 0:16 Constant: |
| 0:16 0 (const int) |
| 0:16 Sequence |
| 0:16 Constant: |
| 0:16 0 (const int) |
| 0:16 Constant: |
| 0:16 1 (const int) |
| 0:17 move second child to first child ( temp 2-component vector of float) |
| 0:17 clip1: direct index for structure ( temp 2-component vector of float) |
| 0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:17 Constant: |
| 0:17 2 (const int) |
| 0:17 vector swizzle ( temp 2-component vector of float) |
| 0:17 direct index ( temp 4-component vector of float) |
| 0:17 'clip' ( in 3-element array of 4-component vector of float) |
| 0:17 Constant: |
| 0:17 0 (const int) |
| 0:17 Sequence |
| 0:17 Constant: |
| 0:17 2 (const int) |
| 0:17 Constant: |
| 0:17 3 (const int) |
| 0:19 Sequence |
| 0:19 Sequence |
| 0:19 move second child to first child ( temp 4-component vector of float) |
| 0:? 'OutputStream.pos' ( out 4-component vector of float Position) |
| 0:19 pos: direct index for structure ( temp 4-component vector of float) |
| 0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:? Sequence |
| 0:19 move second child to first child ( temp float) |
| 0:19 direct index ( out float ClipDistance) |
| 0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 direct index ( temp float) |
| 0:19 clip0: direct index for structure ( temp 2-component vector of float) |
| 0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 move second child to first child ( temp float) |
| 0:19 direct index ( out float ClipDistance) |
| 0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:19 direct index ( temp float) |
| 0:19 clip0: direct index for structure ( temp 2-component vector of float) |
| 0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:? Sequence |
| 0:19 move second child to first child ( temp float) |
| 0:19 direct index ( out float ClipDistance) |
| 0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance) |
| 0:19 Constant: |
| 0:19 2 (const int) |
| 0:19 direct index ( temp float) |
| 0:19 clip1: direct index for structure ( temp 2-component vector of float) |
| 0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:19 Constant: |
| 0:19 2 (const int) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 move second child to first child ( temp float) |
| 0:19 direct index ( out float ClipDistance) |
| 0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance) |
| 0:19 Constant: |
| 0:19 3 (const int) |
| 0:19 direct index ( temp float) |
| 0:19 clip1: direct index for structure ( temp 2-component vector of float) |
| 0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:19 Constant: |
| 0:19 2 (const int) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:19 EmitVertex ( temp void) |
| 0:12 Function Definition: main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:12 move second child to first child ( temp 3-element array of 4-component vector of float) |
| 0:? 'pos' ( temp 3-element array of 4-component vector of float) |
| 0:? 'pos' ( in 3-element array of 4-component vector of float Position) |
| 0:12 move second child to first child ( temp 3-element array of uint) |
| 0:? 'VertexID' ( temp 3-element array of uint) |
| 0:? 'VertexID' (layout( location=0) in 3-element array of uint) |
| 0:? Sequence |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3]; ( temp void) |
| 0:? 'pos' ( temp 3-element array of 4-component vector of float) |
| 0:? 'VertexID' ( temp 3-element array of uint) |
| 0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'pos' ( in 3-element array of 4-component vector of float Position) |
| 0:? 'VertexID' (layout( location=0) in 3-element array of uint) |
| 0:? 'OutputStream.pos' ( out 4-component vector of float Position) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance) |
| |
| |
| Linked geometry stage: |
| |
| |
| Shader version: 500 |
| invocations = 1 |
| max_vertices = 3 |
| input primitive = triangles |
| output primitive = line_strip |
| 0:? Sequence |
| 0:12 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3]; ( temp void) |
| 0:12 Function Parameters: |
| 0:12 'pos' ( in 3-element array of 4-component vector of float) |
| 0:12 'VertexID' ( in 3-element array of uint) |
| 0:12 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:12 'clip' ( in 3-element array of 4-component vector of float) |
| 0:? Sequence |
| 0:15 move second child to first child ( temp 4-component vector of float) |
| 0:15 pos: direct index for structure ( temp 4-component vector of float) |
| 0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 direct index ( temp 4-component vector of float) |
| 0:15 'pos' ( in 3-element array of 4-component vector of float) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:16 move second child to first child ( temp 2-component vector of float) |
| 0:16 clip0: direct index for structure ( temp 2-component vector of float) |
| 0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:16 Constant: |
| 0:16 1 (const int) |
| 0:16 vector swizzle ( temp 2-component vector of float) |
| 0:16 direct index ( temp 4-component vector of float) |
| 0:16 'clip' ( in 3-element array of 4-component vector of float) |
| 0:16 Constant: |
| 0:16 0 (const int) |
| 0:16 Sequence |
| 0:16 Constant: |
| 0:16 0 (const int) |
| 0:16 Constant: |
| 0:16 1 (const int) |
| 0:17 move second child to first child ( temp 2-component vector of float) |
| 0:17 clip1: direct index for structure ( temp 2-component vector of float) |
| 0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:17 Constant: |
| 0:17 2 (const int) |
| 0:17 vector swizzle ( temp 2-component vector of float) |
| 0:17 direct index ( temp 4-component vector of float) |
| 0:17 'clip' ( in 3-element array of 4-component vector of float) |
| 0:17 Constant: |
| 0:17 0 (const int) |
| 0:17 Sequence |
| 0:17 Constant: |
| 0:17 2 (const int) |
| 0:17 Constant: |
| 0:17 3 (const int) |
| 0:19 Sequence |
| 0:19 Sequence |
| 0:19 move second child to first child ( temp 4-component vector of float) |
| 0:? 'OutputStream.pos' ( out 4-component vector of float Position) |
| 0:19 pos: direct index for structure ( temp 4-component vector of float) |
| 0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:? Sequence |
| 0:19 move second child to first child ( temp float) |
| 0:19 direct index ( out float ClipDistance) |
| 0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 direct index ( temp float) |
| 0:19 clip0: direct index for structure ( temp 2-component vector of float) |
| 0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 move second child to first child ( temp float) |
| 0:19 direct index ( out float ClipDistance) |
| 0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:19 direct index ( temp float) |
| 0:19 clip0: direct index for structure ( temp 2-component vector of float) |
| 0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:? Sequence |
| 0:19 move second child to first child ( temp float) |
| 0:19 direct index ( out float ClipDistance) |
| 0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance) |
| 0:19 Constant: |
| 0:19 2 (const int) |
| 0:19 direct index ( temp float) |
| 0:19 clip1: direct index for structure ( temp 2-component vector of float) |
| 0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:19 Constant: |
| 0:19 2 (const int) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 move second child to first child ( temp float) |
| 0:19 direct index ( out float ClipDistance) |
| 0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance) |
| 0:19 Constant: |
| 0:19 3 (const int) |
| 0:19 direct index ( temp float) |
| 0:19 clip1: direct index for structure ( temp 2-component vector of float) |
| 0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:19 Constant: |
| 0:19 2 (const int) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:19 EmitVertex ( temp void) |
| 0:12 Function Definition: main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:12 move second child to first child ( temp 3-element array of 4-component vector of float) |
| 0:? 'pos' ( temp 3-element array of 4-component vector of float) |
| 0:? 'pos' ( in 3-element array of 4-component vector of float Position) |
| 0:12 move second child to first child ( temp 3-element array of uint) |
| 0:? 'VertexID' ( temp 3-element array of uint) |
| 0:? 'VertexID' (layout( location=0) in 3-element array of uint) |
| 0:? Sequence |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 move second child to first child ( temp float) |
| 0:12 direct index ( temp float) |
| 0:12 direct index ( temp 4-component vector of float) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 direct index ( in float ClipDistance) |
| 0:12 direct index ( in 4-element array of float ClipDistance) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:12 Constant: |
| 0:12 2 (const int) |
| 0:12 Constant: |
| 0:12 3 (const int) |
| 0:12 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3]; ( temp void) |
| 0:? 'pos' ( temp 3-element array of 4-component vector of float) |
| 0:? 'VertexID' ( temp 3-element array of uint) |
| 0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1}) |
| 0:? 'clip' ( temp 3-element array of 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'pos' ( in 3-element array of 4-component vector of float Position) |
| 0:? 'VertexID' (layout( location=0) in 3-element array of uint) |
| 0:? 'OutputStream.pos' ( out 4-component vector of float Position) |
| 0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) |
| 0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80007 |
| // Id's are bound by 127 |
| |
| Capability Geometry |
| Capability ClipDistance |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Geometry 4 "main" 43 49 69 73 78 |
| ExecutionMode 4 Triangles |
| ExecutionMode 4 Invocations 1 |
| ExecutionMode 4 OutputLineStrip |
| ExecutionMode 4 OutputVertices 3 |
| Source HLSL 500 |
| Name 4 "main" |
| Name 15 "S" |
| MemberName 15(S) 0 "pos" |
| MemberName 15(S) 1 "clip0" |
| MemberName 15(S) 2 "clip1" |
| Name 22 "@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3];" |
| Name 18 "pos" |
| Name 19 "VertexID" |
| Name 20 "OutputStream" |
| Name 21 "clip" |
| Name 24 "s" |
| Name 43 "OutputStream.pos" |
| Name 49 "OutputStream.clip1" |
| Name 67 "pos" |
| Name 69 "pos" |
| Name 71 "VertexID" |
| Name 73 "VertexID" |
| Name 75 "clip" |
| Name 78 "clip" |
| Name 117 "OutputStream" |
| Name 118 "param" |
| Name 120 "param" |
| Name 122 "param" |
| Name 123 "param" |
| Decorate 43(OutputStream.pos) BuiltIn Position |
| Decorate 49(OutputStream.clip1) BuiltIn ClipDistance |
| Decorate 69(pos) BuiltIn Position |
| Decorate 73(VertexID) Location 0 |
| Decorate 78(clip) BuiltIn ClipDistance |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypeInt 32 0 |
| 9: 8(int) Constant 3 |
| 10: TypeArray 7(fvec4) 9 |
| 11: TypePointer Function 10 |
| 12: TypeArray 8(int) 9 |
| 13: TypePointer Function 12 |
| 14: TypeVector 6(float) 2 |
| 15(S): TypeStruct 7(fvec4) 14(fvec2) 14(fvec2) |
| 16: TypePointer Function 15(S) |
| 17: TypeFunction 2 11(ptr) 13(ptr) 16(ptr) 11(ptr) |
| 25: TypeInt 32 1 |
| 26: 25(int) Constant 0 |
| 27: TypePointer Function 7(fvec4) |
| 31: 25(int) Constant 1 |
| 35: TypePointer Function 14(fvec2) |
| 37: 25(int) Constant 2 |
| 42: TypePointer Output 7(fvec4) |
| 43(OutputStream.pos): 42(ptr) Variable Output |
| 46: 8(int) Constant 4 |
| 47: TypeArray 6(float) 46 |
| 48: TypePointer Output 47 |
| 49(OutputStream.clip1): 48(ptr) Variable Output |
| 50: 8(int) Constant 0 |
| 51: TypePointer Function 6(float) |
| 54: TypePointer Output 6(float) |
| 56: 8(int) Constant 1 |
| 63: 25(int) Constant 3 |
| 68: TypePointer Input 10 |
| 69(pos): 68(ptr) Variable Input |
| 72: TypePointer Input 12 |
| 73(VertexID): 72(ptr) Variable Input |
| 76: TypeArray 47 9 |
| 77: TypePointer Input 76 |
| 78(clip): 77(ptr) Variable Input |
| 79: TypePointer Input 6(float) |
| 88: 8(int) Constant 2 |
| 4(main): 2 Function None 3 |
| 5: Label |
| 67(pos): 11(ptr) Variable Function |
| 71(VertexID): 13(ptr) Variable Function |
| 75(clip): 11(ptr) Variable Function |
| 117(OutputStream): 16(ptr) Variable Function |
| 118(param): 11(ptr) Variable Function |
| 120(param): 13(ptr) Variable Function |
| 122(param): 16(ptr) Variable Function |
| 123(param): 11(ptr) Variable Function |
| 70: 10 Load 69(pos) |
| Store 67(pos) 70 |
| 74: 12 Load 73(VertexID) |
| Store 71(VertexID) 74 |
| 80: 79(ptr) AccessChain 78(clip) 26 26 |
| 81: 6(float) Load 80 |
| 82: 51(ptr) AccessChain 75(clip) 26 50 |
| Store 82 81 |
| 83: 79(ptr) AccessChain 78(clip) 26 31 |
| 84: 6(float) Load 83 |
| 85: 51(ptr) AccessChain 75(clip) 26 56 |
| Store 85 84 |
| 86: 79(ptr) AccessChain 78(clip) 26 37 |
| 87: 6(float) Load 86 |
| 89: 51(ptr) AccessChain 75(clip) 26 88 |
| Store 89 87 |
| 90: 79(ptr) AccessChain 78(clip) 26 63 |
| 91: 6(float) Load 90 |
| 92: 51(ptr) AccessChain 75(clip) 26 9 |
| Store 92 91 |
| 93: 79(ptr) AccessChain 78(clip) 31 26 |
| 94: 6(float) Load 93 |
| 95: 51(ptr) AccessChain 75(clip) 31 50 |
| Store 95 94 |
| 96: 79(ptr) AccessChain 78(clip) 31 31 |
| 97: 6(float) Load 96 |
| 98: 51(ptr) AccessChain 75(clip) 31 56 |
| Store 98 97 |
| 99: 79(ptr) AccessChain 78(clip) 31 37 |
| 100: 6(float) Load 99 |
| 101: 51(ptr) AccessChain 75(clip) 31 88 |
| Store 101 100 |
| 102: 79(ptr) AccessChain 78(clip) 31 63 |
| 103: 6(float) Load 102 |
| 104: 51(ptr) AccessChain 75(clip) 31 9 |
| Store 104 103 |
| 105: 79(ptr) AccessChain 78(clip) 37 26 |
| 106: 6(float) Load 105 |
| 107: 51(ptr) AccessChain 75(clip) 37 50 |
| Store 107 106 |
| 108: 79(ptr) AccessChain 78(clip) 37 31 |
| 109: 6(float) Load 108 |
| 110: 51(ptr) AccessChain 75(clip) 37 56 |
| Store 110 109 |
| 111: 79(ptr) AccessChain 78(clip) 37 37 |
| 112: 6(float) Load 111 |
| 113: 51(ptr) AccessChain 75(clip) 37 88 |
| Store 113 112 |
| 114: 79(ptr) AccessChain 78(clip) 37 63 |
| 115: 6(float) Load 114 |
| 116: 51(ptr) AccessChain 75(clip) 37 9 |
| Store 116 115 |
| 119: 10 Load 67(pos) |
| Store 118(param) 119 |
| 121: 12 Load 71(VertexID) |
| Store 120(param) 121 |
| 124: 10 Load 75(clip) |
| Store 123(param) 124 |
| 125: 2 FunctionCall 22(@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3];) 118(param) 120(param) 122(param) 123(param) |
| 126: 15(S) Load 122(param) |
| Store 117(OutputStream) 126 |
| Return |
| FunctionEnd |
| 22(@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3];): 2 Function None 17 |
| 18(pos): 11(ptr) FunctionParameter |
| 19(VertexID): 13(ptr) FunctionParameter |
| 20(OutputStream): 16(ptr) FunctionParameter |
| 21(clip): 11(ptr) FunctionParameter |
| 23: Label |
| 24(s): 16(ptr) Variable Function |
| 28: 27(ptr) AccessChain 18(pos) 26 |
| 29: 7(fvec4) Load 28 |
| 30: 27(ptr) AccessChain 24(s) 26 |
| Store 30 29 |
| 32: 27(ptr) AccessChain 21(clip) 26 |
| 33: 7(fvec4) Load 32 |
| 34: 14(fvec2) VectorShuffle 33 33 0 1 |
| 36: 35(ptr) AccessChain 24(s) 31 |
| Store 36 34 |
| 38: 27(ptr) AccessChain 21(clip) 26 |
| 39: 7(fvec4) Load 38 |
| 40: 14(fvec2) VectorShuffle 39 39 2 3 |
| 41: 35(ptr) AccessChain 24(s) 37 |
| Store 41 40 |
| 44: 27(ptr) AccessChain 24(s) 26 |
| 45: 7(fvec4) Load 44 |
| Store 43(OutputStream.pos) 45 |
| 52: 51(ptr) AccessChain 24(s) 31 50 |
| 53: 6(float) Load 52 |
| 55: 54(ptr) AccessChain 49(OutputStream.clip1) 26 |
| Store 55 53 |
| 57: 51(ptr) AccessChain 24(s) 31 56 |
| 58: 6(float) Load 57 |
| 59: 54(ptr) AccessChain 49(OutputStream.clip1) 31 |
| Store 59 58 |
| 60: 51(ptr) AccessChain 24(s) 37 50 |
| 61: 6(float) Load 60 |
| 62: 54(ptr) AccessChain 49(OutputStream.clip1) 37 |
| Store 62 61 |
| 64: 51(ptr) AccessChain 24(s) 37 56 |
| 65: 6(float) Load 64 |
| 66: 54(ptr) AccessChain 49(OutputStream.clip1) 63 |
| Store 66 65 |
| EmitVertex |
| Return |
| FunctionEnd |