| hlsl.getsampleposition.dx10.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| using depth_any |
| 0:? Sequence |
| 0:13 Function Definition: @main(i1; ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Parameters: |
| 0:13 'sample' ( in int) |
| 0:? Sequence |
| 0:16 Sequence |
| 0:16 move second child to first child ( temp 2-component vector of float) |
| 0:16 'r00' ( temp 2-component vector of float) |
| 0:16 Sequence |
| 0:16 move second child to first child ( temp uint) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 imageQuerySamples ( temp uint) |
| 0:16 'g_tTex2dmsf4' ( uniform texture2DMS) |
| 0:16 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 2 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.250000 |
| 0:? 0.250000 |
| 0:? -0.250000 |
| 0:? -0.250000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 4 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.375000 |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.125000 |
| 0:? 0.125000 |
| 0:? 0.375000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 8 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.312500 |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.312500 |
| 0:? -0.312500 |
| 0:? 0.312500 |
| 0:? -0.437500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.437500 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 16 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? 0.062500 |
| 0:? -0.062500 |
| 0:? -0.187500 |
| 0:? -0.187500 |
| 0:? 0.125000 |
| 0:? 0.250000 |
| 0:? -0.062500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.125000 |
| 0:? 0.312500 |
| 0:? 0.312500 |
| 0:? 0.187500 |
| 0:? 0.187500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.375000 |
| 0:? 0.000000 |
| 0:? -0.437500 |
| 0:? -0.250000 |
| 0:? -0.375000 |
| 0:? -0.375000 |
| 0:? 0.250000 |
| 0:? -0.500000 |
| 0:? 0.000000 |
| 0:? 0.437500 |
| 0:? -0.250000 |
| 0:? 0.375000 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:? -0.500000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp 2-component vector of float) |
| 0:17 'r01' ( temp 2-component vector of float) |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp uint) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 imageQuerySamples ( temp uint) |
| 0:17 'g_tTex2dmsf4a' ( uniform texture2DMSArray) |
| 0:17 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 2 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.250000 |
| 0:? 0.250000 |
| 0:? -0.250000 |
| 0:? -0.250000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 4 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.375000 |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.125000 |
| 0:? 0.125000 |
| 0:? 0.375000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 8 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.312500 |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.312500 |
| 0:? -0.312500 |
| 0:? 0.312500 |
| 0:? -0.437500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.437500 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 16 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? 0.062500 |
| 0:? -0.062500 |
| 0:? -0.187500 |
| 0:? -0.187500 |
| 0:? 0.125000 |
| 0:? 0.250000 |
| 0:? -0.062500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.125000 |
| 0:? 0.312500 |
| 0:? 0.312500 |
| 0:? 0.187500 |
| 0:? 0.187500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.375000 |
| 0:? 0.000000 |
| 0:? -0.437500 |
| 0:? -0.250000 |
| 0:? -0.375000 |
| 0:? -0.375000 |
| 0:? 0.250000 |
| 0:? -0.500000 |
| 0:? 0.000000 |
| 0:? 0.437500 |
| 0:? -0.250000 |
| 0:? 0.375000 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:? -0.500000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:19 move second child to first child ( temp 4-component vector of float) |
| 0:19 Color: direct index for structure ( temp 4-component vector of float) |
| 0:19 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 Constant: |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:20 move second child to first child ( temp float) |
| 0:20 Depth: direct index for structure ( temp float) |
| 0:20 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:20 Constant: |
| 0:20 1 (const int) |
| 0:20 Constant: |
| 0:20 1.000000 |
| 0:22 Branch: Return with expression |
| 0:22 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Definition: main( ( temp void) |
| 0:13 Function Parameters: |
| 0:? Sequence |
| 0:13 move second child to first child ( temp int) |
| 0:? 'sample' ( temp int) |
| 0:? 'sample' (layout( location=0) flat in int) |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Call: @main(i1; ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:? 'sample' ( temp int) |
| 0:13 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:13 Color: direct index for structure ( temp 4-component vector of float) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:13 move second child to first child ( temp float) |
| 0:? '@entryPointOutput.Depth' ( out float FragDepth) |
| 0:13 Depth: direct index for structure ( temp float) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex2dmsf4' ( uniform texture2DMS) |
| 0:? 'g_tTex2dmsf4a' ( uniform texture2DMSArray) |
| 0:? '@entryPointOutput.Depth' ( out float FragDepth) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:? 'sample' (layout( location=0) flat in int) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| using depth_any |
| 0:? Sequence |
| 0:13 Function Definition: @main(i1; ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Parameters: |
| 0:13 'sample' ( in int) |
| 0:? Sequence |
| 0:16 Sequence |
| 0:16 move second child to first child ( temp 2-component vector of float) |
| 0:16 'r00' ( temp 2-component vector of float) |
| 0:16 Sequence |
| 0:16 move second child to first child ( temp uint) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 imageQuerySamples ( temp uint) |
| 0:16 'g_tTex2dmsf4' ( uniform texture2DMS) |
| 0:16 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 2 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.250000 |
| 0:? 0.250000 |
| 0:? -0.250000 |
| 0:? -0.250000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 4 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.375000 |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.125000 |
| 0:? 0.125000 |
| 0:? 0.375000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 8 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.312500 |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.312500 |
| 0:? -0.312500 |
| 0:? 0.312500 |
| 0:? -0.437500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.437500 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:16 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:16 Condition |
| 0:16 Compare Equal ( temp bool) |
| 0:16 '@sampleCount' ( temp uint) |
| 0:16 Constant: |
| 0:16 16 (const int) |
| 0:16 true case |
| 0:16 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? 0.062500 |
| 0:? -0.062500 |
| 0:? -0.187500 |
| 0:? -0.187500 |
| 0:? 0.125000 |
| 0:? 0.250000 |
| 0:? -0.062500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.125000 |
| 0:? 0.312500 |
| 0:? 0.312500 |
| 0:? 0.187500 |
| 0:? 0.187500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.375000 |
| 0:? 0.000000 |
| 0:? -0.437500 |
| 0:? -0.250000 |
| 0:? -0.375000 |
| 0:? -0.375000 |
| 0:? 0.250000 |
| 0:? -0.500000 |
| 0:? 0.000000 |
| 0:? 0.437500 |
| 0:? -0.250000 |
| 0:? 0.375000 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:? -0.500000 |
| 0:16 'sample' ( in int) |
| 0:16 false case |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp 2-component vector of float) |
| 0:17 'r01' ( temp 2-component vector of float) |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp uint) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 imageQuerySamples ( temp uint) |
| 0:17 'g_tTex2dmsf4a' ( uniform texture2DMSArray) |
| 0:17 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 2 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.250000 |
| 0:? 0.250000 |
| 0:? -0.250000 |
| 0:? -0.250000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 4 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.375000 |
| 0:? -0.125000 |
| 0:? -0.375000 |
| 0:? 0.125000 |
| 0:? 0.125000 |
| 0:? 0.375000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 8 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.312500 |
| 0:? 0.062500 |
| 0:? -0.187500 |
| 0:? -0.312500 |
| 0:? -0.312500 |
| 0:? 0.312500 |
| 0:? -0.437500 |
| 0:? -0.062500 |
| 0:? 0.187500 |
| 0:? 0.437500 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:17 Test condition and select ( temp 2-component vector of float): no shortcircuit |
| 0:17 Condition |
| 0:17 Compare Equal ( temp bool) |
| 0:17 '@sampleCount' ( temp uint) |
| 0:17 Constant: |
| 0:17 16 (const int) |
| 0:17 true case |
| 0:17 indirect index ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 0.062500 |
| 0:? 0.062500 |
| 0:? -0.062500 |
| 0:? -0.187500 |
| 0:? -0.187500 |
| 0:? 0.125000 |
| 0:? 0.250000 |
| 0:? -0.062500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.125000 |
| 0:? 0.312500 |
| 0:? 0.312500 |
| 0:? 0.187500 |
| 0:? 0.187500 |
| 0:? -0.312500 |
| 0:? -0.125000 |
| 0:? 0.375000 |
| 0:? 0.000000 |
| 0:? -0.437500 |
| 0:? -0.250000 |
| 0:? -0.375000 |
| 0:? -0.375000 |
| 0:? 0.250000 |
| 0:? -0.500000 |
| 0:? 0.000000 |
| 0:? 0.437500 |
| 0:? -0.250000 |
| 0:? 0.375000 |
| 0:? 0.437500 |
| 0:? -0.437500 |
| 0:? -0.500000 |
| 0:17 'sample' ( in int) |
| 0:17 false case |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:19 move second child to first child ( temp 4-component vector of float) |
| 0:19 Color: direct index for structure ( temp 4-component vector of float) |
| 0:19 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 Constant: |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:19 1.000000 |
| 0:20 move second child to first child ( temp float) |
| 0:20 Depth: direct index for structure ( temp float) |
| 0:20 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:20 Constant: |
| 0:20 1 (const int) |
| 0:20 Constant: |
| 0:20 1.000000 |
| 0:22 Branch: Return with expression |
| 0:22 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Definition: main( ( temp void) |
| 0:13 Function Parameters: |
| 0:? Sequence |
| 0:13 move second child to first child ( temp int) |
| 0:? 'sample' ( temp int) |
| 0:? 'sample' (layout( location=0) flat in int) |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Function Call: @main(i1; ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:? 'sample' ( temp int) |
| 0:13 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:13 Color: direct index for structure ( temp 4-component vector of float) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:13 move second child to first child ( temp float) |
| 0:? '@entryPointOutput.Depth' ( out float FragDepth) |
| 0:13 Depth: direct index for structure ( temp float) |
| 0:13 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex2dmsf4' ( uniform texture2DMS) |
| 0:? 'g_tTex2dmsf4a' ( uniform texture2DMSArray) |
| 0:? '@entryPointOutput.Depth' ( out float FragDepth) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:? 'sample' (layout( location=0) flat in int) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80007 |
| // Id's are bound by 198 |
| |
| Capability Shader |
| Capability ImageQuery |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 181 188 192 |
| ExecutionMode 4 OriginUpperLeft |
| ExecutionMode 4 DepthReplacing |
| Source HLSL 500 |
| Name 4 "main" |
| Name 10 "PS_OUTPUT" |
| MemberName 10(PS_OUTPUT) 0 "Color" |
| MemberName 10(PS_OUTPUT) 1 "Depth" |
| Name 13 "@main(i1;" |
| Name 12 "sample" |
| Name 17 "r00" |
| Name 20 "@sampleCount" |
| Name 23 "g_tTex2dmsf4" |
| Name 39 "indexable" |
| Name 58 "indexable" |
| Name 85 "indexable" |
| Name 114 "indexable" |
| Name 127 "r01" |
| Name 128 "@sampleCount" |
| Name 131 "g_tTex2dmsf4a" |
| Name 137 "indexable" |
| Name 143 "indexable" |
| Name 149 "indexable" |
| Name 155 "indexable" |
| Name 167 "psout" |
| Name 179 "sample" |
| Name 181 "sample" |
| Name 183 "flattenTemp" |
| Name 184 "param" |
| Name 188 "@entryPointOutput.Color" |
| Name 192 "@entryPointOutput.Depth" |
| Name 197 "g_sSamp" |
| Decorate 23(g_tTex2dmsf4) DescriptorSet 0 |
| Decorate 131(g_tTex2dmsf4a) DescriptorSet 0 |
| Decorate 181(sample) Flat |
| Decorate 181(sample) Location 0 |
| Decorate 188(@entryPointOutput.Color) Location 0 |
| Decorate 192(@entryPointOutput.Depth) BuiltIn FragDepth |
| Decorate 197(g_sSamp) DescriptorSet 0 |
| Decorate 197(g_sSamp) Binding 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 1 |
| 7: TypePointer Function 6(int) |
| 8: TypeFloat 32 |
| 9: TypeVector 8(float) 4 |
| 10(PS_OUTPUT): TypeStruct 9(fvec4) 8(float) |
| 11: TypeFunction 10(PS_OUTPUT) 7(ptr) |
| 15: TypeVector 8(float) 2 |
| 16: TypePointer Function 15(fvec2) |
| 18: TypeInt 32 0 |
| 19: TypePointer Function 18(int) |
| 21: TypeImage 8(float) 2D multi-sampled sampled format:Unknown |
| 22: TypePointer UniformConstant 21 |
| 23(g_tTex2dmsf4): 22(ptr) Variable UniformConstant |
| 27: 6(int) Constant 2 |
| 28: TypeBool |
| 30: 18(int) Constant 2 |
| 31: TypeArray 15(fvec2) 30 |
| 32: 8(float) Constant 1048576000 |
| 33: 15(fvec2) ConstantComposite 32 32 |
| 34: 8(float) Constant 3196059648 |
| 35: 15(fvec2) ConstantComposite 34 34 |
| 36: 31 ConstantComposite 33 35 |
| 38: TypePointer Function 31 |
| 43: 6(int) Constant 4 |
| 45: 18(int) Constant 4 |
| 46: TypeArray 15(fvec2) 45 |
| 47: 8(float) Constant 3187671040 |
| 48: 8(float) Constant 3200253952 |
| 49: 15(fvec2) ConstantComposite 47 48 |
| 50: 8(float) Constant 1052770304 |
| 51: 15(fvec2) ConstantComposite 50 47 |
| 52: 8(float) Constant 1040187392 |
| 53: 15(fvec2) ConstantComposite 48 52 |
| 54: 15(fvec2) ConstantComposite 52 50 |
| 55: 46 ConstantComposite 49 51 53 54 |
| 57: TypePointer Function 46 |
| 62: 6(int) Constant 8 |
| 64: 18(int) Constant 8 |
| 65: TypeArray 15(fvec2) 64 |
| 66: 8(float) Constant 1031798784 |
| 67: 8(float) Constant 3191865344 |
| 68: 15(fvec2) ConstantComposite 66 67 |
| 69: 8(float) Constant 3179282432 |
| 70: 8(float) Constant 1044381696 |
| 71: 15(fvec2) ConstantComposite 69 70 |
| 72: 8(float) Constant 1050673152 |
| 73: 15(fvec2) ConstantComposite 72 66 |
| 74: 8(float) Constant 3198156800 |
| 75: 15(fvec2) ConstantComposite 67 74 |
| 76: 15(fvec2) ConstantComposite 74 72 |
| 77: 8(float) Constant 3202351104 |
| 78: 15(fvec2) ConstantComposite 77 69 |
| 79: 8(float) Constant 1054867456 |
| 80: 15(fvec2) ConstantComposite 70 79 |
| 81: 15(fvec2) ConstantComposite 79 77 |
| 82: 65 ConstantComposite 68 71 73 75 76 78 80 81 |
| 84: TypePointer Function 65 |
| 89: 6(int) Constant 16 |
| 91: 18(int) Constant 16 |
| 92: TypeArray 15(fvec2) 91 |
| 93: 15(fvec2) ConstantComposite 66 66 |
| 94: 15(fvec2) ConstantComposite 69 67 |
| 95: 15(fvec2) ConstantComposite 67 52 |
| 96: 15(fvec2) ConstantComposite 32 69 |
| 97: 15(fvec2) ConstantComposite 74 47 |
| 98: 15(fvec2) ConstantComposite 52 72 |
| 99: 15(fvec2) ConstantComposite 72 70 |
| 100: 15(fvec2) ConstantComposite 70 74 |
| 101: 15(fvec2) ConstantComposite 47 50 |
| 102: 8(float) Constant 0 |
| 103: 15(fvec2) ConstantComposite 102 77 |
| 104: 15(fvec2) ConstantComposite 34 48 |
| 105: 15(fvec2) ConstantComposite 48 32 |
| 106: 8(float) Constant 3204448256 |
| 107: 15(fvec2) ConstantComposite 106 102 |
| 108: 15(fvec2) ConstantComposite 79 34 |
| 109: 15(fvec2) ConstantComposite 50 79 |
| 110: 15(fvec2) ConstantComposite 77 106 |
| 111: 92 ConstantComposite 93 94 95 96 97 98 99 100 101 103 104 105 107 108 109 110 |
| 113: TypePointer Function 92 |
| 117: 15(fvec2) ConstantComposite 102 102 |
| 118: TypeVector 28(bool) 2 |
| 129: TypeImage 8(float) 2D array multi-sampled sampled format:Unknown |
| 130: TypePointer UniformConstant 129 |
| 131(g_tTex2dmsf4a): 130(ptr) Variable UniformConstant |
| 166: TypePointer Function 10(PS_OUTPUT) |
| 168: 6(int) Constant 0 |
| 169: 8(float) Constant 1065353216 |
| 170: 9(fvec4) ConstantComposite 169 169 169 169 |
| 171: TypePointer Function 9(fvec4) |
| 173: 6(int) Constant 1 |
| 174: TypePointer Function 8(float) |
| 180: TypePointer Input 6(int) |
| 181(sample): 180(ptr) Variable Input |
| 187: TypePointer Output 9(fvec4) |
| 188(@entryPointOutput.Color): 187(ptr) Variable Output |
| 191: TypePointer Output 8(float) |
| 192(@entryPointOutput.Depth): 191(ptr) Variable Output |
| 195: TypeSampler |
| 196: TypePointer UniformConstant 195 |
| 197(g_sSamp): 196(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 179(sample): 7(ptr) Variable Function |
| 183(flattenTemp): 166(ptr) Variable Function |
| 184(param): 7(ptr) Variable Function |
| 182: 6(int) Load 181(sample) |
| Store 179(sample) 182 |
| 185: 6(int) Load 179(sample) |
| Store 184(param) 185 |
| 186:10(PS_OUTPUT) FunctionCall 13(@main(i1;) 184(param) |
| Store 183(flattenTemp) 186 |
| 189: 171(ptr) AccessChain 183(flattenTemp) 168 |
| 190: 9(fvec4) Load 189 |
| Store 188(@entryPointOutput.Color) 190 |
| 193: 174(ptr) AccessChain 183(flattenTemp) 173 |
| 194: 8(float) Load 193 |
| Store 192(@entryPointOutput.Depth) 194 |
| Return |
| FunctionEnd |
| 13(@main(i1;):10(PS_OUTPUT) Function None 11 |
| 12(sample): 7(ptr) FunctionParameter |
| 14: Label |
| 17(r00): 16(ptr) Variable Function |
| 20(@sampleCount): 19(ptr) Variable Function |
| 39(indexable): 38(ptr) Variable Function |
| 58(indexable): 57(ptr) Variable Function |
| 85(indexable): 84(ptr) Variable Function |
| 114(indexable): 113(ptr) Variable Function |
| 127(r01): 16(ptr) Variable Function |
| 128(@sampleCount): 19(ptr) Variable Function |
| 137(indexable): 38(ptr) Variable Function |
| 143(indexable): 57(ptr) Variable Function |
| 149(indexable): 84(ptr) Variable Function |
| 155(indexable): 113(ptr) Variable Function |
| 167(psout): 166(ptr) Variable Function |
| 24: 21 Load 23(g_tTex2dmsf4) |
| 25: 18(int) ImageQuerySamples 24 |
| Store 20(@sampleCount) 25 |
| 26: 18(int) Load 20(@sampleCount) |
| 29: 28(bool) IEqual 26 27 |
| 37: 6(int) Load 12(sample) |
| Store 39(indexable) 36 |
| 40: 16(ptr) AccessChain 39(indexable) 37 |
| 41: 15(fvec2) Load 40 |
| 42: 18(int) Load 20(@sampleCount) |
| 44: 28(bool) IEqual 42 43 |
| 56: 6(int) Load 12(sample) |
| Store 58(indexable) 55 |
| 59: 16(ptr) AccessChain 58(indexable) 56 |
| 60: 15(fvec2) Load 59 |
| 61: 18(int) Load 20(@sampleCount) |
| 63: 28(bool) IEqual 61 62 |
| 83: 6(int) Load 12(sample) |
| Store 85(indexable) 82 |
| 86: 16(ptr) AccessChain 85(indexable) 83 |
| 87: 15(fvec2) Load 86 |
| 88: 18(int) Load 20(@sampleCount) |
| 90: 28(bool) IEqual 88 89 |
| 112: 6(int) Load 12(sample) |
| Store 114(indexable) 111 |
| 115: 16(ptr) AccessChain 114(indexable) 112 |
| 116: 15(fvec2) Load 115 |
| 119: 118(bvec2) CompositeConstruct 90 90 |
| 120: 15(fvec2) Select 119 116 117 |
| 121: 118(bvec2) CompositeConstruct 63 63 |
| 122: 15(fvec2) Select 121 87 120 |
| 123: 118(bvec2) CompositeConstruct 44 44 |
| 124: 15(fvec2) Select 123 60 122 |
| 125: 118(bvec2) CompositeConstruct 29 29 |
| 126: 15(fvec2) Select 125 41 124 |
| Store 17(r00) 126 |
| 132: 129 Load 131(g_tTex2dmsf4a) |
| 133: 18(int) ImageQuerySamples 132 |
| Store 128(@sampleCount) 133 |
| 134: 18(int) Load 128(@sampleCount) |
| 135: 28(bool) IEqual 134 27 |
| 136: 6(int) Load 12(sample) |
| Store 137(indexable) 36 |
| 138: 16(ptr) AccessChain 137(indexable) 136 |
| 139: 15(fvec2) Load 138 |
| 140: 18(int) Load 128(@sampleCount) |
| 141: 28(bool) IEqual 140 43 |
| 142: 6(int) Load 12(sample) |
| Store 143(indexable) 55 |
| 144: 16(ptr) AccessChain 143(indexable) 142 |
| 145: 15(fvec2) Load 144 |
| 146: 18(int) Load 128(@sampleCount) |
| 147: 28(bool) IEqual 146 62 |
| 148: 6(int) Load 12(sample) |
| Store 149(indexable) 82 |
| 150: 16(ptr) AccessChain 149(indexable) 148 |
| 151: 15(fvec2) Load 150 |
| 152: 18(int) Load 128(@sampleCount) |
| 153: 28(bool) IEqual 152 89 |
| 154: 6(int) Load 12(sample) |
| Store 155(indexable) 111 |
| 156: 16(ptr) AccessChain 155(indexable) 154 |
| 157: 15(fvec2) Load 156 |
| 158: 118(bvec2) CompositeConstruct 153 153 |
| 159: 15(fvec2) Select 158 157 117 |
| 160: 118(bvec2) CompositeConstruct 147 147 |
| 161: 15(fvec2) Select 160 151 159 |
| 162: 118(bvec2) CompositeConstruct 141 141 |
| 163: 15(fvec2) Select 162 145 161 |
| 164: 118(bvec2) CompositeConstruct 135 135 |
| 165: 15(fvec2) Select 164 139 163 |
| Store 127(r01) 165 |
| 172: 171(ptr) AccessChain 167(psout) 168 |
| Store 172 170 |
| 175: 174(ptr) AccessChain 167(psout) 173 |
| Store 175 169 |
| 176:10(PS_OUTPUT) Load 167(psout) |
| ReturnValue 176 |
| FunctionEnd |