| hlsl.hull.5.tesc |
| ERROR: 0:0: '' : unimplemented: PCF input patch without entry point input patch parameter |
| ERROR: 1 compilation errors. No code generated. |
| |
| |
| Shader version: 500 |
| vertices = 3 |
| vertex spacing = fractional_odd_spacing |
| triangle order = cw |
| ERROR: node is still EOpNull! |
| 0:25 Function Definition: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:25 Function Parameters: |
| 0:25 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? Sequence |
| 0:26 Sequence |
| 0:26 move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:26 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:26 Constant: |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:28 move second child to first child ( temp float) |
| 0:28 fInsideTessFactor: direct index for structure ( temp float) |
| 0:28 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:28 Constant: |
| 0:28 1 (const int) |
| 0:28 add ( temp float) |
| 0:28 direct index ( temp float) |
| 0:28 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 3 (const int) |
| 0:28 direct index ( temp float) |
| 0:28 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 1 (const int) |
| 0:28 Constant: |
| 0:28 3 (const int) |
| 0:30 Branch: Return with expression |
| 0:30 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:39 Function Definition: @main(u1; ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:39 Function Parameters: |
| 0:39 'cpid' ( in uint) |
| 0:? Sequence |
| 0:40 Sequence |
| 0:40 move second child to first child ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:40 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:40 Constant: |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:41 move second child to first child ( temp 4-component vector of float) |
| 0:41 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:41 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:41 Constant: |
| 0:41 0 (const int) |
| 0:41 Constant: |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:42 Branch: Return with expression |
| 0:42 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:39 Function Definition: main( ( temp void) |
| 0:39 Function Parameters: |
| 0:? Sequence |
| 0:39 move second child to first child ( temp uint) |
| 0:? 'cpid' ( temp uint) |
| 0:? 'cpid' ( in uint InvocationID) |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 indirect index ( out 4-component vector of float Position) |
| 0:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) |
| 0:? 'cpid' ( in uint InvocationID) |
| 0:39 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:39 Function Call: @main(u1; ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:? 'cpid' ( temp uint) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) |
| 0:? 'cpid' ( in uint InvocationID) |
| |
| |
| Linked tessellation control stage: |
| |
| |
| Shader version: 500 |
| vertices = 3 |
| vertex spacing = fractional_odd_spacing |
| triangle order = cw |
| ERROR: node is still EOpNull! |
| 0:25 Function Definition: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:25 Function Parameters: |
| 0:25 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:? Sequence |
| 0:26 Sequence |
| 0:26 move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:26 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:26 Constant: |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:26 0.000000 |
| 0:28 move second child to first child ( temp float) |
| 0:28 fInsideTessFactor: direct index for structure ( temp float) |
| 0:28 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:28 Constant: |
| 0:28 1 (const int) |
| 0:28 add ( temp float) |
| 0:28 direct index ( temp float) |
| 0:28 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 3 (const int) |
| 0:28 direct index ( temp float) |
| 0:28 m_Normal: direct index for structure ( temp 4-component vector of float) |
| 0:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 1 (const int) |
| 0:28 Constant: |
| 0:28 3 (const int) |
| 0:30 Branch: Return with expression |
| 0:30 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) |
| 0:39 Function Definition: @main(u1; ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:39 Function Parameters: |
| 0:39 'cpid' ( in uint) |
| 0:? Sequence |
| 0:40 Sequence |
| 0:40 move second child to first child ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:40 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:40 Constant: |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:40 0.000000 |
| 0:41 move second child to first child ( temp 4-component vector of float) |
| 0:41 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:41 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:41 Constant: |
| 0:41 0 (const int) |
| 0:41 Constant: |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:41 0.000000 |
| 0:42 Branch: Return with expression |
| 0:42 'output' ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:39 Function Definition: main( ( temp void) |
| 0:39 Function Parameters: |
| 0:? Sequence |
| 0:39 move second child to first child ( temp uint) |
| 0:? 'cpid' ( temp uint) |
| 0:? 'cpid' ( in uint InvocationID) |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 indirect index ( out 4-component vector of float Position) |
| 0:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) |
| 0:? 'cpid' ( in uint InvocationID) |
| 0:39 m_Position: direct index for structure ( temp 4-component vector of float) |
| 0:39 Function Call: @main(u1; ( temp structure{ temp 4-component vector of float m_Position}) |
| 0:? 'cpid' ( temp uint) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) |
| 0:? 'cpid' ( in uint InvocationID) |
| |
| SPIR-V is not generated for failed compile or link |