| #version 460 |
| #extension GL_NVX_raytracing : enable |
| hitAttributeNVX vec4 payload; // ERROR, hitattributeNVX unsupported in this stage |
| rayPayloadInNVX vec4 payloadIn; // ERROR, rayPayloadIn unsupported in this stage |
| layout(shaderRecordNVX) uniform ublock // ERROR, shaderRecordNVX unsupported on uniform blocks |
| { |
| float a; |
| }; |
| layout(binding = 0, shaderRecordNVX) buffer bblock { // ERROR, binding unsupported on shaderRecordNVX blocks |
| float b; |
| }; |
| layout(set = 0, shaderRecordNVX) buffer bblock2 { // ERROR, set unsupported on shaderRecordNVX blocks |
| float c; |
| }; |
| layout(shaderRecordNVX) buffer bblock3 { |
| float d; |
| }; |
| layout(shaderRecordNVX) buffer bblock4 { // ERROR, cannot have more than one shaderRecordNVX block |
| float e; |
| }; |
| void main() |
| { |
| accelerationStructureNVX a = 0; |
| int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage |
| int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage |
| int e3 = gl_InstanceCustomIndexNVX; // ERROR, unsupported builtin in stage |
| vec3 e4 = gl_WorldRayOriginNVX; // ERROR, unsupported builtin in stage |
| vec3 e5 = gl_WorldRayDirectionNVX; // ERROR, unsupported builtin in stage |
| vec3 e6 = gl_ObjectRayOriginNVX; // ERROR, unsupported builtin in stage |
| vec3 e7 = gl_ObjectRayDirectionNVX; // ERROR, unsupported builtin in stage |
| float e8 = gl_RayTminNVX; // ERROR, unsupported builtin in stage |
| float e9 = gl_RayTmaxNVX; // ERROR, unsupported builtin in stage |
| mat4x3 e10 = gl_ObjectToWorldNVX; // ERROR, unsupported builtin in stage |
| mat4x3 e11 = gl_WorldToObjectNVX; // ERROR, unsupported builtin in stage |
| float e12 = gl_HitTNVX; // ERROR, unsupported builtin in stage |
| float e13 = gl_HitKindNVX; // ERROR, unsupported builtin in stage |
| reportIntersectionNVX(1.0, 1U); // ERROR, unsupported builtin in stage |
| ignoreIntersectionNVX(); // ERROR, unsupported builtin in stage |
| terminateRayNVX(); // ERROR, unsupported builtin in stage |
| } |