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| <head> |
| <title>GLSL Reference Parser</title> |
| <?php |
| if (file_exists("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_head.txt")) |
| include("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_head.txt"); |
| else |
| include("sdk_head.txt"); |
| ?> |
| </head> |
| <body> |
| <?php |
| if (file_exists("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_body_start.txt")) |
| include("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_body_start.txt"); |
| else |
| include("sdk_body_start.txt"); |
| ?> |
| <p> |
| <a href="index.php">[About]</a> |
| <!-- <a href="news.php">[News]</a> --> |
| <!-- <a href="documentation/index.php">[Documentation]</a> --> |
| <!-- <a href="screenshots.php">[Screenshots]</a> --> |
| </p> |
| <h1>About GLSL Reference Parser</h1> |
| <p> |
| The GLSL Reference Parser provides a front end for parsing and |
| operating on OpenGL Shading Language code. It was originally |
| developed by 3Dlabs and is being maintained and updated by <a |
| href="http://lunarg.com/">LunarG</a>. The <a |
| href="README.txt">README</a> has some additional information. |
| </p> |
| |
| <p> |
| You can download the source from the <a |
| href="https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang/"> |
| Khronos public-access Subversion server</a> . For example, using the Subversion |
| command-line client: |
| </p> |
| |
| <p><tt> |
| svn checkout --username anonymous --password anonymous |
| https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang/ glslang |
| </tt></p> |
| |
| <hr /> |
| |
| <h2>Requirements</h2> |
| <p> TBD. Builds on Windows and Linux. </p> |
| <!-- |
| <ul> |
| <li><a href="http://gcc.gnu.org">GCC</a> 3.2 or later (4.0 |
| is <a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=18279">broken</a>, but 4.1 works).</li> |
| <li><a href="http://ffmpeg.sourceforge.net/">FFmpeg</a> is needed for |
| video capture</li> |
| <li><a href="http://tiswww.case.edu/php/chet/readline/rltop.html">GNU |
| readline</a> is recommended for history editing in <kbd>gldb</kbd></li> |
| <li><a href="http://www.gtk.org/">GTK+</a> is required for <kbd>gldb-gui</kbd></li> |
| <li><a href="http://projects.gnome.org/gtkglext/">GtkGLExt</a> and |
| <a href="http://glew.sourceforge.net/">GLEW</a> are highly |
| recommended for <kbd>gldb-gui</kbd> (without them, the texture display |
| will not work)</li> |
| </ul> |
| --> |
| |
| <hr /> |
| <!-- |
| <h2>Example</h2> |
| --> |
| |
| <hr /> |
| <p> |
| <a href="http://sourceforge.net/projects/glslang"><img src="http://sflogo.sourceforge.net/sflogo.php?group_id=110905&type=12" width="120" height="30" border="0" alt="Get BuGLe at SourceForge.net. Fast, secure and Free Open Source software downloads" /></a> |
| <?php |
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| include("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_footer.txt"); |
| else |
| include("sdk_footer.txt"); |
| ?> |
| </body> |
| </html> |