| // |
| // Copyright (C) 2016 Google, Inc. |
| // Copyright (C) 2016 LunarG, Inc. |
| // |
| // All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions |
| // are met: |
| // |
| // Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // |
| // Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // |
| // Neither the name of Google, Inc., nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| // POSSIBILITY OF SUCH DAMAGE. |
| // |
| |
| #ifndef HLSLGRAMMAR_H_ |
| #define HLSLGRAMMAR_H_ |
| |
| #include "hlslParseHelper.h" |
| #include "hlslOpMap.h" |
| #include "hlslTokenStream.h" |
| |
| namespace glslang { |
| |
| class TAttributeMap; |
| class TFunctionDeclarator; |
| |
| // Should just be the grammar aspect of HLSL. |
| // Described in more detail in hlslGrammar.cpp. |
| |
| class HlslGrammar : public HlslTokenStream { |
| public: |
| HlslGrammar(HlslScanContext& scanner, HlslParseContext& parseContext) |
| : HlslTokenStream(scanner), parseContext(parseContext), intermediate(parseContext.intermediate), |
| typeIdentifiers(false) { } |
| virtual ~HlslGrammar() { } |
| |
| bool parse(); |
| |
| protected: |
| HlslGrammar(); |
| HlslGrammar& operator=(const HlslGrammar&); |
| |
| void expected(const char*); |
| void unimplemented(const char*); |
| bool acceptIdentifier(HlslToken&); |
| bool acceptCompilationUnit(); |
| bool acceptDeclarationList(TIntermNode*&); |
| bool acceptDeclaration(TIntermNode*&); |
| bool acceptControlDeclaration(TIntermNode*& node); |
| bool acceptSamplerDeclarationDX9(TType&); |
| bool acceptSamplerState(); |
| bool acceptFullySpecifiedType(TType&); |
| bool acceptFullySpecifiedType(TType&, TIntermNode*& nodeList); |
| bool acceptQualifier(TQualifier&); |
| bool acceptLayoutQualifierList(TQualifier&); |
| bool acceptType(TType&); |
| bool acceptType(TType&, TIntermNode*& nodeList); |
| bool acceptTemplateVecMatBasicType(TBasicType&); |
| bool acceptVectorTemplateType(TType&); |
| bool acceptMatrixTemplateType(TType&); |
| bool acceptTessellationDeclType(TBuiltInVariable&); |
| bool acceptTessellationPatchTemplateType(TType&); |
| bool acceptStreamOutTemplateType(TType&, TLayoutGeometry&); |
| bool acceptOutputPrimitiveGeometry(TLayoutGeometry&); |
| bool acceptAnnotations(TQualifier&); |
| bool acceptSamplerType(TType&); |
| bool acceptTextureType(TType&); |
| bool acceptSubpassInputType(TType&); |
| bool acceptStructBufferType(TType&); |
| bool acceptTextureBufferType(TType&); |
| bool acceptConstantBufferType(TType&); |
| bool acceptStruct(TType&, TIntermNode*& nodeList); |
| bool acceptStructDeclarationList(TTypeList*&, TIntermNode*& nodeList, TVector<TFunctionDeclarator>&); |
| bool acceptMemberFunctionDefinition(TIntermNode*& nodeList, const TType&, TString& memberName, |
| TFunctionDeclarator&); |
| bool acceptFunctionParameters(TFunction&); |
| bool acceptParameterDeclaration(TFunction&); |
| bool acceptFunctionDefinition(TFunctionDeclarator&, TIntermNode*& nodeList, TVector<HlslToken>* deferredTokens); |
| bool acceptFunctionBody(TFunctionDeclarator& declarator, TIntermNode*& nodeList); |
| bool acceptParenExpression(TIntermTyped*&); |
| bool acceptExpression(TIntermTyped*&); |
| bool acceptInitializer(TIntermTyped*&); |
| bool acceptAssignmentExpression(TIntermTyped*&); |
| bool acceptConditionalExpression(TIntermTyped*&); |
| bool acceptBinaryExpression(TIntermTyped*&, PrecedenceLevel); |
| bool acceptUnaryExpression(TIntermTyped*&); |
| bool acceptPostfixExpression(TIntermTyped*&); |
| bool acceptConstructor(TIntermTyped*&); |
| bool acceptFunctionCall(const TSourceLoc&, TString& name, TIntermTyped*&, TIntermTyped* objectBase); |
| bool acceptArguments(TFunction*, TIntermTyped*&); |
| bool acceptLiteral(TIntermTyped*&); |
| bool acceptSimpleStatement(TIntermNode*&); |
| bool acceptCompoundStatement(TIntermNode*&); |
| bool acceptScopedStatement(TIntermNode*&); |
| bool acceptScopedCompoundStatement(TIntermNode*&); |
| bool acceptStatement(TIntermNode*&); |
| bool acceptNestedStatement(TIntermNode*&); |
| void acceptAttributes(TAttributeMap&); |
| bool acceptSelectionStatement(TIntermNode*&, const TAttributeMap&); |
| bool acceptSwitchStatement(TIntermNode*&, const TAttributeMap&); |
| bool acceptIterationStatement(TIntermNode*&, const TAttributeMap&); |
| bool acceptJumpStatement(TIntermNode*&); |
| bool acceptCaseLabel(TIntermNode*&); |
| bool acceptDefaultLabel(TIntermNode*&); |
| void acceptArraySpecifier(TArraySizes*&); |
| bool acceptPostDecls(TQualifier&); |
| bool acceptDefaultParameterDeclaration(const TType&, TIntermTyped*&); |
| |
| bool captureBlockTokens(TVector<HlslToken>& tokens); |
| const char* getTypeString(EHlslTokenClass tokenClass) const; |
| |
| HlslParseContext& parseContext; // state of parsing and helper functions for building the intermediate |
| TIntermediate& intermediate; // the final product, the intermediate representation, includes the AST |
| bool typeIdentifiers; // shader uses some types as identifiers |
| }; |
| |
| } // end namespace glslang |
| |
| #endif // HLSLGRAMMAR_H_ |