| // |
| // Copyright (C) 2002-2005 3Dlabs Inc. Ltd. |
| // Copyright (C) 2012-2016 LunarG, Inc. |
| // Copyright (C) 2015-2018 Google, Inc. |
| // Copyright (C) 2017 ARM Limited. |
| // |
| // All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions |
| // are met: |
| // |
| // Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // |
| // Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // |
| // Neither the name of 3Dlabs Inc. Ltd. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| // POSSIBILITY OF SUCH DAMAGE. |
| // |
| |
| // |
| // Create strings that declare built-in definitions, add built-ins programmatically |
| // that cannot be expressed in the strings, and establish mappings between |
| // built-in functions and operators. |
| // |
| // Where to put a built-in: |
| // TBuiltIns::initialize(version,profile) context-independent textual built-ins; add them to the right string |
| // TBuiltIns::initialize(resources,...) context-dependent textual built-ins; add them to the right string |
| // TBuiltIns::identifyBuiltIns(...,symbolTable) context-independent programmatic additions/mappings to the symbol table, |
| // including identifying what extensions are needed if a version does not allow a symbol |
| // TBuiltIns::identifyBuiltIns(...,symbolTable, resources) context-dependent programmatic additions/mappings to the symbol table, |
| // including identifying what extensions are needed if a version does not allow a symbol |
| // |
| |
| #include "../Include/intermediate.h" |
| #include "Initialize.h" |
| |
| namespace glslang { |
| |
| // TODO: ARB_Compatability: do full extension support |
| const bool ARBCompatibility = true; |
| |
| const bool ForwardCompatibility = false; |
| |
| // change this back to false if depending on textual spellings of texturing calls when consuming the AST |
| // Using PureOperatorBuiltins=false is deprecated. |
| bool PureOperatorBuiltins = true; |
| |
| inline bool IncludeLegacy(int version, EProfile profile, const SpvVersion& spvVersion) |
| { |
| return profile != EEsProfile && (version <= 130 || (spvVersion.spv == 0 && ARBCompatibility) || profile == ECompatibilityProfile); |
| } |
| |
| // Construct TBuiltInParseables base class. This can be used for language-common constructs. |
| TBuiltInParseables::TBuiltInParseables() |
| { |
| } |
| |
| // Destroy TBuiltInParseables. |
| TBuiltInParseables::~TBuiltInParseables() |
| { |
| } |
| |
| TBuiltIns::TBuiltIns() |
| { |
| // Set up textual representations for making all the permutations |
| // of texturing/imaging functions. |
| prefixes[EbtFloat] = ""; |
| #ifdef AMD_EXTENSIONS |
| prefixes[EbtFloat16] = "f16"; |
| #endif |
| prefixes[EbtInt8] = "i8"; |
| prefixes[EbtUint8] = "u8"; |
| prefixes[EbtInt16] = "i16"; |
| prefixes[EbtUint16] = "u16"; |
| prefixes[EbtInt] = "i"; |
| prefixes[EbtUint] = "u"; |
| postfixes[2] = "2"; |
| postfixes[3] = "3"; |
| postfixes[4] = "4"; |
| |
| // Map from symbolic class of texturing dimension to numeric dimensions. |
| dimMap[Esd1D] = 1; |
| dimMap[Esd2D] = 2; |
| dimMap[EsdRect] = 2; |
| dimMap[Esd3D] = 3; |
| dimMap[EsdCube] = 3; |
| dimMap[EsdBuffer] = 1; |
| dimMap[EsdSubpass] = 2; // potientially unused for now |
| } |
| |
| TBuiltIns::~TBuiltIns() |
| { |
| } |
| |
| |
| // |
| // Add all context-independent built-in functions and variables that are present |
| // for the given version and profile. Share common ones across stages, otherwise |
| // make stage-specific entries. |
| // |
| // Most built-ins variables can be added as simple text strings. Some need to |
| // be added programmatically, which is done later in IdentifyBuiltIns() below. |
| // |
| void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvVersion) |
| { |
| //============================================================================ |
| // |
| // Prototypes for built-in functions used repeatly by different shaders |
| // |
| //============================================================================ |
| |
| // |
| // Derivatives Functions. |
| // |
| TString derivatives ( |
| "float dFdx(float p);" |
| "vec2 dFdx(vec2 p);" |
| "vec3 dFdx(vec3 p);" |
| "vec4 dFdx(vec4 p);" |
| |
| "float dFdy(float p);" |
| "vec2 dFdy(vec2 p);" |
| "vec3 dFdy(vec3 p);" |
| "vec4 dFdy(vec4 p);" |
| |
| "float fwidth(float p);" |
| "vec2 fwidth(vec2 p);" |
| "vec3 fwidth(vec3 p);" |
| "vec4 fwidth(vec4 p);" |
| ); |
| |
| TString derivativeControls ( |
| "float dFdxFine(float p);" |
| "vec2 dFdxFine(vec2 p);" |
| "vec3 dFdxFine(vec3 p);" |
| "vec4 dFdxFine(vec4 p);" |
| |
| "float dFdyFine(float p);" |
| "vec2 dFdyFine(vec2 p);" |
| "vec3 dFdyFine(vec3 p);" |
| "vec4 dFdyFine(vec4 p);" |
| |
| "float fwidthFine(float p);" |
| "vec2 fwidthFine(vec2 p);" |
| "vec3 fwidthFine(vec3 p);" |
| "vec4 fwidthFine(vec4 p);" |
| |
| "float dFdxCoarse(float p);" |
| "vec2 dFdxCoarse(vec2 p);" |
| "vec3 dFdxCoarse(vec3 p);" |
| "vec4 dFdxCoarse(vec4 p);" |
| |
| "float dFdyCoarse(float p);" |
| "vec2 dFdyCoarse(vec2 p);" |
| "vec3 dFdyCoarse(vec3 p);" |
| "vec4 dFdyCoarse(vec4 p);" |
| |
| "float fwidthCoarse(float p);" |
| "vec2 fwidthCoarse(vec2 p);" |
| "vec3 fwidthCoarse(vec3 p);" |
| "vec4 fwidthCoarse(vec4 p);" |
| ); |
| |
| TString derivativesAndControl16bits ( |
| "float16_t dFdx(float16_t);" |
| "f16vec2 dFdx(f16vec2);" |
| "f16vec3 dFdx(f16vec3);" |
| "f16vec4 dFdx(f16vec4);" |
| |
| "float16_t dFdy(float16_t);" |
| "f16vec2 dFdy(f16vec2);" |
| "f16vec3 dFdy(f16vec3);" |
| "f16vec4 dFdy(f16vec4);" |
| |
| "float16_t dFdxFine(float16_t);" |
| "f16vec2 dFdxFine(f16vec2);" |
| "f16vec3 dFdxFine(f16vec3);" |
| "f16vec4 dFdxFine(f16vec4);" |
| |
| "float16_t dFdyFine(float16_t);" |
| "f16vec2 dFdyFine(f16vec2);" |
| "f16vec3 dFdyFine(f16vec3);" |
| "f16vec4 dFdyFine(f16vec4);" |
| |
| "float16_t dFdxCoarse(float16_t);" |
| "f16vec2 dFdxCoarse(f16vec2);" |
| "f16vec3 dFdxCoarse(f16vec3);" |
| "f16vec4 dFdxCoarse(f16vec4);" |
| |
| "float16_t dFdyCoarse(float16_t);" |
| "f16vec2 dFdyCoarse(f16vec2);" |
| "f16vec3 dFdyCoarse(f16vec3);" |
| "f16vec4 dFdyCoarse(f16vec4);" |
| |
| "float16_t fwidth(float16_t);" |
| "f16vec2 fwidth(f16vec2);" |
| "f16vec3 fwidth(f16vec3);" |
| "f16vec4 fwidth(f16vec4);" |
| |
| "float16_t fwidthFine(float16_t);" |
| "f16vec2 fwidthFine(f16vec2);" |
| "f16vec3 fwidthFine(f16vec3);" |
| "f16vec4 fwidthFine(f16vec4);" |
| |
| "float16_t fwidthCoarse(float16_t);" |
| "f16vec2 fwidthCoarse(f16vec2);" |
| "f16vec3 fwidthCoarse(f16vec3);" |
| "f16vec4 fwidthCoarse(f16vec4);" |
| ); |
| |
| TString derivativesAndControl64bits ( |
| "float64_t dFdx(float64_t);" |
| "f64vec2 dFdx(f64vec2);" |
| "f64vec3 dFdx(f64vec3);" |
| "f64vec4 dFdx(f64vec4);" |
| |
| "float64_t dFdy(float64_t);" |
| "f64vec2 dFdy(f64vec2);" |
| "f64vec3 dFdy(f64vec3);" |
| "f64vec4 dFdy(f64vec4);" |
| |
| "float64_t dFdxFine(float64_t);" |
| "f64vec2 dFdxFine(f64vec2);" |
| "f64vec3 dFdxFine(f64vec3);" |
| "f64vec4 dFdxFine(f64vec4);" |
| |
| "float64_t dFdyFine(float64_t);" |
| "f64vec2 dFdyFine(f64vec2);" |
| "f64vec3 dFdyFine(f64vec3);" |
| "f64vec4 dFdyFine(f64vec4);" |
| |
| "float64_t dFdxCoarse(float64_t);" |
| "f64vec2 dFdxCoarse(f64vec2);" |
| "f64vec3 dFdxCoarse(f64vec3);" |
| "f64vec4 dFdxCoarse(f64vec4);" |
| |
| "float64_t dFdyCoarse(float64_t);" |
| "f64vec2 dFdyCoarse(f64vec2);" |
| "f64vec3 dFdyCoarse(f64vec3);" |
| "f64vec4 dFdyCoarse(f64vec4);" |
| |
| "float64_t fwidth(float64_t);" |
| "f64vec2 fwidth(f64vec2);" |
| "f64vec3 fwidth(f64vec3);" |
| "f64vec4 fwidth(f64vec4);" |
| |
| "float64_t fwidthFine(float64_t);" |
| "f64vec2 fwidthFine(f64vec2);" |
| "f64vec3 fwidthFine(f64vec3);" |
| "f64vec4 fwidthFine(f64vec4);" |
| |
| "float64_t fwidthCoarse(float64_t);" |
| "f64vec2 fwidthCoarse(f64vec2);" |
| "f64vec3 fwidthCoarse(f64vec3);" |
| "f64vec4 fwidthCoarse(f64vec4);" |
| ); |
| |
| //============================================================================ |
| // |
| // Prototypes for built-in functions seen by both vertex and fragment shaders. |
| // |
| //============================================================================ |
| |
| // |
| // Angle and Trigonometric Functions. |
| // |
| commonBuiltins.append( |
| "float radians(float degrees);" |
| "vec2 radians(vec2 degrees);" |
| "vec3 radians(vec3 degrees);" |
| "vec4 radians(vec4 degrees);" |
| |
| "float degrees(float radians);" |
| "vec2 degrees(vec2 radians);" |
| "vec3 degrees(vec3 radians);" |
| "vec4 degrees(vec4 radians);" |
| |
| "float sin(float angle);" |
| "vec2 sin(vec2 angle);" |
| "vec3 sin(vec3 angle);" |
| "vec4 sin(vec4 angle);" |
| |
| "float cos(float angle);" |
| "vec2 cos(vec2 angle);" |
| "vec3 cos(vec3 angle);" |
| "vec4 cos(vec4 angle);" |
| |
| "float tan(float angle);" |
| "vec2 tan(vec2 angle);" |
| "vec3 tan(vec3 angle);" |
| "vec4 tan(vec4 angle);" |
| |
| "float asin(float x);" |
| "vec2 asin(vec2 x);" |
| "vec3 asin(vec3 x);" |
| "vec4 asin(vec4 x);" |
| |
| "float acos(float x);" |
| "vec2 acos(vec2 x);" |
| "vec3 acos(vec3 x);" |
| "vec4 acos(vec4 x);" |
| |
| "float atan(float y, float x);" |
| "vec2 atan(vec2 y, vec2 x);" |
| "vec3 atan(vec3 y, vec3 x);" |
| "vec4 atan(vec4 y, vec4 x);" |
| |
| "float atan(float y_over_x);" |
| "vec2 atan(vec2 y_over_x);" |
| "vec3 atan(vec3 y_over_x);" |
| "vec4 atan(vec4 y_over_x);" |
| |
| "\n"); |
| |
| if (version >= 130) { |
| commonBuiltins.append( |
| "float sinh(float angle);" |
| "vec2 sinh(vec2 angle);" |
| "vec3 sinh(vec3 angle);" |
| "vec4 sinh(vec4 angle);" |
| |
| "float cosh(float angle);" |
| "vec2 cosh(vec2 angle);" |
| "vec3 cosh(vec3 angle);" |
| "vec4 cosh(vec4 angle);" |
| |
| "float tanh(float angle);" |
| "vec2 tanh(vec2 angle);" |
| "vec3 tanh(vec3 angle);" |
| "vec4 tanh(vec4 angle);" |
| |
| "float asinh(float x);" |
| "vec2 asinh(vec2 x);" |
| "vec3 asinh(vec3 x);" |
| "vec4 asinh(vec4 x);" |
| |
| "float acosh(float x);" |
| "vec2 acosh(vec2 x);" |
| "vec3 acosh(vec3 x);" |
| "vec4 acosh(vec4 x);" |
| |
| "float atanh(float y_over_x);" |
| "vec2 atanh(vec2 y_over_x);" |
| "vec3 atanh(vec3 y_over_x);" |
| "vec4 atanh(vec4 y_over_x);" |
| |
| "\n"); |
| } |
| |
| // |
| // Exponential Functions. |
| // |
| commonBuiltins.append( |
| "float pow(float x, float y);" |
| "vec2 pow(vec2 x, vec2 y);" |
| "vec3 pow(vec3 x, vec3 y);" |
| "vec4 pow(vec4 x, vec4 y);" |
| |
| "float exp(float x);" |
| "vec2 exp(vec2 x);" |
| "vec3 exp(vec3 x);" |
| "vec4 exp(vec4 x);" |
| |
| "float log(float x);" |
| "vec2 log(vec2 x);" |
| "vec3 log(vec3 x);" |
| "vec4 log(vec4 x);" |
| |
| "float exp2(float x);" |
| "vec2 exp2(vec2 x);" |
| "vec3 exp2(vec3 x);" |
| "vec4 exp2(vec4 x);" |
| |
| "float log2(float x);" |
| "vec2 log2(vec2 x);" |
| "vec3 log2(vec3 x);" |
| "vec4 log2(vec4 x);" |
| |
| "float sqrt(float x);" |
| "vec2 sqrt(vec2 x);" |
| "vec3 sqrt(vec3 x);" |
| "vec4 sqrt(vec4 x);" |
| |
| "float inversesqrt(float x);" |
| "vec2 inversesqrt(vec2 x);" |
| "vec3 inversesqrt(vec3 x);" |
| "vec4 inversesqrt(vec4 x);" |
| |
| "\n"); |
| |
| // |
| // Common Functions. |
| // |
| commonBuiltins.append( |
| "float abs(float x);" |
| "vec2 abs(vec2 x);" |
| "vec3 abs(vec3 x);" |
| "vec4 abs(vec4 x);" |
| |
| "float sign(float x);" |
| "vec2 sign(vec2 x);" |
| "vec3 sign(vec3 x);" |
| "vec4 sign(vec4 x);" |
| |
| "float floor(float x);" |
| "vec2 floor(vec2 x);" |
| "vec3 floor(vec3 x);" |
| "vec4 floor(vec4 x);" |
| |
| "float ceil(float x);" |
| "vec2 ceil(vec2 x);" |
| "vec3 ceil(vec3 x);" |
| "vec4 ceil(vec4 x);" |
| |
| "float fract(float x);" |
| "vec2 fract(vec2 x);" |
| "vec3 fract(vec3 x);" |
| "vec4 fract(vec4 x);" |
| |
| "float mod(float x, float y);" |
| "vec2 mod(vec2 x, float y);" |
| "vec3 mod(vec3 x, float y);" |
| "vec4 mod(vec4 x, float y);" |
| "vec2 mod(vec2 x, vec2 y);" |
| "vec3 mod(vec3 x, vec3 y);" |
| "vec4 mod(vec4 x, vec4 y);" |
| |
| "float min(float x, float y);" |
| "vec2 min(vec2 x, float y);" |
| "vec3 min(vec3 x, float y);" |
| "vec4 min(vec4 x, float y);" |
| "vec2 min(vec2 x, vec2 y);" |
| "vec3 min(vec3 x, vec3 y);" |
| "vec4 min(vec4 x, vec4 y);" |
| |
| "float max(float x, float y);" |
| "vec2 max(vec2 x, float y);" |
| "vec3 max(vec3 x, float y);" |
| "vec4 max(vec4 x, float y);" |
| "vec2 max(vec2 x, vec2 y);" |
| "vec3 max(vec3 x, vec3 y);" |
| "vec4 max(vec4 x, vec4 y);" |
| |
| "float clamp(float x, float minVal, float maxVal);" |
| "vec2 clamp(vec2 x, float minVal, float maxVal);" |
| "vec3 clamp(vec3 x, float minVal, float maxVal);" |
| "vec4 clamp(vec4 x, float minVal, float maxVal);" |
| "vec2 clamp(vec2 x, vec2 minVal, vec2 maxVal);" |
| "vec3 clamp(vec3 x, vec3 minVal, vec3 maxVal);" |
| "vec4 clamp(vec4 x, vec4 minVal, vec4 maxVal);" |
| |
| "float mix(float x, float y, float a);" |
| "vec2 mix(vec2 x, vec2 y, float a);" |
| "vec3 mix(vec3 x, vec3 y, float a);" |
| "vec4 mix(vec4 x, vec4 y, float a);" |
| "vec2 mix(vec2 x, vec2 y, vec2 a);" |
| "vec3 mix(vec3 x, vec3 y, vec3 a);" |
| "vec4 mix(vec4 x, vec4 y, vec4 a);" |
| |
| "float step(float edge, float x);" |
| "vec2 step(vec2 edge, vec2 x);" |
| "vec3 step(vec3 edge, vec3 x);" |
| "vec4 step(vec4 edge, vec4 x);" |
| "vec2 step(float edge, vec2 x);" |
| "vec3 step(float edge, vec3 x);" |
| "vec4 step(float edge, vec4 x);" |
| |
| "float smoothstep(float edge0, float edge1, float x);" |
| "vec2 smoothstep(vec2 edge0, vec2 edge1, vec2 x);" |
| "vec3 smoothstep(vec3 edge0, vec3 edge1, vec3 x);" |
| "vec4 smoothstep(vec4 edge0, vec4 edge1, vec4 x);" |
| "vec2 smoothstep(float edge0, float edge1, vec2 x);" |
| "vec3 smoothstep(float edge0, float edge1, vec3 x);" |
| "vec4 smoothstep(float edge0, float edge1, vec4 x);" |
| |
| "\n"); |
| |
| if (version >= 130) { |
| commonBuiltins.append( |
| " int abs( int x);" |
| "ivec2 abs(ivec2 x);" |
| "ivec3 abs(ivec3 x);" |
| "ivec4 abs(ivec4 x);" |
| |
| " int sign( int x);" |
| "ivec2 sign(ivec2 x);" |
| "ivec3 sign(ivec3 x);" |
| "ivec4 sign(ivec4 x);" |
| |
| "float trunc(float x);" |
| "vec2 trunc(vec2 x);" |
| "vec3 trunc(vec3 x);" |
| "vec4 trunc(vec4 x);" |
| |
| "float round(float x);" |
| "vec2 round(vec2 x);" |
| "vec3 round(vec3 x);" |
| "vec4 round(vec4 x);" |
| |
| "float roundEven(float x);" |
| "vec2 roundEven(vec2 x);" |
| "vec3 roundEven(vec3 x);" |
| "vec4 roundEven(vec4 x);" |
| |
| "float modf(float, out float);" |
| "vec2 modf(vec2, out vec2 );" |
| "vec3 modf(vec3, out vec3 );" |
| "vec4 modf(vec4, out vec4 );" |
| |
| " int min(int x, int y);" |
| "ivec2 min(ivec2 x, int y);" |
| "ivec3 min(ivec3 x, int y);" |
| "ivec4 min(ivec4 x, int y);" |
| "ivec2 min(ivec2 x, ivec2 y);" |
| "ivec3 min(ivec3 x, ivec3 y);" |
| "ivec4 min(ivec4 x, ivec4 y);" |
| |
| " uint min(uint x, uint y);" |
| "uvec2 min(uvec2 x, uint y);" |
| "uvec3 min(uvec3 x, uint y);" |
| "uvec4 min(uvec4 x, uint y);" |
| "uvec2 min(uvec2 x, uvec2 y);" |
| "uvec3 min(uvec3 x, uvec3 y);" |
| "uvec4 min(uvec4 x, uvec4 y);" |
| |
| " int max(int x, int y);" |
| "ivec2 max(ivec2 x, int y);" |
| "ivec3 max(ivec3 x, int y);" |
| "ivec4 max(ivec4 x, int y);" |
| "ivec2 max(ivec2 x, ivec2 y);" |
| "ivec3 max(ivec3 x, ivec3 y);" |
| "ivec4 max(ivec4 x, ivec4 y);" |
| |
| " uint max(uint x, uint y);" |
| "uvec2 max(uvec2 x, uint y);" |
| "uvec3 max(uvec3 x, uint y);" |
| "uvec4 max(uvec4 x, uint y);" |
| "uvec2 max(uvec2 x, uvec2 y);" |
| "uvec3 max(uvec3 x, uvec3 y);" |
| "uvec4 max(uvec4 x, uvec4 y);" |
| |
| "int clamp(int x, int minVal, int maxVal);" |
| "ivec2 clamp(ivec2 x, int minVal, int maxVal);" |
| "ivec3 clamp(ivec3 x, int minVal, int maxVal);" |
| "ivec4 clamp(ivec4 x, int minVal, int maxVal);" |
| "ivec2 clamp(ivec2 x, ivec2 minVal, ivec2 maxVal);" |
| "ivec3 clamp(ivec3 x, ivec3 minVal, ivec3 maxVal);" |
| "ivec4 clamp(ivec4 x, ivec4 minVal, ivec4 maxVal);" |
| |
| "uint clamp(uint x, uint minVal, uint maxVal);" |
| "uvec2 clamp(uvec2 x, uint minVal, uint maxVal);" |
| "uvec3 clamp(uvec3 x, uint minVal, uint maxVal);" |
| "uvec4 clamp(uvec4 x, uint minVal, uint maxVal);" |
| "uvec2 clamp(uvec2 x, uvec2 minVal, uvec2 maxVal);" |
| "uvec3 clamp(uvec3 x, uvec3 minVal, uvec3 maxVal);" |
| "uvec4 clamp(uvec4 x, uvec4 minVal, uvec4 maxVal);" |
| |
| "float mix(float x, float y, bool a);" |
| "vec2 mix(vec2 x, vec2 y, bvec2 a);" |
| "vec3 mix(vec3 x, vec3 y, bvec3 a);" |
| "vec4 mix(vec4 x, vec4 y, bvec4 a);" |
| |
| "bool isnan(float x);" |
| "bvec2 isnan(vec2 x);" |
| "bvec3 isnan(vec3 x);" |
| "bvec4 isnan(vec4 x);" |
| |
| "bool isinf(float x);" |
| "bvec2 isinf(vec2 x);" |
| "bvec3 isinf(vec3 x);" |
| "bvec4 isinf(vec4 x);" |
| |
| "\n"); |
| } |
| |
| // |
| // double functions added to desktop 4.00, but not fma, frexp, ldexp, or pack/unpack |
| // |
| if (profile != EEsProfile && version >= 400) { |
| commonBuiltins.append( |
| |
| "double sqrt(double);" |
| "dvec2 sqrt(dvec2);" |
| "dvec3 sqrt(dvec3);" |
| "dvec4 sqrt(dvec4);" |
| |
| "double inversesqrt(double);" |
| "dvec2 inversesqrt(dvec2);" |
| "dvec3 inversesqrt(dvec3);" |
| "dvec4 inversesqrt(dvec4);" |
| |
| "double abs(double);" |
| "dvec2 abs(dvec2);" |
| "dvec3 abs(dvec3);" |
| "dvec4 abs(dvec4);" |
| |
| "double sign(double);" |
| "dvec2 sign(dvec2);" |
| "dvec3 sign(dvec3);" |
| "dvec4 sign(dvec4);" |
| |
| "double floor(double);" |
| "dvec2 floor(dvec2);" |
| "dvec3 floor(dvec3);" |
| "dvec4 floor(dvec4);" |
| |
| "double trunc(double);" |
| "dvec2 trunc(dvec2);" |
| "dvec3 trunc(dvec3);" |
| "dvec4 trunc(dvec4);" |
| |
| "double round(double);" |
| "dvec2 round(dvec2);" |
| "dvec3 round(dvec3);" |
| "dvec4 round(dvec4);" |
| |
| "double roundEven(double);" |
| "dvec2 roundEven(dvec2);" |
| "dvec3 roundEven(dvec3);" |
| "dvec4 roundEven(dvec4);" |
| |
| "double ceil(double);" |
| "dvec2 ceil(dvec2);" |
| "dvec3 ceil(dvec3);" |
| "dvec4 ceil(dvec4);" |
| |
| "double fract(double);" |
| "dvec2 fract(dvec2);" |
| "dvec3 fract(dvec3);" |
| "dvec4 fract(dvec4);" |
| |
| "double mod(double, double);" |
| "dvec2 mod(dvec2 , double);" |
| "dvec3 mod(dvec3 , double);" |
| "dvec4 mod(dvec4 , double);" |
| "dvec2 mod(dvec2 , dvec2);" |
| "dvec3 mod(dvec3 , dvec3);" |
| "dvec4 mod(dvec4 , dvec4);" |
| |
| "double modf(double, out double);" |
| "dvec2 modf(dvec2, out dvec2);" |
| "dvec3 modf(dvec3, out dvec3);" |
| "dvec4 modf(dvec4, out dvec4);" |
| |
| "double min(double, double);" |
| "dvec2 min(dvec2, double);" |
| "dvec3 min(dvec3, double);" |
| "dvec4 min(dvec4, double);" |
| "dvec2 min(dvec2, dvec2);" |
| "dvec3 min(dvec3, dvec3);" |
| "dvec4 min(dvec4, dvec4);" |
| |
| "double max(double, double);" |
| "dvec2 max(dvec2 , double);" |
| "dvec3 max(dvec3 , double);" |
| "dvec4 max(dvec4 , double);" |
| "dvec2 max(dvec2 , dvec2);" |
| "dvec3 max(dvec3 , dvec3);" |
| "dvec4 max(dvec4 , dvec4);" |
| |
| "double clamp(double, double, double);" |
| "dvec2 clamp(dvec2 , double, double);" |
| "dvec3 clamp(dvec3 , double, double);" |
| "dvec4 clamp(dvec4 , double, double);" |
| "dvec2 clamp(dvec2 , dvec2 , dvec2);" |
| "dvec3 clamp(dvec3 , dvec3 , dvec3);" |
| "dvec4 clamp(dvec4 , dvec4 , dvec4);" |
| |
| "double mix(double, double, double);" |
| "dvec2 mix(dvec2, dvec2, double);" |
| "dvec3 mix(dvec3, dvec3, double);" |
| "dvec4 mix(dvec4, dvec4, double);" |
| "dvec2 mix(dvec2, dvec2, dvec2);" |
| "dvec3 mix(dvec3, dvec3, dvec3);" |
| "dvec4 mix(dvec4, dvec4, dvec4);" |
| "double mix(double, double, bool);" |
| "dvec2 mix(dvec2, dvec2, bvec2);" |
| "dvec3 mix(dvec3, dvec3, bvec3);" |
| "dvec4 mix(dvec4, dvec4, bvec4);" |
| |
| "double step(double, double);" |
| "dvec2 step(dvec2 , dvec2);" |
| "dvec3 step(dvec3 , dvec3);" |
| "dvec4 step(dvec4 , dvec4);" |
| "dvec2 step(double, dvec2);" |
| "dvec3 step(double, dvec3);" |
| "dvec4 step(double, dvec4);" |
| |
| "double smoothstep(double, double, double);" |
| "dvec2 smoothstep(dvec2 , dvec2 , dvec2);" |
| "dvec3 smoothstep(dvec3 , dvec3 , dvec3);" |
| "dvec4 smoothstep(dvec4 , dvec4 , dvec4);" |
| "dvec2 smoothstep(double, double, dvec2);" |
| "dvec3 smoothstep(double, double, dvec3);" |
| "dvec4 smoothstep(double, double, dvec4);" |
| |
| "bool isnan(double);" |
| "bvec2 isnan(dvec2);" |
| "bvec3 isnan(dvec3);" |
| "bvec4 isnan(dvec4);" |
| |
| "bool isinf(double);" |
| "bvec2 isinf(dvec2);" |
| "bvec3 isinf(dvec3);" |
| "bvec4 isinf(dvec4);" |
| |
| "double length(double);" |
| "double length(dvec2);" |
| "double length(dvec3);" |
| "double length(dvec4);" |
| |
| "double distance(double, double);" |
| "double distance(dvec2 , dvec2);" |
| "double distance(dvec3 , dvec3);" |
| "double distance(dvec4 , dvec4);" |
| |
| "double dot(double, double);" |
| "double dot(dvec2 , dvec2);" |
| "double dot(dvec3 , dvec3);" |
| "double dot(dvec4 , dvec4);" |
| |
| "dvec3 cross(dvec3, dvec3);" |
| |
| "double normalize(double);" |
| "dvec2 normalize(dvec2);" |
| "dvec3 normalize(dvec3);" |
| "dvec4 normalize(dvec4);" |
| |
| "double faceforward(double, double, double);" |
| "dvec2 faceforward(dvec2, dvec2, dvec2);" |
| "dvec3 faceforward(dvec3, dvec3, dvec3);" |
| "dvec4 faceforward(dvec4, dvec4, dvec4);" |
| |
| "double reflect(double, double);" |
| "dvec2 reflect(dvec2 , dvec2 );" |
| "dvec3 reflect(dvec3 , dvec3 );" |
| "dvec4 reflect(dvec4 , dvec4 );" |
| |
| "double refract(double, double, double);" |
| "dvec2 refract(dvec2 , dvec2 , double);" |
| "dvec3 refract(dvec3 , dvec3 , double);" |
| "dvec4 refract(dvec4 , dvec4 , double);" |
| |
| "dmat2 matrixCompMult(dmat2, dmat2);" |
| "dmat3 matrixCompMult(dmat3, dmat3);" |
| "dmat4 matrixCompMult(dmat4, dmat4);" |
| "dmat2x3 matrixCompMult(dmat2x3, dmat2x3);" |
| "dmat2x4 matrixCompMult(dmat2x4, dmat2x4);" |
| "dmat3x2 matrixCompMult(dmat3x2, dmat3x2);" |
| "dmat3x4 matrixCompMult(dmat3x4, dmat3x4);" |
| "dmat4x2 matrixCompMult(dmat4x2, dmat4x2);" |
| "dmat4x3 matrixCompMult(dmat4x3, dmat4x3);" |
| |
| "dmat2 outerProduct(dvec2, dvec2);" |
| "dmat3 outerProduct(dvec3, dvec3);" |
| "dmat4 outerProduct(dvec4, dvec4);" |
| "dmat2x3 outerProduct(dvec3, dvec2);" |
| "dmat3x2 outerProduct(dvec2, dvec3);" |
| "dmat2x4 outerProduct(dvec4, dvec2);" |
| "dmat4x2 outerProduct(dvec2, dvec4);" |
| "dmat3x4 outerProduct(dvec4, dvec3);" |
| "dmat4x3 outerProduct(dvec3, dvec4);" |
| |
| "dmat2 transpose(dmat2);" |
| "dmat3 transpose(dmat3);" |
| "dmat4 transpose(dmat4);" |
| "dmat2x3 transpose(dmat3x2);" |
| "dmat3x2 transpose(dmat2x3);" |
| "dmat2x4 transpose(dmat4x2);" |
| "dmat4x2 transpose(dmat2x4);" |
| "dmat3x4 transpose(dmat4x3);" |
| "dmat4x3 transpose(dmat3x4);" |
| |
| "double determinant(dmat2);" |
| "double determinant(dmat3);" |
| "double determinant(dmat4);" |
| |
| "dmat2 inverse(dmat2);" |
| "dmat3 inverse(dmat3);" |
| "dmat4 inverse(dmat4);" |
| |
| "bvec2 lessThan(dvec2, dvec2);" |
| "bvec3 lessThan(dvec3, dvec3);" |
| "bvec4 lessThan(dvec4, dvec4);" |
| |
| "bvec2 lessThanEqual(dvec2, dvec2);" |
| "bvec3 lessThanEqual(dvec3, dvec3);" |
| "bvec4 lessThanEqual(dvec4, dvec4);" |
| |
| "bvec2 greaterThan(dvec2, dvec2);" |
| "bvec3 greaterThan(dvec3, dvec3);" |
| "bvec4 greaterThan(dvec4, dvec4);" |
| |
| "bvec2 greaterThanEqual(dvec2, dvec2);" |
| "bvec3 greaterThanEqual(dvec3, dvec3);" |
| "bvec4 greaterThanEqual(dvec4, dvec4);" |
| |
| "bvec2 equal(dvec2, dvec2);" |
| "bvec3 equal(dvec3, dvec3);" |
| "bvec4 equal(dvec4, dvec4);" |
| |
| "bvec2 notEqual(dvec2, dvec2);" |
| "bvec3 notEqual(dvec3, dvec3);" |
| "bvec4 notEqual(dvec4, dvec4);" |
| |
| "\n"); |
| } |
| |
| if (profile != EEsProfile && version >= 450) { |
| commonBuiltins.append( |
| |
| "int64_t abs(int64_t);" |
| "i64vec2 abs(i64vec2);" |
| "i64vec3 abs(i64vec3);" |
| "i64vec4 abs(i64vec4);" |
| |
| "int64_t sign(int64_t);" |
| "i64vec2 sign(i64vec2);" |
| "i64vec3 sign(i64vec3);" |
| "i64vec4 sign(i64vec4);" |
| |
| "int64_t min(int64_t, int64_t);" |
| "i64vec2 min(i64vec2, int64_t);" |
| "i64vec3 min(i64vec3, int64_t);" |
| "i64vec4 min(i64vec4, int64_t);" |
| "i64vec2 min(i64vec2, i64vec2);" |
| "i64vec3 min(i64vec3, i64vec3);" |
| "i64vec4 min(i64vec4, i64vec4);" |
| "uint64_t min(uint64_t, uint64_t);" |
| "u64vec2 min(u64vec2, uint64_t);" |
| "u64vec3 min(u64vec3, uint64_t);" |
| "u64vec4 min(u64vec4, uint64_t);" |
| "u64vec2 min(u64vec2, u64vec2);" |
| "u64vec3 min(u64vec3, u64vec3);" |
| "u64vec4 min(u64vec4, u64vec4);" |
| |
| "int64_t max(int64_t, int64_t);" |
| "i64vec2 max(i64vec2, int64_t);" |
| "i64vec3 max(i64vec3, int64_t);" |
| "i64vec4 max(i64vec4, int64_t);" |
| "i64vec2 max(i64vec2, i64vec2);" |
| "i64vec3 max(i64vec3, i64vec3);" |
| "i64vec4 max(i64vec4, i64vec4);" |
| "uint64_t max(uint64_t, uint64_t);" |
| "u64vec2 max(u64vec2, uint64_t);" |
| "u64vec3 max(u64vec3, uint64_t);" |
| "u64vec4 max(u64vec4, uint64_t);" |
| "u64vec2 max(u64vec2, u64vec2);" |
| "u64vec3 max(u64vec3, u64vec3);" |
| "u64vec4 max(u64vec4, u64vec4);" |
| |
| "int64_t clamp(int64_t, int64_t, int64_t);" |
| "i64vec2 clamp(i64vec2, int64_t, int64_t);" |
| "i64vec3 clamp(i64vec3, int64_t, int64_t);" |
| "i64vec4 clamp(i64vec4, int64_t, int64_t);" |
| "i64vec2 clamp(i64vec2, i64vec2, i64vec2);" |
| "i64vec3 clamp(i64vec3, i64vec3, i64vec3);" |
| "i64vec4 clamp(i64vec4, i64vec4, i64vec4);" |
| "uint64_t clamp(uint64_t, uint64_t, uint64_t);" |
| "u64vec2 clamp(u64vec2, uint64_t, uint64_t);" |
| "u64vec3 clamp(u64vec3, uint64_t, uint64_t);" |
| "u64vec4 clamp(u64vec4, uint64_t, uint64_t);" |
| "u64vec2 clamp(u64vec2, u64vec2, u64vec2);" |
| "u64vec3 clamp(u64vec3, u64vec3, u64vec3);" |
| "u64vec4 clamp(u64vec4, u64vec4, u64vec4);" |
| |
| "int64_t mix(int64_t, int64_t, bool);" |
| "i64vec2 mix(i64vec2, i64vec2, bvec2);" |
| "i64vec3 mix(i64vec3, i64vec3, bvec3);" |
| "i64vec4 mix(i64vec4, i64vec4, bvec4);" |
| "uint64_t mix(uint64_t, uint64_t, bool);" |
| "u64vec2 mix(u64vec2, u64vec2, bvec2);" |
| "u64vec3 mix(u64vec3, u64vec3, bvec3);" |
| "u64vec4 mix(u64vec4, u64vec4, bvec4);" |
| |
| "int64_t doubleBitsToInt64(double);" |
| "i64vec2 doubleBitsToInt64(dvec2);" |
| "i64vec3 doubleBitsToInt64(dvec3);" |
| "i64vec4 doubleBitsToInt64(dvec4);" |
| |
| "uint64_t doubleBitsToUint64(double);" |
| "u64vec2 doubleBitsToUint64(dvec2);" |
| "u64vec3 doubleBitsToUint64(dvec3);" |
| "u64vec4 doubleBitsToUint64(dvec4);" |
| |
| "double int64BitsToDouble(int64_t);" |
| "dvec2 int64BitsToDouble(i64vec2);" |
| "dvec3 int64BitsToDouble(i64vec3);" |
| "dvec4 int64BitsToDouble(i64vec4);" |
| |
| "double uint64BitsToDouble(uint64_t);" |
| "dvec2 uint64BitsToDouble(u64vec2);" |
| "dvec3 uint64BitsToDouble(u64vec3);" |
| "dvec4 uint64BitsToDouble(u64vec4);" |
| |
| "int64_t packInt2x32(ivec2);" |
| "uint64_t packUint2x32(uvec2);" |
| "ivec2 unpackInt2x32(int64_t);" |
| "uvec2 unpackUint2x32(uint64_t);" |
| |
| "bvec2 lessThan(i64vec2, i64vec2);" |
| "bvec3 lessThan(i64vec3, i64vec3);" |
| "bvec4 lessThan(i64vec4, i64vec4);" |
| "bvec2 lessThan(u64vec2, u64vec2);" |
| "bvec3 lessThan(u64vec3, u64vec3);" |
| "bvec4 lessThan(u64vec4, u64vec4);" |
| |
| "bvec2 lessThanEqual(i64vec2, i64vec2);" |
| "bvec3 lessThanEqual(i64vec3, i64vec3);" |
| "bvec4 lessThanEqual(i64vec4, i64vec4);" |
| "bvec2 lessThanEqual(u64vec2, u64vec2);" |
| "bvec3 lessThanEqual(u64vec3, u64vec3);" |
| "bvec4 lessThanEqual(u64vec4, u64vec4);" |
| |
| "bvec2 greaterThan(i64vec2, i64vec2);" |
| "bvec3 greaterThan(i64vec3, i64vec3);" |
| "bvec4 greaterThan(i64vec4, i64vec4);" |
| "bvec2 greaterThan(u64vec2, u64vec2);" |
| "bvec3 greaterThan(u64vec3, u64vec3);" |
| "bvec4 greaterThan(u64vec4, u64vec4);" |
| |
| "bvec2 greaterThanEqual(i64vec2, i64vec2);" |
| "bvec3 greaterThanEqual(i64vec3, i64vec3);" |
| "bvec4 greaterThanEqual(i64vec4, i64vec4);" |
| "bvec2 greaterThanEqual(u64vec2, u64vec2);" |
| "bvec3 greaterThanEqual(u64vec3, u64vec3);" |
| "bvec4 greaterThanEqual(u64vec4, u64vec4);" |
| |
| "bvec2 equal(i64vec2, i64vec2);" |
| "bvec3 equal(i64vec3, i64vec3);" |
| "bvec4 equal(i64vec4, i64vec4);" |
| "bvec2 equal(u64vec2, u64vec2);" |
| "bvec3 equal(u64vec3, u64vec3);" |
| "bvec4 equal(u64vec4, u64vec4);" |
| |
| "bvec2 notEqual(i64vec2, i64vec2);" |
| "bvec3 notEqual(i64vec3, i64vec3);" |
| "bvec4 notEqual(i64vec4, i64vec4);" |
| "bvec2 notEqual(u64vec2, u64vec2);" |
| "bvec3 notEqual(u64vec3, u64vec3);" |
| "bvec4 notEqual(u64vec4, u64vec4);" |
| |
| "int findLSB(int64_t);" |
| "ivec2 findLSB(i64vec2);" |
| "ivec3 findLSB(i64vec3);" |
| "ivec4 findLSB(i64vec4);" |
| |
| "int findLSB(uint64_t);" |
| "ivec2 findLSB(u64vec2);" |
| "ivec3 findLSB(u64vec3);" |
| "ivec4 findLSB(u64vec4);" |
| |
| "int findMSB(int64_t);" |
| "ivec2 findMSB(i64vec2);" |
| "ivec3 findMSB(i64vec3);" |
| "ivec4 findMSB(i64vec4);" |
| |
| "int findMSB(uint64_t);" |
| "ivec2 findMSB(u64vec2);" |
| "ivec3 findMSB(u64vec3);" |
| "ivec4 findMSB(u64vec4);" |
| |
| "\n" |
| ); |
| } |
| |
| #ifdef AMD_EXTENSIONS |
| // GL_AMD_shader_trinary_minmax |
| if (profile != EEsProfile && version >= 430) { |
| commonBuiltins.append( |
| "float min3(float, float, float);" |
| "vec2 min3(vec2, vec2, vec2);" |
| "vec3 min3(vec3, vec3, vec3);" |
| "vec4 min3(vec4, vec4, vec4);" |
| |
| "int min3(int, int, int);" |
| "ivec2 min3(ivec2, ivec2, ivec2);" |
| "ivec3 min3(ivec3, ivec3, ivec3);" |
| "ivec4 min3(ivec4, ivec4, ivec4);" |
| |
| "uint min3(uint, uint, uint);" |
| "uvec2 min3(uvec2, uvec2, uvec2);" |
| "uvec3 min3(uvec3, uvec3, uvec3);" |
| "uvec4 min3(uvec4, uvec4, uvec4);" |
| |
| "float max3(float, float, float);" |
| "vec2 max3(vec2, vec2, vec2);" |
| "vec3 max3(vec3, vec3, vec3);" |
| "vec4 max3(vec4, vec4, vec4);" |
| |
| "int max3(int, int, int);" |
| "ivec2 max3(ivec2, ivec2, ivec2);" |
| "ivec3 max3(ivec3, ivec3, ivec3);" |
| "ivec4 max3(ivec4, ivec4, ivec4);" |
| |
| "uint max3(uint, uint, uint);" |
| "uvec2 max3(uvec2, uvec2, uvec2);" |
| "uvec3 max3(uvec3, uvec3, uvec3);" |
| "uvec4 max3(uvec4, uvec4, uvec4);" |
| |
| "float mid3(float, float, float);" |
| "vec2 mid3(vec2, vec2, vec2);" |
| "vec3 mid3(vec3, vec3, vec3);" |
| "vec4 mid3(vec4, vec4, vec4);" |
| |
| "int mid3(int, int, int);" |
| "ivec2 mid3(ivec2, ivec2, ivec2);" |
| "ivec3 mid3(ivec3, ivec3, ivec3);" |
| "ivec4 mid3(ivec4, ivec4, ivec4);" |
| |
| "uint mid3(uint, uint, uint);" |
| "uvec2 mid3(uvec2, uvec2, uvec2);" |
| "uvec3 mid3(uvec3, uvec3, uvec3);" |
| "uvec4 mid3(uvec4, uvec4, uvec4);" |
| |
| "float16_t min3(float16_t, float16_t, float16_t);" |
| "f16vec2 min3(f16vec2, f16vec2, f16vec2);" |
| "f16vec3 min3(f16vec3, f16vec3, f16vec3);" |
| "f16vec4 min3(f16vec4, f16vec4, f16vec4);" |
| |
| "float16_t max3(float16_t, float16_t, float16_t);" |
| "f16vec2 max3(f16vec2, f16vec2, f16vec2);" |
| "f16vec3 max3(f16vec3, f16vec3, f16vec3);" |
| "f16vec4 max3(f16vec4, f16vec4, f16vec4);" |
| |
| "float16_t mid3(float16_t, float16_t, float16_t);" |
| "f16vec2 mid3(f16vec2, f16vec2, f16vec2);" |
| "f16vec3 mid3(f16vec3, f16vec3, f16vec3);" |
| "f16vec4 mid3(f16vec4, f16vec4, f16vec4);" |
| |
| "int16_t min3(int16_t, int16_t, int16_t);" |
| "i16vec2 min3(i16vec2, i16vec2, i16vec2);" |
| "i16vec3 min3(i16vec3, i16vec3, i16vec3);" |
| "i16vec4 min3(i16vec4, i16vec4, i16vec4);" |
| |
| "int16_t max3(int16_t, int16_t, int16_t);" |
| "i16vec2 max3(i16vec2, i16vec2, i16vec2);" |
| "i16vec3 max3(i16vec3, i16vec3, i16vec3);" |
| "i16vec4 max3(i16vec4, i16vec4, i16vec4);" |
| |
| "int16_t mid3(int16_t, int16_t, int16_t);" |
| "i16vec2 mid3(i16vec2, i16vec2, i16vec2);" |
| "i16vec3 mid3(i16vec3, i16vec3, i16vec3);" |
| "i16vec4 mid3(i16vec4, i16vec4, i16vec4);" |
| |
| "uint16_t min3(uint16_t, uint16_t, uint16_t);" |
| "u16vec2 min3(u16vec2, u16vec2, u16vec2);" |
| "u16vec3 min3(u16vec3, u16vec3, u16vec3);" |
| "u16vec4 min3(u16vec4, u16vec4, u16vec4);" |
| |
| "uint16_t max3(uint16_t, uint16_t, uint16_t);" |
| "u16vec2 max3(u16vec2, u16vec2, u16vec2);" |
| "u16vec3 max3(u16vec3, u16vec3, u16vec3);" |
| "u16vec4 max3(u16vec4, u16vec4, u16vec4);" |
| |
| "uint16_t mid3(uint16_t, uint16_t, uint16_t);" |
| "u16vec2 mid3(u16vec2, u16vec2, u16vec2);" |
| "u16vec3 mid3(u16vec3, u16vec3, u16vec3);" |
| "u16vec4 mid3(u16vec4, u16vec4, u16vec4);" |
| |
| "\n" |
| ); |
| } |
| #endif |
| |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 430)) { |
| commonBuiltins.append( |
| "uint atomicAdd(coherent volatile inout uint, uint);" |
| " int atomicAdd(coherent volatile inout int, int);" |
| "uint atomicAdd(coherent volatile inout uint, uint, int, int, int);" |
| " int atomicAdd(coherent volatile inout int, int, int, int, int);" |
| |
| "uint atomicMin(coherent volatile inout uint, uint);" |
| " int atomicMin(coherent volatile inout int, int);" |
| "uint atomicMin(coherent volatile inout uint, uint, int, int, int);" |
| " int atomicMin(coherent volatile inout int, int, int, int, int);" |
| |
| "uint atomicMax(coherent volatile inout uint, uint);" |
| " int atomicMax(coherent volatile inout int, int);" |
| "uint atomicMax(coherent volatile inout uint, uint, int, int, int);" |
| " int atomicMax(coherent volatile inout int, int, int, int, int);" |
| |
| "uint atomicAnd(coherent volatile inout uint, uint);" |
| " int atomicAnd(coherent volatile inout int, int);" |
| "uint atomicAnd(coherent volatile inout uint, uint, int, int, int);" |
| " int atomicAnd(coherent volatile inout int, int, int, int, int);" |
| |
| "uint atomicOr (coherent volatile inout uint, uint);" |
| " int atomicOr (coherent volatile inout int, int);" |
| "uint atomicOr (coherent volatile inout uint, uint, int, int, int);" |
| " int atomicOr (coherent volatile inout int, int, int, int, int);" |
| |
| "uint atomicXor(coherent volatile inout uint, uint);" |
| " int atomicXor(coherent volatile inout int, int);" |
| "uint atomicXor(coherent volatile inout uint, uint, int, int, int);" |
| " int atomicXor(coherent volatile inout int, int, int, int, int);" |
| |
| "uint atomicExchange(coherent volatile inout uint, uint);" |
| " int atomicExchange(coherent volatile inout int, int);" |
| "uint atomicExchange(coherent volatile inout uint, uint, int, int, int);" |
| " int atomicExchange(coherent volatile inout int, int, int, int, int);" |
| |
| "uint atomicCompSwap(coherent volatile inout uint, uint, uint);" |
| " int atomicCompSwap(coherent volatile inout int, int, int);" |
| "uint atomicCompSwap(coherent volatile inout uint, uint, uint, int, int, int, int, int);" |
| " int atomicCompSwap(coherent volatile inout int, int, int, int, int, int, int, int);" |
| |
| "uint atomicLoad(coherent volatile in uint, int, int, int);" |
| " int atomicLoad(coherent volatile in int, int, int, int);" |
| |
| "void atomicStore(coherent volatile out uint, uint, int, int, int);" |
| "void atomicStore(coherent volatile out int, int, int, int, int);" |
| |
| "\n"); |
| } |
| |
| if (profile != EEsProfile && version >= 440) { |
| commonBuiltins.append( |
| "uint64_t atomicMin(coherent volatile inout uint64_t, uint64_t);" |
| " int64_t atomicMin(coherent volatile inout int64_t, int64_t);" |
| "uint64_t atomicMin(coherent volatile inout uint64_t, uint64_t, int, int, int);" |
| " int64_t atomicMin(coherent volatile inout int64_t, int64_t, int, int, int);" |
| |
| "uint64_t atomicMax(coherent volatile inout uint64_t, uint64_t);" |
| " int64_t atomicMax(coherent volatile inout int64_t, int64_t);" |
| "uint64_t atomicMax(coherent volatile inout uint64_t, uint64_t, int, int, int);" |
| " int64_t atomicMax(coherent volatile inout int64_t, int64_t, int, int, int);" |
| |
| "uint64_t atomicAnd(coherent volatile inout uint64_t, uint64_t);" |
| " int64_t atomicAnd(coherent volatile inout int64_t, int64_t);" |
| "uint64_t atomicAnd(coherent volatile inout uint64_t, uint64_t, int, int, int);" |
| " int64_t atomicAnd(coherent volatile inout int64_t, int64_t, int, int, int);" |
| |
| "uint64_t atomicOr (coherent volatile inout uint64_t, uint64_t);" |
| " int64_t atomicOr (coherent volatile inout int64_t, int64_t);" |
| "uint64_t atomicOr (coherent volatile inout uint64_t, uint64_t, int, int, int);" |
| " int64_t atomicOr (coherent volatile inout int64_t, int64_t, int, int, int);" |
| |
| "uint64_t atomicXor(coherent volatile inout uint64_t, uint64_t);" |
| " int64_t atomicXor(coherent volatile inout int64_t, int64_t);" |
| "uint64_t atomicXor(coherent volatile inout uint64_t, uint64_t, int, int, int);" |
| " int64_t atomicXor(coherent volatile inout int64_t, int64_t, int, int, int);" |
| |
| "uint64_t atomicAdd(coherent volatile inout uint64_t, uint64_t);" |
| " int64_t atomicAdd(coherent volatile inout int64_t, int64_t);" |
| "uint64_t atomicAdd(coherent volatile inout uint64_t, uint64_t, int, int, int);" |
| " int64_t atomicAdd(coherent volatile inout int64_t, int64_t, int, int, int);" |
| |
| "uint64_t atomicExchange(coherent volatile inout uint64_t, uint64_t);" |
| " int64_t atomicExchange(coherent volatile inout int64_t, int64_t);" |
| "uint64_t atomicExchange(coherent volatile inout uint64_t, uint64_t, int, int, int);" |
| " int64_t atomicExchange(coherent volatile inout int64_t, int64_t, int, int, int);" |
| |
| "uint64_t atomicCompSwap(coherent volatile inout uint64_t, uint64_t, uint64_t);" |
| " int64_t atomicCompSwap(coherent volatile inout int64_t, int64_t, int64_t);" |
| "uint64_t atomicCompSwap(coherent volatile inout uint64_t, uint64_t, uint64_t, int, int, int, int, int);" |
| " int64_t atomicCompSwap(coherent volatile inout int64_t, int64_t, int64_t, int, int, int, int, int);" |
| |
| "uint64_t atomicLoad(coherent volatile in uint64_t, int, int, int);" |
| " int64_t atomicLoad(coherent volatile in int64_t, int, int, int);" |
| |
| "void atomicStore(coherent volatile out uint64_t, uint64_t, int, int, int);" |
| "void atomicStore(coherent volatile out int64_t, int64_t, int, int, int);" |
| "\n"); |
| } |
| |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 450)) { |
| commonBuiltins.append( |
| "int mix(int x, int y, bool a);" |
| "ivec2 mix(ivec2 x, ivec2 y, bvec2 a);" |
| "ivec3 mix(ivec3 x, ivec3 y, bvec3 a);" |
| "ivec4 mix(ivec4 x, ivec4 y, bvec4 a);" |
| |
| "uint mix(uint x, uint y, bool a);" |
| "uvec2 mix(uvec2 x, uvec2 y, bvec2 a);" |
| "uvec3 mix(uvec3 x, uvec3 y, bvec3 a);" |
| "uvec4 mix(uvec4 x, uvec4 y, bvec4 a);" |
| |
| "bool mix(bool x, bool y, bool a);" |
| "bvec2 mix(bvec2 x, bvec2 y, bvec2 a);" |
| "bvec3 mix(bvec3 x, bvec3 y, bvec3 a);" |
| "bvec4 mix(bvec4 x, bvec4 y, bvec4 a);" |
| |
| "\n"); |
| } |
| |
| if ((profile == EEsProfile && version >= 300) || |
| (profile != EEsProfile && version >= 330)) { |
| commonBuiltins.append( |
| "int floatBitsToInt(highp float value);" |
| "ivec2 floatBitsToInt(highp vec2 value);" |
| "ivec3 floatBitsToInt(highp vec3 value);" |
| "ivec4 floatBitsToInt(highp vec4 value);" |
| |
| "uint floatBitsToUint(highp float value);" |
| "uvec2 floatBitsToUint(highp vec2 value);" |
| "uvec3 floatBitsToUint(highp vec3 value);" |
| "uvec4 floatBitsToUint(highp vec4 value);" |
| |
| "float intBitsToFloat(highp int value);" |
| "vec2 intBitsToFloat(highp ivec2 value);" |
| "vec3 intBitsToFloat(highp ivec3 value);" |
| "vec4 intBitsToFloat(highp ivec4 value);" |
| |
| "float uintBitsToFloat(highp uint value);" |
| "vec2 uintBitsToFloat(highp uvec2 value);" |
| "vec3 uintBitsToFloat(highp uvec3 value);" |
| "vec4 uintBitsToFloat(highp uvec4 value);" |
| |
| "\n"); |
| } |
| |
| if ((profile != EEsProfile && version >= 400) || |
| (profile == EEsProfile && version >= 310)) { // GL_OES_gpu_shader5 |
| |
| commonBuiltins.append( |
| "float fma(float, float, float );" |
| "vec2 fma(vec2, vec2, vec2 );" |
| "vec3 fma(vec3, vec3, vec3 );" |
| "vec4 fma(vec4, vec4, vec4 );" |
| "\n"); |
| |
| if (profile != EEsProfile) { |
| commonBuiltins.append( |
| "double fma(double, double, double);" |
| "dvec2 fma(dvec2, dvec2, dvec2 );" |
| "dvec3 fma(dvec3, dvec3, dvec3 );" |
| "dvec4 fma(dvec4, dvec4, dvec4 );" |
| "\n"); |
| } |
| } |
| |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 400)) { |
| commonBuiltins.append( |
| "float frexp(highp float, out highp int);" |
| "vec2 frexp(highp vec2, out highp ivec2);" |
| "vec3 frexp(highp vec3, out highp ivec3);" |
| "vec4 frexp(highp vec4, out highp ivec4);" |
| |
| "float ldexp(highp float, highp int);" |
| "vec2 ldexp(highp vec2, highp ivec2);" |
| "vec3 ldexp(highp vec3, highp ivec3);" |
| "vec4 ldexp(highp vec4, highp ivec4);" |
| |
| "\n"); |
| } |
| |
| if (profile != EEsProfile && version >= 400) { |
| commonBuiltins.append( |
| "double frexp(double, out int);" |
| "dvec2 frexp( dvec2, out ivec2);" |
| "dvec3 frexp( dvec3, out ivec3);" |
| "dvec4 frexp( dvec4, out ivec4);" |
| |
| "double ldexp(double, int);" |
| "dvec2 ldexp( dvec2, ivec2);" |
| "dvec3 ldexp( dvec3, ivec3);" |
| "dvec4 ldexp( dvec4, ivec4);" |
| |
| "double packDouble2x32(uvec2);" |
| "uvec2 unpackDouble2x32(double);" |
| |
| "\n"); |
| } |
| |
| if ((profile == EEsProfile && version >= 300) || |
| (profile != EEsProfile && version >= 400)) { |
| commonBuiltins.append( |
| "highp uint packUnorm2x16(vec2);" |
| "vec2 unpackUnorm2x16(highp uint);" |
| "\n"); |
| } |
| |
| if ((profile == EEsProfile && version >= 300) || |
| (profile != EEsProfile && version >= 420)) { |
| commonBuiltins.append( |
| "highp uint packSnorm2x16(vec2);" |
| " vec2 unpackSnorm2x16(highp uint);" |
| "highp uint packHalf2x16(vec2);" |
| "\n"); |
| } |
| |
| if (profile == EEsProfile && version >= 300) { |
| commonBuiltins.append( |
| "mediump vec2 unpackHalf2x16(highp uint);" |
| "\n"); |
| } else if (profile != EEsProfile && version >= 420) { |
| commonBuiltins.append( |
| " vec2 unpackHalf2x16(highp uint);" |
| "\n"); |
| } |
| |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 400)) { |
| commonBuiltins.append( |
| "highp uint packSnorm4x8(vec4);" |
| "highp uint packUnorm4x8(vec4);" |
| "\n"); |
| } |
| |
| if (profile == EEsProfile && version >= 310) { |
| commonBuiltins.append( |
| "mediump vec4 unpackSnorm4x8(highp uint);" |
| "mediump vec4 unpackUnorm4x8(highp uint);" |
| "\n"); |
| } else if (profile != EEsProfile && version >= 400) { |
| commonBuiltins.append( |
| "vec4 unpackSnorm4x8(highp uint);" |
| "vec4 unpackUnorm4x8(highp uint);" |
| "\n"); |
| } |
| |
| // |
| // Geometric Functions. |
| // |
| commonBuiltins.append( |
| "float length(float x);" |
| "float length(vec2 x);" |
| "float length(vec3 x);" |
| "float length(vec4 x);" |
| |
| "float distance(float p0, float p1);" |
| "float distance(vec2 p0, vec2 p1);" |
| "float distance(vec3 p0, vec3 p1);" |
| "float distance(vec4 p0, vec4 p1);" |
| |
| "float dot(float x, float y);" |
| "float dot(vec2 x, vec2 y);" |
| "float dot(vec3 x, vec3 y);" |
| "float dot(vec4 x, vec4 y);" |
| |
| "vec3 cross(vec3 x, vec3 y);" |
| "float normalize(float x);" |
| "vec2 normalize(vec2 x);" |
| "vec3 normalize(vec3 x);" |
| "vec4 normalize(vec4 x);" |
| |
| "float faceforward(float N, float I, float Nref);" |
| "vec2 faceforward(vec2 N, vec2 I, vec2 Nref);" |
| "vec3 faceforward(vec3 N, vec3 I, vec3 Nref);" |
| "vec4 faceforward(vec4 N, vec4 I, vec4 Nref);" |
| |
| "float reflect(float I, float N);" |
| "vec2 reflect(vec2 I, vec2 N);" |
| "vec3 reflect(vec3 I, vec3 N);" |
| "vec4 reflect(vec4 I, vec4 N);" |
| |
| "float refract(float I, float N, float eta);" |
| "vec2 refract(vec2 I, vec2 N, float eta);" |
| "vec3 refract(vec3 I, vec3 N, float eta);" |
| "vec4 refract(vec4 I, vec4 N, float eta);" |
| |
| "\n"); |
| |
| // |
| // Matrix Functions. |
| // |
| commonBuiltins.append( |
| "mat2 matrixCompMult(mat2 x, mat2 y);" |
| "mat3 matrixCompMult(mat3 x, mat3 y);" |
| "mat4 matrixCompMult(mat4 x, mat4 y);" |
| |
| "\n"); |
| |
| // 120 is correct for both ES and desktop |
| if (version >= 120) { |
| commonBuiltins.append( |
| "mat2 outerProduct(vec2 c, vec2 r);" |
| "mat3 outerProduct(vec3 c, vec3 r);" |
| "mat4 outerProduct(vec4 c, vec4 r);" |
| "mat2x3 outerProduct(vec3 c, vec2 r);" |
| "mat3x2 outerProduct(vec2 c, vec3 r);" |
| "mat2x4 outerProduct(vec4 c, vec2 r);" |
| "mat4x2 outerProduct(vec2 c, vec4 r);" |
| "mat3x4 outerProduct(vec4 c, vec3 r);" |
| "mat4x3 outerProduct(vec3 c, vec4 r);" |
| |
| "mat2 transpose(mat2 m);" |
| "mat3 transpose(mat3 m);" |
| "mat4 transpose(mat4 m);" |
| "mat2x3 transpose(mat3x2 m);" |
| "mat3x2 transpose(mat2x3 m);" |
| "mat2x4 transpose(mat4x2 m);" |
| "mat4x2 transpose(mat2x4 m);" |
| "mat3x4 transpose(mat4x3 m);" |
| "mat4x3 transpose(mat3x4 m);" |
| |
| "mat2x3 matrixCompMult(mat2x3, mat2x3);" |
| "mat2x4 matrixCompMult(mat2x4, mat2x4);" |
| "mat3x2 matrixCompMult(mat3x2, mat3x2);" |
| "mat3x4 matrixCompMult(mat3x4, mat3x4);" |
| "mat4x2 matrixCompMult(mat4x2, mat4x2);" |
| "mat4x3 matrixCompMult(mat4x3, mat4x3);" |
| |
| "\n"); |
| |
| // 150 is correct for both ES and desktop |
| if (version >= 150) { |
| commonBuiltins.append( |
| "float determinant(mat2 m);" |
| "float determinant(mat3 m);" |
| "float determinant(mat4 m);" |
| |
| "mat2 inverse(mat2 m);" |
| "mat3 inverse(mat3 m);" |
| "mat4 inverse(mat4 m);" |
| |
| "\n"); |
| } |
| } |
| |
| // |
| // Vector relational functions. |
| // |
| commonBuiltins.append( |
| "bvec2 lessThan(vec2 x, vec2 y);" |
| "bvec3 lessThan(vec3 x, vec3 y);" |
| "bvec4 lessThan(vec4 x, vec4 y);" |
| |
| "bvec2 lessThan(ivec2 x, ivec2 y);" |
| "bvec3 lessThan(ivec3 x, ivec3 y);" |
| "bvec4 lessThan(ivec4 x, ivec4 y);" |
| |
| "bvec2 lessThanEqual(vec2 x, vec2 y);" |
| "bvec3 lessThanEqual(vec3 x, vec3 y);" |
| "bvec4 lessThanEqual(vec4 x, vec4 y);" |
| |
| "bvec2 lessThanEqual(ivec2 x, ivec2 y);" |
| "bvec3 lessThanEqual(ivec3 x, ivec3 y);" |
| "bvec4 lessThanEqual(ivec4 x, ivec4 y);" |
| |
| "bvec2 greaterThan(vec2 x, vec2 y);" |
| "bvec3 greaterThan(vec3 x, vec3 y);" |
| "bvec4 greaterThan(vec4 x, vec4 y);" |
| |
| "bvec2 greaterThan(ivec2 x, ivec2 y);" |
| "bvec3 greaterThan(ivec3 x, ivec3 y);" |
| "bvec4 greaterThan(ivec4 x, ivec4 y);" |
| |
| "bvec2 greaterThanEqual(vec2 x, vec2 y);" |
| "bvec3 greaterThanEqual(vec3 x, vec3 y);" |
| "bvec4 greaterThanEqual(vec4 x, vec4 y);" |
| |
| "bvec2 greaterThanEqual(ivec2 x, ivec2 y);" |
| "bvec3 greaterThanEqual(ivec3 x, ivec3 y);" |
| "bvec4 greaterThanEqual(ivec4 x, ivec4 y);" |
| |
| "bvec2 equal(vec2 x, vec2 y);" |
| "bvec3 equal(vec3 x, vec3 y);" |
| "bvec4 equal(vec4 x, vec4 y);" |
| |
| "bvec2 equal(ivec2 x, ivec2 y);" |
| "bvec3 equal(ivec3 x, ivec3 y);" |
| "bvec4 equal(ivec4 x, ivec4 y);" |
| |
| "bvec2 equal(bvec2 x, bvec2 y);" |
| "bvec3 equal(bvec3 x, bvec3 y);" |
| "bvec4 equal(bvec4 x, bvec4 y);" |
| |
| "bvec2 notEqual(vec2 x, vec2 y);" |
| "bvec3 notEqual(vec3 x, vec3 y);" |
| "bvec4 notEqual(vec4 x, vec4 y);" |
| |
| "bvec2 notEqual(ivec2 x, ivec2 y);" |
| "bvec3 notEqual(ivec3 x, ivec3 y);" |
| "bvec4 notEqual(ivec4 x, ivec4 y);" |
| |
| "bvec2 notEqual(bvec2 x, bvec2 y);" |
| "bvec3 notEqual(bvec3 x, bvec3 y);" |
| "bvec4 notEqual(bvec4 x, bvec4 y);" |
| |
| "bool any(bvec2 x);" |
| "bool any(bvec3 x);" |
| "bool any(bvec4 x);" |
| |
| "bool all(bvec2 x);" |
| "bool all(bvec3 x);" |
| "bool all(bvec4 x);" |
| |
| "bvec2 not(bvec2 x);" |
| "bvec3 not(bvec3 x);" |
| "bvec4 not(bvec4 x);" |
| |
| "\n"); |
| |
| if (version >= 130) { |
| commonBuiltins.append( |
| "bvec2 lessThan(uvec2 x, uvec2 y);" |
| "bvec3 lessThan(uvec3 x, uvec3 y);" |
| "bvec4 lessThan(uvec4 x, uvec4 y);" |
| |
| "bvec2 lessThanEqual(uvec2 x, uvec2 y);" |
| "bvec3 lessThanEqual(uvec3 x, uvec3 y);" |
| "bvec4 lessThanEqual(uvec4 x, uvec4 y);" |
| |
| "bvec2 greaterThan(uvec2 x, uvec2 y);" |
| "bvec3 greaterThan(uvec3 x, uvec3 y);" |
| "bvec4 greaterThan(uvec4 x, uvec4 y);" |
| |
| "bvec2 greaterThanEqual(uvec2 x, uvec2 y);" |
| "bvec3 greaterThanEqual(uvec3 x, uvec3 y);" |
| "bvec4 greaterThanEqual(uvec4 x, uvec4 y);" |
| |
| "bvec2 equal(uvec2 x, uvec2 y);" |
| "bvec3 equal(uvec3 x, uvec3 y);" |
| "bvec4 equal(uvec4 x, uvec4 y);" |
| |
| "bvec2 notEqual(uvec2 x, uvec2 y);" |
| "bvec3 notEqual(uvec3 x, uvec3 y);" |
| "bvec4 notEqual(uvec4 x, uvec4 y);" |
| |
| "\n"); |
| } |
| |
| // |
| // Original-style texture functions existing in all stages. |
| // (Per-stage functions below.) |
| // |
| if ((profile == EEsProfile && version == 100) || |
| profile == ECompatibilityProfile || |
| (profile == ECoreProfile && version < 420) || |
| profile == ENoProfile) { |
| if (spvVersion.spv == 0) { |
| commonBuiltins.append( |
| "vec4 texture2D(sampler2D, vec2);" |
| |
| "vec4 texture2DProj(sampler2D, vec3);" |
| "vec4 texture2DProj(sampler2D, vec4);" |
| |
| "vec4 texture3D(sampler3D, vec3);" // OES_texture_3D, but caught by keyword check |
| "vec4 texture3DProj(sampler3D, vec4);" // OES_texture_3D, but caught by keyword check |
| |
| "vec4 textureCube(samplerCube, vec3);" |
| |
| "\n"); |
| } |
| } |
| |
| if ( profile == ECompatibilityProfile || |
| (profile == ECoreProfile && version < 420) || |
| profile == ENoProfile) { |
| if (spvVersion.spv == 0) { |
| commonBuiltins.append( |
| "vec4 texture1D(sampler1D, float);" |
| |
| "vec4 texture1DProj(sampler1D, vec2);" |
| "vec4 texture1DProj(sampler1D, vec4);" |
| |
| "vec4 shadow1D(sampler1DShadow, vec3);" |
| "vec4 shadow2D(sampler2DShadow, vec3);" |
| "vec4 shadow1DProj(sampler1DShadow, vec4);" |
| "vec4 shadow2DProj(sampler2DShadow, vec4);" |
| |
| "vec4 texture2DRect(sampler2DRect, vec2);" // GL_ARB_texture_rectangle, caught by keyword check |
| "vec4 texture2DRectProj(sampler2DRect, vec3);" // GL_ARB_texture_rectangle, caught by keyword check |
| "vec4 texture2DRectProj(sampler2DRect, vec4);" // GL_ARB_texture_rectangle, caught by keyword check |
| "vec4 shadow2DRect(sampler2DRectShadow, vec3);" // GL_ARB_texture_rectangle, caught by keyword check |
| "vec4 shadow2DRectProj(sampler2DRectShadow, vec4);" // GL_ARB_texture_rectangle, caught by keyword check |
| |
| "\n"); |
| } |
| } |
| |
| if (profile == EEsProfile) { |
| if (spvVersion.spv == 0) { |
| if (version < 300) { |
| commonBuiltins.append( |
| "vec4 texture2D(samplerExternalOES, vec2 coord);" // GL_OES_EGL_image_external |
| "vec4 texture2DProj(samplerExternalOES, vec3);" // GL_OES_EGL_image_external |
| "vec4 texture2DProj(samplerExternalOES, vec4);" // GL_OES_EGL_image_external |
| "\n"); |
| } else { |
| commonBuiltins.append( |
| "highp ivec2 textureSize(samplerExternalOES, int lod);" // GL_OES_EGL_image_external_essl3 |
| "vec4 texture(samplerExternalOES, vec2);" // GL_OES_EGL_image_external_essl3 |
| "vec4 texture(samplerExternalOES, vec2, float bias);" // GL_OES_EGL_image_external_essl3 |
| "vec4 textureProj(samplerExternalOES, vec3);" // GL_OES_EGL_image_external_essl3 |
| "vec4 textureProj(samplerExternalOES, vec3, float bias);" // GL_OES_EGL_image_external_essl3 |
| "vec4 textureProj(samplerExternalOES, vec4);" // GL_OES_EGL_image_external_essl3 |
| "vec4 textureProj(samplerExternalOES, vec4, float bias);" // GL_OES_EGL_image_external_essl3 |
| "vec4 texelFetch(samplerExternalOES, ivec2, int lod);" // GL_OES_EGL_image_external_essl3 |
| "\n"); |
| } |
| commonBuiltins.append( |
| "highp ivec2 textureSize(__samplerExternal2DY2YEXT, int lod);" // GL_EXT_YUV_target |
| "vec4 texture(__samplerExternal2DY2YEXT, vec2);" // GL_EXT_YUV_target |
| "vec4 texture(__samplerExternal2DY2YEXT, vec2, float bias);" // GL_EXT_YUV_target |
| "vec4 textureProj(__samplerExternal2DY2YEXT, vec3);" // GL_EXT_YUV_target |
| "vec4 textureProj(__samplerExternal2DY2YEXT, vec3, float bias);" // GL_EXT_YUV_target |
| "vec4 textureProj(__samplerExternal2DY2YEXT, vec4);" // GL_EXT_YUV_target |
| "vec4 textureProj(__samplerExternal2DY2YEXT, vec4, float bias);" // GL_EXT_YUV_target |
| "vec4 texelFetch(__samplerExternal2DY2YEXT sampler, ivec2, int lod);" // GL_EXT_YUV_target |
| "\n"); |
| commonBuiltins.append( |
| "vec4 texture2DGradEXT(sampler2D, vec2, vec2, vec2);" // GL_EXT_shader_texture_lod |
| "vec4 texture2DProjGradEXT(sampler2D, vec3, vec2, vec2);" // GL_EXT_shader_texture_lod |
| "vec4 texture2DProjGradEXT(sampler2D, vec4, vec2, vec2);" // GL_EXT_shader_texture_lod |
| "vec4 textureCubeGradEXT(samplerCube, vec3, vec3, vec3);" // GL_EXT_shader_texture_lod |
| |
| "float shadow2DEXT(sampler2DShadow, vec3);" // GL_EXT_shadow_samplers |
| "float shadow2DProjEXT(sampler2DShadow, vec4);" // GL_EXT_shadow_samplers |
| |
| "\n"); |
| } |
| } |
| |
| // |
| // Noise functions. |
| // |
| if (spvVersion.spv == 0 && profile != EEsProfile) { |
| commonBuiltins.append( |
| "float noise1(float x);" |
| "float noise1(vec2 x);" |
| "float noise1(vec3 x);" |
| "float noise1(vec4 x);" |
| |
| "vec2 noise2(float x);" |
| "vec2 noise2(vec2 x);" |
| "vec2 noise2(vec3 x);" |
| "vec2 noise2(vec4 x);" |
| |
| "vec3 noise3(float x);" |
| "vec3 noise3(vec2 x);" |
| "vec3 noise3(vec3 x);" |
| "vec3 noise3(vec4 x);" |
| |
| "vec4 noise4(float x);" |
| "vec4 noise4(vec2 x);" |
| "vec4 noise4(vec3 x);" |
| "vec4 noise4(vec4 x);" |
| |
| "\n"); |
| } |
| |
| if (spvVersion.vulkan == 0) { |
| // |
| // Atomic counter functions. |
| // |
| if ((profile != EEsProfile && version >= 300) || |
| (profile == EEsProfile && version >= 310)) { |
| commonBuiltins.append( |
| "uint atomicCounterIncrement(atomic_uint);" |
| "uint atomicCounterDecrement(atomic_uint);" |
| "uint atomicCounter(atomic_uint);" |
| |
| "\n"); |
| } |
| if (profile != EEsProfile && version >= 460) { |
| commonBuiltins.append( |
| "uint atomicCounterAdd(atomic_uint, uint);" |
| "uint atomicCounterSubtract(atomic_uint, uint);" |
| "uint atomicCounterMin(atomic_uint, uint);" |
| "uint atomicCounterMax(atomic_uint, uint);" |
| "uint atomicCounterAnd(atomic_uint, uint);" |
| "uint atomicCounterOr(atomic_uint, uint);" |
| "uint atomicCounterXor(atomic_uint, uint);" |
| "uint atomicCounterExchange(atomic_uint, uint);" |
| "uint atomicCounterCompSwap(atomic_uint, uint, uint);" |
| |
| "\n"); |
| } |
| } |
| |
| // Bitfield |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 400)) { |
| commonBuiltins.append( |
| " int bitfieldExtract( int, int, int);" |
| "ivec2 bitfieldExtract(ivec2, int, int);" |
| "ivec3 bitfieldExtract(ivec3, int, int);" |
| "ivec4 bitfieldExtract(ivec4, int, int);" |
| |
| " uint bitfieldExtract( uint, int, int);" |
| "uvec2 bitfieldExtract(uvec2, int, int);" |
| "uvec3 bitfieldExtract(uvec3, int, int);" |
| "uvec4 bitfieldExtract(uvec4, int, int);" |
| |
| " int bitfieldInsert( int base, int, int, int);" |
| "ivec2 bitfieldInsert(ivec2 base, ivec2, int, int);" |
| "ivec3 bitfieldInsert(ivec3 base, ivec3, int, int);" |
| "ivec4 bitfieldInsert(ivec4 base, ivec4, int, int);" |
| |
| " uint bitfieldInsert( uint base, uint, int, int);" |
| "uvec2 bitfieldInsert(uvec2 base, uvec2, int, int);" |
| "uvec3 bitfieldInsert(uvec3 base, uvec3, int, int);" |
| "uvec4 bitfieldInsert(uvec4 base, uvec4, int, int);" |
| |
| "\n"); |
| } |
| |
| if (profile != EEsProfile && version >= 400) { |
| commonBuiltins.append( |
| " int findLSB( int);" |
| "ivec2 findLSB(ivec2);" |
| "ivec3 findLSB(ivec3);" |
| "ivec4 findLSB(ivec4);" |
| |
| " int findLSB( uint);" |
| "ivec2 findLSB(uvec2);" |
| "ivec3 findLSB(uvec3);" |
| "ivec4 findLSB(uvec4);" |
| |
| "\n"); |
| } else if (profile == EEsProfile && version >= 310) { |
| commonBuiltins.append( |
| "lowp int findLSB( int);" |
| "lowp ivec2 findLSB(ivec2);" |
| "lowp ivec3 findLSB(ivec3);" |
| "lowp ivec4 findLSB(ivec4);" |
| |
| "lowp int findLSB( uint);" |
| "lowp ivec2 findLSB(uvec2);" |
| "lowp ivec3 findLSB(uvec3);" |
| "lowp ivec4 findLSB(uvec4);" |
| |
| "\n"); |
| } |
| |
| if (profile != EEsProfile && version >= 400) { |
| commonBuiltins.append( |
| " int bitCount( int);" |
| "ivec2 bitCount(ivec2);" |
| "ivec3 bitCount(ivec3);" |
| "ivec4 bitCount(ivec4);" |
| |
| " int bitCount( uint);" |
| "ivec2 bitCount(uvec2);" |
| "ivec3 bitCount(uvec3);" |
| "ivec4 bitCount(uvec4);" |
| |
| " int findMSB(highp int);" |
| "ivec2 findMSB(highp ivec2);" |
| "ivec3 findMSB(highp ivec3);" |
| "ivec4 findMSB(highp ivec4);" |
| |
| " int findMSB(highp uint);" |
| "ivec2 findMSB(highp uvec2);" |
| "ivec3 findMSB(highp uvec3);" |
| "ivec4 findMSB(highp uvec4);" |
| |
| "\n"); |
| } |
| |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 400)) { |
| commonBuiltins.append( |
| " uint uaddCarry(highp uint, highp uint, out lowp uint carry);" |
| "uvec2 uaddCarry(highp uvec2, highp uvec2, out lowp uvec2 carry);" |
| "uvec3 uaddCarry(highp uvec3, highp uvec3, out lowp uvec3 carry);" |
| "uvec4 uaddCarry(highp uvec4, highp uvec4, out lowp uvec4 carry);" |
| |
| " uint usubBorrow(highp uint, highp uint, out lowp uint borrow);" |
| "uvec2 usubBorrow(highp uvec2, highp uvec2, out lowp uvec2 borrow);" |
| "uvec3 usubBorrow(highp uvec3, highp uvec3, out lowp uvec3 borrow);" |
| "uvec4 usubBorrow(highp uvec4, highp uvec4, out lowp uvec4 borrow);" |
| |
| "void umulExtended(highp uint, highp uint, out highp uint, out highp uint lsb);" |
| "void umulExtended(highp uvec2, highp uvec2, out highp uvec2, out highp uvec2 lsb);" |
| "void umulExtended(highp uvec3, highp uvec3, out highp uvec3, out highp uvec3 lsb);" |
| "void umulExtended(highp uvec4, highp uvec4, out highp uvec4, out highp uvec4 lsb);" |
| |
| "void imulExtended(highp int, highp int, out highp int, out highp int lsb);" |
| "void imulExtended(highp ivec2, highp ivec2, out highp ivec2, out highp ivec2 lsb);" |
| "void imulExtended(highp ivec3, highp ivec3, out highp ivec3, out highp ivec3 lsb);" |
| "void imulExtended(highp ivec4, highp ivec4, out highp ivec4, out highp ivec4 lsb);" |
| |
| " int bitfieldReverse(highp int);" |
| "ivec2 bitfieldReverse(highp ivec2);" |
| "ivec3 bitfieldReverse(highp ivec3);" |
| "ivec4 bitfieldReverse(highp ivec4);" |
| |
| " uint bitfieldReverse(highp uint);" |
| "uvec2 bitfieldReverse(highp uvec2);" |
| "uvec3 bitfieldReverse(highp uvec3);" |
| "uvec4 bitfieldReverse(highp uvec4);" |
| |
| "\n"); |
| } |
| |
| if (profile == EEsProfile && version >= 310) { |
| commonBuiltins.append( |
| "lowp int bitCount( int);" |
| "lowp ivec2 bitCount(ivec2);" |
| "lowp ivec3 bitCount(ivec3);" |
| "lowp ivec4 bitCount(ivec4);" |
| |
| "lowp int bitCount( uint);" |
| "lowp ivec2 bitCount(uvec2);" |
| "lowp ivec3 bitCount(uvec3);" |
| "lowp ivec4 bitCount(uvec4);" |
| |
| "lowp int findMSB(highp int);" |
| "lowp ivec2 findMSB(highp ivec2);" |
| "lowp ivec3 findMSB(highp ivec3);" |
| "lowp ivec4 findMSB(highp ivec4);" |
| |
| "lowp int findMSB(highp uint);" |
| "lowp ivec2 findMSB(highp uvec2);" |
| "lowp ivec3 findMSB(highp uvec3);" |
| "lowp ivec4 findMSB(highp uvec4);" |
| |
| "\n"); |
| } |
| |
| // GL_ARB_shader_ballot |
| if (profile != EEsProfile && version >= 450) { |
| commonBuiltins.append( |
| "uint64_t ballotARB(bool);" |
| |
| "float readInvocationARB(float, uint);" |
| "vec2 readInvocationARB(vec2, uint);" |
| "vec3 readInvocationARB(vec3, uint);" |
| "vec4 readInvocationARB(vec4, uint);" |
| |
| "int readInvocationARB(int, uint);" |
| "ivec2 readInvocationARB(ivec2, uint);" |
| "ivec3 readInvocationARB(ivec3, uint);" |
| "ivec4 readInvocationARB(ivec4, uint);" |
| |
| "uint readInvocationARB(uint, uint);" |
| "uvec2 readInvocationARB(uvec2, uint);" |
| "uvec3 readInvocationARB(uvec3, uint);" |
| "uvec4 readInvocationARB(uvec4, uint);" |
| |
| "float readFirstInvocationARB(float);" |
| "vec2 readFirstInvocationARB(vec2);" |
| "vec3 readFirstInvocationARB(vec3);" |
| "vec4 readFirstInvocationARB(vec4);" |
| |
| "int readFirstInvocationARB(int);" |
| "ivec2 readFirstInvocationARB(ivec2);" |
| "ivec3 readFirstInvocationARB(ivec3);" |
| "ivec4 readFirstInvocationARB(ivec4);" |
| |
| "uint readFirstInvocationARB(uint);" |
| "uvec2 readFirstInvocationARB(uvec2);" |
| "uvec3 readFirstInvocationARB(uvec3);" |
| "uvec4 readFirstInvocationARB(uvec4);" |
| |
| "\n"); |
| } |
| |
| // GL_ARB_shader_group_vote |
| if (profile != EEsProfile && version >= 430) { |
| commonBuiltins.append( |
| "bool anyInvocationARB(bool);" |
| "bool allInvocationsARB(bool);" |
| "bool allInvocationsEqualARB(bool);" |
| |
| "\n"); |
| } |
| |
| // GL_KHR_shader_subgroup |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 140)) { |
| commonBuiltins.append( |
| "void subgroupBarrier();" |
| "void subgroupMemoryBarrier();" |
| "void subgroupMemoryBarrierBuffer();" |
| "void subgroupMemoryBarrierImage();" |
| "bool subgroupElect();" |
| |
| "bool subgroupAll(bool);\n" |
| "bool subgroupAny(bool);\n" |
| |
| "bool subgroupAllEqual(float);\n" |
| "bool subgroupAllEqual(vec2);\n" |
| "bool subgroupAllEqual(vec3);\n" |
| "bool subgroupAllEqual(vec4);\n" |
| "bool subgroupAllEqual(int);\n" |
| "bool subgroupAllEqual(ivec2);\n" |
| "bool subgroupAllEqual(ivec3);\n" |
| "bool subgroupAllEqual(ivec4);\n" |
| "bool subgroupAllEqual(uint);\n" |
| "bool subgroupAllEqual(uvec2);\n" |
| "bool subgroupAllEqual(uvec3);\n" |
| "bool subgroupAllEqual(uvec4);\n" |
| "bool subgroupAllEqual(bool);\n" |
| "bool subgroupAllEqual(bvec2);\n" |
| "bool subgroupAllEqual(bvec3);\n" |
| "bool subgroupAllEqual(bvec4);\n" |
| |
| "float subgroupBroadcast(float, uint);\n" |
| "vec2 subgroupBroadcast(vec2, uint);\n" |
| "vec3 subgroupBroadcast(vec3, uint);\n" |
| "vec4 subgroupBroadcast(vec4, uint);\n" |
| "int subgroupBroadcast(int, uint);\n" |
| "ivec2 subgroupBroadcast(ivec2, uint);\n" |
| "ivec3 subgroupBroadcast(ivec3, uint);\n" |
| "ivec4 subgroupBroadcast(ivec4, uint);\n" |
| "uint subgroupBroadcast(uint, uint);\n" |
| "uvec2 subgroupBroadcast(uvec2, uint);\n" |
| "uvec3 subgroupBroadcast(uvec3, uint);\n" |
| "uvec4 subgroupBroadcast(uvec4, uint);\n" |
| "bool subgroupBroadcast(bool, uint);\n" |
| "bvec2 subgroupBroadcast(bvec2, uint);\n" |
| "bvec3 subgroupBroadcast(bvec3, uint);\n" |
| "bvec4 subgroupBroadcast(bvec4, uint);\n" |
| |
| "float subgroupBroadcastFirst(float);\n" |
| "vec2 subgroupBroadcastFirst(vec2);\n" |
| "vec3 subgroupBroadcastFirst(vec3);\n" |
| "vec4 subgroupBroadcastFirst(vec4);\n" |
| "int subgroupBroadcastFirst(int);\n" |
| "ivec2 subgroupBroadcastFirst(ivec2);\n" |
| "ivec3 subgroupBroadcastFirst(ivec3);\n" |
| "ivec4 subgroupBroadcastFirst(ivec4);\n" |
| "uint subgroupBroadcastFirst(uint);\n" |
| "uvec2 subgroupBroadcastFirst(uvec2);\n" |
| "uvec3 subgroupBroadcastFirst(uvec3);\n" |
| "uvec4 subgroupBroadcastFirst(uvec4);\n" |
| "bool subgroupBroadcastFirst(bool);\n" |
| "bvec2 subgroupBroadcastFirst(bvec2);\n" |
| "bvec3 subgroupBroadcastFirst(bvec3);\n" |
| "bvec4 subgroupBroadcastFirst(bvec4);\n" |
| |
| "uvec4 subgroupBallot(bool);\n" |
| "bool subgroupInverseBallot(uvec4);\n" |
| "bool subgroupBallotBitExtract(uvec4, uint);\n" |
| "uint subgroupBallotBitCount(uvec4);\n" |
| "uint subgroupBallotInclusiveBitCount(uvec4);\n" |
| "uint subgroupBallotExclusiveBitCount(uvec4);\n" |
| "uint subgroupBallotFindLSB(uvec4);\n" |
| "uint subgroupBallotFindMSB(uvec4);\n" |
| |
| "float subgroupShuffle(float, uint);\n" |
| "vec2 subgroupShuffle(vec2, uint);\n" |
| "vec3 subgroupShuffle(vec3, uint);\n" |
| "vec4 subgroupShuffle(vec4, uint);\n" |
| "int subgroupShuffle(int, uint);\n" |
| "ivec2 subgroupShuffle(ivec2, uint);\n" |
| "ivec3 subgroupShuffle(ivec3, uint);\n" |
| "ivec4 subgroupShuffle(ivec4, uint);\n" |
| "uint subgroupShuffle(uint, uint);\n" |
| "uvec2 subgroupShuffle(uvec2, uint);\n" |
| "uvec3 subgroupShuffle(uvec3, uint);\n" |
| "uvec4 subgroupShuffle(uvec4, uint);\n" |
| "bool subgroupShuffle(bool, uint);\n" |
| "bvec2 subgroupShuffle(bvec2, uint);\n" |
| "bvec3 subgroupShuffle(bvec3, uint);\n" |
| "bvec4 subgroupShuffle(bvec4, uint);\n" |
| |
| "float subgroupShuffleXor(float, uint);\n" |
| "vec2 subgroupShuffleXor(vec2, uint);\n" |
| "vec3 subgroupShuffleXor(vec3, uint);\n" |
| "vec4 subgroupShuffleXor(vec4, uint);\n" |
| "int subgroupShuffleXor(int, uint);\n" |
| "ivec2 subgroupShuffleXor(ivec2, uint);\n" |
| "ivec3 subgroupShuffleXor(ivec3, uint);\n" |
| "ivec4 subgroupShuffleXor(ivec4, uint);\n" |
| "uint subgroupShuffleXor(uint, uint);\n" |
| "uvec2 subgroupShuffleXor(uvec2, uint);\n" |
| "uvec3 subgroupShuffleXor(uvec3, uint);\n" |
| "uvec4 subgroupShuffleXor(uvec4, uint);\n" |
| "bool subgroupShuffleXor(bool, uint);\n" |
| "bvec2 subgroupShuffleXor(bvec2, uint);\n" |
| "bvec3 subgroupShuffleXor(bvec3, uint);\n" |
| "bvec4 subgroupShuffleXor(bvec4, uint);\n" |
| |
| "float subgroupShuffleUp(float, uint delta);\n" |
| "vec2 subgroupShuffleUp(vec2, uint delta);\n" |
| "vec3 subgroupShuffleUp(vec3, uint delta);\n" |
| "vec4 subgroupShuffleUp(vec4, uint delta);\n" |
| "int subgroupShuffleUp(int, uint delta);\n" |
| "ivec2 subgroupShuffleUp(ivec2, uint delta);\n" |
| "ivec3 subgroupShuffleUp(ivec3, uint delta);\n" |
| "ivec4 subgroupShuffleUp(ivec4, uint delta);\n" |
| "uint subgroupShuffleUp(uint, uint delta);\n" |
| "uvec2 subgroupShuffleUp(uvec2, uint delta);\n" |
| "uvec3 subgroupShuffleUp(uvec3, uint delta);\n" |
| "uvec4 subgroupShuffleUp(uvec4, uint delta);\n" |
| "bool subgroupShuffleUp(bool, uint delta);\n" |
| "bvec2 subgroupShuffleUp(bvec2, uint delta);\n" |
| "bvec3 subgroupShuffleUp(bvec3, uint delta);\n" |
| "bvec4 subgroupShuffleUp(bvec4, uint delta);\n" |
| |
| "float subgroupShuffleDown(float, uint delta);\n" |
| "vec2 subgroupShuffleDown(vec2, uint delta);\n" |
| "vec3 subgroupShuffleDown(vec3, uint delta);\n" |
| "vec4 subgroupShuffleDown(vec4, uint delta);\n" |
| "int subgroupShuffleDown(int, uint delta);\n" |
| "ivec2 subgroupShuffleDown(ivec2, uint delta);\n" |
| "ivec3 subgroupShuffleDown(ivec3, uint delta);\n" |
| "ivec4 subgroupShuffleDown(ivec4, uint delta);\n" |
| "uint subgroupShuffleDown(uint, uint delta);\n" |
| "uvec2 subgroupShuffleDown(uvec2, uint delta);\n" |
| "uvec3 subgroupShuffleDown(uvec3, uint delta);\n" |
| "uvec4 subgroupShuffleDown(uvec4, uint delta);\n" |
| "bool subgroupShuffleDown(bool, uint delta);\n" |
| "bvec2 subgroupShuffleDown(bvec2, uint delta);\n" |
| "bvec3 subgroupShuffleDown(bvec3, uint delta);\n" |
| "bvec4 subgroupShuffleDown(bvec4, uint delta);\n" |
| |
| "float subgroupAdd(float);\n" |
| "vec2 subgroupAdd(vec2);\n" |
| "vec3 subgroupAdd(vec3);\n" |
| "vec4 subgroupAdd(vec4);\n" |
| "int subgroupAdd(int);\n" |
| "ivec2 subgroupAdd(ivec2);\n" |
| "ivec3 subgroupAdd(ivec3);\n" |
| "ivec4 subgroupAdd(ivec4);\n" |
| "uint subgroupAdd(uint);\n" |
| "uvec2 subgroupAdd(uvec2);\n" |
| "uvec3 subgroupAdd(uvec3);\n" |
| "uvec4 subgroupAdd(uvec4);\n" |
| |
| "float subgroupMul(float);\n" |
| "vec2 subgroupMul(vec2);\n" |
| "vec3 subgroupMul(vec3);\n" |
| "vec4 subgroupMul(vec4);\n" |
| "int subgroupMul(int);\n" |
| "ivec2 subgroupMul(ivec2);\n" |
| "ivec3 subgroupMul(ivec3);\n" |
| "ivec4 subgroupMul(ivec4);\n" |
| "uint subgroupMul(uint);\n" |
| "uvec2 subgroupMul(uvec2);\n" |
| "uvec3 subgroupMul(uvec3);\n" |
| "uvec4 subgroupMul(uvec4);\n" |
| |
| "float subgroupMin(float);\n" |
| "vec2 subgroupMin(vec2);\n" |
| "vec3 subgroupMin(vec3);\n" |
| "vec4 subgroupMin(vec4);\n" |
| "int subgroupMin(int);\n" |
| "ivec2 subgroupMin(ivec2);\n" |
| "ivec3 subgroupMin(ivec3);\n" |
| "ivec4 subgroupMin(ivec4);\n" |
| "uint subgroupMin(uint);\n" |
| "uvec2 subgroupMin(uvec2);\n" |
| "uvec3 subgroupMin(uvec3);\n" |
| "uvec4 subgroupMin(uvec4);\n" |
| |
| "float subgroupMax(float);\n" |
| "vec2 subgroupMax(vec2);\n" |
| "vec3 subgroupMax(vec3);\n" |
| "vec4 subgroupMax(vec4);\n" |
| "int subgroupMax(int);\n" |
| "ivec2 subgroupMax(ivec2);\n" |
| "ivec3 subgroupMax(ivec3);\n" |
| "ivec4 subgroupMax(ivec4);\n" |
| "uint subgroupMax(uint);\n" |
| "uvec2 subgroupMax(uvec2);\n" |
| "uvec3 subgroupMax(uvec3);\n" |
| "uvec4 subgroupMax(uvec4);\n" |
| |
| "int subgroupAnd(int);\n" |
| "ivec2 subgroupAnd(ivec2);\n" |
| "ivec3 subgroupAnd(ivec3);\n" |
| "ivec4 subgroupAnd(ivec4);\n" |
| "uint subgroupAnd(uint);\n" |
| "uvec2 subgroupAnd(uvec2);\n" |
| "uvec3 subgroupAnd(uvec3);\n" |
| "uvec4 subgroupAnd(uvec4);\n" |
| "bool subgroupAnd(bool);\n" |
| "bvec2 subgroupAnd(bvec2);\n" |
| "bvec3 subgroupAnd(bvec3);\n" |
| "bvec4 subgroupAnd(bvec4);\n" |
| |
| "int subgroupOr(int);\n" |
| "ivec2 subgroupOr(ivec2);\n" |
| "ivec3 subgroupOr(ivec3);\n" |
| "ivec4 subgroupOr(ivec4);\n" |
| "uint subgroupOr(uint);\n" |
| "uvec2 subgroupOr(uvec2);\n" |
| "uvec3 subgroupOr(uvec3);\n" |
| "uvec4 subgroupOr(uvec4);\n" |
| "bool subgroupOr(bool);\n" |
| "bvec2 subgroupOr(bvec2);\n" |
| "bvec3 subgroupOr(bvec3);\n" |
| "bvec4 subgroupOr(bvec4);\n" |
| |
| "int subgroupXor(int);\n" |
| "ivec2 subgroupXor(ivec2);\n" |
| "ivec3 subgroupXor(ivec3);\n" |
| "ivec4 subgroupXor(ivec4);\n" |
| "uint subgroupXor(uint);\n" |
| "uvec2 subgroupXor(uvec2);\n" |
| "uvec3 subgroupXor(uvec3);\n" |
| "uvec4 subgroupXor(uvec4);\n" |
| "bool subgroupXor(bool);\n" |
| "bvec2 subgroupXor(bvec2);\n" |
| "bvec3 subgroupXor(bvec3);\n" |
| "bvec4 subgroupXor(bvec4);\n" |
| |
| "float subgroupInclusiveAdd(float);\n" |
| "vec2 subgroupInclusiveAdd(vec2);\n" |
| "vec3 subgroupInclusiveAdd(vec3);\n" |
| "vec4 subgroupInclusiveAdd(vec4);\n" |
| "int subgroupInclusiveAdd(int);\n" |
| "ivec2 subgroupInclusiveAdd(ivec2);\n" |
| "ivec3 subgroupInclusiveAdd(ivec3);\n" |
| "ivec4 subgroupInclusiveAdd(ivec4);\n" |
| "uint subgroupInclusiveAdd(uint);\n" |
| "uvec2 subgroupInclusiveAdd(uvec2);\n" |
| "uvec3 subgroupInclusiveAdd(uvec3);\n" |
| "uvec4 subgroupInclusiveAdd(uvec4);\n" |
| |
| "float subgroupInclusiveMul(float);\n" |
| "vec2 subgroupInclusiveMul(vec2);\n" |
| "vec3 subgroupInclusiveMul(vec3);\n" |
| "vec4 subgroupInclusiveMul(vec4);\n" |
| "int subgroupInclusiveMul(int);\n" |
| "ivec2 subgroupInclusiveMul(ivec2);\n" |
| "ivec3 subgroupInclusiveMul(ivec3);\n" |
| "ivec4 subgroupInclusiveMul(ivec4);\n" |
| "uint subgroupInclusiveMul(uint);\n" |
| "uvec2 subgroupInclusiveMul(uvec2);\n" |
| "uvec3 subgroupInclusiveMul(uvec3);\n" |
| "uvec4 subgroupInclusiveMul(uvec4);\n" |
| |
| "float subgroupInclusiveMin(float);\n" |
| "vec2 subgroupInclusiveMin(vec2);\n" |
| "vec3 subgroupInclusiveMin(vec3);\n" |
| "vec4 subgroupInclusiveMin(vec4);\n" |
| "int subgroupInclusiveMin(int);\n" |
| "ivec2 subgroupInclusiveMin(ivec2);\n" |
| "ivec3 subgroupInclusiveMin(ivec3);\n" |
| "ivec4 subgroupInclusiveMin(ivec4);\n" |
| "uint subgroupInclusiveMin(uint);\n" |
| "uvec2 subgroupInclusiveMin(uvec2);\n" |
| "uvec3 subgroupInclusiveMin(uvec3);\n" |
| "uvec4 subgroupInclusiveMin(uvec4);\n" |
| |
| "float subgroupInclusiveMax(float);\n" |
| "vec2 subgroupInclusiveMax(vec2);\n" |
| "vec3 subgroupInclusiveMax(vec3);\n" |
| "vec4 subgroupInclusiveMax(vec4);\n" |
| "int subgroupInclusiveMax(int);\n" |
| "ivec2 subgroupInclusiveMax(ivec2);\n" |
| "ivec3 subgroupInclusiveMax(ivec3);\n" |
| "ivec4 subgroupInclusiveMax(ivec4);\n" |
| "uint subgroupInclusiveMax(uint);\n" |
| "uvec2 subgroupInclusiveMax(uvec2);\n" |
| "uvec3 subgroupInclusiveMax(uvec3);\n" |
| "uvec4 subgroupInclusiveMax(uvec4);\n" |
| |
| "int subgroupInclusiveAnd(int);\n" |
| "ivec2 subgroupInclusiveAnd(ivec2);\n" |
| "ivec3 subgroupInclusiveAnd(ivec3);\n" |
| "ivec4 subgroupInclusiveAnd(ivec4);\n" |
| "uint subgroupInclusiveAnd(uint);\n" |
| "uvec2 subgroupInclusiveAnd(uvec2);\n" |
| "uvec3 subgroupInclusiveAnd(uvec3);\n" |
| "uvec4 subgroupInclusiveAnd(uvec4);\n" |
| "bool subgroupInclusiveAnd(bool);\n" |
| "bvec2 subgroupInclusiveAnd(bvec2);\n" |
| "bvec3 subgroupInclusiveAnd(bvec3);\n" |
| "bvec4 subgroupInclusiveAnd(bvec4);\n" |
| |
| "int subgroupInclusiveOr(int);\n" |
| "ivec2 subgroupInclusiveOr(ivec2);\n" |
| "ivec3 subgroupInclusiveOr(ivec3);\n" |
| "ivec4 subgroupInclusiveOr(ivec4);\n" |
| "uint subgroupInclusiveOr(uint);\n" |
| "uvec2 subgroupInclusiveOr(uvec2);\n" |
| "uvec3 subgroupInclusiveOr(uvec3);\n" |
| "uvec4 subgroupInclusiveOr(uvec4);\n" |
| "bool subgroupInclusiveOr(bool);\n" |
| "bvec2 subgroupInclusiveOr(bvec2);\n" |
| "bvec3 subgroupInclusiveOr(bvec3);\n" |
| "bvec4 subgroupInclusiveOr(bvec4);\n" |
| |
| "int subgroupInclusiveXor(int);\n" |
| "ivec2 subgroupInclusiveXor(ivec2);\n" |
| "ivec3 subgroupInclusiveXor(ivec3);\n" |
| "ivec4 subgroupInclusiveXor(ivec4);\n" |
| "uint subgroupInclusiveXor(uint);\n" |
| "uvec2 subgroupInclusiveXor(uvec2);\n" |
| "uvec3 subgroupInclusiveXor(uvec3);\n" |
| "uvec4 subgroupInclusiveXor(uvec4);\n" |
| "bool subgroupInclusiveXor(bool);\n" |
| "bvec2 subgroupInclusiveXor(bvec2);\n" |
| "bvec3 subgroupInclusiveXor(bvec3);\n" |
| "bvec4 subgroupInclusiveXor(bvec4);\n" |
| |
| "float subgroupExclusiveAdd(float);\n" |
| "vec2 subgroupExclusiveAdd(vec2);\n" |
| "vec3 subgroupExclusiveAdd(vec3);\n" |
| "vec4 subgroupExclusiveAdd(vec4);\n" |
| "int subgroupExclusiveAdd(int);\n" |
| "ivec2 subgroupExclusiveAdd(ivec2);\n" |
| "ivec3 subgroupExclusiveAdd(ivec3);\n" |
| "ivec4 subgroupExclusiveAdd(ivec4);\n" |
| "uint subgroupExclusiveAdd(uint);\n" |
| "uvec2 subgroupExclusiveAdd(uvec2);\n" |
| "uvec3 subgroupExclusiveAdd(uvec3);\n" |
| "uvec4 subgroupExclusiveAdd(uvec4);\n" |
| |
| "float subgroupExclusiveMul(float);\n" |
| "vec2 subgroupExclusiveMul(vec2);\n" |
| "vec3 subgroupExclusiveMul(vec3);\n" |
| "vec4 subgroupExclusiveMul(vec4);\n" |
| "int subgroupExclusiveMul(int);\n" |
| "ivec2 subgroupExclusiveMul(ivec2);\n" |
| "ivec3 subgroupExclusiveMul(ivec3);\n" |
| "ivec4 subgroupExclusiveMul(ivec4);\n" |
| "uint subgroupExclusiveMul(uint);\n" |
| "uvec2 subgroupExclusiveMul(uvec2);\n" |
| "uvec3 subgroupExclusiveMul(uvec3);\n" |
| "uvec4 subgroupExclusiveMul(uvec4);\n" |
| |
| "float subgroupExclusiveMin(float);\n" |
| "vec2 subgroupExclusiveMin(vec2);\n" |
| "vec3 subgroupExclusiveMin(vec3);\n" |
| "vec4 subgroupExclusiveMin(vec4);\n" |
| "int subgroupExclusiveMin(int);\n" |
| "ivec2 subgroupExclusiveMin(ivec2);\n" |
| "ivec3 subgroupExclusiveMin(ivec3);\n" |
| "ivec4 subgroupExclusiveMin(ivec4);\n" |
| "uint subgroupExclusiveMin(uint);\n" |
| "uvec2 subgroupExclusiveMin(uvec2);\n" |
| "uvec3 subgroupExclusiveMin(uvec3);\n" |
| "uvec4 subgroupExclusiveMin(uvec4);\n" |
| |
| "float subgroupExclusiveMax(float);\n" |
| "vec2 subgroupExclusiveMax(vec2);\n" |
| "vec3 subgroupExclusiveMax(vec3);\n" |
| "vec4 subgroupExclusiveMax(vec4);\n" |
| "int subgroupExclusiveMax(int);\n" |
| "ivec2 subgroupExclusiveMax(ivec2);\n" |
| "ivec3 subgroupExclusiveMax(ivec3);\n" |
| "ivec4 subgroupExclusiveMax(ivec4);\n" |
| "uint subgroupExclusiveMax(uint);\n" |
| "uvec2 subgroupExclusiveMax(uvec2);\n" |
| "uvec3 subgroupExclusiveMax(uvec3);\n" |
| "uvec4 subgroupExclusiveMax(uvec4);\n" |
| |
| "int subgroupExclusiveAnd(int);\n" |
| "ivec2 subgroupExclusiveAnd(ivec2);\n" |
| "ivec3 subgroupExclusiveAnd(ivec3);\n" |
| "ivec4 subgroupExclusiveAnd(ivec4);\n" |
| "uint subgroupExclusiveAnd(uint);\n" |
| "uvec2 subgroupExclusiveAnd(uvec2);\n" |
| "uvec3 subgroupExclusiveAnd(uvec3);\n" |
| "uvec4 subgroupExclusiveAnd(uvec4);\n" |
| "bool subgroupExclusiveAnd(bool);\n" |
| "bvec2 subgroupExclusiveAnd(bvec2);\n" |
| "bvec3 subgroupExclusiveAnd(bvec3);\n" |
| "bvec4 subgroupExclusiveAnd(bvec4);\n" |
| |
| "int subgroupExclusiveOr(int);\n" |
| "ivec2 subgroupExclusiveOr(ivec2);\n" |
| "ivec3 subgroupExclusiveOr(ivec3);\n" |
| "ivec4 subgroupExclusiveOr(ivec4);\n" |
| "uint subgroupExclusiveOr(uint);\n" |
| "uvec2 subgroupExclusiveOr(uvec2);\n" |
| "uvec3 subgroupExclusiveOr(uvec3);\n" |
| "uvec4 subgroupExclusiveOr(uvec4);\n" |
| "bool subgroupExclusiveOr(bool);\n" |
| "bvec2 subgroupExclusiveOr(bvec2);\n" |
| "bvec3 subgroupExclusiveOr(bvec3);\n" |
| "bvec4 subgroupExclusiveOr(bvec4);\n" |
| |
| "int subgroupExclusiveXor(int);\n" |
| "ivec2 subgroupExclusiveXor(ivec2);\n" |
| "ivec3 subgroupExclusiveXor(ivec3);\n" |
| "ivec4 subgroupExclusiveXor(ivec4);\n" |
| "uint subgroupExclusiveXor(uint);\n" |
| "uvec2 subgroupExclusiveXor(uvec2);\n" |
| "uvec3 subgroupExclusiveXor(uvec3);\n" |
| "uvec4 subgroupExclusiveXor(uvec4);\n" |
| "bool subgroupExclusiveXor(bool);\n" |
| "bvec2 subgroupExclusiveXor(bvec2);\n" |
| "bvec3 subgroupExclusiveXor(bvec3);\n" |
| "bvec4 subgroupExclusiveXor(bvec4);\n" |
| |
| "float subgroupClusteredAdd(float, uint);\n" |
| "vec2 subgroupClusteredAdd(vec2, uint);\n" |
| "vec3 subgroupClusteredAdd(vec3, uint);\n" |
| "vec4 subgroupClusteredAdd(vec4, uint);\n" |
| "int subgroupClusteredAdd(int, uint);\n" |
| "ivec2 subgroupClusteredAdd(ivec2, uint);\n" |
| "ivec3 subgroupClusteredAdd(ivec3, uint);\n" |
| "ivec4 subgroupClusteredAdd(ivec4, uint);\n" |
| "uint subgroupClusteredAdd(uint, uint);\n" |
| "uvec2 subgroupClusteredAdd(uvec2, uint);\n" |
| "uvec3 subgroupClusteredAdd(uvec3, uint);\n" |
| "uvec4 subgroupClusteredAdd(uvec4, uint);\n" |
| |
| "float subgroupClusteredMul(float, uint);\n" |
| "vec2 subgroupClusteredMul(vec2, uint);\n" |
| "vec3 subgroupClusteredMul(vec3, uint);\n" |
| "vec4 subgroupClusteredMul(vec4, uint);\n" |
| "int subgroupClusteredMul(int, uint);\n" |
| "ivec2 subgroupClusteredMul(ivec2, uint);\n" |
| "ivec3 subgroupClusteredMul(ivec3, uint);\n" |
| "ivec4 subgroupClusteredMul(ivec4, uint);\n" |
| "uint subgroupClusteredMul(uint, uint);\n" |
| "uvec2 subgroupClusteredMul(uvec2, uint);\n" |
| "uvec3 subgroupClusteredMul(uvec3, uint);\n" |
| "uvec4 subgroupClusteredMul(uvec4, uint);\n" |
| |
| "float subgroupClusteredMin(float, uint);\n" |
| "vec2 subgroupClusteredMin(vec2, uint);\n" |
| "vec3 subgroupClusteredMin(vec3, uint);\n" |
| "vec4 subgroupClusteredMin(vec4, uint);\n" |
| "int subgroupClusteredMin(int, uint);\n" |
| "ivec2 subgroupClusteredMin(ivec2, uint);\n" |
| "ivec3 subgroupClusteredMin(ivec3, uint);\n" |
| "ivec4 subgroupClusteredMin(ivec4, uint);\n" |
| "uint subgroupClusteredMin(uint, uint);\n" |
| "uvec2 subgroupClusteredMin(uvec2, uint);\n" |
| "uvec3 subgroupClusteredMin(uvec3, uint);\n" |
| "uvec4 subgroupClusteredMin(uvec4, uint);\n" |
| |
| "float subgroupClusteredMax(float, uint);\n" |
| "vec2 subgroupClusteredMax(vec2, uint);\n" |
| "vec3 subgroupClusteredMax(vec3, uint);\n" |
| "vec4 subgroupClusteredMax(vec4, uint);\n" |
| "int subgroupClusteredMax(int, uint);\n" |
| "ivec2 subgroupClusteredMax(ivec2, uint);\n" |
| "ivec3 subgroupClusteredMax(ivec3, uint);\n" |
| "ivec4 subgroupClusteredMax(ivec4, uint);\n" |
| "uint subgroupClusteredMax(uint, uint);\n" |
| "uvec2 subgroupClusteredMax(uvec2, uint);\n" |
| "uvec3 subgroupClusteredMax(uvec3, uint);\n" |
| "uvec4 subgroupClusteredMax(uvec4, uint);\n" |
| |
| "int subgroupClusteredAnd(int, uint);\n" |
| "ivec2 subgroupClusteredAnd(ivec2, uint);\n" |
| "ivec3 subgroupClusteredAnd(ivec3, uint);\n" |
| "ivec4 subgroupClusteredAnd(ivec4, uint);\n" |
| "uint subgroupClusteredAnd(uint, uint);\n" |
| "uvec2 subgroupClusteredAnd(uvec2, uint);\n" |
| "uvec3 subgroupClusteredAnd(uvec3, uint);\n" |
| "uvec4 subgroupClusteredAnd(uvec4, uint);\n" |
| "bool subgroupClusteredAnd(bool, uint);\n" |
| "bvec2 subgroupClusteredAnd(bvec2, uint);\n" |
| "bvec3 subgroupClusteredAnd(bvec3, uint);\n" |
| "bvec4 subgroupClusteredAnd(bvec4, uint);\n" |
| |
| "int subgroupClusteredOr(int, uint);\n" |
| "ivec2 subgroupClusteredOr(ivec2, uint);\n" |
| "ivec3 subgroupClusteredOr(ivec3, uint);\n" |
| "ivec4 subgroupClusteredOr(ivec4, uint);\n" |
| "uint subgroupClusteredOr(uint, uint);\n" |
| "uvec2 subgroupClusteredOr(uvec2, uint);\n" |
| "uvec3 subgroupClusteredOr(uvec3, uint);\n" |
| "uvec4 subgroupClusteredOr(uvec4, uint);\n" |
| "bool subgroupClusteredOr(bool, uint);\n" |
| "bvec2 subgroupClusteredOr(bvec2, uint);\n" |
| "bvec3 subgroupClusteredOr(bvec3, uint);\n" |
| "bvec4 subgroupClusteredOr(bvec4, uint);\n" |
| |
| "int subgroupClusteredXor(int, uint);\n" |
| "ivec2 subgroupClusteredXor(ivec2, uint);\n" |
| "ivec3 subgroupClusteredXor(ivec3, uint);\n" |
| "ivec4 subgroupClusteredXor(ivec4, uint);\n" |
| "uint subgroupClusteredXor(uint, uint);\n" |
| "uvec2 subgroupClusteredXor(uvec2, uint);\n" |
| "uvec3 subgroupClusteredXor(uvec3, uint);\n" |
| "uvec4 subgroupClusteredXor(uvec4, uint);\n" |
| "bool subgroupClusteredXor(bool, uint);\n" |
| "bvec2 subgroupClusteredXor(bvec2, uint);\n" |
| "bvec3 subgroupClusteredXor(bvec3, uint);\n" |
| "bvec4 subgroupClusteredXor(bvec4, uint);\n" |
| |
| "float subgroupQuadBroadcast(float, uint);\n" |
| "vec2 subgroupQuadBroadcast(vec2, uint);\n" |
| "vec3 subgroupQuadBroadcast(vec3, uint);\n" |
| "vec4 subgroupQuadBroadcast(vec4, uint);\n" |
| "int subgroupQuadBroadcast(int, uint);\n" |
| "ivec2 subgroupQuadBroadcast(ivec2, uint);\n" |
| "ivec3 subgroupQuadBroadcast(ivec3, uint);\n" |
| "ivec4 subgroupQuadBroadcast(ivec4, uint);\n" |
| "uint subgroupQuadBroadcast(uint, uint);\n" |
| "uvec2 subgroupQuadBroadcast(uvec2, uint);\n" |
| "uvec3 subgroupQuadBroadcast(uvec3, uint);\n" |
| "uvec4 subgroupQuadBroadcast(uvec4, uint);\n" |
| "bool subgroupQuadBroadcast(bool, uint);\n" |
| "bvec2 subgroupQuadBroadcast(bvec2, uint);\n" |
| "bvec3 subgroupQuadBroadcast(bvec3, uint);\n" |
| "bvec4 subgroupQuadBroadcast(bvec4, uint);\n" |
| |
| "float subgroupQuadSwapHorizontal(float);\n" |
| "vec2 subgroupQuadSwapHorizontal(vec2);\n" |
| "vec3 subgroupQuadSwapHorizontal(vec3);\n" |
| "vec4 subgroupQuadSwapHorizontal(vec4);\n" |
| "int subgroupQuadSwapHorizontal(int);\n" |
| "ivec2 subgroupQuadSwapHorizontal(ivec2);\n" |
| "ivec3 subgroupQuadSwapHorizontal(ivec3);\n" |
| "ivec4 subgroupQuadSwapHorizontal(ivec4);\n" |
| "uint subgroupQuadSwapHorizontal(uint);\n" |
| "uvec2 subgroupQuadSwapHorizontal(uvec2);\n" |
| "uvec3 subgroupQuadSwapHorizontal(uvec3);\n" |
| "uvec4 subgroupQuadSwapHorizontal(uvec4);\n" |
| "bool subgroupQuadSwapHorizontal(bool);\n" |
| "bvec2 subgroupQuadSwapHorizontal(bvec2);\n" |
| "bvec3 subgroupQuadSwapHorizontal(bvec3);\n" |
| "bvec4 subgroupQuadSwapHorizontal(bvec4);\n" |
| |
| "float subgroupQuadSwapVertical(float);\n" |
| "vec2 subgroupQuadSwapVertical(vec2);\n" |
| "vec3 subgroupQuadSwapVertical(vec3);\n" |
| "vec4 subgroupQuadSwapVertical(vec4);\n" |
| "int subgroupQuadSwapVertical(int);\n" |
| "ivec2 subgroupQuadSwapVertical(ivec2);\n" |
| "ivec3 subgroupQuadSwapVertical(ivec3);\n" |
| "ivec4 subgroupQuadSwapVertical(ivec4);\n" |
| "uint subgroupQuadSwapVertical(uint);\n" |
| "uvec2 subgroupQuadSwapVertical(uvec2);\n" |
| "uvec3 subgroupQuadSwapVertical(uvec3);\n" |
| "uvec4 subgroupQuadSwapVertical(uvec4);\n" |
| "bool subgroupQuadSwapVertical(bool);\n" |
| "bvec2 subgroupQuadSwapVertical(bvec2);\n" |
| "bvec3 subgroupQuadSwapVertical(bvec3);\n" |
| "bvec4 subgroupQuadSwapVertical(bvec4);\n" |
| |
| "float subgroupQuadSwapDiagonal(float);\n" |
| "vec2 subgroupQuadSwapDiagonal(vec2);\n" |
| "vec3 subgroupQuadSwapDiagonal(vec3);\n" |
| "vec4 subgroupQuadSwapDiagonal(vec4);\n" |
| "int subgroupQuadSwapDiagonal(int);\n" |
| "ivec2 subgroupQuadSwapDiagonal(ivec2);\n" |
| "ivec3 subgroupQuadSwapDiagonal(ivec3);\n" |
| "ivec4 subgroupQuadSwapDiagonal(ivec4);\n" |
| "uint subgroupQuadSwapDiagonal(uint);\n" |
| "uvec2 subgroupQuadSwapDiagonal(uvec2);\n" |
| "uvec3 subgroupQuadSwapDiagonal(uvec3);\n" |
| "uvec4 subgroupQuadSwapDiagonal(uvec4);\n" |
| "bool subgroupQuadSwapDiagonal(bool);\n" |
| "bvec2 subgroupQuadSwapDiagonal(bvec2);\n" |
| "bvec3 subgroupQuadSwapDiagonal(bvec3);\n" |
| "bvec4 subgroupQuadSwapDiagonal(bvec4);\n" |
| |
| #ifdef NV_EXTENSIONS |
| "uvec4 subgroupPartitionNV(float);\n" |
| "uvec4 subgroupPartitionNV(vec2);\n" |
| "uvec4 subgroupPartitionNV(vec3);\n" |
| "uvec4 subgroupPartitionNV(vec4);\n" |
| "uvec4 subgroupPartitionNV(int);\n" |
| "uvec4 subgroupPartitionNV(ivec2);\n" |
| "uvec4 subgroupPartitionNV(ivec3);\n" |
| "uvec4 subgroupPartitionNV(ivec4);\n" |
| "uvec4 subgroupPartitionNV(uint);\n" |
| "uvec4 subgroupPartitionNV(uvec2);\n" |
| "uvec4 subgroupPartitionNV(uvec3);\n" |
| "uvec4 subgroupPartitionNV(uvec4);\n" |
| "uvec4 subgroupPartitionNV(bool);\n" |
| "uvec4 subgroupPartitionNV(bvec2);\n" |
| "uvec4 subgroupPartitionNV(bvec3);\n" |
| "uvec4 subgroupPartitionNV(bvec4);\n" |
| |
| "float subgroupPartitionedAddNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedAddNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedAddNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedAddNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedAddNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedAddNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedAddNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedAddNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedAddNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedAddNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedAddNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedAddNV(uvec4, uvec4 ballot);\n" |
| |
| "float subgroupPartitionedMulNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedMulNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedMulNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedMulNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedMulNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedMulNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedMulNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedMulNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedMulNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedMulNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedMulNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedMulNV(uvec4, uvec4 ballot);\n" |
| |
| "float subgroupPartitionedMinNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedMinNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedMinNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedMinNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedMinNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedMinNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedMinNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedMinNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedMinNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedMinNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedMinNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedMinNV(uvec4, uvec4 ballot);\n" |
| |
| "float subgroupPartitionedMaxNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedMaxNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedMaxNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedMaxNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedMaxNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedMaxNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedMaxNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedMaxNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedMaxNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedMaxNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedMaxNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedMaxNV(uvec4, uvec4 ballot);\n" |
| |
| "int subgroupPartitionedAndNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedAndNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedAndNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedAndNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedAndNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedAndNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedAndNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedAndNV(uvec4, uvec4 ballot);\n" |
| "bool subgroupPartitionedAndNV(bool, uvec4 ballot);\n" |
| "bvec2 subgroupPartitionedAndNV(bvec2, uvec4 ballot);\n" |
| "bvec3 subgroupPartitionedAndNV(bvec3, uvec4 ballot);\n" |
| "bvec4 subgroupPartitionedAndNV(bvec4, uvec4 ballot);\n" |
| |
| "int subgroupPartitionedOrNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedOrNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedOrNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedOrNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedOrNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedOrNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedOrNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedOrNV(uvec4, uvec4 ballot);\n" |
| "bool subgroupPartitionedOrNV(bool, uvec4 ballot);\n" |
| "bvec2 subgroupPartitionedOrNV(bvec2, uvec4 ballot);\n" |
| "bvec3 subgroupPartitionedOrNV(bvec3, uvec4 ballot);\n" |
| "bvec4 subgroupPartitionedOrNV(bvec4, uvec4 ballot);\n" |
| |
| "int subgroupPartitionedXorNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedXorNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedXorNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedXorNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedXorNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedXorNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedXorNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedXorNV(uvec4, uvec4 ballot);\n" |
| "bool subgroupPartitionedXorNV(bool, uvec4 ballot);\n" |
| "bvec2 subgroupPartitionedXorNV(bvec2, uvec4 ballot);\n" |
| "bvec3 subgroupPartitionedXorNV(bvec3, uvec4 ballot);\n" |
| "bvec4 subgroupPartitionedXorNV(bvec4, uvec4 ballot);\n" |
| |
| "float subgroupPartitionedInclusiveAddNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedInclusiveAddNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedInclusiveAddNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedInclusiveAddNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedInclusiveAddNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedInclusiveAddNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedInclusiveAddNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedInclusiveAddNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedInclusiveAddNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedInclusiveAddNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedInclusiveAddNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedInclusiveAddNV(uvec4, uvec4 ballot);\n" |
| |
| "float subgroupPartitionedInclusiveMulNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedInclusiveMulNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedInclusiveMulNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedInclusiveMulNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedInclusiveMulNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedInclusiveMulNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedInclusiveMulNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedInclusiveMulNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedInclusiveMulNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedInclusiveMulNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedInclusiveMulNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedInclusiveMulNV(uvec4, uvec4 ballot);\n" |
| |
| "float subgroupPartitionedInclusiveMinNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedInclusiveMinNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedInclusiveMinNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedInclusiveMinNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedInclusiveMinNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedInclusiveMinNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedInclusiveMinNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedInclusiveMinNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedInclusiveMinNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedInclusiveMinNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedInclusiveMinNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedInclusiveMinNV(uvec4, uvec4 ballot);\n" |
| |
| "float subgroupPartitionedInclusiveMaxNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedInclusiveMaxNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedInclusiveMaxNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedInclusiveMaxNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedInclusiveMaxNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedInclusiveMaxNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedInclusiveMaxNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedInclusiveMaxNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedInclusiveMaxNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedInclusiveMaxNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedInclusiveMaxNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedInclusiveMaxNV(uvec4, uvec4 ballot);\n" |
| |
| "int subgroupPartitionedInclusiveAndNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedInclusiveAndNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedInclusiveAndNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedInclusiveAndNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedInclusiveAndNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedInclusiveAndNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedInclusiveAndNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedInclusiveAndNV(uvec4, uvec4 ballot);\n" |
| "bool subgroupPartitionedInclusiveAndNV(bool, uvec4 ballot);\n" |
| "bvec2 subgroupPartitionedInclusiveAndNV(bvec2, uvec4 ballot);\n" |
| "bvec3 subgroupPartitionedInclusiveAndNV(bvec3, uvec4 ballot);\n" |
| "bvec4 subgroupPartitionedInclusiveAndNV(bvec4, uvec4 ballot);\n" |
| |
| "int subgroupPartitionedInclusiveOrNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedInclusiveOrNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedInclusiveOrNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedInclusiveOrNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedInclusiveOrNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedInclusiveOrNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedInclusiveOrNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedInclusiveOrNV(uvec4, uvec4 ballot);\n" |
| "bool subgroupPartitionedInclusiveOrNV(bool, uvec4 ballot);\n" |
| "bvec2 subgroupPartitionedInclusiveOrNV(bvec2, uvec4 ballot);\n" |
| "bvec3 subgroupPartitionedInclusiveOrNV(bvec3, uvec4 ballot);\n" |
| "bvec4 subgroupPartitionedInclusiveOrNV(bvec4, uvec4 ballot);\n" |
| |
| "int subgroupPartitionedInclusiveXorNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedInclusiveXorNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedInclusiveXorNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedInclusiveXorNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedInclusiveXorNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedInclusiveXorNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedInclusiveXorNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedInclusiveXorNV(uvec4, uvec4 ballot);\n" |
| "bool subgroupPartitionedInclusiveXorNV(bool, uvec4 ballot);\n" |
| "bvec2 subgroupPartitionedInclusiveXorNV(bvec2, uvec4 ballot);\n" |
| "bvec3 subgroupPartitionedInclusiveXorNV(bvec3, uvec4 ballot);\n" |
| "bvec4 subgroupPartitionedInclusiveXorNV(bvec4, uvec4 ballot);\n" |
| |
| "float subgroupPartitionedExclusiveAddNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedExclusiveAddNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedExclusiveAddNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedExclusiveAddNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedExclusiveAddNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedExclusiveAddNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedExclusiveAddNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedExclusiveAddNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedExclusiveAddNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedExclusiveAddNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedExclusiveAddNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedExclusiveAddNV(uvec4, uvec4 ballot);\n" |
| |
| "float subgroupPartitionedExclusiveMulNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedExclusiveMulNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedExclusiveMulNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedExclusiveMulNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedExclusiveMulNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedExclusiveMulNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedExclusiveMulNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedExclusiveMulNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedExclusiveMulNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedExclusiveMulNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedExclusiveMulNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedExclusiveMulNV(uvec4, uvec4 ballot);\n" |
| |
| "float subgroupPartitionedExclusiveMinNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedExclusiveMinNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedExclusiveMinNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedExclusiveMinNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedExclusiveMinNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedExclusiveMinNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedExclusiveMinNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedExclusiveMinNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedExclusiveMinNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedExclusiveMinNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedExclusiveMinNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedExclusiveMinNV(uvec4, uvec4 ballot);\n" |
| |
| "float subgroupPartitionedExclusiveMaxNV(float, uvec4 ballot);\n" |
| "vec2 subgroupPartitionedExclusiveMaxNV(vec2, uvec4 ballot);\n" |
| "vec3 subgroupPartitionedExclusiveMaxNV(vec3, uvec4 ballot);\n" |
| "vec4 subgroupPartitionedExclusiveMaxNV(vec4, uvec4 ballot);\n" |
| "int subgroupPartitionedExclusiveMaxNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedExclusiveMaxNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedExclusiveMaxNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedExclusiveMaxNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedExclusiveMaxNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedExclusiveMaxNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedExclusiveMaxNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedExclusiveMaxNV(uvec4, uvec4 ballot);\n" |
| |
| "int subgroupPartitionedExclusiveAndNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedExclusiveAndNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedExclusiveAndNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedExclusiveAndNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedExclusiveAndNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedExclusiveAndNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedExclusiveAndNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedExclusiveAndNV(uvec4, uvec4 ballot);\n" |
| "bool subgroupPartitionedExclusiveAndNV(bool, uvec4 ballot);\n" |
| "bvec2 subgroupPartitionedExclusiveAndNV(bvec2, uvec4 ballot);\n" |
| "bvec3 subgroupPartitionedExclusiveAndNV(bvec3, uvec4 ballot);\n" |
| "bvec4 subgroupPartitionedExclusiveAndNV(bvec4, uvec4 ballot);\n" |
| |
| "int subgroupPartitionedExclusiveOrNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedExclusiveOrNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedExclusiveOrNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedExclusiveOrNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedExclusiveOrNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedExclusiveOrNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedExclusiveOrNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedExclusiveOrNV(uvec4, uvec4 ballot);\n" |
| "bool subgroupPartitionedExclusiveOrNV(bool, uvec4 ballot);\n" |
| "bvec2 subgroupPartitionedExclusiveOrNV(bvec2, uvec4 ballot);\n" |
| "bvec3 subgroupPartitionedExclusiveOrNV(bvec3, uvec4 ballot);\n" |
| "bvec4 subgroupPartitionedExclusiveOrNV(bvec4, uvec4 ballot);\n" |
| |
| "int subgroupPartitionedExclusiveXorNV(int, uvec4 ballot);\n" |
| "ivec2 subgroupPartitionedExclusiveXorNV(ivec2, uvec4 ballot);\n" |
| "ivec3 subgroupPartitionedExclusiveXorNV(ivec3, uvec4 ballot);\n" |
| "ivec4 subgroupPartitionedExclusiveXorNV(ivec4, uvec4 ballot);\n" |
| "uint subgroupPartitionedExclusiveXorNV(uint, uvec4 ballot);\n" |
| "uvec2 subgroupPartitionedExclusiveXorNV(uvec2, uvec4 ballot);\n" |
| "uvec3 subgroupPartitionedExclusiveXorNV(uvec3, uvec4 ballot);\n" |
| "uvec4 subgroupPartitionedExclusiveXorNV(uvec4, uvec4 ballot);\n" |
| "bool subgroupPartitionedExclusiveXorNV(bool, uvec4 ballot);\n" |
| "bvec2 subgroupPartitionedExclusiveXorNV(bvec2, uvec4 ballot);\n" |
| "bvec3 subgroupPartitionedExclusiveXorNV(bvec3, uvec4 ballot);\n" |
| "bvec4 subgroupPartitionedExclusiveXorNV(bvec4, uvec4 ballot);\n" |
| #endif |
| |
| "\n"); |
| |
| if (profile != EEsProfile && version >= 400) { |
| commonBuiltins.append( |
| "bool subgroupAllEqual(double);\n" |
| "bool subgroupAllEqual(dvec2);\n" |
| "bool subgroupAllEqual(dvec3);\n" |
| "bool subgroupAllEqual(dvec4);\n" |
| |
| "double subgroupBroadcast(double, uint);\n" |
| "dvec2 subgroupBroadcast(dvec2, uint);\n" |
| "dvec3 subgroupBroadcast(dvec3, uint);\n" |
| "dvec4 subgroupBroadcast(dvec4, uint);\n" |
| |
| "double subgroupBroadcastFirst(double);\n" |
| "dvec2 subgroupBroadcastFirst(dvec2);\n" |
| "dvec3 subgroupBroadcastFirst(dvec3);\n" |
| "dvec4 subgroupBroadcastFirst(dvec4);\n" |
| |
| "double subgroupShuffle(double, uint);\n" |
| "dvec2 subgroupShuffle(dvec2, uint);\n" |
| "dvec3 subgroupShuffle(dvec3, uint);\n" |
| "dvec4 subgroupShuffle(dvec4, uint);\n" |
| |
| "double subgroupShuffleXor(double, uint);\n" |
| "dvec2 subgroupShuffleXor(dvec2, uint);\n" |
| "dvec3 subgroupShuffleXor(dvec3, uint);\n" |
| "dvec4 subgroupShuffleXor(dvec4, uint);\n" |
| |
| "double subgroupShuffleUp(double, uint delta);\n" |
| "dvec2 subgroupShuffleUp(dvec2, uint delta);\n" |
| "dvec3 subgroupShuffleUp(dvec3, uint delta);\n" |
| "dvec4 subgroupShuffleUp(dvec4, uint delta);\n" |
| |
| "double subgroupShuffleDown(double, uint delta);\n" |
| "dvec2 subgroupShuffleDown(dvec2, uint delta);\n" |
| "dvec3 subgroupShuffleDown(dvec3, uint delta);\n" |
| "dvec4 subgroupShuffleDown(dvec4, uint delta);\n" |
| |
| "double subgroupAdd(double);\n" |
| "dvec2 subgroupAdd(dvec2);\n" |
| "dvec3 subgroupAdd(dvec3);\n" |
| "dvec4 subgroupAdd(dvec4);\n" |
| |
| "double subgroupMul(double);\n" |
| "dvec2 subgroupMul(dvec2);\n" |
| "dvec3 subgroupMul(dvec3);\n" |
| "dvec4 subgroupMul(dvec4);\n" |
| |
| "double subgroupMin(double);\n" |
| "dvec2 subgroupMin(dvec2);\n" |
| "dvec3 subgroupMin(dvec3);\n" |
| "dvec4 subgroupMin(dvec4);\n" |
| |
| "double subgroupMax(double);\n" |
| "dvec2 subgroupMax(dvec2);\n" |
| "dvec3 subgroupMax(dvec3);\n" |
| "dvec4 subgroupMax(dvec4);\n" |
| |
| "double subgroupInclusiveAdd(double);\n" |
| "dvec2 subgroupInclusiveAdd(dvec2);\n" |
| "dvec3 subgroupInclusiveAdd(dvec3);\n" |
| "dvec4 subgroupInclusiveAdd(dvec4);\n" |
| |
| "double subgroupInclusiveMul(double);\n" |
| "dvec2 subgroupInclusiveMul(dvec2);\n" |
| "dvec3 subgroupInclusiveMul(dvec3);\n" |
| "dvec4 subgroupInclusiveMul(dvec4);\n" |
| |
| "double subgroupInclusiveMin(double);\n" |
| "dvec2 subgroupInclusiveMin(dvec2);\n" |
| "dvec3 subgroupInclusiveMin(dvec3);\n" |
| "dvec4 subgroupInclusiveMin(dvec4);\n" |
| |
| "double subgroupInclusiveMax(double);\n" |
| "dvec2 subgroupInclusiveMax(dvec2);\n" |
| "dvec3 subgroupInclusiveMax(dvec3);\n" |
| "dvec4 subgroupInclusiveMax(dvec4);\n" |
| |
| "double subgroupExclusiveAdd(double);\n" |
| "dvec2 subgroupExclusiveAdd(dvec2);\n" |
| "dvec3 subgroupExclusiveAdd(dvec3);\n" |
| "dvec4 subgroupExclusiveAdd(dvec4);\n" |
| |
| "double subgroupExclusiveMul(double);\n" |
| "dvec2 subgroupExclusiveMul(dvec2);\n" |
| "dvec3 subgroupExclusiveMul(dvec3);\n" |
| "dvec4 subgroupExclusiveMul(dvec4);\n" |
| |
| "double subgroupExclusiveMin(double);\n" |
| "dvec2 subgroupExclusiveMin(dvec2);\n" |
| "dvec3 subgroupExclusiveMin(dvec3);\n" |
| "dvec4 subgroupExclusiveMin(dvec4);\n" |
| |
| "double subgroupExclusiveMax(double);\n" |
| "dvec2 subgroupExclusiveMax(dvec2);\n" |
| "dvec3 subgroupExclusiveMax(dvec3);\n" |
| "dvec4 subgroupExclusiveMax(dvec4);\n" |
| |
| "double subgroupClusteredAdd(double, uint);\n" |
| "dvec2 subgroupClusteredAdd(dvec2, uint);\n" |
| "dvec3 subgroupClusteredAdd(dvec3, uint);\n" |
| "dvec4 subgroupClusteredAdd(dvec4, uint);\n" |
| |
| "double subgroupClusteredMul(double, uint);\n" |
| "dvec2 subgroupClusteredMul(dvec2, uint);\n" |
| "dvec3 subgroupClusteredMul(dvec3, uint);\n" |
| "dvec4 subgroupClusteredMul(dvec4, uint);\n" |
| |
| "double subgroupClusteredMin(double, uint);\n" |
| "dvec2 subgroupClusteredMin(dvec2, uint);\n" |
| "dvec3 subgroupClusteredMin(dvec3, uint);\n" |
| "dvec4 subgroupClusteredMin(dvec4, uint);\n" |
| |
| "double subgroupClusteredMax(double, uint);\n" |
| "dvec2 subgroupClusteredMax(dvec2, uint);\n" |
| "dvec3 subgroupClusteredMax(dvec3, uint);\n" |
| "dvec4 subgroupClusteredMax(dvec4, uint);\n" |
| |
| "double subgroupQuadBroadcast(double, uint);\n" |
| "dvec2 subgroupQuadBroadcast(dvec2, uint);\n" |
| "dvec3 subgroupQuadBroadcast(dvec3, uint);\n" |
| "dvec4 subgroupQuadBroadcast(dvec4, uint);\n" |
| |
| "double subgroupQuadSwapHorizontal(double);\n" |
| "dvec2 subgroupQuadSwapHorizontal(dvec2);\n" |
| "dvec3 subgroupQuadSwapHorizontal(dvec3);\n" |
| "dvec4 subgroupQuadSwapHorizontal(dvec4);\n" |
| |
| "double subgroupQuadSwapVertical(double);\n" |
| "dvec2 subgroupQuadSwapVertical(dvec2);\n" |
| "dvec3 subgroupQuadSwapVertical(dvec3);\n" |
| "dvec4 subgroupQuadSwapVertical(dvec4);\n" |
| |
| "double subgroupQuadSwapDiagonal(double);\n" |
| "dvec2 subgroupQuadSwapDiagonal(dvec2);\n" |
| "dvec3 subgroupQuadSwapDiagonal(dvec3);\n" |
| "dvec4 subgroupQuadSwapDiagonal(dvec4);\n" |
| |
| |
| #ifdef NV_EXTENSIONS |
| "uvec4 subgroupPartitionNV(double);\n" |
| "uvec4 subgroupPartitionNV(dvec2);\n" |
| "uvec4 subgroupPartitionNV(dvec3);\n" |
| "uvec4 subgroupPartitionNV(dvec4);\n" |
| |
| "double subgroupPartitionedAddNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedAddNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedAddNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedAddNV(dvec4, uvec4 ballot);\n" |
| |
| "double subgroupPartitionedMulNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedMulNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedMulNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedMulNV(dvec4, uvec4 ballot);\n" |
| |
| "double subgroupPartitionedMinNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedMinNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedMinNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedMinNV(dvec4, uvec4 ballot);\n" |
| |
| "double subgroupPartitionedMaxNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedMaxNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedMaxNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedMaxNV(dvec4, uvec4 ballot);\n" |
| |
| "double subgroupPartitionedInclusiveAddNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedInclusiveAddNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedInclusiveAddNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedInclusiveAddNV(dvec4, uvec4 ballot);\n" |
| |
| "double subgroupPartitionedInclusiveMulNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedInclusiveMulNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedInclusiveMulNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedInclusiveMulNV(dvec4, uvec4 ballot);\n" |
| |
| "double subgroupPartitionedInclusiveMinNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedInclusiveMinNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedInclusiveMinNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedInclusiveMinNV(dvec4, uvec4 ballot);\n" |
| |
| "double subgroupPartitionedInclusiveMaxNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedInclusiveMaxNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedInclusiveMaxNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedInclusiveMaxNV(dvec4, uvec4 ballot);\n" |
| |
| "double subgroupPartitionedExclusiveAddNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedExclusiveAddNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedExclusiveAddNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedExclusiveAddNV(dvec4, uvec4 ballot);\n" |
| |
| "double subgroupPartitionedExclusiveMulNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedExclusiveMulNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedExclusiveMulNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedExclusiveMulNV(dvec4, uvec4 ballot);\n" |
| |
| "double subgroupPartitionedExclusiveMinNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedExclusiveMinNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedExclusiveMinNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedExclusiveMinNV(dvec4, uvec4 ballot);\n" |
| |
| "double subgroupPartitionedExclusiveMaxNV(double, uvec4 ballot);\n" |
| "dvec2 subgroupPartitionedExclusiveMaxNV(dvec2, uvec4 ballot);\n" |
| "dvec3 subgroupPartitionedExclusiveMaxNV(dvec3, uvec4 ballot);\n" |
| "dvec4 subgroupPartitionedExclusiveMaxNV(dvec4, uvec4 ballot);\n" |
| #endif |
| |
| "\n"); |
| } |
| |
| stageBuiltins[EShLangCompute].append( |
| "void subgroupMemoryBarrierShared();" |
| |
| "\n" |
| ); |
| #ifdef NV_EXTENSIONS |
| stageBuiltins[EShLangMeshNV].append( |
| "void subgroupMemoryBarrierShared();" |
| "\n" |
| ); |
| stageBuiltins[EShLangTaskNV].append( |
| "void subgroupMemoryBarrierShared();" |
| "\n" |
| ); |
| #endif |
| } |
| |
| if (profile != EEsProfile && version >= 460) { |
| commonBuiltins.append( |
| "bool anyInvocation(bool);" |
| "bool allInvocations(bool);" |
| "bool allInvocationsEqual(bool);" |
| |
| "\n"); |
| } |
| |
| #ifdef AMD_EXTENSIONS |
| // GL_AMD_shader_ballot |
| if (profile != EEsProfile && version >= 450) { |
| commonBuiltins.append( |
| "float minInvocationsAMD(float);" |
| "vec2 minInvocationsAMD(vec2);" |
| "vec3 minInvocationsAMD(vec3);" |
| "vec4 minInvocationsAMD(vec4);" |
| |
| "int minInvocationsAMD(int);" |
| "ivec2 minInvocationsAMD(ivec2);" |
| "ivec3 minInvocationsAMD(ivec3);" |
| "ivec4 minInvocationsAMD(ivec4);" |
| |
| "uint minInvocationsAMD(uint);" |
| "uvec2 minInvocationsAMD(uvec2);" |
| "uvec3 minInvocationsAMD(uvec3);" |
| "uvec4 minInvocationsAMD(uvec4);" |
| |
| "double minInvocationsAMD(double);" |
| "dvec2 minInvocationsAMD(dvec2);" |
| "dvec3 minInvocationsAMD(dvec3);" |
| "dvec4 minInvocationsAMD(dvec4);" |
| |
| "int64_t minInvocationsAMD(int64_t);" |
| "i64vec2 minInvocationsAMD(i64vec2);" |
| "i64vec3 minInvocationsAMD(i64vec3);" |
| "i64vec4 minInvocationsAMD(i64vec4);" |
| |
| "uint64_t minInvocationsAMD(uint64_t);" |
| "u64vec2 minInvocationsAMD(u64vec2);" |
| "u64vec3 minInvocationsAMD(u64vec3);" |
| "u64vec4 minInvocationsAMD(u64vec4);" |
| |
| "float16_t minInvocationsAMD(float16_t);" |
| "f16vec2 minInvocationsAMD(f16vec2);" |
| "f16vec3 minInvocationsAMD(f16vec3);" |
| "f16vec4 minInvocationsAMD(f16vec4);" |
| |
| "int16_t minInvocationsAMD(int16_t);" |
| "i16vec2 minInvocationsAMD(i16vec2);" |
| "i16vec3 minInvocationsAMD(i16vec3);" |
| "i16vec4 minInvocationsAMD(i16vec4);" |
| |
| "uint16_t minInvocationsAMD(uint16_t);" |
| "u16vec2 minInvocationsAMD(u16vec2);" |
| "u16vec3 minInvocationsAMD(u16vec3);" |
| "u16vec4 minInvocationsAMD(u16vec4);" |
| |
| "float minInvocationsInclusiveScanAMD(float);" |
| "vec2 minInvocationsInclusiveScanAMD(vec2);" |
| "vec3 minInvocationsInclusiveScanAMD(vec3);" |
| "vec4 minInvocationsInclusiveScanAMD(vec4);" |
| |
| "int minInvocationsInclusiveScanAMD(int);" |
| "ivec2 minInvocationsInclusiveScanAMD(ivec2);" |
| "ivec3 minInvocationsInclusiveScanAMD(ivec3);" |
| "ivec4 minInvocationsInclusiveScanAMD(ivec4);" |
| |
| "uint minInvocationsInclusiveScanAMD(uint);" |
| "uvec2 minInvocationsInclusiveScanAMD(uvec2);" |
| "uvec3 minInvocationsInclusiveScanAMD(uvec3);" |
| "uvec4 minInvocationsInclusiveScanAMD(uvec4);" |
| |
| "double minInvocationsInclusiveScanAMD(double);" |
| "dvec2 minInvocationsInclusiveScanAMD(dvec2);" |
| "dvec3 minInvocationsInclusiveScanAMD(dvec3);" |
| "dvec4 minInvocationsInclusiveScanAMD(dvec4);" |
| |
| "int64_t minInvocationsInclusiveScanAMD(int64_t);" |
| "i64vec2 minInvocationsInclusiveScanAMD(i64vec2);" |
| "i64vec3 minInvocationsInclusiveScanAMD(i64vec3);" |
| "i64vec4 minInvocationsInclusiveScanAMD(i64vec4);" |
| |
| "uint64_t minInvocationsInclusiveScanAMD(uint64_t);" |
| "u64vec2 minInvocationsInclusiveScanAMD(u64vec2);" |
| "u64vec3 minInvocationsInclusiveScanAMD(u64vec3);" |
| "u64vec4 minInvocationsInclusiveScanAMD(u64vec4);" |
| |
| "float16_t minInvocationsInclusiveScanAMD(float16_t);" |
| "f16vec2 minInvocationsInclusiveScanAMD(f16vec2);" |
| "f16vec3 minInvocationsInclusiveScanAMD(f16vec3);" |
| "f16vec4 minInvocationsInclusiveScanAMD(f16vec4);" |
| |
| "int16_t minInvocationsInclusiveScanAMD(int16_t);" |
| "i16vec2 minInvocationsInclusiveScanAMD(i16vec2);" |
| "i16vec3 minInvocationsInclusiveScanAMD(i16vec3);" |
| "i16vec4 minInvocationsInclusiveScanAMD(i16vec4);" |
| |
| "uint16_t minInvocationsInclusiveScanAMD(uint16_t);" |
| "u16vec2 minInvocationsInclusiveScanAMD(u16vec2);" |
| "u16vec3 minInvocationsInclusiveScanAMD(u16vec3);" |
| "u16vec4 minInvocationsInclusiveScanAMD(u16vec4);" |
| |
| "float minInvocationsExclusiveScanAMD(float);" |
| "vec2 minInvocationsExclusiveScanAMD(vec2);" |
| "vec3 minInvocationsExclusiveScanAMD(vec3);" |
| "vec4 minInvocationsExclusiveScanAMD(vec4);" |
| |
| "int minInvocationsExclusiveScanAMD(int);" |
| "ivec2 minInvocationsExclusiveScanAMD(ivec2);" |
| "ivec3 minInvocationsExclusiveScanAMD(ivec3);" |
| "ivec4 minInvocationsExclusiveScanAMD(ivec4);" |
| |
| "uint minInvocationsExclusiveScanAMD(uint);" |
| "uvec2 minInvocationsExclusiveScanAMD(uvec2);" |
| "uvec3 minInvocationsExclusiveScanAMD(uvec3);" |
| "uvec4 minInvocationsExclusiveScanAMD(uvec4);" |
| |
| "double minInvocationsExclusiveScanAMD(double);" |
| "dvec2 minInvocationsExclusiveScanAMD(dvec2);" |
| "dvec3 minInvocationsExclusiveScanAMD(dvec3);" |
| "dvec4 minInvocationsExclusiveScanAMD(dvec4);" |
| |
| "int64_t minInvocationsExclusiveScanAMD(int64_t);" |
| "i64vec2 minInvocationsExclusiveScanAMD(i64vec2);" |
| "i64vec3 minInvocationsExclusiveScanAMD(i64vec3);" |
| "i64vec4 minInvocationsExclusiveScanAMD(i64vec4);" |
| |
| "uint64_t minInvocationsExclusiveScanAMD(uint64_t);" |
| "u64vec2 minInvocationsExclusiveScanAMD(u64vec2);" |
| "u64vec3 minInvocationsExclusiveScanAMD(u64vec3);" |
| "u64vec4 minInvocationsExclusiveScanAMD(u64vec4);" |
| |
| "float16_t minInvocationsExclusiveScanAMD(float16_t);" |
| "f16vec2 minInvocationsExclusiveScanAMD(f16vec2);" |
| "f16vec3 minInvocationsExclusiveScanAMD(f16vec3);" |
| "f16vec4 minInvocationsExclusiveScanAMD(f16vec4);" |
| |
| "int16_t minInvocationsExclusiveScanAMD(int16_t);" |
| "i16vec2 minInvocationsExclusiveScanAMD(i16vec2);" |
| "i16vec3 minInvocationsExclusiveScanAMD(i16vec3);" |
| "i16vec4 minInvocationsExclusiveScanAMD(i16vec4);" |
| |
| "uint16_t minInvocationsExclusiveScanAMD(uint16_t);" |
| "u16vec2 minInvocationsExclusiveScanAMD(u16vec2);" |
| "u16vec3 minInvocationsExclusiveScanAMD(u16vec3);" |
| "u16vec4 minInvocationsExclusiveScanAMD(u16vec4);" |
| |
| "float maxInvocationsAMD(float);" |
| "vec2 maxInvocationsAMD(vec2);" |
| "vec3 maxInvocationsAMD(vec3);" |
| "vec4 maxInvocationsAMD(vec4);" |
| |
| "int maxInvocationsAMD(int);" |
| "ivec2 maxInvocationsAMD(ivec2);" |
| "ivec3 maxInvocationsAMD(ivec3);" |
| "ivec4 maxInvocationsAMD(ivec4);" |
| |
| "uint maxInvocationsAMD(uint);" |
| "uvec2 maxInvocationsAMD(uvec2);" |
| "uvec3 maxInvocationsAMD(uvec3);" |
| "uvec4 maxInvocationsAMD(uvec4);" |
| |
| "double maxInvocationsAMD(double);" |
| "dvec2 maxInvocationsAMD(dvec2);" |
| "dvec3 maxInvocationsAMD(dvec3);" |
| "dvec4 maxInvocationsAMD(dvec4);" |
| |
| "int64_t maxInvocationsAMD(int64_t);" |
| "i64vec2 maxInvocationsAMD(i64vec2);" |
| "i64vec3 maxInvocationsAMD(i64vec3);" |
| "i64vec4 maxInvocationsAMD(i64vec4);" |
| |
| "uint64_t maxInvocationsAMD(uint64_t);" |
| "u64vec2 maxInvocationsAMD(u64vec2);" |
| "u64vec3 maxInvocationsAMD(u64vec3);" |
| "u64vec4 maxInvocationsAMD(u64vec4);" |
| |
| "float16_t maxInvocationsAMD(float16_t);" |
| "f16vec2 maxInvocationsAMD(f16vec2);" |
| "f16vec3 maxInvocationsAMD(f16vec3);" |
| "f16vec4 maxInvocationsAMD(f16vec4);" |
| |
| "int16_t maxInvocationsAMD(int16_t);" |
| "i16vec2 maxInvocationsAMD(i16vec2);" |
| "i16vec3 maxInvocationsAMD(i16vec3);" |
| "i16vec4 maxInvocationsAMD(i16vec4);" |
| |
| "uint16_t maxInvocationsAMD(uint16_t);" |
| "u16vec2 maxInvocationsAMD(u16vec2);" |
| "u16vec3 maxInvocationsAMD(u16vec3);" |
| "u16vec4 maxInvocationsAMD(u16vec4);" |
| |
| "float maxInvocationsInclusiveScanAMD(float);" |
| "vec2 maxInvocationsInclusiveScanAMD(vec2);" |
| "vec3 maxInvocationsInclusiveScanAMD(vec3);" |
| "vec4 maxInvocationsInclusiveScanAMD(vec4);" |
| |
| "int maxInvocationsInclusiveScanAMD(int);" |
| "ivec2 maxInvocationsInclusiveScanAMD(ivec2);" |
| "ivec3 maxInvocationsInclusiveScanAMD(ivec3);" |
| "ivec4 maxInvocationsInclusiveScanAMD(ivec4);" |
| |
| "uint maxInvocationsInclusiveScanAMD(uint);" |
| "uvec2 maxInvocationsInclusiveScanAMD(uvec2);" |
| "uvec3 maxInvocationsInclusiveScanAMD(uvec3);" |
| "uvec4 maxInvocationsInclusiveScanAMD(uvec4);" |
| |
| "double maxInvocationsInclusiveScanAMD(double);" |
| "dvec2 maxInvocationsInclusiveScanAMD(dvec2);" |
| "dvec3 maxInvocationsInclusiveScanAMD(dvec3);" |
| "dvec4 maxInvocationsInclusiveScanAMD(dvec4);" |
| |
| "int64_t maxInvocationsInclusiveScanAMD(int64_t);" |
| "i64vec2 maxInvocationsInclusiveScanAMD(i64vec2);" |
| "i64vec3 maxInvocationsInclusiveScanAMD(i64vec3);" |
| "i64vec4 maxInvocationsInclusiveScanAMD(i64vec4);" |
| |
| "uint64_t maxInvocationsInclusiveScanAMD(uint64_t);" |
| "u64vec2 maxInvocationsInclusiveScanAMD(u64vec2);" |
| "u64vec3 maxInvocationsInclusiveScanAMD(u64vec3);" |
| "u64vec4 maxInvocationsInclusiveScanAMD(u64vec4);" |
| |
| "float16_t maxInvocationsInclusiveScanAMD(float16_t);" |
| "f16vec2 maxInvocationsInclusiveScanAMD(f16vec2);" |
| "f16vec3 maxInvocationsInclusiveScanAMD(f16vec3);" |
| "f16vec4 maxInvocationsInclusiveScanAMD(f16vec4);" |
| |
| "int16_t maxInvocationsInclusiveScanAMD(int16_t);" |
| "i16vec2 maxInvocationsInclusiveScanAMD(i16vec2);" |
| "i16vec3 maxInvocationsInclusiveScanAMD(i16vec3);" |
| "i16vec4 maxInvocationsInclusiveScanAMD(i16vec4);" |
| |
| "uint16_t maxInvocationsInclusiveScanAMD(uint16_t);" |
| "u16vec2 maxInvocationsInclusiveScanAMD(u16vec2);" |
| "u16vec3 maxInvocationsInclusiveScanAMD(u16vec3);" |
| "u16vec4 maxInvocationsInclusiveScanAMD(u16vec4);" |
| |
| "float maxInvocationsExclusiveScanAMD(float);" |
| "vec2 maxInvocationsExclusiveScanAMD(vec2);" |
| "vec3 maxInvocationsExclusiveScanAMD(vec3);" |
| "vec4 maxInvocationsExclusiveScanAMD(vec4);" |
| |
| "int maxInvocationsExclusiveScanAMD(int);" |
| "ivec2 maxInvocationsExclusiveScanAMD(ivec2);" |
| "ivec3 maxInvocationsExclusiveScanAMD(ivec3);" |
| "ivec4 maxInvocationsExclusiveScanAMD(ivec4);" |
| |
| "uint maxInvocationsExclusiveScanAMD(uint);" |
| "uvec2 maxInvocationsExclusiveScanAMD(uvec2);" |
| "uvec3 maxInvocationsExclusiveScanAMD(uvec3);" |
| "uvec4 maxInvocationsExclusiveScanAMD(uvec4);" |
| |
| "double maxInvocationsExclusiveScanAMD(double);" |
| "dvec2 maxInvocationsExclusiveScanAMD(dvec2);" |
| "dvec3 maxInvocationsExclusiveScanAMD(dvec3);" |
| "dvec4 maxInvocationsExclusiveScanAMD(dvec4);" |
| |
| "int64_t maxInvocationsExclusiveScanAMD(int64_t);" |
| "i64vec2 maxInvocationsExclusiveScanAMD(i64vec2);" |
| "i64vec3 maxInvocationsExclusiveScanAMD(i64vec3);" |
| "i64vec4 maxInvocationsExclusiveScanAMD(i64vec4);" |
| |
| "uint64_t maxInvocationsExclusiveScanAMD(uint64_t);" |
| "u64vec2 maxInvocationsExclusiveScanAMD(u64vec2);" |
| "u64vec3 maxInvocationsExclusiveScanAMD(u64vec3);" |
| "u64vec4 maxInvocationsExclusiveScanAMD(u64vec4);" |
| |
| "float16_t maxInvocationsExclusiveScanAMD(float16_t);" |
| "f16vec2 maxInvocationsExclusiveScanAMD(f16vec2);" |
| "f16vec3 maxInvocationsExclusiveScanAMD(f16vec3);" |
| "f16vec4 maxInvocationsExclusiveScanAMD(f16vec4);" |
| |
| "int16_t maxInvocationsExclusiveScanAMD(int16_t);" |
| "i16vec2 maxInvocationsExclusiveScanAMD(i16vec2);" |
| "i16vec3 maxInvocationsExclusiveScanAMD(i16vec3);" |
| "i16vec4 maxInvocationsExclusiveScanAMD(i16vec4);" |
| |
| "uint16_t maxInvocationsExclusiveScanAMD(uint16_t);" |
| "u16vec2 maxInvocationsExclusiveScanAMD(u16vec2);" |
| "u16vec3 maxInvocationsExclusiveScanAMD(u16vec3);" |
| "u16vec4 maxInvocationsExclusiveScanAMD(u16vec4);" |
| |
| "float addInvocationsAMD(float);" |
| "vec2 addInvocationsAMD(vec2);" |
| "vec3 addInvocationsAMD(vec3);" |
| "vec4 addInvocationsAMD(vec4);" |
| |
| "int addInvocationsAMD(int);" |
| "ivec2 addInvocationsAMD(ivec2);" |
| "ivec3 addInvocationsAMD(ivec3);" |
| "ivec4 addInvocationsAMD(ivec4);" |
| |
| "uint addInvocationsAMD(uint);" |
| "uvec2 addInvocationsAMD(uvec2);" |
| "uvec3 addInvocationsAMD(uvec3);" |
| "uvec4 addInvocationsAMD(uvec4);" |
| |
| "double addInvocationsAMD(double);" |
| "dvec2 addInvocationsAMD(dvec2);" |
| "dvec3 addInvocationsAMD(dvec3);" |
| "dvec4 addInvocationsAMD(dvec4);" |
| |
| "int64_t addInvocationsAMD(int64_t);" |
| "i64vec2 addInvocationsAMD(i64vec2);" |
| "i64vec3 addInvocationsAMD(i64vec3);" |
| "i64vec4 addInvocationsAMD(i64vec4);" |
| |
| "uint64_t addInvocationsAMD(uint64_t);" |
| "u64vec2 addInvocationsAMD(u64vec2);" |
| "u64vec3 addInvocationsAMD(u64vec3);" |
| "u64vec4 addInvocationsAMD(u64vec4);" |
| |
| "float16_t addInvocationsAMD(float16_t);" |
| "f16vec2 addInvocationsAMD(f16vec2);" |
| "f16vec3 addInvocationsAMD(f16vec3);" |
| "f16vec4 addInvocationsAMD(f16vec4);" |
| |
| "int16_t addInvocationsAMD(int16_t);" |
| "i16vec2 addInvocationsAMD(i16vec2);" |
| "i16vec3 addInvocationsAMD(i16vec3);" |
| "i16vec4 addInvocationsAMD(i16vec4);" |
| |
| "uint16_t addInvocationsAMD(uint16_t);" |
| "u16vec2 addInvocationsAMD(u16vec2);" |
| "u16vec3 addInvocationsAMD(u16vec3);" |
| "u16vec4 addInvocationsAMD(u16vec4);" |
| |
| "float addInvocationsInclusiveScanAMD(float);" |
| "vec2 addInvocationsInclusiveScanAMD(vec2);" |
| "vec3 addInvocationsInclusiveScanAMD(vec3);" |
| "vec4 addInvocationsInclusiveScanAMD(vec4);" |
| |
| "int addInvocationsInclusiveScanAMD(int);" |
| "ivec2 addInvocationsInclusiveScanAMD(ivec2);" |
| "ivec3 addInvocationsInclusiveScanAMD(ivec3);" |
| "ivec4 addInvocationsInclusiveScanAMD(ivec4);" |
| |
| "uint addInvocationsInclusiveScanAMD(uint);" |
| "uvec2 addInvocationsInclusiveScanAMD(uvec2);" |
| "uvec3 addInvocationsInclusiveScanAMD(uvec3);" |
| "uvec4 addInvocationsInclusiveScanAMD(uvec4);" |
| |
| "double addInvocationsInclusiveScanAMD(double);" |
| "dvec2 addInvocationsInclusiveScanAMD(dvec2);" |
| "dvec3 addInvocationsInclusiveScanAMD(dvec3);" |
| "dvec4 addInvocationsInclusiveScanAMD(dvec4);" |
| |
| "int64_t addInvocationsInclusiveScanAMD(int64_t);" |
| "i64vec2 addInvocationsInclusiveScanAMD(i64vec2);" |
| "i64vec3 addInvocationsInclusiveScanAMD(i64vec3);" |
| "i64vec4 addInvocationsInclusiveScanAMD(i64vec4);" |
| |
| "uint64_t addInvocationsInclusiveScanAMD(uint64_t);" |
| "u64vec2 addInvocationsInclusiveScanAMD(u64vec2);" |
| "u64vec3 addInvocationsInclusiveScanAMD(u64vec3);" |
| "u64vec4 addInvocationsInclusiveScanAMD(u64vec4);" |
| |
| "float16_t addInvocationsInclusiveScanAMD(float16_t);" |
| "f16vec2 addInvocationsInclusiveScanAMD(f16vec2);" |
| "f16vec3 addInvocationsInclusiveScanAMD(f16vec3);" |
| "f16vec4 addInvocationsInclusiveScanAMD(f16vec4);" |
| |
| "int16_t addInvocationsInclusiveScanAMD(int16_t);" |
| "i16vec2 addInvocationsInclusiveScanAMD(i16vec2);" |
| "i16vec3 addInvocationsInclusiveScanAMD(i16vec3);" |
| "i16vec4 addInvocationsInclusiveScanAMD(i16vec4);" |
| |
| "uint16_t addInvocationsInclusiveScanAMD(uint16_t);" |
| "u16vec2 addInvocationsInclusiveScanAMD(u16vec2);" |
| "u16vec3 addInvocationsInclusiveScanAMD(u16vec3);" |
| "u16vec4 addInvocationsInclusiveScanAMD(u16vec4);" |
| |
| "float addInvocationsExclusiveScanAMD(float);" |
| "vec2 addInvocationsExclusiveScanAMD(vec2);" |
| "vec3 addInvocationsExclusiveScanAMD(vec3);" |
| "vec4 addInvocationsExclusiveScanAMD(vec4);" |
| |
| "int addInvocationsExclusiveScanAMD(int);" |
| "ivec2 addInvocationsExclusiveScanAMD(ivec2);" |
| "ivec3 addInvocationsExclusiveScanAMD(ivec3);" |
| "ivec4 addInvocationsExclusiveScanAMD(ivec4);" |
| |
| "uint addInvocationsExclusiveScanAMD(uint);" |
| "uvec2 addInvocationsExclusiveScanAMD(uvec2);" |
| "uvec3 addInvocationsExclusiveScanAMD(uvec3);" |
| "uvec4 addInvocationsExclusiveScanAMD(uvec4);" |
| |
| "double addInvocationsExclusiveScanAMD(double);" |
| "dvec2 addInvocationsExclusiveScanAMD(dvec2);" |
| "dvec3 addInvocationsExclusiveScanAMD(dvec3);" |
| "dvec4 addInvocationsExclusiveScanAMD(dvec4);" |
| |
| "int64_t addInvocationsExclusiveScanAMD(int64_t);" |
| "i64vec2 addInvocationsExclusiveScanAMD(i64vec2);" |
| "i64vec3 addInvocationsExclusiveScanAMD(i64vec3);" |
| "i64vec4 addInvocationsExclusiveScanAMD(i64vec4);" |
| |
| "uint64_t addInvocationsExclusiveScanAMD(uint64_t);" |
| "u64vec2 addInvocationsExclusiveScanAMD(u64vec2);" |
| "u64vec3 addInvocationsExclusiveScanAMD(u64vec3);" |
| "u64vec4 addInvocationsExclusiveScanAMD(u64vec4);" |
| |
| "float16_t addInvocationsExclusiveScanAMD(float16_t);" |
| "f16vec2 addInvocationsExclusiveScanAMD(f16vec2);" |
| "f16vec3 addInvocationsExclusiveScanAMD(f16vec3);" |
| "f16vec4 addInvocationsExclusiveScanAMD(f16vec4);" |
| |
| "int16_t addInvocationsExclusiveScanAMD(int16_t);" |
| "i16vec2 addInvocationsExclusiveScanAMD(i16vec2);" |
| "i16vec3 addInvocationsExclusiveScanAMD(i16vec3);" |
| "i16vec4 addInvocationsExclusiveScanAMD(i16vec4);" |
| |
| "uint16_t addInvocationsExclusiveScanAMD(uint16_t);" |
| "u16vec2 addInvocationsExclusiveScanAMD(u16vec2);" |
| "u16vec3 addInvocationsExclusiveScanAMD(u16vec3);" |
| "u16vec4 addInvocationsExclusiveScanAMD(u16vec4);" |
| |
| "float minInvocationsNonUniformAMD(float);" |
| "vec2 minInvocationsNonUniformAMD(vec2);" |
| "vec3 minInvocationsNonUniformAMD(vec3);" |
| "vec4 minInvocationsNonUniformAMD(vec4);" |
| |
| "int minInvocationsNonUniformAMD(int);" |
| "ivec2 minInvocationsNonUniformAMD(ivec2);" |
| "ivec3 minInvocationsNonUniformAMD(ivec3);" |
| "ivec4 minInvocationsNonUniformAMD(ivec4);" |
| |
| "uint minInvocationsNonUniformAMD(uint);" |
| "uvec2 minInvocationsNonUniformAMD(uvec2);" |
| "uvec3 minInvocationsNonUniformAMD(uvec3);" |
| "uvec4 minInvocationsNonUniformAMD(uvec4);" |
| |
| "double minInvocationsNonUniformAMD(double);" |
| "dvec2 minInvocationsNonUniformAMD(dvec2);" |
| "dvec3 minInvocationsNonUniformAMD(dvec3);" |
| "dvec4 minInvocationsNonUniformAMD(dvec4);" |
| |
| "int64_t minInvocationsNonUniformAMD(int64_t);" |
| "i64vec2 minInvocationsNonUniformAMD(i64vec2);" |
| "i64vec3 minInvocationsNonUniformAMD(i64vec3);" |
| "i64vec4 minInvocationsNonUniformAMD(i64vec4);" |
| |
| "uint64_t minInvocationsNonUniformAMD(uint64_t);" |
| "u64vec2 minInvocationsNonUniformAMD(u64vec2);" |
| "u64vec3 minInvocationsNonUniformAMD(u64vec3);" |
| "u64vec4 minInvocationsNonUniformAMD(u64vec4);" |
| |
| "float16_t minInvocationsNonUniformAMD(float16_t);" |
| "f16vec2 minInvocationsNonUniformAMD(f16vec2);" |
| "f16vec3 minInvocationsNonUniformAMD(f16vec3);" |
| "f16vec4 minInvocationsNonUniformAMD(f16vec4);" |
| |
| "int16_t minInvocationsNonUniformAMD(int16_t);" |
| "i16vec2 minInvocationsNonUniformAMD(i16vec2);" |
| "i16vec3 minInvocationsNonUniformAMD(i16vec3);" |
| "i16vec4 minInvocationsNonUniformAMD(i16vec4);" |
| |
| "uint16_t minInvocationsNonUniformAMD(uint16_t);" |
| "u16vec2 minInvocationsNonUniformAMD(u16vec2);" |
| "u16vec3 minInvocationsNonUniformAMD(u16vec3);" |
| "u16vec4 minInvocationsNonUniformAMD(u16vec4);" |
| |
| "float minInvocationsInclusiveScanNonUniformAMD(float);" |
| "vec2 minInvocationsInclusiveScanNonUniformAMD(vec2);" |
| "vec3 minInvocationsInclusiveScanNonUniformAMD(vec3);" |
| "vec4 minInvocationsInclusiveScanNonUniformAMD(vec4);" |
| |
| "int minInvocationsInclusiveScanNonUniformAMD(int);" |
| "ivec2 minInvocationsInclusiveScanNonUniformAMD(ivec2);" |
| "ivec3 minInvocationsInclusiveScanNonUniformAMD(ivec3);" |
| "ivec4 minInvocationsInclusiveScanNonUniformAMD(ivec4);" |
| |
| "uint minInvocationsInclusiveScanNonUniformAMD(uint);" |
| "uvec2 minInvocationsInclusiveScanNonUniformAMD(uvec2);" |
| "uvec3 minInvocationsInclusiveScanNonUniformAMD(uvec3);" |
| "uvec4 minInvocationsInclusiveScanNonUniformAMD(uvec4);" |
| |
| "double minInvocationsInclusiveScanNonUniformAMD(double);" |
| "dvec2 minInvocationsInclusiveScanNonUniformAMD(dvec2);" |
| "dvec3 minInvocationsInclusiveScanNonUniformAMD(dvec3);" |
| "dvec4 minInvocationsInclusiveScanNonUniformAMD(dvec4);" |
| |
| "int64_t minInvocationsInclusiveScanNonUniformAMD(int64_t);" |
| "i64vec2 minInvocationsInclusiveScanNonUniformAMD(i64vec2);" |
| "i64vec3 minInvocationsInclusiveScanNonUniformAMD(i64vec3);" |
| "i64vec4 minInvocationsInclusiveScanNonUniformAMD(i64vec4);" |
| |
| "uint64_t minInvocationsInclusiveScanNonUniformAMD(uint64_t);" |
| "u64vec2 minInvocationsInclusiveScanNonUniformAMD(u64vec2);" |
| "u64vec3 minInvocationsInclusiveScanNonUniformAMD(u64vec3);" |
| "u64vec4 minInvocationsInclusiveScanNonUniformAMD(u64vec4);" |
| |
| "float16_t minInvocationsInclusiveScanNonUniformAMD(float16_t);" |
| "f16vec2 minInvocationsInclusiveScanNonUniformAMD(f16vec2);" |
| "f16vec3 minInvocationsInclusiveScanNonUniformAMD(f16vec3);" |
| "f16vec4 minInvocationsInclusiveScanNonUniformAMD(f16vec4);" |
| |
| "int16_t minInvocationsInclusiveScanNonUniformAMD(int16_t);" |
| "i16vec2 minInvocationsInclusiveScanNonUniformAMD(i16vec2);" |
| "i16vec3 minInvocationsInclusiveScanNonUniformAMD(i16vec3);" |
| "i16vec4 minInvocationsInclusiveScanNonUniformAMD(i16vec4);" |
| |
| "uint16_t minInvocationsInclusiveScanNonUniformAMD(uint16_t);" |
| "u16vec2 minInvocationsInclusiveScanNonUniformAMD(u16vec2);" |
| "u16vec3 minInvocationsInclusiveScanNonUniformAMD(u16vec3);" |
| "u16vec4 minInvocationsInclusiveScanNonUniformAMD(u16vec4);" |
| |
| "float minInvocationsExclusiveScanNonUniformAMD(float);" |
| "vec2 minInvocationsExclusiveScanNonUniformAMD(vec2);" |
| "vec3 minInvocationsExclusiveScanNonUniformAMD(vec3);" |
| "vec4 minInvocationsExclusiveScanNonUniformAMD(vec4);" |
| |
| "int minInvocationsExclusiveScanNonUniformAMD(int);" |
| "ivec2 minInvocationsExclusiveScanNonUniformAMD(ivec2);" |
| "ivec3 minInvocationsExclusiveScanNonUniformAMD(ivec3);" |
| "ivec4 minInvocationsExclusiveScanNonUniformAMD(ivec4);" |
| |
| "uint minInvocationsExclusiveScanNonUniformAMD(uint);" |
| "uvec2 minInvocationsExclusiveScanNonUniformAMD(uvec2);" |
| "uvec3 minInvocationsExclusiveScanNonUniformAMD(uvec3);" |
| "uvec4 minInvocationsExclusiveScanNonUniformAMD(uvec4);" |
| |
| "double minInvocationsExclusiveScanNonUniformAMD(double);" |
| "dvec2 minInvocationsExclusiveScanNonUniformAMD(dvec2);" |
| "dvec3 minInvocationsExclusiveScanNonUniformAMD(dvec3);" |
| "dvec4 minInvocationsExclusiveScanNonUniformAMD(dvec4);" |
| |
| "int64_t minInvocationsExclusiveScanNonUniformAMD(int64_t);" |
| "i64vec2 minInvocationsExclusiveScanNonUniformAMD(i64vec2);" |
| "i64vec3 minInvocationsExclusiveScanNonUniformAMD(i64vec3);" |
| "i64vec4 minInvocationsExclusiveScanNonUniformAMD(i64vec4);" |
| |
| "uint64_t minInvocationsExclusiveScanNonUniformAMD(uint64_t);" |
| "u64vec2 minInvocationsExclusiveScanNonUniformAMD(u64vec2);" |
| "u64vec3 minInvocationsExclusiveScanNonUniformAMD(u64vec3);" |
| "u64vec4 minInvocationsExclusiveScanNonUniformAMD(u64vec4);" |
| |
| "float16_t minInvocationsExclusiveScanNonUniformAMD(float16_t);" |
| "f16vec2 minInvocationsExclusiveScanNonUniformAMD(f16vec2);" |
| "f16vec3 minInvocationsExclusiveScanNonUniformAMD(f16vec3);" |
| "f16vec4 minInvocationsExclusiveScanNonUniformAMD(f16vec4);" |
| |
| "int16_t minInvocationsExclusiveScanNonUniformAMD(int16_t);" |
| "i16vec2 minInvocationsExclusiveScanNonUniformAMD(i16vec2);" |
| "i16vec3 minInvocationsExclusiveScanNonUniformAMD(i16vec3);" |
| "i16vec4 minInvocationsExclusiveScanNonUniformAMD(i16vec4);" |
| |
| "uint16_t minInvocationsExclusiveScanNonUniformAMD(uint16_t);" |
| "u16vec2 minInvocationsExclusiveScanNonUniformAMD(u16vec2);" |
| "u16vec3 minInvocationsExclusiveScanNonUniformAMD(u16vec3);" |
| "u16vec4 minInvocationsExclusiveScanNonUniformAMD(u16vec4);" |
| |
| "float maxInvocationsNonUniformAMD(float);" |
| "vec2 maxInvocationsNonUniformAMD(vec2);" |
| "vec3 maxInvocationsNonUniformAMD(vec3);" |
| "vec4 maxInvocationsNonUniformAMD(vec4);" |
| |
| "int maxInvocationsNonUniformAMD(int);" |
| "ivec2 maxInvocationsNonUniformAMD(ivec2);" |
| "ivec3 maxInvocationsNonUniformAMD(ivec3);" |
| "ivec4 maxInvocationsNonUniformAMD(ivec4);" |
| |
| "uint maxInvocationsNonUniformAMD(uint);" |
| "uvec2 maxInvocationsNonUniformAMD(uvec2);" |
| "uvec3 maxInvocationsNonUniformAMD(uvec3);" |
| "uvec4 maxInvocationsNonUniformAMD(uvec4);" |
| |
| "double maxInvocationsNonUniformAMD(double);" |
| "dvec2 maxInvocationsNonUniformAMD(dvec2);" |
| "dvec3 maxInvocationsNonUniformAMD(dvec3);" |
| "dvec4 maxInvocationsNonUniformAMD(dvec4);" |
| |
| "int64_t maxInvocationsNonUniformAMD(int64_t);" |
| "i64vec2 maxInvocationsNonUniformAMD(i64vec2);" |
| "i64vec3 maxInvocationsNonUniformAMD(i64vec3);" |
| "i64vec4 maxInvocationsNonUniformAMD(i64vec4);" |
| |
| "uint64_t maxInvocationsNonUniformAMD(uint64_t);" |
| "u64vec2 maxInvocationsNonUniformAMD(u64vec2);" |
| "u64vec3 maxInvocationsNonUniformAMD(u64vec3);" |
| "u64vec4 maxInvocationsNonUniformAMD(u64vec4);" |
| |
| "float16_t maxInvocationsNonUniformAMD(float16_t);" |
| "f16vec2 maxInvocationsNonUniformAMD(f16vec2);" |
| "f16vec3 maxInvocationsNonUniformAMD(f16vec3);" |
| "f16vec4 maxInvocationsNonUniformAMD(f16vec4);" |
| |
| "int16_t maxInvocationsNonUniformAMD(int16_t);" |
| "i16vec2 maxInvocationsNonUniformAMD(i16vec2);" |
| "i16vec3 maxInvocationsNonUniformAMD(i16vec3);" |
| "i16vec4 maxInvocationsNonUniformAMD(i16vec4);" |
| |
| "uint16_t maxInvocationsNonUniformAMD(uint16_t);" |
| "u16vec2 maxInvocationsNonUniformAMD(u16vec2);" |
| "u16vec3 maxInvocationsNonUniformAMD(u16vec3);" |
| "u16vec4 maxInvocationsNonUniformAMD(u16vec4);" |
| |
| "float maxInvocationsInclusiveScanNonUniformAMD(float);" |
| "vec2 maxInvocationsInclusiveScanNonUniformAMD(vec2);" |
| "vec3 maxInvocationsInclusiveScanNonUniformAMD(vec3);" |
| "vec4 maxInvocationsInclusiveScanNonUniformAMD(vec4);" |
| |
| "int maxInvocationsInclusiveScanNonUniformAMD(int);" |
| "ivec2 maxInvocationsInclusiveScanNonUniformAMD(ivec2);" |
| "ivec3 maxInvocationsInclusiveScanNonUniformAMD(ivec3);" |
| "ivec4 maxInvocationsInclusiveScanNonUniformAMD(ivec4);" |
| |
| "uint maxInvocationsInclusiveScanNonUniformAMD(uint);" |
| "uvec2 maxInvocationsInclusiveScanNonUniformAMD(uvec2);" |
| "uvec3 maxInvocationsInclusiveScanNonUniformAMD(uvec3);" |
| "uvec4 maxInvocationsInclusiveScanNonUniformAMD(uvec4);" |
| |
| "double maxInvocationsInclusiveScanNonUniformAMD(double);" |
| "dvec2 maxInvocationsInclusiveScanNonUniformAMD(dvec2);" |
| "dvec3 maxInvocationsInclusiveScanNonUniformAMD(dvec3);" |
| "dvec4 maxInvocationsInclusiveScanNonUniformAMD(dvec4);" |
| |
| "int64_t maxInvocationsInclusiveScanNonUniformAMD(int64_t);" |
| "i64vec2 maxInvocationsInclusiveScanNonUniformAMD(i64vec2);" |
| "i64vec3 maxInvocationsInclusiveScanNonUniformAMD(i64vec3);" |
| "i64vec4 maxInvocationsInclusiveScanNonUniformAMD(i64vec4);" |
| |
| "uint64_t maxInvocationsInclusiveScanNonUniformAMD(uint64_t);" |
| "u64vec2 maxInvocationsInclusiveScanNonUniformAMD(u64vec2);" |
| "u64vec3 maxInvocationsInclusiveScanNonUniformAMD(u64vec3);" |
| "u64vec4 maxInvocationsInclusiveScanNonUniformAMD(u64vec4);" |
| |
| "float16_t maxInvocationsInclusiveScanNonUniformAMD(float16_t);" |
| "f16vec2 maxInvocationsInclusiveScanNonUniformAMD(f16vec2);" |
| "f16vec3 maxInvocationsInclusiveScanNonUniformAMD(f16vec3);" |
| "f16vec4 maxInvocationsInclusiveScanNonUniformAMD(f16vec4);" |
| |
| "int16_t maxInvocationsInclusiveScanNonUniformAMD(int16_t);" |
| "i16vec2 maxInvocationsInclusiveScanNonUniformAMD(i16vec2);" |
| "i16vec3 maxInvocationsInclusiveScanNonUniformAMD(i16vec3);" |
| "i16vec4 maxInvocationsInclusiveScanNonUniformAMD(i16vec4);" |
| |
| "uint16_t maxInvocationsInclusiveScanNonUniformAMD(uint16_t);" |
| "u16vec2 maxInvocationsInclusiveScanNonUniformAMD(u16vec2);" |
| "u16vec3 maxInvocationsInclusiveScanNonUniformAMD(u16vec3);" |
| "u16vec4 maxInvocationsInclusiveScanNonUniformAMD(u16vec4);" |
| |
| "float maxInvocationsExclusiveScanNonUniformAMD(float);" |
| "vec2 maxInvocationsExclusiveScanNonUniformAMD(vec2);" |
| "vec3 maxInvocationsExclusiveScanNonUniformAMD(vec3);" |
| "vec4 maxInvocationsExclusiveScanNonUniformAMD(vec4);" |
| |
| "int maxInvocationsExclusiveScanNonUniformAMD(int);" |
| "ivec2 maxInvocationsExclusiveScanNonUniformAMD(ivec2);" |
| "ivec3 maxInvocationsExclusiveScanNonUniformAMD(ivec3);" |
| "ivec4 maxInvocationsExclusiveScanNonUniformAMD(ivec4);" |
| |
| "uint maxInvocationsExclusiveScanNonUniformAMD(uint);" |
| "uvec2 maxInvocationsExclusiveScanNonUniformAMD(uvec2);" |
| "uvec3 maxInvocationsExclusiveScanNonUniformAMD(uvec3);" |
| "uvec4 maxInvocationsExclusiveScanNonUniformAMD(uvec4);" |
| |
| "double maxInvocationsExclusiveScanNonUniformAMD(double);" |
| "dvec2 maxInvocationsExclusiveScanNonUniformAMD(dvec2);" |
| "dvec3 maxInvocationsExclusiveScanNonUniformAMD(dvec3);" |
| "dvec4 maxInvocationsExclusiveScanNonUniformAMD(dvec4);" |
| |
| "int64_t maxInvocationsExclusiveScanNonUniformAMD(int64_t);" |
| "i64vec2 maxInvocationsExclusiveScanNonUniformAMD(i64vec2);" |
| "i64vec3 maxInvocationsExclusiveScanNonUniformAMD(i64vec3);" |
| "i64vec4 maxInvocationsExclusiveScanNonUniformAMD(i64vec4);" |
| |
| "uint64_t maxInvocationsExclusiveScanNonUniformAMD(uint64_t);" |
| "u64vec2 maxInvocationsExclusiveScanNonUniformAMD(u64vec2);" |
| "u64vec3 maxInvocationsExclusiveScanNonUniformAMD(u64vec3);" |
| "u64vec4 maxInvocationsExclusiveScanNonUniformAMD(u64vec4);" |
| |
| "float16_t maxInvocationsExclusiveScanNonUniformAMD(float16_t);" |
| "f16vec2 maxInvocationsExclusiveScanNonUniformAMD(f16vec2);" |
| "f16vec3 maxInvocationsExclusiveScanNonUniformAMD(f16vec3);" |
| "f16vec4 maxInvocationsExclusiveScanNonUniformAMD(f16vec4);" |
| |
| "int16_t maxInvocationsExclusiveScanNonUniformAMD(int16_t);" |
| "i16vec2 maxInvocationsExclusiveScanNonUniformAMD(i16vec2);" |
| "i16vec3 maxInvocationsExclusiveScanNonUniformAMD(i16vec3);" |
| "i16vec4 maxInvocationsExclusiveScanNonUniformAMD(i16vec4);" |
| |
| "uint16_t maxInvocationsExclusiveScanNonUniformAMD(uint16_t);" |
| "u16vec2 maxInvocationsExclusiveScanNonUniformAMD(u16vec2);" |
| "u16vec3 maxInvocationsExclusiveScanNonUniformAMD(u16vec3);" |
| "u16vec4 maxInvocationsExclusiveScanNonUniformAMD(u16vec4);" |
| |
| "float addInvocationsNonUniformAMD(float);" |
| "vec2 addInvocationsNonUniformAMD(vec2);" |
| "vec3 addInvocationsNonUniformAMD(vec3);" |
| "vec4 addInvocationsNonUniformAMD(vec4);" |
| |
| "int addInvocationsNonUniformAMD(int);" |
| "ivec2 addInvocationsNonUniformAMD(ivec2);" |
| "ivec3 addInvocationsNonUniformAMD(ivec3);" |
| "ivec4 addInvocationsNonUniformAMD(ivec4);" |
| |
| "uint addInvocationsNonUniformAMD(uint);" |
| "uvec2 addInvocationsNonUniformAMD(uvec2);" |
| "uvec3 addInvocationsNonUniformAMD(uvec3);" |
| "uvec4 addInvocationsNonUniformAMD(uvec4);" |
| |
| "double addInvocationsNonUniformAMD(double);" |
| "dvec2 addInvocationsNonUniformAMD(dvec2);" |
| "dvec3 addInvocationsNonUniformAMD(dvec3);" |
| "dvec4 addInvocationsNonUniformAMD(dvec4);" |
| |
| "int64_t addInvocationsNonUniformAMD(int64_t);" |
| "i64vec2 addInvocationsNonUniformAMD(i64vec2);" |
| "i64vec3 addInvocationsNonUniformAMD(i64vec3);" |
| "i64vec4 addInvocationsNonUniformAMD(i64vec4);" |
| |
| "uint64_t addInvocationsNonUniformAMD(uint64_t);" |
| "u64vec2 addInvocationsNonUniformAMD(u64vec2);" |
| "u64vec3 addInvocationsNonUniformAMD(u64vec3);" |
| "u64vec4 addInvocationsNonUniformAMD(u64vec4);" |
| |
| "float16_t addInvocationsNonUniformAMD(float16_t);" |
| "f16vec2 addInvocationsNonUniformAMD(f16vec2);" |
| "f16vec3 addInvocationsNonUniformAMD(f16vec3);" |
| "f16vec4 addInvocationsNonUniformAMD(f16vec4);" |
| |
| "int16_t addInvocationsNonUniformAMD(int16_t);" |
| "i16vec2 addInvocationsNonUniformAMD(i16vec2);" |
| "i16vec3 addInvocationsNonUniformAMD(i16vec3);" |
| "i16vec4 addInvocationsNonUniformAMD(i16vec4);" |
| |
| "uint16_t addInvocationsNonUniformAMD(uint16_t);" |
| "u16vec2 addInvocationsNonUniformAMD(u16vec2);" |
| "u16vec3 addInvocationsNonUniformAMD(u16vec3);" |
| "u16vec4 addInvocationsNonUniformAMD(u16vec4);" |
| |
| "float addInvocationsInclusiveScanNonUniformAMD(float);" |
| "vec2 addInvocationsInclusiveScanNonUniformAMD(vec2);" |
| "vec3 addInvocationsInclusiveScanNonUniformAMD(vec3);" |
| "vec4 addInvocationsInclusiveScanNonUniformAMD(vec4);" |
| |
| "int addInvocationsInclusiveScanNonUniformAMD(int);" |
| "ivec2 addInvocationsInclusiveScanNonUniformAMD(ivec2);" |
| "ivec3 addInvocationsInclusiveScanNonUniformAMD(ivec3);" |
| "ivec4 addInvocationsInclusiveScanNonUniformAMD(ivec4);" |
| |
| "uint addInvocationsInclusiveScanNonUniformAMD(uint);" |
| "uvec2 addInvocationsInclusiveScanNonUniformAMD(uvec2);" |
| "uvec3 addInvocationsInclusiveScanNonUniformAMD(uvec3);" |
| "uvec4 addInvocationsInclusiveScanNonUniformAMD(uvec4);" |
| |
| "double addInvocationsInclusiveScanNonUniformAMD(double);" |
| "dvec2 addInvocationsInclusiveScanNonUniformAMD(dvec2);" |
| "dvec3 addInvocationsInclusiveScanNonUniformAMD(dvec3);" |
| "dvec4 addInvocationsInclusiveScanNonUniformAMD(dvec4);" |
| |
| "int64_t addInvocationsInclusiveScanNonUniformAMD(int64_t);" |
| "i64vec2 addInvocationsInclusiveScanNonUniformAMD(i64vec2);" |
| "i64vec3 addInvocationsInclusiveScanNonUniformAMD(i64vec3);" |
| "i64vec4 addInvocationsInclusiveScanNonUniformAMD(i64vec4);" |
| |
| "uint64_t addInvocationsInclusiveScanNonUniformAMD(uint64_t);" |
| "u64vec2 addInvocationsInclusiveScanNonUniformAMD(u64vec2);" |
| "u64vec3 addInvocationsInclusiveScanNonUniformAMD(u64vec3);" |
| "u64vec4 addInvocationsInclusiveScanNonUniformAMD(u64vec4);" |
| |
| "float16_t addInvocationsInclusiveScanNonUniformAMD(float16_t);" |
| "f16vec2 addInvocationsInclusiveScanNonUniformAMD(f16vec2);" |
| "f16vec3 addInvocationsInclusiveScanNonUniformAMD(f16vec3);" |
| "f16vec4 addInvocationsInclusiveScanNonUniformAMD(f16vec4);" |
| |
| "int16_t addInvocationsInclusiveScanNonUniformAMD(int16_t);" |
| "i16vec2 addInvocationsInclusiveScanNonUniformAMD(i16vec2);" |
| "i16vec3 addInvocationsInclusiveScanNonUniformAMD(i16vec3);" |
| "i16vec4 addInvocationsInclusiveScanNonUniformAMD(i16vec4);" |
| |
| "uint16_t addInvocationsInclusiveScanNonUniformAMD(uint16_t);" |
| "u16vec2 addInvocationsInclusiveScanNonUniformAMD(u16vec2);" |
| "u16vec3 addInvocationsInclusiveScanNonUniformAMD(u16vec3);" |
| "u16vec4 addInvocationsInclusiveScanNonUniformAMD(u16vec4);" |
| |
| "float addInvocationsExclusiveScanNonUniformAMD(float);" |
| "vec2 addInvocationsExclusiveScanNonUniformAMD(vec2);" |
| "vec3 addInvocationsExclusiveScanNonUniformAMD(vec3);" |
| "vec4 addInvocationsExclusiveScanNonUniformAMD(vec4);" |
| |
| "int addInvocationsExclusiveScanNonUniformAMD(int);" |
| "ivec2 addInvocationsExclusiveScanNonUniformAMD(ivec2);" |
| "ivec3 addInvocationsExclusiveScanNonUniformAMD(ivec3);" |
| "ivec4 addInvocationsExclusiveScanNonUniformAMD(ivec4);" |
| |
| "uint addInvocationsExclusiveScanNonUniformAMD(uint);" |
| "uvec2 addInvocationsExclusiveScanNonUniformAMD(uvec2);" |
| "uvec3 addInvocationsExclusiveScanNonUniformAMD(uvec3);" |
| "uvec4 addInvocationsExclusiveScanNonUniformAMD(uvec4);" |
| |
| "double addInvocationsExclusiveScanNonUniformAMD(double);" |
| "dvec2 addInvocationsExclusiveScanNonUniformAMD(dvec2);" |
| "dvec3 addInvocationsExclusiveScanNonUniformAMD(dvec3);" |
| "dvec4 addInvocationsExclusiveScanNonUniformAMD(dvec4);" |
| |
| "int64_t addInvocationsExclusiveScanNonUniformAMD(int64_t);" |
| "i64vec2 addInvocationsExclusiveScanNonUniformAMD(i64vec2);" |
| "i64vec3 addInvocationsExclusiveScanNonUniformAMD(i64vec3);" |
| "i64vec4 addInvocationsExclusiveScanNonUniformAMD(i64vec4);" |
| |
| "uint64_t addInvocationsExclusiveScanNonUniformAMD(uint64_t);" |
| "u64vec2 addInvocationsExclusiveScanNonUniformAMD(u64vec2);" |
| "u64vec3 addInvocationsExclusiveScanNonUniformAMD(u64vec3);" |
| "u64vec4 addInvocationsExclusiveScanNonUniformAMD(u64vec4);" |
| |
| "float16_t addInvocationsExclusiveScanNonUniformAMD(float16_t);" |
| "f16vec2 addInvocationsExclusiveScanNonUniformAMD(f16vec2);" |
| "f16vec3 addInvocationsExclusiveScanNonUniformAMD(f16vec3);" |
| "f16vec4 addInvocationsExclusiveScanNonUniformAMD(f16vec4);" |
| |
| "int16_t addInvocationsExclusiveScanNonUniformAMD(int16_t);" |
| "i16vec2 addInvocationsExclusiveScanNonUniformAMD(i16vec2);" |
| "i16vec3 addInvocationsExclusiveScanNonUniformAMD(i16vec3);" |
| "i16vec4 addInvocationsExclusiveScanNonUniformAMD(i16vec4);" |
| |
| "uint16_t addInvocationsExclusiveScanNonUniformAMD(uint16_t);" |
| "u16vec2 addInvocationsExclusiveScanNonUniformAMD(u16vec2);" |
| "u16vec3 addInvocationsExclusiveScanNonUniformAMD(u16vec3);" |
| "u16vec4 addInvocationsExclusiveScanNonUniformAMD(u16vec4);" |
| |
| "float swizzleInvocationsAMD(float, uvec4);" |
| "vec2 swizzleInvocationsAMD(vec2, uvec4);" |
| "vec3 swizzleInvocationsAMD(vec3, uvec4);" |
| "vec4 swizzleInvocationsAMD(vec4, uvec4);" |
| |
| "int swizzleInvocationsAMD(int, uvec4);" |
| "ivec2 swizzleInvocationsAMD(ivec2, uvec4);" |
| "ivec3 swizzleInvocationsAMD(ivec3, uvec4);" |
| "ivec4 swizzleInvocationsAMD(ivec4, uvec4);" |
| |
| "uint swizzleInvocationsAMD(uint, uvec4);" |
| "uvec2 swizzleInvocationsAMD(uvec2, uvec4);" |
| "uvec3 swizzleInvocationsAMD(uvec3, uvec4);" |
| "uvec4 swizzleInvocationsAMD(uvec4, uvec4);" |
| |
| "float swizzleInvocationsMaskedAMD(float, uvec3);" |
| "vec2 swizzleInvocationsMaskedAMD(vec2, uvec3);" |
| "vec3 swizzleInvocationsMaskedAMD(vec3, uvec3);" |
| "vec4 swizzleInvocationsMaskedAMD(vec4, uvec3);" |
| |
| "int swizzleInvocationsMaskedAMD(int, uvec3);" |
| "ivec2 swizzleInvocationsMaskedAMD(ivec2, uvec3);" |
| "ivec3 swizzleInvocationsMaskedAMD(ivec3, uvec3);" |
| "ivec4 swizzleInvocationsMaskedAMD(ivec4, uvec3);" |
| |
| "uint swizzleInvocationsMaskedAMD(uint, uvec3);" |
| "uvec2 swizzleInvocationsMaskedAMD(uvec2, uvec3);" |
| "uvec3 swizzleInvocationsMaskedAMD(uvec3, uvec3);" |
| "uvec4 swizzleInvocationsMaskedAMD(uvec4, uvec3);" |
| |
| "float writeInvocationAMD(float, float, uint);" |
| "vec2 writeInvocationAMD(vec2, vec2, uint);" |
| "vec3 writeInvocationAMD(vec3, vec3, uint);" |
| "vec4 writeInvocationAMD(vec4, vec4, uint);" |
| |
| "int writeInvocationAMD(int, int, uint);" |
| "ivec2 writeInvocationAMD(ivec2, ivec2, uint);" |
| "ivec3 writeInvocationAMD(ivec3, ivec3, uint);" |
| "ivec4 writeInvocationAMD(ivec4, ivec4, uint);" |
| |
| "uint writeInvocationAMD(uint, uint, uint);" |
| "uvec2 writeInvocationAMD(uvec2, uvec2, uint);" |
| "uvec3 writeInvocationAMD(uvec3, uvec3, uint);" |
| "uvec4 writeInvocationAMD(uvec4, uvec4, uint);" |
| |
| "uint mbcntAMD(uint64_t);" |
| |
| "\n"); |
| } |
| |
| // GL_AMD_gcn_shader |
| if (profile != EEsProfile && version >= 450) { |
| commonBuiltins.append( |
| "float cubeFaceIndexAMD(vec3);" |
| "vec2 cubeFaceCoordAMD(vec3);" |
| "uint64_t timeAMD();" |
| |
| "\n"); |
| } |
| |
| // GL_AMD_shader_fragment_mask |
| if (profile != EEsProfile && version >= 450) { |
| commonBuiltins.append( |
| "uint fragmentMaskFetchAMD(sampler2DMS, ivec2);" |
| "uint fragmentMaskFetchAMD(isampler2DMS, ivec2);" |
| "uint fragmentMaskFetchAMD(usampler2DMS, ivec2);" |
| |
| "uint fragmentMaskFetchAMD(sampler2DMSArray, ivec3);" |
| "uint fragmentMaskFetchAMD(isampler2DMSArray, ivec3);" |
| "uint fragmentMaskFetchAMD(usampler2DMSArray, ivec3);" |
| |
| "vec4 fragmentFetchAMD(sampler2DMS, ivec2, uint);" |
| "ivec4 fragmentFetchAMD(isampler2DMS, ivec2, uint);" |
| "uvec4 fragmentFetchAMD(usampler2DMS, ivec2, uint);" |
| |
| "vec4 fragmentFetchAMD(sampler2DMSArray, ivec3, uint);" |
| "ivec4 fragmentFetchAMD(isampler2DMSArray, ivec3, uint);" |
| "uvec4 fragmentFetchAMD(usampler2DMSArray, ivec3, uint);" |
| |
| "\n"); |
| } |
| |
| #endif // AMD_EXTENSIONS |
| |
| |
| #ifdef NV_EXTENSIONS |
| if ((profile != EEsProfile && version >= 450) || |
| (profile == EEsProfile && version >= 320)) { |
| commonBuiltins.append( |
| "struct gl_TextureFootprint2DNV {" |
| "uvec2 anchor;" |
| "uvec2 offset;" |
| "uvec2 mask;" |
| "uint lod;" |
| "uint granularity;" |
| "};" |
| |
| "struct gl_TextureFootprint3DNV {" |
| "uvec3 anchor;" |
| "uvec3 offset;" |
| "uvec2 mask;" |
| "uint lod;" |
| "uint granularity;" |
| "};" |
| "bool textureFootprintNV(sampler2D, vec2, int, bool, out gl_TextureFootprint2DNV);" |
| "bool textureFootprintNV(sampler3D, vec3, int, bool, out gl_TextureFootprint3DNV);" |
| "bool textureFootprintNV(sampler2D, vec2, int, bool, out gl_TextureFootprint2DNV, float);" |
| "bool textureFootprintNV(sampler3D, vec3, int, bool, out gl_TextureFootprint3DNV, float);" |
| "bool textureFootprintClampNV(sampler2D, vec2, float, int, bool, out gl_TextureFootprint2DNV);" |
| "bool textureFootprintClampNV(sampler3D, vec3, float, int, bool, out gl_TextureFootprint3DNV);" |
| "bool textureFootprintClampNV(sampler2D, vec2, float, int, bool, out gl_TextureFootprint2DNV, float);" |
| "bool textureFootprintClampNV(sampler3D, vec3, float, int, bool, out gl_TextureFootprint3DNV, float);" |
| "bool textureFootprintLodNV(sampler2D, vec2, float, int, bool, out gl_TextureFootprint2DNV);" |
| "bool textureFootprintLodNV(sampler3D, vec3, float, int, bool, out gl_TextureFootprint3DNV);" |
| "bool textureFootprintGradNV(sampler2D, vec2, vec2, vec2, int, bool, out gl_TextureFootprint2DNV);" |
| "bool textureFootprintGradClampNV(sampler2D, vec2, vec2, vec2, float, int, bool, out gl_TextureFootprint2DNV);" |
| "\n"); |
| } |
| |
| #endif // NV_EXTENSIONS |
| // GL_AMD_gpu_shader_half_float/Explicit types |
| if (profile != EEsProfile && version >= 450) { |
| commonBuiltins.append( |
| "float16_t radians(float16_t);" |
| "f16vec2 radians(f16vec2);" |
| "f16vec3 radians(f16vec3);" |
| "f16vec4 radians(f16vec4);" |
| |
| "float16_t degrees(float16_t);" |
| "f16vec2 degrees(f16vec2);" |
| "f16vec3 degrees(f16vec3);" |
| "f16vec4 degrees(f16vec4);" |
| |
| "float16_t sin(float16_t);" |
| "f16vec2 sin(f16vec2);" |
| "f16vec3 sin(f16vec3);" |
| "f16vec4 sin(f16vec4);" |
| |
| "float16_t cos(float16_t);" |
| "f16vec2 cos(f16vec2);" |
| "f16vec3 cos(f16vec3);" |
| "f16vec4 cos(f16vec4);" |
| |
| "float16_t tan(float16_t);" |
| "f16vec2 tan(f16vec2);" |
| "f16vec3 tan(f16vec3);" |
| "f16vec4 tan(f16vec4);" |
| |
| "float16_t asin(float16_t);" |
| "f16vec2 asin(f16vec2);" |
| "f16vec3 asin(f16vec3);" |
| "f16vec4 asin(f16vec4);" |
| |
| "float16_t acos(float16_t);" |
| "f16vec2 acos(f16vec2);" |
| "f16vec3 acos(f16vec3);" |
| "f16vec4 acos(f16vec4);" |
| |
| "float16_t atan(float16_t, float16_t);" |
| "f16vec2 atan(f16vec2, f16vec2);" |
| "f16vec3 atan(f16vec3, f16vec3);" |
| "f16vec4 atan(f16vec4, f16vec4);" |
| |
| "float16_t atan(float16_t);" |
| "f16vec2 atan(f16vec2);" |
| "f16vec3 atan(f16vec3);" |
| "f16vec4 atan(f16vec4);" |
| |
| "float16_t sinh(float16_t);" |
| "f16vec2 sinh(f16vec2);" |
| "f16vec3 sinh(f16vec3);" |
| "f16vec4 sinh(f16vec4);" |
| |
| "float16_t cosh(float16_t);" |
| "f16vec2 cosh(f16vec2);" |
| "f16vec3 cosh(f16vec3);" |
| "f16vec4 cosh(f16vec4);" |
| |
| "float16_t tanh(float16_t);" |
| "f16vec2 tanh(f16vec2);" |
| "f16vec3 tanh(f16vec3);" |
| "f16vec4 tanh(f16vec4);" |
| |
| "float16_t asinh(float16_t);" |
| "f16vec2 asinh(f16vec2);" |
| "f16vec3 asinh(f16vec3);" |
| "f16vec4 asinh(f16vec4);" |
| |
| "float16_t acosh(float16_t);" |
| "f16vec2 acosh(f16vec2);" |
| "f16vec3 acosh(f16vec3);" |
| "f16vec4 acosh(f16vec4);" |
| |
| "float16_t atanh(float16_t);" |
| "f16vec2 atanh(f16vec2);" |
| "f16vec3 atanh(f16vec3);" |
| "f16vec4 atanh(f16vec4);" |
| |
| "float16_t pow(float16_t, float16_t);" |
| "f16vec2 pow(f16vec2, f16vec2);" |
| "f16vec3 pow(f16vec3, f16vec3);" |
| "f16vec4 pow(f16vec4, f16vec4);" |
| |
| "float16_t exp(float16_t);" |
| "f16vec2 exp(f16vec2);" |
| "f16vec3 exp(f16vec3);" |
| "f16vec4 exp(f16vec4);" |
| |
| "float16_t log(float16_t);" |
| "f16vec2 log(f16vec2);" |
| "f16vec3 log(f16vec3);" |
| "f16vec4 log(f16vec4);" |
| |
| "float16_t exp2(float16_t);" |
| "f16vec2 exp2(f16vec2);" |
| "f16vec3 exp2(f16vec3);" |
| "f16vec4 exp2(f16vec4);" |
| |
| "float16_t log2(float16_t);" |
| "f16vec2 log2(f16vec2);" |
| "f16vec3 log2(f16vec3);" |
| "f16vec4 log2(f16vec4);" |
| |
| "float16_t sqrt(float16_t);" |
| "f16vec2 sqrt(f16vec2);" |
| "f16vec3 sqrt(f16vec3);" |
| "f16vec4 sqrt(f16vec4);" |
| |
| "float16_t inversesqrt(float16_t);" |
| "f16vec2 inversesqrt(f16vec2);" |
| "f16vec3 inversesqrt(f16vec3);" |
| "f16vec4 inversesqrt(f16vec4);" |
| |
| "float16_t abs(float16_t);" |
| "f16vec2 abs(f16vec2);" |
| "f16vec3 abs(f16vec3);" |
| "f16vec4 abs(f16vec4);" |
| |
| "float16_t sign(float16_t);" |
| "f16vec2 sign(f16vec2);" |
| "f16vec3 sign(f16vec3);" |
| "f16vec4 sign(f16vec4);" |
| |
| "float16_t floor(float16_t);" |
| "f16vec2 floor(f16vec2);" |
| "f16vec3 floor(f16vec3);" |
| "f16vec4 floor(f16vec4);" |
| |
| "float16_t trunc(float16_t);" |
| "f16vec2 trunc(f16vec2);" |
| "f16vec3 trunc(f16vec3);" |
| "f16vec4 trunc(f16vec4);" |
| |
| "float16_t round(float16_t);" |
| "f16vec2 round(f16vec2);" |
| "f16vec3 round(f16vec3);" |
| "f16vec4 round(f16vec4);" |
| |
| "float16_t roundEven(float16_t);" |
| "f16vec2 roundEven(f16vec2);" |
| "f16vec3 roundEven(f16vec3);" |
| "f16vec4 roundEven(f16vec4);" |
| |
| "float16_t ceil(float16_t);" |
| "f16vec2 ceil(f16vec2);" |
| "f16vec3 ceil(f16vec3);" |
| "f16vec4 ceil(f16vec4);" |
| |
| "float16_t fract(float16_t);" |
| "f16vec2 fract(f16vec2);" |
| "f16vec3 fract(f16vec3);" |
| "f16vec4 fract(f16vec4);" |
| |
| "float16_t mod(float16_t, float16_t);" |
| "f16vec2 mod(f16vec2, float16_t);" |
| "f16vec3 mod(f16vec3, float16_t);" |
| "f16vec4 mod(f16vec4, float16_t);" |
| "f16vec2 mod(f16vec2, f16vec2);" |
| "f16vec3 mod(f16vec3, f16vec3);" |
| "f16vec4 mod(f16vec4, f16vec4);" |
| |
| "float16_t modf(float16_t, out float16_t);" |
| "f16vec2 modf(f16vec2, out f16vec2);" |
| "f16vec3 modf(f16vec3, out f16vec3);" |
| "f16vec4 modf(f16vec4, out f16vec4);" |
| |
| "float16_t min(float16_t, float16_t);" |
| "f16vec2 min(f16vec2, float16_t);" |
| "f16vec3 min(f16vec3, float16_t);" |
| "f16vec4 min(f16vec4, float16_t);" |
| "f16vec2 min(f16vec2, f16vec2);" |
| "f16vec3 min(f16vec3, f16vec3);" |
| "f16vec4 min(f16vec4, f16vec4);" |
| |
| "float16_t max(float16_t, float16_t);" |
| "f16vec2 max(f16vec2, float16_t);" |
| "f16vec3 max(f16vec3, float16_t);" |
| "f16vec4 max(f16vec4, float16_t);" |
| "f16vec2 max(f16vec2, f16vec2);" |
| "f16vec3 max(f16vec3, f16vec3);" |
| "f16vec4 max(f16vec4, f16vec4);" |
| |
| "float16_t clamp(float16_t, float16_t, float16_t);" |
| "f16vec2 clamp(f16vec2, float16_t, float16_t);" |
| "f16vec3 clamp(f16vec3, float16_t, float16_t);" |
| "f16vec4 clamp(f16vec4, float16_t, float16_t);" |
| "f16vec2 clamp(f16vec2, f16vec2, f16vec2);" |
| "f16vec3 clamp(f16vec3, f16vec3, f16vec3);" |
| "f16vec4 clamp(f16vec4, f16vec4, f16vec4);" |
| |
| "float16_t mix(float16_t, float16_t, float16_t);" |
| "f16vec2 mix(f16vec2, f16vec2, float16_t);" |
| "f16vec3 mix(f16vec3, f16vec3, float16_t);" |
| "f16vec4 mix(f16vec4, f16vec4, float16_t);" |
| "f16vec2 mix(f16vec2, f16vec2, f16vec2);" |
| "f16vec3 mix(f16vec3, f16vec3, f16vec3);" |
| "f16vec4 mix(f16vec4, f16vec4, f16vec4);" |
| "float16_t mix(float16_t, float16_t, bool);" |
| "f16vec2 mix(f16vec2, f16vec2, bvec2);" |
| "f16vec3 mix(f16vec3, f16vec3, bvec3);" |
| "f16vec4 mix(f16vec4, f16vec4, bvec4);" |
| |
| "float16_t step(float16_t, float16_t);" |
| "f16vec2 step(f16vec2, f16vec2);" |
| "f16vec3 step(f16vec3, f16vec3);" |
| "f16vec4 step(f16vec4, f16vec4);" |
| "f16vec2 step(float16_t, f16vec2);" |
| "f16vec3 step(float16_t, f16vec3);" |
| "f16vec4 step(float16_t, f16vec4);" |
| |
| "float16_t smoothstep(float16_t, float16_t, float16_t);" |
| "f16vec2 smoothstep(f16vec2, f16vec2, f16vec2);" |
| "f16vec3 smoothstep(f16vec3, f16vec3, f16vec3);" |
| "f16vec4 smoothstep(f16vec4, f16vec4, f16vec4);" |
| "f16vec2 smoothstep(float16_t, float16_t, f16vec2);" |
| "f16vec3 smoothstep(float16_t, float16_t, f16vec3);" |
| "f16vec4 smoothstep(float16_t, float16_t, f16vec4);" |
| |
| "bool isnan(float16_t);" |
| "bvec2 isnan(f16vec2);" |
| "bvec3 isnan(f16vec3);" |
| "bvec4 isnan(f16vec4);" |
| |
| "bool isinf(float16_t);" |
| "bvec2 isinf(f16vec2);" |
| "bvec3 isinf(f16vec3);" |
| "bvec4 isinf(f16vec4);" |
| |
| "float16_t fma(float16_t, float16_t, float16_t);" |
| "f16vec2 fma(f16vec2, f16vec2, f16vec2);" |
| "f16vec3 fma(f16vec3, f16vec3, f16vec3);" |
| "f16vec4 fma(f16vec4, f16vec4, f16vec4);" |
| |
| "float16_t frexp(float16_t, out int);" |
| "f16vec2 frexp(f16vec2, out ivec2);" |
| "f16vec3 frexp(f16vec3, out ivec3);" |
| "f16vec4 frexp(f16vec4, out ivec4);" |
| |
| "float16_t ldexp(float16_t, in int);" |
| "f16vec2 ldexp(f16vec2, in ivec2);" |
| "f16vec3 ldexp(f16vec3, in ivec3);" |
| "f16vec4 ldexp(f16vec4, in ivec4);" |
| |
| "uint packFloat2x16(f16vec2);" |
| "f16vec2 unpackFloat2x16(uint);" |
| |
| "float16_t length(float16_t);" |
| "float16_t length(f16vec2);" |
| "float16_t length(f16vec3);" |
| "float16_t length(f16vec4);" |
| |
| "float16_t distance(float16_t, float16_t);" |
| "float16_t distance(f16vec2, f16vec2);" |
| "float16_t distance(f16vec3, f16vec3);" |
| "float16_t distance(f16vec4, f16vec4);" |
| |
| "float16_t dot(float16_t, float16_t);" |
| "float16_t dot(f16vec2, f16vec2);" |
| "float16_t dot(f16vec3, f16vec3);" |
| "float16_t dot(f16vec4, f16vec4);" |
| |
| "f16vec3 cross(f16vec3, f16vec3);" |
| |
| "float16_t normalize(float16_t);" |
| "f16vec2 normalize(f16vec2);" |
| "f16vec3 normalize(f16vec3);" |
| "f16vec4 normalize(f16vec4);" |
| |
| "float16_t faceforward(float16_t, float16_t, float16_t);" |
| "f16vec2 faceforward(f16vec2, f16vec2, f16vec2);" |
| "f16vec3 faceforward(f16vec3, f16vec3, f16vec3);" |
| "f16vec4 faceforward(f16vec4, f16vec4, f16vec4);" |
| |
| "float16_t reflect(float16_t, float16_t);" |
| "f16vec2 reflect(f16vec2, f16vec2);" |
| "f16vec3 reflect(f16vec3, f16vec3);" |
| "f16vec4 reflect(f16vec4, f16vec4);" |
| |
| "float16_t refract(float16_t, float16_t, float16_t);" |
| "f16vec2 refract(f16vec2, f16vec2, float16_t);" |
| "f16vec3 refract(f16vec3, f16vec3, float16_t);" |
| "f16vec4 refract(f16vec4, f16vec4, float16_t);" |
| |
| "f16mat2 matrixCompMult(f16mat2, f16mat2);" |
| "f16mat3 matrixCompMult(f16mat3, f16mat3);" |
| "f16mat4 matrixCompMult(f16mat4, f16mat4);" |
| "f16mat2x3 matrixCompMult(f16mat2x3, f16mat2x3);" |
| "f16mat2x4 matrixCompMult(f16mat2x4, f16mat2x4);" |
| "f16mat3x2 matrixCompMult(f16mat3x2, f16mat3x2);" |
| "f16mat3x4 matrixCompMult(f16mat3x4, f16mat3x4);" |
| "f16mat4x2 matrixCompMult(f16mat4x2, f16mat4x2);" |
| "f16mat4x3 matrixCompMult(f16mat4x3, f16mat4x3);" |
| |
| "f16mat2 outerProduct(f16vec2, f16vec2);" |
| "f16mat3 outerProduct(f16vec3, f16vec3);" |
| "f16mat4 outerProduct(f16vec4, f16vec4);" |
| "f16mat2x3 outerProduct(f16vec3, f16vec2);" |
| "f16mat3x2 outerProduct(f16vec2, f16vec3);" |
| "f16mat2x4 outerProduct(f16vec4, f16vec2);" |
| "f16mat4x2 outerProduct(f16vec2, f16vec4);" |
| "f16mat3x4 outerProduct(f16vec4, f16vec3);" |
| "f16mat4x3 outerProduct(f16vec3, f16vec4);" |
| |
| "f16mat2 transpose(f16mat2);" |
| "f16mat3 transpose(f16mat3);" |
| "f16mat4 transpose(f16mat4);" |
| "f16mat2x3 transpose(f16mat3x2);" |
| "f16mat3x2 transpose(f16mat2x3);" |
| "f16mat2x4 transpose(f16mat4x2);" |
| "f16mat4x2 transpose(f16mat2x4);" |
| "f16mat3x4 transpose(f16mat4x3);" |
| "f16mat4x3 transpose(f16mat3x4);" |
| |
| "float16_t determinant(f16mat2);" |
| "float16_t determinant(f16mat3);" |
| "float16_t determinant(f16mat4);" |
| |
| "f16mat2 inverse(f16mat2);" |
| "f16mat3 inverse(f16mat3);" |
| "f16mat4 inverse(f16mat4);" |
| |
| "bvec2 lessThan(f16vec2, f16vec2);" |
| "bvec3 lessThan(f16vec3, f16vec3);" |
| "bvec4 lessThan(f16vec4, f16vec4);" |
| |
| "bvec2 lessThanEqual(f16vec2, f16vec2);" |
| "bvec3 lessThanEqual(f16vec3, f16vec3);" |
| "bvec4 lessThanEqual(f16vec4, f16vec4);" |
| |
| "bvec2 greaterThan(f16vec2, f16vec2);" |
| "bvec3 greaterThan(f16vec3, f16vec3);" |
| "bvec4 greaterThan(f16vec4, f16vec4);" |
| |
| "bvec2 greaterThanEqual(f16vec2, f16vec2);" |
| "bvec3 greaterThanEqual(f16vec3, f16vec3);" |
| "bvec4 greaterThanEqual(f16vec4, f16vec4);" |
| |
| "bvec2 equal(f16vec2, f16vec2);" |
| "bvec3 equal(f16vec3, f16vec3);" |
| "bvec4 equal(f16vec4, f16vec4);" |
| |
| "bvec2 notEqual(f16vec2, f16vec2);" |
| "bvec3 notEqual(f16vec3, f16vec3);" |
| "bvec4 notEqual(f16vec4, f16vec4);" |
| |
| "\n"); |
| } |
| |
| // Explicit types |
| if (profile != EEsProfile && version >= 450) { |
| commonBuiltins.append( |
| "int8_t abs(int8_t);" |
| "i8vec2 abs(i8vec2);" |
| "i8vec3 abs(i8vec3);" |
| "i8vec4 abs(i8vec4);" |
| |
| "int8_t sign(int8_t);" |
| "i8vec2 sign(i8vec2);" |
| "i8vec3 sign(i8vec3);" |
| "i8vec4 sign(i8vec4);" |
| |
| "int8_t min(int8_t x, int8_t y);" |
| "i8vec2 min(i8vec2 x, int8_t y);" |
| "i8vec3 min(i8vec3 x, int8_t y);" |
| "i8vec4 min(i8vec4 x, int8_t y);" |
| "i8vec2 min(i8vec2 x, i8vec2 y);" |
| "i8vec3 min(i8vec3 x, i8vec3 y);" |
| "i8vec4 min(i8vec4 x, i8vec4 y);" |
| |
| "uint8_t min(uint8_t x, uint8_t y);" |
| "u8vec2 min(u8vec2 x, uint8_t y);" |
| "u8vec3 min(u8vec3 x, uint8_t y);" |
| "u8vec4 min(u8vec4 x, uint8_t y);" |
| "u8vec2 min(u8vec2 x, u8vec2 y);" |
| "u8vec3 min(u8vec3 x, u8vec3 y);" |
| "u8vec4 min(u8vec4 x, u8vec4 y);" |
| |
| "int8_t max(int8_t x, int8_t y);" |
| "i8vec2 max(i8vec2 x, int8_t y);" |
| "i8vec3 max(i8vec3 x, int8_t y);" |
| "i8vec4 max(i8vec4 x, int8_t y);" |
| "i8vec2 max(i8vec2 x, i8vec2 y);" |
| "i8vec3 max(i8vec3 x, i8vec3 y);" |
| "i8vec4 max(i8vec4 x, i8vec4 y);" |
| |
| "uint8_t max(uint8_t x, uint8_t y);" |
| "u8vec2 max(u8vec2 x, uint8_t y);" |
| "u8vec3 max(u8vec3 x, uint8_t y);" |
| "u8vec4 max(u8vec4 x, uint8_t y);" |
| "u8vec2 max(u8vec2 x, u8vec2 y);" |
| "u8vec3 max(u8vec3 x, u8vec3 y);" |
| "u8vec4 max(u8vec4 x, u8vec4 y);" |
| |
| "int8_t clamp(int8_t x, int8_t minVal, int8_t maxVal);" |
| "i8vec2 clamp(i8vec2 x, int8_t minVal, int8_t maxVal);" |
| "i8vec3 clamp(i8vec3 x, int8_t minVal, int8_t maxVal);" |
| "i8vec4 clamp(i8vec4 x, int8_t minVal, int8_t maxVal);" |
| "i8vec2 clamp(i8vec2 x, i8vec2 minVal, i8vec2 maxVal);" |
| "i8vec3 clamp(i8vec3 x, i8vec3 minVal, i8vec3 maxVal);" |
| "i8vec4 clamp(i8vec4 x, i8vec4 minVal, i8vec4 maxVal);" |
| |
| "uint8_t clamp(uint8_t x, uint8_t minVal, uint8_t maxVal);" |
| "u8vec2 clamp(u8vec2 x, uint8_t minVal, uint8_t maxVal);" |
| "u8vec3 clamp(u8vec3 x, uint8_t minVal, uint8_t maxVal);" |
| "u8vec4 clamp(u8vec4 x, uint8_t minVal, uint8_t maxVal);" |
| "u8vec2 clamp(u8vec2 x, u8vec2 minVal, u8vec2 maxVal);" |
| "u8vec3 clamp(u8vec3 x, u8vec3 minVal, u8vec3 maxVal);" |
| "u8vec4 clamp(u8vec4 x, u8vec4 minVal, u8vec4 maxVal);" |
| |
| "int8_t mix(int8_t, int8_t, bool);" |
| "i8vec2 mix(i8vec2, i8vec2, bvec2);" |
| "i8vec3 mix(i8vec3, i8vec3, bvec3);" |
| "i8vec4 mix(i8vec4, i8vec4, bvec4);" |
| "uint8_t mix(uint8_t, uint8_t, bool);" |
| "u8vec2 mix(u8vec2, u8vec2, bvec2);" |
| "u8vec3 mix(u8vec3, u8vec3, bvec3);" |
| "u8vec4 mix(u8vec4, u8vec4, bvec4);" |
| |
| "bvec2 lessThan(i8vec2, i8vec2);" |
| "bvec3 lessThan(i8vec3, i8vec3);" |
| "bvec4 lessThan(i8vec4, i8vec4);" |
| "bvec2 lessThan(u8vec2, u8vec2);" |
| "bvec3 lessThan(u8vec3, u8vec3);" |
| "bvec4 lessThan(u8vec4, u8vec4);" |
| |
| "bvec2 lessThanEqual(i8vec2, i8vec2);" |
| "bvec3 lessThanEqual(i8vec3, i8vec3);" |
| "bvec4 lessThanEqual(i8vec4, i8vec4);" |
| "bvec2 lessThanEqual(u8vec2, u8vec2);" |
| "bvec3 lessThanEqual(u8vec3, u8vec3);" |
| "bvec4 lessThanEqual(u8vec4, u8vec4);" |
| |
| "bvec2 greaterThan(i8vec2, i8vec2);" |
| "bvec3 greaterThan(i8vec3, i8vec3);" |
| "bvec4 greaterThan(i8vec4, i8vec4);" |
| "bvec2 greaterThan(u8vec2, u8vec2);" |
| "bvec3 greaterThan(u8vec3, u8vec3);" |
| "bvec4 greaterThan(u8vec4, u8vec4);" |
| |
| "bvec2 greaterThanEqual(i8vec2, i8vec2);" |
| "bvec3 greaterThanEqual(i8vec3, i8vec3);" |
| "bvec4 greaterThanEqual(i8vec4, i8vec4);" |
| "bvec2 greaterThanEqual(u8vec2, u8vec2);" |
| "bvec3 greaterThanEqual(u8vec3, u8vec3);" |
| "bvec4 greaterThanEqual(u8vec4, u8vec4);" |
| |
| "bvec2 equal(i8vec2, i8vec2);" |
| "bvec3 equal(i8vec3, i8vec3);" |
| "bvec4 equal(i8vec4, i8vec4);" |
| "bvec2 equal(u8vec2, u8vec2);" |
| "bvec3 equal(u8vec3, u8vec3);" |
| "bvec4 equal(u8vec4, u8vec4);" |
| |
| "bvec2 notEqual(i8vec2, i8vec2);" |
| "bvec3 notEqual(i8vec3, i8vec3);" |
| "bvec4 notEqual(i8vec4, i8vec4);" |
| "bvec2 notEqual(u8vec2, u8vec2);" |
| "bvec3 notEqual(u8vec3, u8vec3);" |
| "bvec4 notEqual(u8vec4, u8vec4);" |
| |
| " int8_t bitfieldExtract( int8_t, int8_t, int8_t);" |
| "i8vec2 bitfieldExtract(i8vec2, int8_t, int8_t);" |
| "i8vec3 bitfieldExtract(i8vec3, int8_t, int8_t);" |
| "i8vec4 bitfieldExtract(i8vec4, int8_t, int8_t);" |
| |
| " uint8_t bitfieldExtract( uint8_t, int8_t, int8_t);" |
| "u8vec2 bitfieldExtract(u8vec2, int8_t, int8_t);" |
| "u8vec3 bitfieldExtract(u8vec3, int8_t, int8_t);" |
| "u8vec4 bitfieldExtract(u8vec4, int8_t, int8_t);" |
| |
| " int8_t bitfieldInsert( int8_t base, int8_t, int8_t, int8_t);" |
| "i8vec2 bitfieldInsert(i8vec2 base, i8vec2, int8_t, int8_t);" |
| "i8vec3 bitfieldInsert(i8vec3 base, i8vec3, int8_t, int8_t);" |
| "i8vec4 bitfieldInsert(i8vec4 base, i8vec4, int8_t, int8_t);" |
| |
| " uint8_t bitfieldInsert( uint8_t base, uint8_t, int8_t, int8_t);" |
| "u8vec2 bitfieldInsert(u8vec2 base, u8vec2, int8_t, int8_t);" |
| "u8vec3 bitfieldInsert(u8vec3 base, u8vec3, int8_t, int8_t);" |
| "u8vec4 bitfieldInsert(u8vec4 base, u8vec4, int8_t, int8_t);" |
| |
| " int8_t bitCount( int8_t);" |
| "i8vec2 bitCount(i8vec2);" |
| "i8vec3 bitCount(i8vec3);" |
| "i8vec4 bitCount(i8vec4);" |
| |
| " int8_t bitCount( uint8_t);" |
| "i8vec2 bitCount(u8vec2);" |
| "i8vec3 bitCount(u8vec3);" |
| "i8vec4 bitCount(u8vec4);" |
| |
| " int8_t findLSB( int8_t);" |
| "i8vec2 findLSB(i8vec2);" |
| "i8vec3 findLSB(i8vec3);" |
| "i8vec4 findLSB(i8vec4);" |
| |
| " int8_t findLSB( uint8_t);" |
| "i8vec2 findLSB(u8vec2);" |
| "i8vec3 findLSB(u8vec3);" |
| "i8vec4 findLSB(u8vec4);" |
| |
| " int8_t findMSB( int8_t);" |
| "i8vec2 findMSB(i8vec2);" |
| "i8vec3 findMSB(i8vec3);" |
| "i8vec4 findMSB(i8vec4);" |
| |
| " int8_t findMSB( uint8_t);" |
| "i8vec2 findMSB(u8vec2);" |
| "i8vec3 findMSB(u8vec3);" |
| "i8vec4 findMSB(u8vec4);" |
| |
| "int16_t abs(int16_t);" |
| "i16vec2 abs(i16vec2);" |
| "i16vec3 abs(i16vec3);" |
| "i16vec4 abs(i16vec4);" |
| |
| "int16_t sign(int16_t);" |
| "i16vec2 sign(i16vec2);" |
| "i16vec3 sign(i16vec3);" |
| "i16vec4 sign(i16vec4);" |
| |
| "int16_t min(int16_t x, int16_t y);" |
| "i16vec2 min(i16vec2 x, int16_t y);" |
| "i16vec3 min(i16vec3 x, int16_t y);" |
| "i16vec4 min(i16vec4 x, int16_t y);" |
| "i16vec2 min(i16vec2 x, i16vec2 y);" |
| "i16vec3 min(i16vec3 x, i16vec3 y);" |
| "i16vec4 min(i16vec4 x, i16vec4 y);" |
| |
| "uint16_t min(uint16_t x, uint16_t y);" |
| "u16vec2 min(u16vec2 x, uint16_t y);" |
| "u16vec3 min(u16vec3 x, uint16_t y);" |
| "u16vec4 min(u16vec4 x, uint16_t y);" |
| "u16vec2 min(u16vec2 x, u16vec2 y);" |
| "u16vec3 min(u16vec3 x, u16vec3 y);" |
| "u16vec4 min(u16vec4 x, u16vec4 y);" |
| |
| "int16_t max(int16_t x, int16_t y);" |
| "i16vec2 max(i16vec2 x, int16_t y);" |
| "i16vec3 max(i16vec3 x, int16_t y);" |
| "i16vec4 max(i16vec4 x, int16_t y);" |
| "i16vec2 max(i16vec2 x, i16vec2 y);" |
| "i16vec3 max(i16vec3 x, i16vec3 y);" |
| "i16vec4 max(i16vec4 x, i16vec4 y);" |
| |
| "uint16_t max(uint16_t x, uint16_t y);" |
| "u16vec2 max(u16vec2 x, uint16_t y);" |
| "u16vec3 max(u16vec3 x, uint16_t y);" |
| "u16vec4 max(u16vec4 x, uint16_t y);" |
| "u16vec2 max(u16vec2 x, u16vec2 y);" |
| "u16vec3 max(u16vec3 x, u16vec3 y);" |
| "u16vec4 max(u16vec4 x, u16vec4 y);" |
| |
| "int16_t clamp(int16_t x, int16_t minVal, int16_t maxVal);" |
| "i16vec2 clamp(i16vec2 x, int16_t minVal, int16_t maxVal);" |
| "i16vec3 clamp(i16vec3 x, int16_t minVal, int16_t maxVal);" |
| "i16vec4 clamp(i16vec4 x, int16_t minVal, int16_t maxVal);" |
| "i16vec2 clamp(i16vec2 x, i16vec2 minVal, i16vec2 maxVal);" |
| "i16vec3 clamp(i16vec3 x, i16vec3 minVal, i16vec3 maxVal);" |
| "i16vec4 clamp(i16vec4 x, i16vec4 minVal, i16vec4 maxVal);" |
| |
| "uint16_t clamp(uint16_t x, uint16_t minVal, uint16_t maxVal);" |
| "u16vec2 clamp(u16vec2 x, uint16_t minVal, uint16_t maxVal);" |
| "u16vec3 clamp(u16vec3 x, uint16_t minVal, uint16_t maxVal);" |
| "u16vec4 clamp(u16vec4 x, uint16_t minVal, uint16_t maxVal);" |
| "u16vec2 clamp(u16vec2 x, u16vec2 minVal, u16vec2 maxVal);" |
| "u16vec3 clamp(u16vec3 x, u16vec3 minVal, u16vec3 maxVal);" |
| "u16vec4 clamp(u16vec4 x, u16vec4 minVal, u16vec4 maxVal);" |
| |
| "int16_t mix(int16_t, int16_t, bool);" |
| "i16vec2 mix(i16vec2, i16vec2, bvec2);" |
| "i16vec3 mix(i16vec3, i16vec3, bvec3);" |
| "i16vec4 mix(i16vec4, i16vec4, bvec4);" |
| "uint16_t mix(uint16_t, uint16_t, bool);" |
| "u16vec2 mix(u16vec2, u16vec2, bvec2);" |
| "u16vec3 mix(u16vec3, u16vec3, bvec3);" |
| "u16vec4 mix(u16vec4, u16vec4, bvec4);" |
| |
| "float16_t frexp(float16_t, out int16_t);" |
| "f16vec2 frexp(f16vec2, out i16vec2);" |
| "f16vec3 frexp(f16vec3, out i16vec3);" |
| "f16vec4 frexp(f16vec4, out i16vec4);" |
| |
| "float16_t ldexp(float16_t, int16_t);" |
| "f16vec2 ldexp(f16vec2, i16vec2);" |
| "f16vec3 ldexp(f16vec3, i16vec3);" |
| "f16vec4 ldexp(f16vec4, i16vec4);" |
| |
| "int16_t halfBitsToInt16(float16_t);" |
| "i16vec2 halfBitsToInt16(f16vec2);" |
| "i16vec3 halhBitsToInt16(f16vec3);" |
| "i16vec4 halfBitsToInt16(f16vec4);" |
| |
| "uint16_t halfBitsToUint16(float16_t);" |
| "u16vec2 halfBitsToUint16(f16vec2);" |
| "u16vec3 halfBitsToUint16(f16vec3);" |
| "u16vec4 halfBitsToUint16(f16vec4);" |
| |
| "int16_t float16BitsToInt16(float16_t);" |
| "i16vec2 float16BitsToInt16(f16vec2);" |
| "i16vec3 float16BitsToInt16(f16vec3);" |
| "i16vec4 float16BitsToInt16(f16vec4);" |
| |
| "uint16_t float16BitsToUint16(float16_t);" |
| "u16vec2 float16BitsToUint16(f16vec2);" |
| "u16vec3 float16BitsToUint16(f16vec3);" |
| "u16vec4 float16BitsToUint16(f16vec4);" |
| |
| "float16_t int16BitsToFloat16(int16_t);" |
| "f16vec2 int16BitsToFloat16(i16vec2);" |
| "f16vec3 int16BitsToFloat16(i16vec3);" |
| "f16vec4 int16BitsToFloat16(i16vec4);" |
| |
| "float16_t uint16BitsToFloat16(uint16_t);" |
| "f16vec2 uint16BitsToFloat16(u16vec2);" |
| "f16vec3 uint16BitsToFloat16(u16vec3);" |
| "f16vec4 uint16BitsToFloat16(u16vec4);" |
| |
| "float16_t int16BitsToHalf(int16_t);" |
| "f16vec2 int16BitsToHalf(i16vec2);" |
| "f16vec3 int16BitsToHalf(i16vec3);" |
| "f16vec4 int16BitsToHalf(i16vec4);" |
| |
| "float16_t uint16BitsToHalf(uint16_t);" |
| "f16vec2 uint16BitsToHalf(u16vec2);" |
| "f16vec3 uint16BitsToHalf(u16vec3);" |
| "f16vec4 uint16BitsToHalf(u16vec4);" |
| |
| "int packInt2x16(i16vec2);" |
| "uint packUint2x16(u16vec2);" |
| "int64_t packInt4x16(i16vec4);" |
| "uint64_t packUint4x16(u16vec4);" |
| "i16vec2 unpackInt2x16(int);" |
| "u16vec2 unpackUint2x16(uint);" |
| "i16vec4 unpackInt4x16(int64_t);" |
| "u16vec4 unpackUint4x16(uint64_t);" |
| |
| "bvec2 lessThan(i16vec2, i16vec2);" |
| "bvec3 lessThan(i16vec3, i16vec3);" |
| "bvec4 lessThan(i16vec4, i16vec4);" |
| "bvec2 lessThan(u16vec2, u16vec2);" |
| "bvec3 lessThan(u16vec3, u16vec3);" |
| "bvec4 lessThan(u16vec4, u16vec4);" |
| |
| "bvec2 lessThanEqual(i16vec2, i16vec2);" |
| "bvec3 lessThanEqual(i16vec3, i16vec3);" |
| "bvec4 lessThanEqual(i16vec4, i16vec4);" |
| "bvec2 lessThanEqual(u16vec2, u16vec2);" |
| "bvec3 lessThanEqual(u16vec3, u16vec3);" |
| "bvec4 lessThanEqual(u16vec4, u16vec4);" |
| |
| "bvec2 greaterThan(i16vec2, i16vec2);" |
| "bvec3 greaterThan(i16vec3, i16vec3);" |
| "bvec4 greaterThan(i16vec4, i16vec4);" |
| "bvec2 greaterThan(u16vec2, u16vec2);" |
| "bvec3 greaterThan(u16vec3, u16vec3);" |
| "bvec4 greaterThan(u16vec4, u16vec4);" |
| |
| "bvec2 greaterThanEqual(i16vec2, i16vec2);" |
| "bvec3 greaterThanEqual(i16vec3, i16vec3);" |
| "bvec4 greaterThanEqual(i16vec4, i16vec4);" |
| "bvec2 greaterThanEqual(u16vec2, u16vec2);" |
| "bvec3 greaterThanEqual(u16vec3, u16vec3);" |
| "bvec4 greaterThanEqual(u16vec4, u16vec4);" |
| |
| "bvec2 equal(i16vec2, i16vec2);" |
| "bvec3 equal(i16vec3, i16vec3);" |
| "bvec4 equal(i16vec4, i16vec4);" |
| "bvec2 equal(u16vec2, u16vec2);" |
| "bvec3 equal(u16vec3, u16vec3);" |
| "bvec4 equal(u16vec4, u16vec4);" |
| |
| "bvec2 notEqual(i16vec2, i16vec2);" |
| "bvec3 notEqual(i16vec3, i16vec3);" |
| "bvec4 notEqual(i16vec4, i16vec4);" |
| "bvec2 notEqual(u16vec2, u16vec2);" |
| "bvec3 notEqual(u16vec3, u16vec3);" |
| "bvec4 notEqual(u16vec4, u16vec4);" |
| |
| " int16_t bitfieldExtract( int16_t, int16_t, int16_t);" |
| "i16vec2 bitfieldExtract(i16vec2, int16_t, int16_t);" |
| "i16vec3 bitfieldExtract(i16vec3, int16_t, int16_t);" |
| "i16vec4 bitfieldExtract(i16vec4, int16_t, int16_t);" |
| |
| " uint16_t bitfieldExtract( uint16_t, int16_t, int16_t);" |
| "u16vec2 bitfieldExtract(u16vec2, int16_t, int16_t);" |
| "u16vec3 bitfieldExtract(u16vec3, int16_t, int16_t);" |
| "u16vec4 bitfieldExtract(u16vec4, int16_t, int16_t);" |
| |
| " int16_t bitfieldInsert( int16_t base, int16_t, int16_t, int16_t);" |
| "i16vec2 bitfieldInsert(i16vec2 base, i16vec2, int16_t, int16_t);" |
| "i16vec3 bitfieldInsert(i16vec3 base, i16vec3, int16_t, int16_t);" |
| "i16vec4 bitfieldInsert(i16vec4 base, i16vec4, int16_t, int16_t);" |
| |
| " uint16_t bitfieldInsert( uint16_t base, uint16_t, int16_t, int16_t);" |
| "u16vec2 bitfieldInsert(u16vec2 base, u16vec2, int16_t, int16_t);" |
| "u16vec3 bitfieldInsert(u16vec3 base, u16vec3, int16_t, int16_t);" |
| "u16vec4 bitfieldInsert(u16vec4 base, u16vec4, int16_t, int16_t);" |
| |
| " int16_t bitCount( int16_t);" |
| "i16vec2 bitCount(i16vec2);" |
| "i16vec3 bitCount(i16vec3);" |
| "i16vec4 bitCount(i16vec4);" |
| |
| " int16_t bitCount( uint16_t);" |
| "i16vec2 bitCount(u16vec2);" |
| "i16vec3 bitCount(u16vec3);" |
| "i16vec4 bitCount(u16vec4);" |
| |
| " int16_t findLSB( int16_t);" |
| "i16vec2 findLSB(i16vec2);" |
| "i16vec3 findLSB(i16vec3);" |
| "i16vec4 findLSB(i16vec4);" |
| |
| " int16_t findLSB( uint16_t);" |
| "i16vec2 findLSB(u16vec2);" |
| "i16vec3 findLSB(u16vec3);" |
| "i16vec4 findLSB(u16vec4);" |
| |
| " int16_t findMSB( int16_t);" |
| "i16vec2 findMSB(i16vec2);" |
| "i16vec3 findMSB(i16vec3);" |
| "i16vec4 findMSB(i16vec4);" |
| |
| " int16_t findMSB( uint16_t);" |
| "i16vec2 findMSB(u16vec2);" |
| "i16vec3 findMSB(u16vec3);" |
| "i16vec4 findMSB(u16vec4);" |
| |
| "int16_t pack16(i8vec2);" |
| "uint16_t pack16(u8vec2);" |
| "int32_t pack32(i8vec4);" |
| "uint32_t pack32(u8vec4);" |
| "int32_t pack32(i16vec2);" |
| "uint32_t pack32(u16vec2);" |
| "int64_t pack64(i16vec4);" |
| "uint64_t pack64(u16vec4);" |
| "int64_t pack64(i32vec2);" |
| "uint64_t pack64(u32vec2);" |
| |
| "i8vec2 unpack8(int16_t);" |
| "u8vec2 unpack8(uint16_t);" |
| "i8vec4 unpack8(int32_t);" |
| "u8vec4 unpack8(uint32_t);" |
| "i16vec2 unpack16(int32_t);" |
| "u16vec2 unpack16(uint32_t);" |
| "i16vec4 unpack16(int64_t);" |
| "u16vec4 unpack16(uint64_t);" |
| "i32vec2 unpack32(int64_t);" |
| "u32vec2 unpack32(uint64_t);" |
| |
| "float64_t radians(float64_t);" |
| "f64vec2 radians(f64vec2);" |
| "f64vec3 radians(f64vec3);" |
| "f64vec4 radians(f64vec4);" |
| |
| "float64_t degrees(float64_t);" |
| "f64vec2 degrees(f64vec2);" |
| "f64vec3 degrees(f64vec3);" |
| "f64vec4 degrees(f64vec4);" |
| |
| "float64_t sin(float64_t);" |
| "f64vec2 sin(f64vec2);" |
| "f64vec3 sin(f64vec3);" |
| "f64vec4 sin(f64vec4);" |
| |
| "float64_t cos(float64_t);" |
| "f64vec2 cos(f64vec2);" |
| "f64vec3 cos(f64vec3);" |
| "f64vec4 cos(f64vec4);" |
| |
| "float64_t tan(float64_t);" |
| "f64vec2 tan(f64vec2);" |
| "f64vec3 tan(f64vec3);" |
| "f64vec4 tan(f64vec4);" |
| |
| "float64_t asin(float64_t);" |
| "f64vec2 asin(f64vec2);" |
| "f64vec3 asin(f64vec3);" |
| "f64vec4 asin(f64vec4);" |
| |
| "float64_t acos(float64_t);" |
| "f64vec2 acos(f64vec2);" |
| "f64vec3 acos(f64vec3);" |
| "f64vec4 acos(f64vec4);" |
| |
| "float64_t atan(float64_t, float64_t);" |
| "f64vec2 atan(f64vec2, f64vec2);" |
| "f64vec3 atan(f64vec3, f64vec3);" |
| "f64vec4 atan(f64vec4, f64vec4);" |
| |
| "float64_t atan(float64_t);" |
| "f64vec2 atan(f64vec2);" |
| "f64vec3 atan(f64vec3);" |
| "f64vec4 atan(f64vec4);" |
| |
| "float64_t sinh(float64_t);" |
| "f64vec2 sinh(f64vec2);" |
| "f64vec3 sinh(f64vec3);" |
| "f64vec4 sinh(f64vec4);" |
| |
| "float64_t cosh(float64_t);" |
| "f64vec2 cosh(f64vec2);" |
| "f64vec3 cosh(f64vec3);" |
| "f64vec4 cosh(f64vec4);" |
| |
| "float64_t tanh(float64_t);" |
| "f64vec2 tanh(f64vec2);" |
| "f64vec3 tanh(f64vec3);" |
| "f64vec4 tanh(f64vec4);" |
| |
| "float64_t asinh(float64_t);" |
| "f64vec2 asinh(f64vec2);" |
| "f64vec3 asinh(f64vec3);" |
| "f64vec4 asinh(f64vec4);" |
| |
| "float64_t acosh(float64_t);" |
| "f64vec2 acosh(f64vec2);" |
| "f64vec3 acosh(f64vec3);" |
| "f64vec4 acosh(f64vec4);" |
| |
| "float64_t atanh(float64_t);" |
| "f64vec2 atanh(f64vec2);" |
| "f64vec3 atanh(f64vec3);" |
| "f64vec4 atanh(f64vec4);" |
| |
| "float64_t pow(float64_t, float64_t);" |
| "f64vec2 pow(f64vec2, f64vec2);" |
| "f64vec3 pow(f64vec3, f64vec3);" |
| "f64vec4 pow(f64vec4, f64vec4);" |
| |
| "float64_t exp(float64_t);" |
| "f64vec2 exp(f64vec2);" |
| "f64vec3 exp(f64vec3);" |
| "f64vec4 exp(f64vec4);" |
| |
| "float64_t log(float64_t);" |
| "f64vec2 log(f64vec2);" |
| "f64vec3 log(f64vec3);" |
| "f64vec4 log(f64vec4);" |
| |
| "float64_t exp2(float64_t);" |
| "f64vec2 exp2(f64vec2);" |
| "f64vec3 exp2(f64vec3);" |
| "f64vec4 exp2(f64vec4);" |
| |
| "float64_t log2(float64_t);" |
| "f64vec2 log2(f64vec2);" |
| "f64vec3 log2(f64vec3);" |
| "f64vec4 log2(f64vec4);" |
| "\n"); |
| } |
| if (profile != EEsProfile && version >= 450) { |
| stageBuiltins[EShLangFragment].append(derivativesAndControl64bits); |
| stageBuiltins[EShLangFragment].append( |
| "float64_t interpolateAtCentroid(float64_t);" |
| "f64vec2 interpolateAtCentroid(f64vec2);" |
| "f64vec3 interpolateAtCentroid(f64vec3);" |
| "f64vec4 interpolateAtCentroid(f64vec4);" |
| |
| "float64_t interpolateAtSample(float64_t, int);" |
| "f64vec2 interpolateAtSample(f64vec2, int);" |
| "f64vec3 interpolateAtSample(f64vec3, int);" |
| "f64vec4 interpolateAtSample(f64vec4, int);" |
| |
| "float64_t interpolateAtOffset(float64_t, f64vec2);" |
| "f64vec2 interpolateAtOffset(f64vec2, f64vec2);" |
| "f64vec3 interpolateAtOffset(f64vec3, f64vec2);" |
| "f64vec4 interpolateAtOffset(f64vec4, f64vec2);" |
| |
| "\n"); |
| |
| } |
| |
| //============================================================================ |
| // |
| // Prototypes for built-in functions seen by vertex shaders only. |
| // (Except legacy lod functions, where it depends which release they are |
| // vertex only.) |
| // |
| //============================================================================ |
| |
| // |
| // Geometric Functions. |
| // |
| if (IncludeLegacy(version, profile, spvVersion)) |
| stageBuiltins[EShLangVertex].append("vec4 ftransform();"); |
| |
| // |
| // Original-style texture Functions with lod. |
| // |
| TString* s; |
| if (version == 100) |
| s = &stageBuiltins[EShLangVertex]; |
| else |
| s = &commonBuiltins; |
| if ((profile == EEsProfile && version == 100) || |
| profile == ECompatibilityProfile || |
| (profile == ECoreProfile && version < 420) || |
| profile == ENoProfile) { |
| if (spvVersion.spv == 0) { |
| s->append( |
| "vec4 texture2DLod(sampler2D, vec2, float);" // GL_ARB_shader_texture_lod |
| "vec4 texture2DProjLod(sampler2D, vec3, float);" // GL_ARB_shader_texture_lod |
| "vec4 texture2DProjLod(sampler2D, vec4, float);" // GL_ARB_shader_texture_lod |
| "vec4 texture3DLod(sampler3D, vec3, float);" // GL_ARB_shader_texture_lod // OES_texture_3D, but caught by keyword check |
| "vec4 texture3DProjLod(sampler3D, vec4, float);" // GL_ARB_shader_texture_lod // OES_texture_3D, but caught by keyword check |
| "vec4 textureCubeLod(samplerCube, vec3, float);" // GL_ARB_shader_texture_lod |
| |
| "\n"); |
| } |
| } |
| if ( profile == ECompatibilityProfile || |
| (profile == ECoreProfile && version < 420) || |
| profile == ENoProfile) { |
| if (spvVersion.spv == 0) { |
| s->append( |
| "vec4 texture1DLod(sampler1D, float, float);" // GL_ARB_shader_texture_lod |
| "vec4 texture1DProjLod(sampler1D, vec2, float);" // GL_ARB_shader_texture_lod |
| "vec4 texture1DProjLod(sampler1D, vec4, float);" // GL_ARB_shader_texture_lod |
| "vec4 shadow1DLod(sampler1DShadow, vec3, float);" // GL_ARB_shader_texture_lod |
| "vec4 shadow2DLod(sampler2DShadow, vec3, float);" // GL_ARB_shader_texture_lod |
| "vec4 shadow1DProjLod(sampler1DShadow, vec4, float);" // GL_ARB_shader_texture_lod |
| "vec4 shadow2DProjLod(sampler2DShadow, vec4, float);" // GL_ARB_shader_texture_lod |
| |
| "vec4 texture1DGradARB(sampler1D, float, float, float);" // GL_ARB_shader_texture_lod |
| "vec4 texture1DProjGradARB(sampler1D, vec2, float, float);" // GL_ARB_shader_texture_lod |
| "vec4 texture1DProjGradARB(sampler1D, vec4, float, float);" // GL_ARB_shader_texture_lod |
| "vec4 texture2DGradARB(sampler2D, vec2, vec2, vec2);" // GL_ARB_shader_texture_lod |
| "vec4 texture2DProjGradARB(sampler2D, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod |
| "vec4 texture2DProjGradARB(sampler2D, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod |
| "vec4 texture3DGradARB(sampler3D, vec3, vec3, vec3);" // GL_ARB_shader_texture_lod |
| "vec4 texture3DProjGradARB(sampler3D, vec4, vec3, vec3);" // GL_ARB_shader_texture_lod |
| "vec4 textureCubeGradARB(samplerCube, vec3, vec3, vec3);" // GL_ARB_shader_texture_lod |
| "vec4 shadow1DGradARB(sampler1DShadow, vec3, float, float);" // GL_ARB_shader_texture_lod |
| "vec4 shadow1DProjGradARB( sampler1DShadow, vec4, float, float);" // GL_ARB_shader_texture_lod |
| "vec4 shadow2DGradARB(sampler2DShadow, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod |
| "vec4 shadow2DProjGradARB( sampler2DShadow, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod |
| "vec4 texture2DRectGradARB(sampler2DRect, vec2, vec2, vec2);" // GL_ARB_shader_texture_lod |
| "vec4 texture2DRectProjGradARB( sampler2DRect, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod |
| "vec4 texture2DRectProjGradARB( sampler2DRect, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod |
| "vec4 shadow2DRectGradARB( sampler2DRectShadow, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod |
| "vec4 shadow2DRectProjGradARB(sampler2DRectShadow, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod |
| |
| "\n"); |
| } |
| } |
| |
| if ((profile != EEsProfile && version >= 150) || |
| (profile == EEsProfile && version >= 310)) { |
| //============================================================================ |
| // |
| // Prototypes for built-in functions seen by geometry shaders only. |
| // |
| //============================================================================ |
| |
| if (profile != EEsProfile && version >= 400) { |
| stageBuiltins[EShLangGeometry].append( |
| "void EmitStreamVertex(int);" |
| "void EndStreamPrimitive(int);" |
| ); |
| } |
| stageBuiltins[EShLangGeometry].append( |
| "void EmitVertex();" |
| "void EndPrimitive();" |
| "\n"); |
| } |
| |
| //============================================================================ |
| // |
| // Prototypes for all control functions. |
| // |
| //============================================================================ |
| bool esBarrier = (profile == EEsProfile && version >= 310); |
| if ((profile != EEsProfile && version >= 150) || esBarrier) |
| stageBuiltins[EShLangTessControl].append( |
| "void barrier();" |
| ); |
| if ((profile != EEsProfile && version >= 420) || esBarrier) |
| stageBuiltins[EShLangCompute].append( |
| "void barrier();" |
| ); |
| #ifdef NV_EXTENSIONS |
| if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { |
| stageBuiltins[EShLangMeshNV].append( |
| "void barrier();" |
| ); |
| stageBuiltins[EShLangTaskNV].append( |
| "void barrier();" |
| ); |
| } |
| #endif |
| if ((profile != EEsProfile && version >= 130) || esBarrier) |
| commonBuiltins.append( |
| "void memoryBarrier();" |
| ); |
| if ((profile != EEsProfile && version >= 420) || esBarrier) { |
| commonBuiltins.append( |
| "void memoryBarrierAtomicCounter();" |
| "void memoryBarrierBuffer();" |
| "void memoryBarrierImage();" |
| ); |
| stageBuiltins[EShLangCompute].append( |
| "void memoryBarrierShared();" |
| "void groupMemoryBarrier();" |
| ); |
| } |
| #ifdef NV_EXTENSIONS |
| if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { |
| stageBuiltins[EShLangMeshNV].append( |
| "void memoryBarrierShared();" |
| "void groupMemoryBarrier();" |
| ); |
| stageBuiltins[EShLangTaskNV].append( |
| "void memoryBarrierShared();" |
| "void groupMemoryBarrier();" |
| ); |
| } |
| #endif |
| |
| commonBuiltins.append("void controlBarrier(int, int, int, int);\n" |
| "void memoryBarrier(int, int, int);\n"); |
| |
| if (profile != EEsProfile && version >= 450) { |
| // coopMatStoreNV perhaps ought to have "out" on the buf parameter, but |
| // adding it introduces undesirable tempArgs on the stack. What we want |
| // is more like "buf" thought of as a pointer value being an in parameter. |
| stageBuiltins[EShLangCompute].append( |
| "void coopMatLoadNV(out fcoopmatNV m, volatile coherent float16_t[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatLoadNV(out fcoopmatNV m, volatile coherent float[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint8_t[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint16_t[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint64_t[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uvec2[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uvec4[] buf, uint element, uint stride, bool colMajor);\n" |
| |
| "void coopMatStoreNV(fcoopmatNV m, volatile coherent float16_t[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatStoreNV(fcoopmatNV m, volatile coherent float[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatStoreNV(fcoopmatNV m, volatile coherent float64_t[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint8_t[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint16_t[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint64_t[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatStoreNV(fcoopmatNV m, volatile coherent uvec2[] buf, uint element, uint stride, bool colMajor);\n" |
| "void coopMatStoreNV(fcoopmatNV m, volatile coherent uvec4[] buf, uint element, uint stride, bool colMajor);\n" |
| |
| "fcoopmatNV coopMatMulAddNV(fcoopmatNV A, fcoopmatNV B, fcoopmatNV C);\n" |
| ); |
| } |
| |
| //============================================================================ |
| // |
| // Prototypes for built-in functions seen by fragment shaders only. |
| // |
| //============================================================================ |
| |
| // |
| // Original-style texture Functions with bias. |
| // |
| if (spvVersion.spv == 0 && (profile != EEsProfile || version == 100)) { |
| stageBuiltins[EShLangFragment].append( |
| "vec4 texture2D(sampler2D, vec2, float);" |
| "vec4 texture2DProj(sampler2D, vec3, float);" |
| "vec4 texture2DProj(sampler2D, vec4, float);" |
| "vec4 texture3D(sampler3D, vec3, float);" // OES_texture_3D |
| "vec4 texture3DProj(sampler3D, vec4, float);" // OES_texture_3D |
| "vec4 textureCube(samplerCube, vec3, float);" |
| |
| "\n"); |
| } |
| if (spvVersion.spv == 0 && (profile != EEsProfile && version > 100)) { |
| stageBuiltins[EShLangFragment].append( |
| "vec4 texture1D(sampler1D, float, float);" |
| "vec4 texture1DProj(sampler1D, vec2, float);" |
| "vec4 texture1DProj(sampler1D, vec4, float);" |
| "vec4 shadow1D(sampler1DShadow, vec3, float);" |
| "vec4 shadow2D(sampler2DShadow, vec3, float);" |
| "vec4 shadow1DProj(sampler1DShadow, vec4, float);" |
| "vec4 shadow2DProj(sampler2DShadow, vec4, float);" |
| |
| "\n"); |
| } |
| if (spvVersion.spv == 0 && profile == EEsProfile) { |
| stageBuiltins[EShLangFragment].append( |
| "vec4 texture2DLodEXT(sampler2D, vec2, float);" // GL_EXT_shader_texture_lod |
| "vec4 texture2DProjLodEXT(sampler2D, vec3, float);" // GL_EXT_shader_texture_lod |
| "vec4 texture2DProjLodEXT(sampler2D, vec4, float);" // GL_EXT_shader_texture_lod |
| "vec4 textureCubeLodEXT(samplerCube, vec3, float);" // GL_EXT_shader_texture_lod |
| |
| "\n"); |
| } |
| |
| stageBuiltins[EShLangFragment].append(derivatives); |
| stageBuiltins[EShLangFragment].append("\n"); |
| |
| // GL_ARB_derivative_control |
| if (profile != EEsProfile && version >= 400) { |
| stageBuiltins[EShLangFragment].append(derivativeControls); |
| stageBuiltins[EShLangFragment].append("\n"); |
| } |
| |
| // GL_OES_shader_multisample_interpolation |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 400)) { |
| stageBuiltins[EShLangFragment].append( |
| "float interpolateAtCentroid(float);" |
| "vec2 interpolateAtCentroid(vec2);" |
| "vec3 interpolateAtCentroid(vec3);" |
| "vec4 interpolateAtCentroid(vec4);" |
| |
| "float interpolateAtSample(float, int);" |
| "vec2 interpolateAtSample(vec2, int);" |
| "vec3 interpolateAtSample(vec3, int);" |
| "vec4 interpolateAtSample(vec4, int);" |
| |
| "float interpolateAtOffset(float, vec2);" |
| "vec2 interpolateAtOffset(vec2, vec2);" |
| "vec3 interpolateAtOffset(vec3, vec2);" |
| "vec4 interpolateAtOffset(vec4, vec2);" |
| |
| "\n"); |
| } |
| |
| stageBuiltins[EShLangFragment].append( |
| "void beginInvocationInterlockARB(void);" |
| "void endInvocationInterlockARB(void);"); |
| |
| stageBuiltins[EShLangFragment].append( |
| "bool helperInvocationEXT();" |
| "\n"); |
| |
| #ifdef AMD_EXTENSIONS |
| // GL_AMD_shader_explicit_vertex_parameter |
| if (profile != EEsProfile && version >= 450) { |
| stageBuiltins[EShLangFragment].append( |
| "float interpolateAtVertexAMD(float, uint);" |
| "vec2 interpolateAtVertexAMD(vec2, uint);" |
| "vec3 interpolateAtVertexAMD(vec3, uint);" |
| "vec4 interpolateAtVertexAMD(vec4, uint);" |
| |
| "int interpolateAtVertexAMD(int, uint);" |
| "ivec2 interpolateAtVertexAMD(ivec2, uint);" |
| "ivec3 interpolateAtVertexAMD(ivec3, uint);" |
| "ivec4 interpolateAtVertexAMD(ivec4, uint);" |
| |
| "uint interpolateAtVertexAMD(uint, uint);" |
| "uvec2 interpolateAtVertexAMD(uvec2, uint);" |
| "uvec3 interpolateAtVertexAMD(uvec3, uint);" |
| "uvec4 interpolateAtVertexAMD(uvec4, uint);" |
| |
| "float16_t interpolateAtVertexAMD(float16_t, uint);" |
| "f16vec2 interpolateAtVertexAMD(f16vec2, uint);" |
| "f16vec3 interpolateAtVertexAMD(f16vec3, uint);" |
| "f16vec4 interpolateAtVertexAMD(f16vec4, uint);" |
| |
| "\n"); |
| } |
| |
| // GL_AMD_gpu_shader_half_float |
| if (profile != EEsProfile && version >= 450) { |
| stageBuiltins[EShLangFragment].append(derivativesAndControl16bits); |
| stageBuiltins[EShLangFragment].append("\n"); |
| |
| stageBuiltins[EShLangFragment].append( |
| "float16_t interpolateAtCentroid(float16_t);" |
| "f16vec2 interpolateAtCentroid(f16vec2);" |
| "f16vec3 interpolateAtCentroid(f16vec3);" |
| "f16vec4 interpolateAtCentroid(f16vec4);" |
| |
| "float16_t interpolateAtSample(float16_t, int);" |
| "f16vec2 interpolateAtSample(f16vec2, int);" |
| "f16vec3 interpolateAtSample(f16vec3, int);" |
| "f16vec4 interpolateAtSample(f16vec4, int);" |
| |
| "float16_t interpolateAtOffset(float16_t, f16vec2);" |
| "f16vec2 interpolateAtOffset(f16vec2, f16vec2);" |
| "f16vec3 interpolateAtOffset(f16vec3, f16vec2);" |
| "f16vec4 interpolateAtOffset(f16vec4, f16vec2);" |
| |
| "\n"); |
| } |
| |
| // GL_AMD_shader_fragment_mask |
| if (profile != EEsProfile && version >= 450 && spvVersion.vulkan > 0) { |
| stageBuiltins[EShLangFragment].append( |
| "uint fragmentMaskFetchAMD(subpassInputMS);" |
| "uint fragmentMaskFetchAMD(isubpassInputMS);" |
| "uint fragmentMaskFetchAMD(usubpassInputMS);" |
| |
| "vec4 fragmentFetchAMD(subpassInputMS, uint);" |
| "ivec4 fragmentFetchAMD(isubpassInputMS, uint);" |
| "uvec4 fragmentFetchAMD(usubpassInputMS, uint);" |
| |
| "\n"); |
| } |
| #endif |
| |
| #ifdef NV_EXTENSIONS |
| |
| // Builtins for GL_NV_ray_tracing |
| if (profile != EEsProfile && version >= 460) { |
| stageBuiltins[EShLangRayGenNV].append( |
| "void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" |
| "void executeCallableNV(uint, int);" |
| "\n"); |
| stageBuiltins[EShLangIntersectNV].append( |
| "bool reportIntersectionNV(float, uint);" |
| "\n"); |
| stageBuiltins[EShLangAnyHitNV].append( |
| "void ignoreIntersectionNV();" |
| "void terminateRayNV();" |
| "\n"); |
| stageBuiltins[EShLangClosestHitNV].append( |
| "void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" |
| "void executeCallableNV(uint, int);" |
| "\n"); |
| stageBuiltins[EShLangMissNV].append( |
| "void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" |
| "void executeCallableNV(uint, int);" |
| "\n"); |
| stageBuiltins[EShLangCallableNV].append( |
| "void executeCallableNV(uint, int);" |
| "\n"); |
| } |
| |
| //E_SPV_NV_compute_shader_derivatives |
| |
| stageBuiltins[EShLangCompute].append(derivatives); |
| stageBuiltins[EShLangCompute].append(derivativeControls); |
| stageBuiltins[EShLangCompute].append("\n"); |
| |
| |
| if (profile != EEsProfile && version >= 450) { |
| |
| stageBuiltins[EShLangCompute].append(derivativesAndControl16bits); |
| stageBuiltins[EShLangCompute].append(derivativesAndControl64bits); |
| stageBuiltins[EShLangCompute].append("\n"); |
| } |
| |
| // Builtins for GL_NV_mesh_shader |
| if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { |
| stageBuiltins[EShLangMeshNV].append( |
| "void writePackedPrimitiveIndices4x8NV(uint, uint);" |
| "\n"); |
| } |
| #endif |
| |
| //============================================================================ |
| // |
| // Standard Uniforms |
| // |
| //============================================================================ |
| |
| // |
| // Depth range in window coordinates, p. 33 |
| // |
| if (spvVersion.spv == 0) { |
| commonBuiltins.append( |
| "struct gl_DepthRangeParameters {" |
| ); |
| if (profile == EEsProfile) { |
| commonBuiltins.append( |
| "highp float near;" // n |
| "highp float far;" // f |
| "highp float diff;" // f - n |
| ); |
| } else { |
| commonBuiltins.append( |
| "float near;" // n |
| "float far;" // f |
| "float diff;" // f - n |
| ); |
| } |
| |
| commonBuiltins.append( |
| "};" |
| "uniform gl_DepthRangeParameters gl_DepthRange;" |
| "\n"); |
| } |
| |
| if (spvVersion.spv == 0 && IncludeLegacy(version, profile, spvVersion)) { |
| // |
| // Matrix state. p. 31, 32, 37, 39, 40. |
| // |
| commonBuiltins.append( |
| "uniform mat4 gl_ModelViewMatrix;" |
| "uniform mat4 gl_ProjectionMatrix;" |
| "uniform mat4 gl_ModelViewProjectionMatrix;" |
| |
| // |
| // Derived matrix state that provides inverse and transposed versions |
| // of the matrices above. |
| // |
| "uniform mat3 gl_NormalMatrix;" |
| |
| "uniform mat4 gl_ModelViewMatrixInverse;" |
| "uniform mat4 gl_ProjectionMatrixInverse;" |
| "uniform mat4 gl_ModelViewProjectionMatrixInverse;" |
| |
| "uniform mat4 gl_ModelViewMatrixTranspose;" |
| "uniform mat4 gl_ProjectionMatrixTranspose;" |
| "uniform mat4 gl_ModelViewProjectionMatrixTranspose;" |
| |
| "uniform mat4 gl_ModelViewMatrixInverseTranspose;" |
| "uniform mat4 gl_ProjectionMatrixInverseTranspose;" |
| "uniform mat4 gl_ModelViewProjectionMatrixInverseTranspose;" |
| |
| // |
| // Normal scaling p. 39. |
| // |
| "uniform float gl_NormalScale;" |
| |
| // |
| // Point Size, p. 66, 67. |
| // |
| "struct gl_PointParameters {" |
| "float size;" |
| "float sizeMin;" |
| "float sizeMax;" |
| "float fadeThresholdSize;" |
| "float distanceConstantAttenuation;" |
| "float distanceLinearAttenuation;" |
| "float distanceQuadraticAttenuation;" |
| "};" |
| |
| "uniform gl_PointParameters gl_Point;" |
| |
| // |
| // Material State p. 50, 55. |
| // |
| "struct gl_MaterialParameters {" |
| "vec4 emission;" // Ecm |
| "vec4 ambient;" // Acm |
| "vec4 diffuse;" // Dcm |
| "vec4 specular;" // Scm |
| "float shininess;" // Srm |
| "};" |
| "uniform gl_MaterialParameters gl_FrontMaterial;" |
| "uniform gl_MaterialParameters gl_BackMaterial;" |
| |
| // |
| // Light State p 50, 53, 55. |
| // |
| "struct gl_LightSourceParameters {" |
| "vec4 ambient;" // Acli |
| "vec4 diffuse;" // Dcli |
| "vec4 specular;" // Scli |
| "vec4 position;" // Ppli |
| "vec4 halfVector;" // Derived: Hi |
| "vec3 spotDirection;" // Sdli |
| "float spotExponent;" // Srli |
| "float spotCutoff;" // Crli |
| // (range: [0.0,90.0], 180.0) |
| "float spotCosCutoff;" // Derived: cos(Crli) |
| // (range: [1.0,0.0],-1.0) |
| "float constantAttenuation;" // K0 |
| "float linearAttenuation;" // K1 |
| "float quadraticAttenuation;"// K2 |
| "};" |
| |
| "struct gl_LightModelParameters {" |
| "vec4 ambient;" // Acs |
| "};" |
| |
| "uniform gl_LightModelParameters gl_LightModel;" |
| |
| // |
| // Derived state from products of light and material. |
| // |
| "struct gl_LightModelProducts {" |
| "vec4 sceneColor;" // Derived. Ecm + Acm * Acs |
| "};" |
| |
| "uniform gl_LightModelProducts gl_FrontLightModelProduct;" |
| "uniform gl_LightModelProducts gl_BackLightModelProduct;" |
| |
| "struct gl_LightProducts {" |
| "vec4 ambient;" // Acm * Acli |
| "vec4 diffuse;" // Dcm * Dcli |
| "vec4 specular;" // Scm * Scli |
| "};" |
| |
| // |
| // Fog p. 161 |
| // |
| "struct gl_FogParameters {" |
| "vec4 color;" |
| "float density;" |
| "float start;" |
| "float end;" |
| "float scale;" // 1 / (gl_FogEnd - gl_FogStart) |
| "};" |
| |
| "uniform gl_FogParameters gl_Fog;" |
| |
| "\n"); |
| } |
| |
| //============================================================================ |
| // |
| // Define the interface to the compute shader. |
| // |
| //============================================================================ |
| |
| if ((profile != EEsProfile && version >= 420) || |
| (profile == EEsProfile && version >= 310)) { |
| stageBuiltins[EShLangCompute].append( |
| "in highp uvec3 gl_NumWorkGroups;" |
| "const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);" |
| |
| "in highp uvec3 gl_WorkGroupID;" |
| "in highp uvec3 gl_LocalInvocationID;" |
| |
| "in highp uvec3 gl_GlobalInvocationID;" |
| "in highp uint gl_LocalInvocationIndex;" |
| |
| "\n"); |
| } |
| |
| if ((profile != EEsProfile && version >= 140) || |
| (profile == EEsProfile && version >= 310)) { |
| stageBuiltins[EShLangCompute].append( |
| "in highp int gl_DeviceIndex;" // GL_EXT_device_group |
| "\n"); |
| } |
| |
| #ifdef NV_EXTENSIONS |
| //============================================================================ |
| // |
| // Define the interface to the mesh/task shader. |
| // |
| //============================================================================ |
| |
| if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { |
| // per-vertex attributes |
| stageBuiltins[EShLangMeshNV].append( |
| "out gl_MeshPerVertexNV {" |
| "vec4 gl_Position;" |
| "float gl_PointSize;" |
| "float gl_ClipDistance[];" |
| "float gl_CullDistance[];" |
| "perviewNV vec4 gl_PositionPerViewNV[];" |
| "perviewNV float gl_ClipDistancePerViewNV[][];" |
| "perviewNV float gl_CullDistancePerViewNV[][];" |
| "} gl_MeshVerticesNV[];" |
| ); |
| |
| // per-primitive attributes |
| stageBuiltins[EShLangMeshNV].append( |
| "perprimitiveNV out gl_MeshPerPrimitiveNV {" |
| "int gl_PrimitiveID;" |
| "int gl_Layer;" |
| "int gl_ViewportIndex;" |
| "int gl_ViewportMask[];" |
| "perviewNV int gl_LayerPerViewNV[];" |
| "perviewNV int gl_ViewportMaskPerViewNV[][];" |
| "} gl_MeshPrimitivesNV[];" |
| ); |
| |
| stageBuiltins[EShLangMeshNV].append( |
| "out uint gl_PrimitiveCountNV;" |
| "out uint gl_PrimitiveIndicesNV[];" |
| |
| "in uint gl_MeshViewCountNV;" |
| "in uint gl_MeshViewIndicesNV[4];" |
| |
| "const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);" |
| |
| "in highp uvec3 gl_WorkGroupID;" |
| "in highp uvec3 gl_LocalInvocationID;" |
| |
| "in highp uvec3 gl_GlobalInvocationID;" |
| "in highp uint gl_LocalInvocationIndex;" |
| |
| "\n"); |
| |
| stageBuiltins[EShLangTaskNV].append( |
| "out uint gl_TaskCountNV;" |
| |
| "const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);" |
| |
| "in highp uvec3 gl_WorkGroupID;" |
| "in highp uvec3 gl_LocalInvocationID;" |
| |
| "in highp uvec3 gl_GlobalInvocationID;" |
| "in highp uint gl_LocalInvocationIndex;" |
| |
| "in uint gl_MeshViewCountNV;" |
| "in uint gl_MeshViewIndicesNV[4];" |
| |
| "\n"); |
| } |
| |
| if (profile != EEsProfile && version >= 450) { |
| stageBuiltins[EShLangMeshNV].append( |
| "in highp int gl_DeviceIndex;" // GL_EXT_device_group |
| "in int gl_DrawIDARB;" // GL_ARB_shader_draw_parameters |
| "\n"); |
| |
| stageBuiltins[EShLangTaskNV].append( |
| "in highp int gl_DeviceIndex;" // GL_EXT_device_group |
| "in int gl_DrawIDARB;" // GL_ARB_shader_draw_parameters |
| "\n"); |
| |
| if (version >= 460) { |
| stageBuiltins[EShLangMeshNV].append( |
| "in int gl_DrawID;" |
| "\n"); |
| |
| stageBuiltins[EShLangTaskNV].append( |
| "in int gl_DrawID;" |
| "\n"); |
| } |
| } |
| #endif |
| |
| //============================================================================ |
| // |
| // Define the interface to the vertex shader. |
| // |
| //============================================================================ |
| |
| if (profile != EEsProfile) { |
| if (version < 130) { |
| stageBuiltins[EShLangVertex].append( |
| "attribute vec4 gl_Color;" |
| "attribute vec4 gl_SecondaryColor;" |
| "attribute vec3 gl_Normal;" |
| "attribute vec4 gl_Vertex;" |
| "attribute vec4 gl_MultiTexCoord0;" |
| "attribute vec4 gl_MultiTexCoord1;" |
| "attribute vec4 gl_MultiTexCoord2;" |
| "attribute vec4 gl_MultiTexCoord3;" |
| "attribute vec4 gl_MultiTexCoord4;" |
| "attribute vec4 gl_MultiTexCoord5;" |
| "attribute vec4 gl_MultiTexCoord6;" |
| "attribute vec4 gl_MultiTexCoord7;" |
| "attribute float gl_FogCoord;" |
| "\n"); |
| } else if (IncludeLegacy(version, profile, spvVersion)) { |
| stageBuiltins[EShLangVertex].append( |
| "in vec4 gl_Color;" |
| "in vec4 gl_SecondaryColor;" |
| "in vec3 gl_Normal;" |
| "in vec4 gl_Vertex;" |
| "in vec4 gl_MultiTexCoord0;" |
| "in vec4 gl_MultiTexCoord1;" |
| "in vec4 gl_MultiTexCoord2;" |
| "in vec4 gl_MultiTexCoord3;" |
| "in vec4 gl_MultiTexCoord4;" |
| "in vec4 gl_MultiTexCoord5;" |
| "in vec4 gl_MultiTexCoord6;" |
| "in vec4 gl_MultiTexCoord7;" |
| "in float gl_FogCoord;" |
| "\n"); |
| } |
| |
| if (version < 150) { |
| if (version < 130) { |
| stageBuiltins[EShLangVertex].append( |
| " vec4 gl_ClipVertex;" // needs qualifier fixed later |
| "varying vec4 gl_FrontColor;" |
| "varying vec4 gl_BackColor;" |
| "varying vec4 gl_FrontSecondaryColor;" |
| "varying vec4 gl_BackSecondaryColor;" |
| "varying vec4 gl_TexCoord[];" |
| "varying float gl_FogFragCoord;" |
| "\n"); |
| } else if (IncludeLegacy(version, profile, spvVersion)) { |
| stageBuiltins[EShLangVertex].append( |
| " vec4 gl_ClipVertex;" // needs qualifier fixed later |
| "out vec4 gl_FrontColor;" |
| "out vec4 gl_BackColor;" |
| "out vec4 gl_FrontSecondaryColor;" |
| "out vec4 gl_BackSecondaryColor;" |
| "out vec4 gl_TexCoord[];" |
| "out float gl_FogFragCoord;" |
| "\n"); |
| } |
| stageBuiltins[EShLangVertex].append( |
| "vec4 gl_Position;" // needs qualifier fixed later |
| "float gl_PointSize;" // needs qualifier fixed later |
| ); |
| |
| if (version == 130 || version == 140) |
| stageBuiltins[EShLangVertex].append( |
| "out float gl_ClipDistance[];" |
| ); |
| } else { |
| // version >= 150 |
| stageBuiltins[EShLangVertex].append( |
| "out gl_PerVertex {" |
| "vec4 gl_Position;" // needs qualifier fixed later |
| "float gl_PointSize;" // needs qualifier fixed later |
| "float gl_ClipDistance[];" |
| ); |
| if (IncludeLegacy(version, profile, spvVersion)) |
| stageBuiltins[EShLangVertex].append( |
| "vec4 gl_ClipVertex;" // needs qualifier fixed later |
| "vec4 gl_FrontColor;" |
| "vec4 gl_BackColor;" |
| "vec4 gl_FrontSecondaryColor;" |
| "vec4 gl_BackSecondaryColor;" |
| "vec4 gl_TexCoord[];" |
| "float gl_FogFragCoord;" |
| ); |
| if (version >= 450) |
| stageBuiltins[EShLangVertex].append( |
| "float gl_CullDistance[];" |
| ); |
| stageBuiltins[EShLangVertex].append( |
| "};" |
| "\n"); |
| } |
| if (version >= 130 && spvVersion.vulkan == 0) |
| stageBuiltins[EShLangVertex].append( |
| "int gl_VertexID;" // needs qualifier fixed later |
| ); |
| if (version >= 140 && spvVersion.vulkan == 0) |
| stageBuiltins[EShLangVertex].append( |
| "int gl_InstanceID;" // needs qualifier fixed later |
| ); |
| if (spvVersion.vulkan > 0 && version >= 140) |
| stageBuiltins[EShLangVertex].append( |
| "in int gl_VertexIndex;" |
| "in int gl_InstanceIndex;" |
| ); |
| if (version >= 440) { |
| stageBuiltins[EShLangVertex].append( |
| "in int gl_BaseVertexARB;" |
| "in int gl_BaseInstanceARB;" |
| "in int gl_DrawIDARB;" |
| ); |
| } |
| if (version >= 410) { |
| stageBuiltins[EShLangVertex].append( |
| "out int gl_ViewportIndex;" |
| "out int gl_Layer;" |
| ); |
| } |
| if (version >= 460) { |
| stageBuiltins[EShLangVertex].append( |
| "in int gl_BaseVertex;" |
| "in int gl_BaseInstance;" |
| "in int gl_DrawID;" |
| ); |
| } |
| |
| #ifdef NV_EXTENSIONS |
| if (version >= 450) |
| stageBuiltins[EShLangVertex].append( |
| "out int gl_ViewportMask[];" // GL_NV_viewport_array2 |
| "out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering |
| "out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering |
| "out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes |
| "out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes |
| ); |
| #endif |
| |
| } else { |
| // ES profile |
| if (version == 100) { |
| stageBuiltins[EShLangVertex].append( |
| "highp vec4 gl_Position;" // needs qualifier fixed later |
| "mediump float gl_PointSize;" // needs qualifier fixed later |
| ); |
| } else { |
| if (spvVersion.vulkan == 0) |
| stageBuiltins[EShLangVertex].append( |
| "in highp int gl_VertexID;" // needs qualifier fixed later |
| "in highp int gl_InstanceID;" // needs qualifier fixed later |
| ); |
| if (spvVersion.vulkan > 0) |
| stageBuiltins[EShLangVertex].append( |
| "in highp int gl_VertexIndex;" |
| "in highp int gl_InstanceIndex;" |
| ); |
| if (version < 310) |
| stageBuiltins[EShLangVertex].append( |
| "highp vec4 gl_Position;" // needs qualifier fixed later |
| "highp float gl_PointSize;" // needs qualifier fixed later |
| ); |
| else |
| stageBuiltins[EShLangVertex].append( |
| "out gl_PerVertex {" |
| "highp vec4 gl_Position;" // needs qualifier fixed later |
| "highp float gl_PointSize;" // needs qualifier fixed later |
| "};" |
| ); |
| } |
| } |
| |
| if ((profile != EEsProfile && version >= 140) || |
| (profile == EEsProfile && version >= 310)) { |
| stageBuiltins[EShLangVertex].append( |
| "in highp int gl_DeviceIndex;" // GL_EXT_device_group |
| "in highp int gl_ViewIndex;" // GL_EXT_multiview |
| "\n"); |
| } |
| |
| if (version >= 300 /* both ES and non-ES */) { |
| stageBuiltins[EShLangVertex].append( |
| "in highp uint gl_ViewID_OVR;" // GL_OVR_multiview, GL_OVR_multiview2 |
| "\n"); |
| } |
| |
| |
| //============================================================================ |
| // |
| // Define the interface to the geometry shader. |
| // |
| //============================================================================ |
| |
| if (profile == ECoreProfile || profile == ECompatibilityProfile) { |
| stageBuiltins[EShLangGeometry].append( |
| "in gl_PerVertex {" |
| "vec4 gl_Position;" |
| "float gl_PointSize;" |
| "float gl_ClipDistance[];" |
| ); |
| if (profile == ECompatibilityProfile) |
| stageBuiltins[EShLangGeometry].append( |
| "vec4 gl_ClipVertex;" |
| "vec4 gl_FrontColor;" |
| "vec4 gl_BackColor;" |
| "vec4 gl_FrontSecondaryColor;" |
| "vec4 gl_BackSecondaryColor;" |
| "vec4 gl_TexCoord[];" |
| "float gl_FogFragCoord;" |
| ); |
| if (version >= 450) |
| stageBuiltins[EShLangGeometry].append( |
| "float gl_CullDistance[];" |
| #ifdef NV_EXTENSIONS |
| "vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering |
| "vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes |
| #endif |
| ); |
| stageBuiltins[EShLangGeometry].append( |
| "} gl_in[];" |
| |
| "in int gl_PrimitiveIDIn;" |
| "out gl_PerVertex {" |
| "vec4 gl_Position;" |
| "float gl_PointSize;" |
| "float gl_ClipDistance[];" |
| "\n"); |
| if (profile == ECompatibilityProfile && version >= 400) |
| stageBuiltins[EShLangGeometry].append( |
| "vec4 gl_ClipVertex;" |
| "vec4 gl_FrontColor;" |
| "vec4 gl_BackColor;" |
| "vec4 gl_FrontSecondaryColor;" |
| "vec4 gl_BackSecondaryColor;" |
| "vec4 gl_TexCoord[];" |
| "float gl_FogFragCoord;" |
| ); |
| if (version >= 450) |
| stageBuiltins[EShLangGeometry].append( |
| "float gl_CullDistance[];" |
| ); |
| stageBuiltins[EShLangGeometry].append( |
| "};" |
| |
| "out int gl_PrimitiveID;" |
| "out int gl_Layer;"); |
| |
| if (version >= 150) |
| stageBuiltins[EShLangGeometry].append( |
| "out int gl_ViewportIndex;" |
| ); |
| |
| if (profile == ECompatibilityProfile && version < 400) |
| stageBuiltins[EShLangGeometry].append( |
| "out vec4 gl_ClipVertex;" |
| ); |
| |
| if (version >= 400) |
| stageBuiltins[EShLangGeometry].append( |
| "in int gl_InvocationID;" |
| ); |
| |
| #ifdef NV_EXTENSIONS |
| if (version >= 450) |
| stageBuiltins[EShLangGeometry].append( |
| "out int gl_ViewportMask[];" // GL_NV_viewport_array2 |
| "out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering |
| "out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering |
| "out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes |
| "out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes |
| ); |
| #endif |
| |
| stageBuiltins[EShLangGeometry].append("\n"); |
| } else if (profile == EEsProfile && version >= 310) { |
| stageBuiltins[EShLangGeometry].append( |
| "in gl_PerVertex {" |
| "highp vec4 gl_Position;" |
| "highp float gl_PointSize;" |
| "} gl_in[];" |
| "\n" |
| "in highp int gl_PrimitiveIDIn;" |
| "in highp int gl_InvocationID;" |
| "\n" |
| "out gl_PerVertex {" |
| "highp vec4 gl_Position;" |
| "highp float gl_PointSize;" |
| "};" |
| "\n" |
| "out highp int gl_PrimitiveID;" |
| "out highp int gl_Layer;" |
| "\n" |
| ); |
| } |
| |
| if ((profile != EEsProfile && version >= 140) || |
| (profile == EEsProfile && version >= 310)) { |
| stageBuiltins[EShLangGeometry].append( |
| "in highp int gl_DeviceIndex;" // GL_EXT_device_group |
| "in highp int gl_ViewIndex;" // GL_EXT_multiview |
| "\n"); |
| } |
| |
| //============================================================================ |
| // |
| // Define the interface to the tessellation control shader. |
| // |
| //============================================================================ |
| |
| if (profile != EEsProfile && version >= 150) { |
| // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, |
| // as it depends on the resource sizing of gl_MaxPatchVertices. |
| |
| stageBuiltins[EShLangTessControl].append( |
| "in int gl_PatchVerticesIn;" |
| "in int gl_PrimitiveID;" |
| "in int gl_InvocationID;" |
| |
| "out gl_PerVertex {" |
| "vec4 gl_Position;" |
| "float gl_PointSize;" |
| "float gl_ClipDistance[];" |
| ); |
| if (profile == ECompatibilityProfile) |
| stageBuiltins[EShLangTessControl].append( |
| "vec4 gl_ClipVertex;" |
| "vec4 gl_FrontColor;" |
| "vec4 gl_BackColor;" |
| "vec4 gl_FrontSecondaryColor;" |
| "vec4 gl_BackSecondaryColor;" |
| "vec4 gl_TexCoord[];" |
| "float gl_FogFragCoord;" |
| ); |
| if (version >= 450) |
| stageBuiltins[EShLangTessControl].append( |
| "float gl_CullDistance[];" |
| #ifdef NV_EXTENSIONS |
| "int gl_ViewportMask[];" // GL_NV_viewport_array2 |
| "vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering |
| "int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering |
| "vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes |
| "int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes |
| #endif |
| ); |
| stageBuiltins[EShLangTessControl].append( |
| "} gl_out[];" |
| |
| "patch out float gl_TessLevelOuter[4];" |
| "patch out float gl_TessLevelInner[2];" |
| "\n"); |
| |
| if (version >= 410) |
| stageBuiltins[EShLangTessControl].append( |
| "out int gl_ViewportIndex;" |
| "out int gl_Layer;" |
| "\n"); |
| |
| } else { |
| // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, |
| // as it depends on the resource sizing of gl_MaxPatchVertices. |
| |
| stageBuiltins[EShLangTessControl].append( |
| "in highp int gl_PatchVerticesIn;" |
| "in highp int gl_PrimitiveID;" |
| "in highp int gl_InvocationID;" |
| |
| "out gl_PerVertex {" |
| "highp vec4 gl_Position;" |
| "highp float gl_PointSize;" |
| ); |
| stageBuiltins[EShLangTessControl].append( |
| "} gl_out[];" |
| |
| "patch out highp float gl_TessLevelOuter[4];" |
| "patch out highp float gl_TessLevelInner[2];" |
| "patch out highp vec4 gl_BoundingBoxOES[2];" |
| "patch out highp vec4 gl_BoundingBoxEXT[2];" |
| "\n"); |
| if (profile == EEsProfile && version >= 320) { |
| stageBuiltins[EShLangTessControl].append( |
| "patch out highp vec4 gl_BoundingBox[2];" |
| "\n" |
| ); |
| } |
| } |
| |
| if ((profile != EEsProfile && version >= 140) || |
| (profile == EEsProfile && version >= 310)) { |
| stageBuiltins[EShLangTessControl].append( |
| "in highp int gl_DeviceIndex;" // GL_EXT_device_group |
| "in highp int gl_ViewIndex;" // GL_EXT_multiview |
| "\n"); |
| } |
| |
| //============================================================================ |
| // |
| // Define the interface to the tessellation evaluation shader. |
| // |
| //============================================================================ |
| |
| if (profile != EEsProfile && version >= 150) { |
| // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, |
| // as it depends on the resource sizing of gl_MaxPatchVertices. |
| |
| stageBuiltins[EShLangTessEvaluation].append( |
| "in int gl_PatchVerticesIn;" |
| "in int gl_PrimitiveID;" |
| "in vec3 gl_TessCoord;" |
| |
| "patch in float gl_TessLevelOuter[4];" |
| "patch in float gl_TessLevelInner[2];" |
| |
| "out gl_PerVertex {" |
| "vec4 gl_Position;" |
| "float gl_PointSize;" |
| "float gl_ClipDistance[];" |
| ); |
| if (version >= 400 && profile == ECompatibilityProfile) |
| stageBuiltins[EShLangTessEvaluation].append( |
| "vec4 gl_ClipVertex;" |
| "vec4 gl_FrontColor;" |
| "vec4 gl_BackColor;" |
| "vec4 gl_FrontSecondaryColor;" |
| "vec4 gl_BackSecondaryColor;" |
| "vec4 gl_TexCoord[];" |
| "float gl_FogFragCoord;" |
| ); |
| if (version >= 450) |
| stageBuiltins[EShLangTessEvaluation].append( |
| "float gl_CullDistance[];" |
| ); |
| stageBuiltins[EShLangTessEvaluation].append( |
| "};" |
| "\n"); |
| |
| if (version >= 410) |
| stageBuiltins[EShLangTessEvaluation].append( |
| "out int gl_ViewportIndex;" |
| "out int gl_Layer;" |
| "\n"); |
| |
| #ifdef NV_EXTENSIONS |
| if (version >= 450) |
| stageBuiltins[EShLangTessEvaluation].append( |
| "out int gl_ViewportMask[];" // GL_NV_viewport_array2 |
| "out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering |
| "out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering |
| "out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes |
| "out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes |
| ); |
| #endif |
| |
| } else if (profile == EEsProfile && version >= 310) { |
| // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, |
| // as it depends on the resource sizing of gl_MaxPatchVertices. |
| |
| stageBuiltins[EShLangTessEvaluation].append( |
| "in highp int gl_PatchVerticesIn;" |
| "in highp int gl_PrimitiveID;" |
| "in highp vec3 gl_TessCoord;" |
| |
| "patch in highp float gl_TessLevelOuter[4];" |
| "patch in highp float gl_TessLevelInner[2];" |
| |
| "out gl_PerVertex {" |
| "highp vec4 gl_Position;" |
| "highp float gl_PointSize;" |
| ); |
| stageBuiltins[EShLangTessEvaluation].append( |
| "};" |
| "\n"); |
| } |
| |
| if ((profile != EEsProfile && version >= 140) || |
| (profile == EEsProfile && version >= 310)) { |
| stageBuiltins[EShLangTessEvaluation].append( |
| "in highp int gl_DeviceIndex;" // GL_EXT_device_group |
| "in highp int gl_ViewIndex;" // GL_EXT_multiview |
| "\n"); |
| } |
| |
| //============================================================================ |
| // |
| // Define the interface to the fragment shader. |
| // |
| //============================================================================ |
| |
| if (profile != EEsProfile) { |
| |
| stageBuiltins[EShLangFragment].append( |
| "vec4 gl_FragCoord;" // needs qualifier fixed later |
| "bool gl_FrontFacing;" // needs qualifier fixed later |
| "float gl_FragDepth;" // needs qualifier fixed later |
| ); |
| if (version >= 120) |
| stageBuiltins[EShLangFragment].append( |
| "vec2 gl_PointCoord;" // needs qualifier fixed later |
| ); |
| if (version >= 140) |
| stageBuiltins[EShLangFragment].append( |
| "out int gl_FragStencilRefARB;" |
| ); |
| if (IncludeLegacy(version, profile, spvVersion) || (! ForwardCompatibility && version < 420)) |
| stageBuiltins[EShLangFragment].append( |
| "vec4 gl_FragColor;" // needs qualifier fixed later |
| ); |
| |
| if (version < 130) { |
| stageBuiltins[EShLangFragment].append( |
| "varying vec4 gl_Color;" |
| "varying vec4 gl_SecondaryColor;" |
| "varying vec4 gl_TexCoord[];" |
| "varying float gl_FogFragCoord;" |
| ); |
| } else { |
| stageBuiltins[EShLangFragment].append( |
| "in float gl_ClipDistance[];" |
| ); |
| |
| if (IncludeLegacy(version, profile, spvVersion)) { |
| if (version < 150) |
| stageBuiltins[EShLangFragment].append( |
| "in float gl_FogFragCoord;" |
| "in vec4 gl_TexCoord[];" |
| "in vec4 gl_Color;" |
| "in vec4 gl_SecondaryColor;" |
| ); |
| else |
| stageBuiltins[EShLangFragment].append( |
| "in gl_PerFragment {" |
| "in float gl_FogFragCoord;" |
| "in vec4 gl_TexCoord[];" |
| "in vec4 gl_Color;" |
| "in vec4 gl_SecondaryColor;" |
| "};" |
| ); |
| } |
| } |
| |
| if (version >= 150) |
| stageBuiltins[EShLangFragment].append( |
| "flat in int gl_PrimitiveID;" |
| ); |
| |
| if (version >= 400) { |
| stageBuiltins[EShLangFragment].append( |
| "flat in int gl_SampleID;" |
| " in vec2 gl_SamplePosition;" |
| "flat in int gl_SampleMaskIn[];" |
| " out int gl_SampleMask[];" |
| ); |
| if (spvVersion.spv == 0) |
| stageBuiltins[EShLangFragment].append( |
| "uniform int gl_NumSamples;" |
| ); |
| } |
| |
| if (version >= 430) |
| stageBuiltins[EShLangFragment].append( |
| "flat in int gl_Layer;" |
| "flat in int gl_ViewportIndex;" |
| ); |
| |
| if (version >= 450) |
| stageBuiltins[EShLangFragment].append( |
| "in float gl_CullDistance[];" |
| "bool gl_HelperInvocation;" // needs qualifier fixed later |
| ); |
| |
| if (version >= 450) |
| stageBuiltins[EShLangFragment].append( // GL_EXT_fragment_invocation_density |
| "flat in ivec2 gl_FragSizeEXT;" |
| "flat in int gl_FragInvocationCountEXT;" |
| ); |
| |
| #ifdef AMD_EXTENSIONS |
| if (version >= 450) |
| stageBuiltins[EShLangFragment].append( |
| "in vec2 gl_BaryCoordNoPerspAMD;" |
| "in vec2 gl_BaryCoordNoPerspCentroidAMD;" |
| "in vec2 gl_BaryCoordNoPerspSampleAMD;" |
| "in vec2 gl_BaryCoordSmoothAMD;" |
| "in vec2 gl_BaryCoordSmoothCentroidAMD;" |
| "in vec2 gl_BaryCoordSmoothSampleAMD;" |
| "in vec3 gl_BaryCoordPullModelAMD;" |
| ); |
| #endif |
| |
| #ifdef NV_EXTENSIONS |
| if (version >= 430) |
| stageBuiltins[EShLangFragment].append( |
| "in bool gl_FragFullyCoveredNV;" |
| ); |
| if (version >= 450) |
| stageBuiltins[EShLangFragment].append( |
| "flat in ivec2 gl_FragmentSizeNV;" // GL_NV_shading_rate_image |
| "flat in int gl_InvocationsPerPixelNV;" |
| "in vec3 gl_BaryCoordNV;" // GL_NV_fragment_shader_barycentric |
| "in vec3 gl_BaryCoordNoPerspNV;" |
| ); |
| |
| #endif |
| } else { |
| // ES profile |
| |
| if (version == 100) { |
| stageBuiltins[EShLangFragment].append( |
| "mediump vec4 gl_FragCoord;" // needs qualifier fixed later |
| " bool gl_FrontFacing;" // needs qualifier fixed later |
| "mediump vec4 gl_FragColor;" // needs qualifier fixed later |
| "mediump vec2 gl_PointCoord;" // needs qualifier fixed later |
| ); |
| } |
| if (version >= 300) { |
| stageBuiltins[EShLangFragment].append( |
| "highp vec4 gl_FragCoord;" // needs qualifier fixed later |
| " bool gl_FrontFacing;" // needs qualifier fixed later |
| "mediump vec2 gl_PointCoord;" // needs qualifier fixed later |
| "highp float gl_FragDepth;" // needs qualifier fixed later |
| ); |
| } |
| if (version >= 310) { |
| stageBuiltins[EShLangFragment].append( |
| "bool gl_HelperInvocation;" // needs qualifier fixed later |
| "flat in highp int gl_PrimitiveID;" // needs qualifier fixed later |
| "flat in highp int gl_Layer;" // needs qualifier fixed later |
| ); |
| |
| stageBuiltins[EShLangFragment].append( // GL_OES_sample_variables |
| "flat in lowp int gl_SampleID;" |
| " in mediump vec2 gl_SamplePosition;" |
| "flat in highp int gl_SampleMaskIn[];" |
| " out highp int gl_SampleMask[];" |
| ); |
| if (spvVersion.spv == 0) |
| stageBuiltins[EShLangFragment].append( // GL_OES_sample_variables |
| "uniform lowp int gl_NumSamples;" |
| ); |
| } |
| stageBuiltins[EShLangFragment].append( |
| "highp float gl_FragDepthEXT;" // GL_EXT_frag_depth |
| ); |
| |
| if (version >= 310) |
| stageBuiltins[EShLangFragment].append( // GL_EXT_fragment_invocation_density |
| "flat in ivec2 gl_FragSizeEXT;" |
| "flat in int gl_FragInvocationCountEXT;" |
| ); |
| #ifdef NV_EXTENSIONS |
| if (version >= 320) |
| stageBuiltins[EShLangFragment].append( // GL_NV_shading_rate_image |
| "flat in ivec2 gl_FragmentSizeNV;" |
| "flat in int gl_InvocationsPerPixelNV;" |
| ); |
| if (version >= 320) |
| stageBuiltins[EShLangFragment].append( |
| "in vec3 gl_BaryCoordNV;" |
| "in vec3 gl_BaryCoordNoPerspNV;" |
| ); |
| #endif |
| |
| } |
| stageBuiltins[EShLangFragment].append("\n"); |
| |
| if (version >= 130) |
| add2ndGenerationSamplingImaging(version, profile, spvVersion); |
| |
| // GL_ARB_shader_ballot |
| if (profile != EEsProfile && version >= 450) { |
| const char* ballotDecls = |
| "uniform uint gl_SubGroupSizeARB;" |
| "in uint gl_SubGroupInvocationARB;" |
| "in uint64_t gl_SubGroupEqMaskARB;" |
| "in uint64_t gl_SubGroupGeMaskARB;" |
| "in uint64_t gl_SubGroupGtMaskARB;" |
| "in uint64_t gl_SubGroupLeMaskARB;" |
| "in uint64_t gl_SubGroupLtMaskARB;" |
| "\n"; |
| const char* fragmentBallotDecls = |
| "uniform uint gl_SubGroupSizeARB;" |
| "flat in uint gl_SubGroupInvocationARB;" |
| "flat in uint64_t gl_SubGroupEqMaskARB;" |
| "flat in uint64_t gl_SubGroupGeMaskARB;" |
| "flat in uint64_t gl_SubGroupGtMaskARB;" |
| "flat in uint64_t gl_SubGroupLeMaskARB;" |
| "flat in uint64_t gl_SubGroupLtMaskARB;" |
| "\n"; |
| stageBuiltins[EShLangVertex] .append(ballotDecls); |
| stageBuiltins[EShLangTessControl] .append(ballotDecls); |
| stageBuiltins[EShLangTessEvaluation].append(ballotDecls); |
| stageBuiltins[EShLangGeometry] .append(ballotDecls); |
| stageBuiltins[EShLangCompute] .append(ballotDecls); |
| stageBuiltins[EShLangFragment] .append(fragmentBallotDecls); |
| #ifdef NV_EXTENSIONS |
| stageBuiltins[EShLangMeshNV] .append(ballotDecls); |
| stageBuiltins[EShLangTaskNV] .append(ballotDecls); |
| #endif |
| } |
| |
| if ((profile != EEsProfile && version >= 140) || |
| (profile == EEsProfile && version >= 310)) { |
| stageBuiltins[EShLangFragment].append( |
| "flat in highp int gl_DeviceIndex;" // GL_EXT_device_group |
| "flat in highp int gl_ViewIndex;" // GL_EXT_multiview |
| "\n"); |
| } |
| |
| // GL_KHR_shader_subgroup |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 140)) { |
| const char* subgroupDecls = |
| "in mediump uint gl_SubgroupSize;" |
| "in mediump uint gl_SubgroupInvocationID;" |
| "in highp uvec4 gl_SubgroupEqMask;" |
| "in highp uvec4 gl_SubgroupGeMask;" |
| "in highp uvec4 gl_SubgroupGtMask;" |
| "in highp uvec4 gl_SubgroupLeMask;" |
| "in highp uvec4 gl_SubgroupLtMask;" |
| // GL_NV_shader_sm_builtins |
| "in highp uint gl_WarpsPerSMNV;" |
| "in highp uint gl_SMCountNV;" |
| "in highp uint gl_WarpIDNV;" |
| "in highp uint gl_SMIDNV;" |
| "\n"; |
| const char* fragmentSubgroupDecls = |
| "flat in mediump uint gl_SubgroupSize;" |
| "flat in mediump uint gl_SubgroupInvocationID;" |
| "flat in highp uvec4 gl_SubgroupEqMask;" |
| "flat in highp uvec4 gl_SubgroupGeMask;" |
| "flat in highp uvec4 gl_SubgroupGtMask;" |
| "flat in highp uvec4 gl_SubgroupLeMask;" |
| "flat in highp uvec4 gl_SubgroupLtMask;" |
| // GL_NV_shader_sm_builtins |
| "flat in highp uint gl_WarpsPerSMNV;" |
| "flat in highp uint gl_SMCountNV;" |
| "flat in highp uint gl_WarpIDNV;" |
| "flat in highp uint gl_SMIDNV;" |
| "\n"; |
| const char* computeSubgroupDecls = |
| "in highp uint gl_NumSubgroups;" |
| "in highp uint gl_SubgroupID;" |
| "\n"; |
| |
| stageBuiltins[EShLangVertex] .append(subgroupDecls); |
| stageBuiltins[EShLangTessControl] .append(subgroupDecls); |
| stageBuiltins[EShLangTessEvaluation].append(subgroupDecls); |
| stageBuiltins[EShLangGeometry] .append(subgroupDecls); |
| stageBuiltins[EShLangCompute] .append(subgroupDecls); |
| stageBuiltins[EShLangCompute] .append(computeSubgroupDecls); |
| stageBuiltins[EShLangFragment] .append(fragmentSubgroupDecls); |
| #ifdef NV_EXTENSIONS |
| stageBuiltins[EShLangMeshNV] .append(subgroupDecls); |
| stageBuiltins[EShLangMeshNV] .append(computeSubgroupDecls); |
| stageBuiltins[EShLangTaskNV] .append(subgroupDecls); |
| stageBuiltins[EShLangTaskNV] .append(computeSubgroupDecls); |
| stageBuiltins[EShLangRayGenNV] .append(subgroupDecls); |
| stageBuiltins[EShLangIntersectNV] .append(subgroupDecls); |
| stageBuiltins[EShLangAnyHitNV] .append(subgroupDecls); |
| stageBuiltins[EShLangClosestHitNV] .append(subgroupDecls); |
| stageBuiltins[EShLangMissNV] .append(subgroupDecls); |
| stageBuiltins[EShLangCallableNV] .append(subgroupDecls); |
| #endif |
| } |
| |
| #ifdef NV_EXTENSIONS |
| // GL_NV_ray_tracing |
| if (profile != EEsProfile && version >= 460) { |
| |
| const char *constRayFlags = |
| "const uint gl_RayFlagsNoneNV = 0U;" |
| "const uint gl_RayFlagsOpaqueNV = 1U;" |
| "const uint gl_RayFlagsNoOpaqueNV = 2U;" |
| "const uint gl_RayFlagsTerminateOnFirstHitNV = 4U;" |
| "const uint gl_RayFlagsSkipClosestHitShaderNV = 8U;" |
| "const uint gl_RayFlagsCullBackFacingTrianglesNV = 16U;" |
| "const uint gl_RayFlagsCullFrontFacingTrianglesNV = 32U;" |
| "const uint gl_RayFlagsCullOpaqueNV = 64U;" |
| "const uint gl_RayFlagsCullNoOpaqueNV = 128U;" |
| "\n"; |
| const char *rayGenDecls = |
| "in uvec3 gl_LaunchIDNV;" |
| "in uvec3 gl_LaunchSizeNV;" |
| "\n"; |
| const char *intersectDecls = |
| "in uvec3 gl_LaunchIDNV;" |
| "in uvec3 gl_LaunchSizeNV;" |
| "in int gl_PrimitiveID;" |
| "in int gl_InstanceID;" |
| "in int gl_InstanceCustomIndexNV;" |
| "in vec3 gl_WorldRayOriginNV;" |
| "in vec3 gl_WorldRayDirectionNV;" |
| "in vec3 gl_ObjectRayOriginNV;" |
| "in vec3 gl_ObjectRayDirectionNV;" |
| "in float gl_RayTminNV;" |
| "in float gl_RayTmaxNV;" |
| "in mat4x3 gl_ObjectToWorldNV;" |
| "in mat4x3 gl_WorldToObjectNV;" |
| "in uint gl_IncomingRayFlagsNV;" |
| "\n"; |
| const char *hitDecls = |
| "in uvec3 gl_LaunchIDNV;" |
| "in uvec3 gl_LaunchSizeNV;" |
| "in int gl_PrimitiveID;" |
| "in int gl_InstanceID;" |
| "in int gl_InstanceCustomIndexNV;" |
| "in vec3 gl_WorldRayOriginNV;" |
| "in vec3 gl_WorldRayDirectionNV;" |
| "in vec3 gl_ObjectRayOriginNV;" |
| "in vec3 gl_ObjectRayDirectionNV;" |
| "in float gl_RayTminNV;" |
| "in float gl_RayTmaxNV;" |
| "in float gl_HitTNV;" |
| "in uint gl_HitKindNV;" |
| "in mat4x3 gl_ObjectToWorldNV;" |
| "in mat4x3 gl_WorldToObjectNV;" |
| "in uint gl_IncomingRayFlagsNV;" |
| "\n"; |
| const char *missDecls = |
| "in uvec3 gl_LaunchIDNV;" |
| "in uvec3 gl_LaunchSizeNV;" |
| "in vec3 gl_WorldRayOriginNV;" |
| "in vec3 gl_WorldRayDirectionNV;" |
| "in vec3 gl_ObjectRayOriginNV;" |
| "in vec3 gl_ObjectRayDirectionNV;" |
| "in float gl_RayTminNV;" |
| "in float gl_RayTmaxNV;" |
| "in uint gl_IncomingRayFlagsNV;" |
| "\n"; |
| |
| const char *callableDecls = |
| "in uvec3 gl_LaunchIDNV;" |
| "in uvec3 gl_LaunchSizeNV;" |
| "\n"; |
| |
| stageBuiltins[EShLangRayGenNV].append(rayGenDecls); |
| stageBuiltins[EShLangRayGenNV].append(constRayFlags); |
| |
| stageBuiltins[EShLangIntersectNV].append(intersectDecls); |
| stageBuiltins[EShLangIntersectNV].append(constRayFlags); |
| |
| stageBuiltins[EShLangAnyHitNV].append(hitDecls); |
| stageBuiltins[EShLangAnyHitNV].append(constRayFlags); |
| |
| stageBuiltins[EShLangClosestHitNV].append(hitDecls); |
| stageBuiltins[EShLangClosestHitNV].append(constRayFlags); |
| |
| stageBuiltins[EShLangMissNV].append(missDecls); |
| stageBuiltins[EShLangMissNV].append(constRayFlags); |
| |
| stageBuiltins[EShLangCallableNV].append(callableDecls); |
| stageBuiltins[EShLangCallableNV].append(constRayFlags); |
| |
| } |
| if ((profile != EEsProfile && version >= 140)) { |
| const char *deviceIndex = |
| "in highp int gl_DeviceIndex;" // GL_EXT_device_group |
| "\n"; |
| |
| stageBuiltins[EShLangRayGenNV].append(deviceIndex); |
| stageBuiltins[EShLangIntersectNV].append(deviceIndex); |
| stageBuiltins[EShLangAnyHitNV].append(deviceIndex); |
| stageBuiltins[EShLangClosestHitNV].append(deviceIndex); |
| stageBuiltins[EShLangMissNV].append(deviceIndex); |
| } |
| #endif |
| |
| if (version >= 300 /* both ES and non-ES */) { |
| stageBuiltins[EShLangFragment].append( |
| "flat in highp uint gl_ViewID_OVR;" // GL_OVR_multiview, GL_OVR_multiview2 |
| "\n"); |
| } |
| |
| if ((profile != EEsProfile && version >= 420) || |
| (profile == EEsProfile && version >= 310)) { |
| commonBuiltins.append("const int gl_ScopeDevice = 1;\n"); |
| commonBuiltins.append("const int gl_ScopeWorkgroup = 2;\n"); |
| commonBuiltins.append("const int gl_ScopeSubgroup = 3;\n"); |
| commonBuiltins.append("const int gl_ScopeInvocation = 4;\n"); |
| commonBuiltins.append("const int gl_ScopeQueueFamily = 5;\n"); |
| |
| commonBuiltins.append("const int gl_SemanticsRelaxed = 0x0;\n"); |
| commonBuiltins.append("const int gl_SemanticsAcquire = 0x2;\n"); |
| commonBuiltins.append("const int gl_SemanticsRelease = 0x4;\n"); |
| commonBuiltins.append("const int gl_SemanticsAcquireRelease = 0x8;\n"); |
| commonBuiltins.append("const int gl_SemanticsMakeAvailable = 0x2000;\n"); |
| commonBuiltins.append("const int gl_SemanticsMakeVisible = 0x4000;\n"); |
| commonBuiltins.append("const int gl_SemanticsVolatile = 0x8000;\n"); |
| |
| commonBuiltins.append("const int gl_StorageSemanticsNone = 0x0;\n"); |
| commonBuiltins.append("const int gl_StorageSemanticsBuffer = 0x40;\n"); |
| commonBuiltins.append("const int gl_StorageSemanticsShared = 0x100;\n"); |
| commonBuiltins.append("const int gl_StorageSemanticsImage = 0x800;\n"); |
| commonBuiltins.append("const int gl_StorageSemanticsOutput = 0x1000;\n"); |
| } |
| |
| // printf("%s\n", commonBuiltins.c_str()); |
| // printf("%s\n", stageBuiltins[EShLangFragment].c_str()); |
| } |
| |
| // |
| // Helper function for initialize(), to add the second set of names for texturing, |
| // when adding context-independent built-in functions. |
| // |
| void TBuiltIns::add2ndGenerationSamplingImaging(int version, EProfile profile, const SpvVersion& spvVersion) |
| { |
| // |
| // In this function proper, enumerate the types, then calls the next set of functions |
| // to enumerate all the uses for that type. |
| // |
| #ifdef AMD_EXTENSIONS |
| TBasicType bTypes[4] = { EbtFloat, EbtFloat16, EbtInt, EbtUint }; |
| #else |
| TBasicType bTypes[3] = { EbtFloat, EbtInt, EbtUint }; |
| #endif |
| bool skipBuffer = (profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 140); |
| bool skipCubeArrayed = (profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 130); |
| |
| // enumerate all the types |
| for (int image = 0; image <= 1; ++image) { // loop over "bool" image vs sampler |
| |
| for (int shadow = 0; shadow <= 1; ++shadow) { // loop over "bool" shadow or not |
| for (int ms = 0; ms <=1; ++ms) { |
| if ((ms || image) && shadow) |
| continue; |
| if (ms && profile != EEsProfile && version < 150) |
| continue; |
| if (ms && image && profile == EEsProfile) |
| continue; |
| if (ms && profile == EEsProfile && version < 310) |
| continue; |
| |
| for (int arrayed = 0; arrayed <= 1; ++arrayed) { // loop over "bool" arrayed or not |
| for (int dim = Esd1D; dim < EsdNumDims; ++dim) { // 1D, 2D, ..., buffer |
| if (dim == EsdSubpass && spvVersion.vulkan == 0) |
| continue; |
| if (dim == EsdSubpass && (image || shadow || arrayed)) |
| continue; |
| if ((dim == Esd1D || dim == EsdRect) && profile == EEsProfile) |
| continue; |
| if (dim != Esd2D && dim != EsdSubpass && ms) |
| continue; |
| if ((dim == Esd3D || dim == EsdRect) && arrayed) |
| continue; |
| if (dim == Esd3D && shadow) |
| continue; |
| if (dim == EsdCube && arrayed && skipCubeArrayed) |
| continue; |
| if (dim == EsdBuffer && skipBuffer) |
| continue; |
| if (dim == EsdBuffer && (shadow || arrayed || ms)) |
| continue; |
| if (ms && arrayed && profile == EEsProfile && version < 310) |
| continue; |
| #ifdef AMD_EXTENSIONS |
| for (int bType = 0; bType < 4; ++bType) { // float, float16, int, uint results |
| |
| if (shadow && bType > 1) |
| continue; |
| |
| if (bTypes[bType] == EbtFloat16 && (profile == EEsProfile ||version < 450)) |
| continue; |
| #else |
| for (int bType = 0; bType < 3; ++bType) { // float, int, uint results |
| |
| if (shadow && bType > 0) |
| continue; |
| #endif |
| if (dim == EsdRect && version < 140 && bType > 0) |
| continue; |
| |
| // |
| // Now, make all the function prototypes for the type we just built... |
| // |
| |
| TSampler sampler; |
| if (dim == EsdSubpass) { |
| sampler.setSubpass(bTypes[bType], ms ? true : false); |
| } else if (image) { |
| sampler.setImage(bTypes[bType], (TSamplerDim)dim, arrayed ? true : false, |
| shadow ? true : false, |
| ms ? true : false); |
| } else { |
| sampler.set(bTypes[bType], (TSamplerDim)dim, arrayed ? true : false, |
| shadow ? true : false, |
| ms ? true : false); |
| } |
| |
| TString typeName = sampler.getString(); |
| |
| if (dim == EsdSubpass) { |
| addSubpassSampling(sampler, typeName, version, profile); |
| continue; |
| } |
| |
| addQueryFunctions(sampler, typeName, version, profile); |
| |
| if (image) |
| addImageFunctions(sampler, typeName, version, profile); |
| else { |
| addSamplingFunctions(sampler, typeName, version, profile); |
| addGatherFunctions(sampler, typeName, version, profile); |
| |
| if (spvVersion.vulkan > 0 && sampler.isCombined() && !sampler.shadow) { |
| // Base Vulkan allows texelFetch() for |
| // textureBuffer (i.e. without sampler). |
| // |
| // GL_EXT_samplerless_texture_functions |
| // allows texelFetch() and query functions |
| // (other than textureQueryLod()) for all |
| // texture types. |
| sampler.setTexture(sampler.type, sampler.dim, sampler.arrayed, sampler.shadow, |
| sampler.ms); |
| TString textureTypeName = sampler.getString(); |
| addSamplingFunctions(sampler, textureTypeName, version, profile); |
| addQueryFunctions(sampler, textureTypeName, version, profile); |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| // |
| // sparseTexelsResidentARB() |
| // |
| |
| if (profile != EEsProfile && version >= 450) { |
| commonBuiltins.append("bool sparseTexelsResidentARB(int code);\n"); |
| } |
| } |
| |
| // |
| // Helper function for add2ndGenerationSamplingImaging(), |
| // when adding context-independent built-in functions. |
| // |
| // Add all the query functions for the given type. |
| // |
| void TBuiltIns::addQueryFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) |
| { |
| if (sampler.image && ((profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 430))) |
| return; |
| |
| // |
| // textureSize() and imageSize() |
| // |
| |
| int sizeDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0) - (sampler.dim == EsdCube ? 1 : 0); |
| if (profile == EEsProfile) |
| commonBuiltins.append("highp "); |
| if (sizeDims == 1) |
| commonBuiltins.append("int"); |
| else { |
| commonBuiltins.append("ivec"); |
| commonBuiltins.append(postfixes[sizeDims]); |
| } |
| if (sampler.image) |
| commonBuiltins.append(" imageSize(readonly writeonly volatile coherent "); |
| else |
| commonBuiltins.append(" textureSize("); |
| commonBuiltins.append(typeName); |
| if (! sampler.image && sampler.dim != EsdRect && sampler.dim != EsdBuffer && ! sampler.ms) |
| commonBuiltins.append(",int);\n"); |
| else |
| commonBuiltins.append(");\n"); |
| |
| // |
| // textureSamples() and imageSamples() |
| // |
| |
| // GL_ARB_shader_texture_image_samples |
| // TODO: spec issue? there are no memory qualifiers; how to query a writeonly/readonly image, etc? |
| if (profile != EEsProfile && version >= 430 && sampler.ms) { |
| commonBuiltins.append("int "); |
| if (sampler.image) |
| commonBuiltins.append("imageSamples(readonly writeonly volatile coherent "); |
| else |
| commonBuiltins.append("textureSamples("); |
| commonBuiltins.append(typeName); |
| commonBuiltins.append(");\n"); |
| } |
| |
| // |
| // textureQueryLod(), fragment stage only |
| // |
| |
| if (profile != EEsProfile && version >= 400 && sampler.combined && sampler.dim != EsdRect && ! sampler.ms && sampler.dim != EsdBuffer) { |
| #ifdef AMD_EXTENSIONS |
| for (int f16TexAddr = 0; f16TexAddr < 2; ++f16TexAddr) { |
| if (f16TexAddr && sampler.type != EbtFloat16) |
| continue; |
| #endif |
| stageBuiltins[EShLangFragment].append("vec2 textureQueryLod("); |
| stageBuiltins[EShLangFragment].append(typeName); |
| if (dimMap[sampler.dim] == 1) |
| #ifdef AMD_EXTENSIONS |
| if (f16TexAddr) |
| stageBuiltins[EShLangFragment].append(", float16_t"); |
| else |
| stageBuiltins[EShLangFragment].append(", float"); |
| #else |
| stageBuiltins[EShLangFragment].append(", float"); |
| #endif |
| else { |
| #ifdef AMD_EXTENSIONS |
| if (f16TexAddr) |
| stageBuiltins[EShLangFragment].append(", f16vec"); |
| else |
| stageBuiltins[EShLangFragment].append(", vec"); |
| #else |
| stageBuiltins[EShLangFragment].append(", vec"); |
| #endif |
| stageBuiltins[EShLangFragment].append(postfixes[dimMap[sampler.dim]]); |
| } |
| stageBuiltins[EShLangFragment].append(");\n"); |
| #ifdef AMD_EXTENSIONS |
| } |
| #endif |
| |
| #ifdef NV_EXTENSIONS |
| stageBuiltins[EShLangCompute].append("vec2 textureQueryLod("); |
| stageBuiltins[EShLangCompute].append(typeName); |
| if (dimMap[sampler.dim] == 1) |
| stageBuiltins[EShLangCompute].append(", float"); |
| else { |
| stageBuiltins[EShLangCompute].append(", vec"); |
| stageBuiltins[EShLangCompute].append(postfixes[dimMap[sampler.dim]]); |
| } |
| stageBuiltins[EShLangCompute].append(");\n"); |
| #endif |
| } |
| |
| // |
| // textureQueryLevels() |
| // |
| |
| if (profile != EEsProfile && version >= 430 && ! sampler.image && sampler.dim != EsdRect && ! sampler.ms && sampler.dim != EsdBuffer) { |
| commonBuiltins.append("int textureQueryLevels("); |
| commonBuiltins.append(typeName); |
| commonBuiltins.append(");\n"); |
| } |
| } |
| |
| // |
| // Helper function for add2ndGenerationSamplingImaging(), |
| // when adding context-independent built-in functions. |
| // |
| // Add all the image access functions for the given type. |
| // |
| void TBuiltIns::addImageFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) |
| { |
| int dims = dimMap[sampler.dim]; |
| // most things with an array add a dimension, except for cubemaps |
| if (sampler.arrayed && sampler.dim != EsdCube) |
| ++dims; |
| |
| TString imageParams = typeName; |
| if (dims == 1) |
| imageParams.append(", int"); |
| else { |
| imageParams.append(", ivec"); |
| imageParams.append(postfixes[dims]); |
| } |
| if (sampler.ms) |
| imageParams.append(", int"); |
| |
| if (profile == EEsProfile) |
| commonBuiltins.append("highp "); |
| commonBuiltins.append(prefixes[sampler.type]); |
| commonBuiltins.append("vec4 imageLoad(readonly volatile coherent "); |
| commonBuiltins.append(imageParams); |
| commonBuiltins.append(");\n"); |
| |
| commonBuiltins.append("void imageStore(writeonly volatile coherent "); |
| commonBuiltins.append(imageParams); |
| commonBuiltins.append(", "); |
| commonBuiltins.append(prefixes[sampler.type]); |
| commonBuiltins.append("vec4);\n"); |
| |
| if (sampler.dim != Esd1D && sampler.dim != EsdBuffer && profile != EEsProfile && version >= 450) { |
| commonBuiltins.append("int sparseImageLoadARB(readonly volatile coherent "); |
| commonBuiltins.append(imageParams); |
| commonBuiltins.append(", out "); |
| commonBuiltins.append(prefixes[sampler.type]); |
| commonBuiltins.append("vec4"); |
| commonBuiltins.append(");\n"); |
| } |
| |
| if ( profile != EEsProfile || |
| (profile == EEsProfile && version >= 310)) { |
| if (sampler.type == EbtInt || sampler.type == EbtUint) { |
| const char* dataType = sampler.type == EbtInt ? "highp int" : "highp uint"; |
| |
| const int numBuiltins = 7; |
| |
| static const char* atomicFunc[numBuiltins] = { |
| " imageAtomicAdd(volatile coherent ", |
| " imageAtomicMin(volatile coherent ", |
| " imageAtomicMax(volatile coherent ", |
| " imageAtomicAnd(volatile coherent ", |
| " imageAtomicOr(volatile coherent ", |
| " imageAtomicXor(volatile coherent ", |
| " imageAtomicExchange(volatile coherent " |
| }; |
| |
| // Loop twice to add prototypes with/without scope/semantics |
| for (int j = 0; j < 2; ++j) { |
| for (size_t i = 0; i < numBuiltins; ++i) { |
| commonBuiltins.append(dataType); |
| commonBuiltins.append(atomicFunc[i]); |
| commonBuiltins.append(imageParams); |
| commonBuiltins.append(", "); |
| commonBuiltins.append(dataType); |
| if (j == 1) { |
| commonBuiltins.append(", int, int, int"); |
| } |
| commonBuiltins.append(");\n"); |
| } |
| |
| commonBuiltins.append(dataType); |
| commonBuiltins.append(" imageAtomicCompSwap(volatile coherent "); |
| commonBuiltins.append(imageParams); |
| commonBuiltins.append(", "); |
| commonBuiltins.append(dataType); |
| commonBuiltins.append(", "); |
| commonBuiltins.append(dataType); |
| if (j == 1) { |
| commonBuiltins.append(", int, int, int, int, int"); |
| } |
| commonBuiltins.append(");\n"); |
| } |
| |
| commonBuiltins.append(dataType); |
| commonBuiltins.append(" imageAtomicLoad(volatile coherent "); |
| commonBuiltins.append(imageParams); |
| commonBuiltins.append(", int, int, int);\n"); |
| |
| commonBuiltins.append("void imageAtomicStore(volatile coherent "); |
| commonBuiltins.append(imageParams); |
| commonBuiltins.append(", "); |
| commonBuiltins.append(dataType); |
| commonBuiltins.append(", int, int, int);\n"); |
| |
| } else { |
| // not int or uint |
| // GL_ARB_ES3_1_compatibility |
| // TODO: spec issue: are there restrictions on the kind of layout() that can be used? what about dropping memory qualifiers? |
| if ((profile != EEsProfile && version >= 450) || |
| (profile == EEsProfile && version >= 310)) { |
| commonBuiltins.append("float imageAtomicExchange(volatile coherent "); |
| commonBuiltins.append(imageParams); |
| commonBuiltins.append(", float);\n"); |
| } |
| } |
| } |
| |
| #ifdef AMD_EXTENSIONS |
| if (sampler.dim == EsdRect || sampler.dim == EsdBuffer || sampler.shadow || sampler.ms) |
| return; |
| |
| if (profile == EEsProfile || version < 450) |
| return; |
| |
| TString imageLodParams = typeName; |
| if (dims == 1) |
| imageLodParams.append(", int"); |
| else { |
| imageLodParams.append(", ivec"); |
| imageLodParams.append(postfixes[dims]); |
| } |
| imageLodParams.append(", int"); |
| |
| commonBuiltins.append(prefixes[sampler.type]); |
| commonBuiltins.append("vec4 imageLoadLodAMD(readonly volatile coherent "); |
| commonBuiltins.append(imageLodParams); |
| commonBuiltins.append(");\n"); |
| |
| commonBuiltins.append("void imageStoreLodAMD(writeonly volatile coherent "); |
| commonBuiltins.append(imageLodParams); |
| commonBuiltins.append(", "); |
| commonBuiltins.append(prefixes[sampler.type]); |
| commonBuiltins.append("vec4);\n"); |
| |
| if (sampler.dim != Esd1D) { |
| commonBuiltins.append("int sparseImageLoadLodAMD(readonly volatile coherent "); |
| commonBuiltins.append(imageLodParams); |
| commonBuiltins.append(", out "); |
| commonBuiltins.append(prefixes[sampler.type]); |
| commonBuiltins.append("vec4"); |
| commonBuiltins.append(");\n"); |
| } |
| #endif |
| } |
| |
| // |
| // Helper function for initialize(), |
| // when adding context-independent built-in functions. |
| // |
| // Add all the subpass access functions for the given type. |
| // |
| void TBuiltIns::addSubpassSampling(TSampler sampler, const TString& typeName, int /*version*/, EProfile /*profile*/) |
| { |
| stageBuiltins[EShLangFragment].append(prefixes[sampler.type]); |
| stageBuiltins[EShLangFragment].append("vec4 subpassLoad"); |
| stageBuiltins[EShLangFragment].append("("); |
| stageBuiltins[EShLangFragment].append(typeName.c_str()); |
| if (sampler.ms) |
| stageBuiltins[EShLangFragment].append(", int"); |
| stageBuiltins[EShLangFragment].append(");\n"); |
| } |
| |
| // |
| // Helper function for add2ndGenerationSamplingImaging(), |
| // when adding context-independent built-in functions. |
| // |
| // Add all the texture lookup functions for the given type. |
| // |
| void TBuiltIns::addSamplingFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) |
| { |
| // |
| // texturing |
| // |
| for (int proj = 0; proj <= 1; ++proj) { // loop over "bool" projective or not |
| |
| if (proj && (sampler.dim == EsdCube || sampler.dim == EsdBuffer || sampler.arrayed || sampler.ms || !sampler.combined)) |
| continue; |
| |
| for (int lod = 0; lod <= 1; ++lod) { |
| |
| if (lod && (sampler.dim == EsdBuffer || sampler.dim == EsdRect || sampler.ms || !sampler.combined)) |
| continue; |
| if (lod && sampler.dim == Esd2D && sampler.arrayed && sampler.shadow) |
| continue; |
| if (lod && sampler.dim == EsdCube && sampler.shadow) |
| continue; |
| |
| for (int bias = 0; bias <= 1; ++bias) { |
| |
| if (bias && (lod || sampler.ms || !sampler.combined)) |
| continue; |
| if (bias && (sampler.dim == Esd2D || sampler.dim == EsdCube) && sampler.shadow && sampler.arrayed) |
| continue; |
| if (bias && (sampler.dim == EsdRect || sampler.dim == EsdBuffer)) |
| continue; |
| |
| for (int offset = 0; offset <= 1; ++offset) { // loop over "bool" offset or not |
| |
| if (proj + offset + bias + lod > 3) |
| continue; |
| if (offset && (sampler.dim == EsdCube || sampler.dim == EsdBuffer || sampler.ms)) |
| continue; |
| |
| for (int fetch = 0; fetch <= 1; ++fetch) { // loop over "bool" fetch or not |
| |
| if (proj + offset + fetch + bias + lod > 3) |
| continue; |
| if (fetch && (lod || bias)) |
| continue; |
| if (fetch && (sampler.shadow || sampler.dim == EsdCube)) |
| continue; |
| if (fetch == 0 && (sampler.ms || sampler.dim == EsdBuffer || !sampler.combined)) |
| continue; |
| |
| for (int grad = 0; grad <= 1; ++grad) { // loop over "bool" grad or not |
| |
| if (grad && (lod || bias || sampler.ms || !sampler.combined)) |
| continue; |
| if (grad && sampler.dim == EsdBuffer) |
| continue; |
| if (proj + offset + fetch + grad + bias + lod > 3) |
| continue; |
| |
| for (int extraProj = 0; extraProj <= 1; ++extraProj) { |
| bool compare = false; |
| int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0); |
| // skip dummy unused second component for 1D non-array shadows |
| if (sampler.shadow && totalDims < 2) |
| totalDims = 2; |
| totalDims += (sampler.shadow ? 1 : 0) + proj; |
| if (totalDims > 4 && sampler.shadow) { |
| compare = true; |
| totalDims = 4; |
| } |
| assert(totalDims <= 4); |
| |
| if (extraProj && ! proj) |
| continue; |
| if (extraProj && (sampler.dim == Esd3D || sampler.shadow || !sampler.combined)) |
| continue; |
| #ifdef AMD_EXTENSIONS |
| for (int f16TexAddr = 0; f16TexAddr <= 1; ++f16TexAddr) { // loop over 16-bit floating-point texel addressing |
| |
| if (f16TexAddr && sampler.type != EbtFloat16) |
| continue; |
| if (f16TexAddr && sampler.shadow && ! compare) { |
| compare = true; // compare argument is always present |
| totalDims--; |
| } |
| #endif |
| for (int lodClamp = 0; lodClamp <= 1 ;++lodClamp) { // loop over "bool" lod clamp |
| |
| if (lodClamp && (profile == EEsProfile || version < 450)) |
| continue; |
| if (lodClamp && (proj || lod || fetch)) |
| continue; |
| |
| for (int sparse = 0; sparse <= 1; ++sparse) { // loop over "bool" sparse or not |
| |
| if (sparse && (profile == EEsProfile || version < 450)) |
| continue; |
| // Sparse sampling is not for 1D/1D array texture, buffer texture, and projective texture |
| if (sparse && (sampler.dim == Esd1D || sampler.dim == EsdBuffer || proj)) |
| continue; |
| |
| TString s; |
| |
| // return type |
| if (sparse) |
| s.append("int "); |
| else { |
| if (sampler.shadow) |
| #ifdef AMD_EXTENSIONS |
| if (sampler.type == EbtFloat16) |
| s.append("float16_t "); |
| else |
| s.append("float "); |
| #else |
| s.append("float "); |
| #endif |
| else { |
| s.append(prefixes[sampler.type]); |
| s.append("vec4 "); |
| } |
| } |
| |
| // name |
| if (sparse) { |
| if (fetch) |
| s.append("sparseTexel"); |
| else |
| s.append("sparseTexture"); |
| } |
| else { |
| if (fetch) |
| s.append("texel"); |
| else |
| s.append("texture"); |
| } |
| if (proj) |
| s.append("Proj"); |
| if (lod) |
| s.append("Lod"); |
| if (grad) |
| s.append("Grad"); |
| if (fetch) |
| s.append("Fetch"); |
| if (offset) |
| s.append("Offset"); |
| if (lodClamp) |
| s.append("Clamp"); |
| if (lodClamp || sparse) |
| s.append("ARB"); |
| s.append("("); |
| |
| // sampler type |
| s.append(typeName); |
| #ifdef AMD_EXTENSIONS |
| // P coordinate |
| if (extraProj) { |
| if (f16TexAddr) |
| s.append(",f16vec4"); |
| else |
| s.append(",vec4"); |
| } else { |
| s.append(","); |
| TBasicType t = fetch ? EbtInt : (f16TexAddr ? EbtFloat16 : EbtFloat); |
| if (totalDims == 1) |
| s.append(TType::getBasicString(t)); |
| else { |
| s.append(prefixes[t]); |
| s.append("vec"); |
| s.append(postfixes[totalDims]); |
| } |
| } |
| #else |
| // P coordinate |
| if (extraProj) |
| s.append(",vec4"); |
| else { |
| s.append(","); |
| TBasicType t = fetch ? EbtInt : EbtFloat; |
| if (totalDims == 1) |
| s.append(TType::getBasicString(t)); |
| else { |
| s.append(prefixes[t]); |
| s.append("vec"); |
| s.append(postfixes[totalDims]); |
| } |
| } |
| #endif |
| // non-optional compare |
| if (compare) |
| s.append(",float"); |
| |
| // non-optional lod argument (lod that's not driven by lod loop) or sample |
| if ((fetch && sampler.dim != EsdBuffer && sampler.dim != EsdRect && !sampler.ms) || |
| (sampler.ms && fetch)) |
| s.append(",int"); |
| #ifdef AMD_EXTENSIONS |
| // non-optional lod |
| if (lod) { |
| if (f16TexAddr) |
| s.append(",float16_t"); |
| else |
| s.append(",float"); |
| } |
| |
| // gradient arguments |
| if (grad) { |
| if (dimMap[sampler.dim] == 1) { |
| if (f16TexAddr) |
| s.append(",float16_t,float16_t"); |
| else |
| s.append(",float,float"); |
| } else { |
| if (f16TexAddr) |
| s.append(",f16vec"); |
| else |
| s.append(",vec"); |
| s.append(postfixes[dimMap[sampler.dim]]); |
| if (f16TexAddr) |
| s.append(",f16vec"); |
| else |
| s.append(",vec"); |
| s.append(postfixes[dimMap[sampler.dim]]); |
| } |
| } |
| #else |
| // non-optional lod |
| if (lod) |
| s.append(",float"); |
| |
| // gradient arguments |
| if (grad) { |
| if (dimMap[sampler.dim] == 1) |
| s.append(",float,float"); |
| else { |
| s.append(",vec"); |
| s.append(postfixes[dimMap[sampler.dim]]); |
| s.append(",vec"); |
| s.append(postfixes[dimMap[sampler.dim]]); |
| } |
| } |
| #endif |
| // offset |
| if (offset) { |
| if (dimMap[sampler.dim] == 1) |
| s.append(",int"); |
| else { |
| s.append(",ivec"); |
| s.append(postfixes[dimMap[sampler.dim]]); |
| } |
| } |
| |
| #ifdef AMD_EXTENSIONS |
| // lod clamp |
| if (lodClamp) { |
| if (f16TexAddr) |
| s.append(",float16_t"); |
| else |
| s.append(",float"); |
| } |
| #else |
| // lod clamp |
| if (lodClamp) |
| s.append(",float"); |
| #endif |
| // texel out (for sparse texture) |
| if (sparse) { |
| s.append(",out "); |
| if (sampler.shadow) |
| #ifdef AMD_EXTENSIONS |
| if (sampler.type == EbtFloat16) |
| s.append("float16_t"); |
| else |
| s.append("float"); |
| #else |
| s.append("float"); |
| #endif |
| else { |
| s.append(prefixes[sampler.type]); |
| s.append("vec4"); |
| } |
| } |
| #ifdef AMD_EXTENSIONS |
| // optional bias |
| if (bias) { |
| if (f16TexAddr) |
| s.append(",float16_t"); |
| else |
| s.append(",float"); |
| } |
| #else |
| // optional bias |
| if (bias) |
| s.append(",float"); |
| #endif |
| s.append(");\n"); |
| |
| // Add to the per-language set of built-ins |
| if (bias || lodClamp) { |
| stageBuiltins[EShLangFragment].append(s); |
| #ifdef NV_EXTENSIONS |
| stageBuiltins[EShLangCompute].append(s); |
| #endif |
| } else |
| commonBuiltins.append(s); |
| |
| } |
| } |
| #ifdef AMD_EXTENSIONS |
| } |
| #endif |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| // |
| // Helper function for add2ndGenerationSamplingImaging(), |
| // when adding context-independent built-in functions. |
| // |
| // Add all the texture gather functions for the given type. |
| // |
| void TBuiltIns::addGatherFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) |
| { |
| switch (sampler.dim) { |
| case Esd2D: |
| case EsdRect: |
| case EsdCube: |
| break; |
| default: |
| return; |
| } |
| |
| if (sampler.ms) |
| return; |
| |
| if (version < 140 && sampler.dim == EsdRect && sampler.type != EbtFloat) |
| return; |
| |
| #ifdef AMD_EXTENSIONS |
| for (int f16TexAddr = 0; f16TexAddr <= 1; ++f16TexAddr) { // loop over 16-bit floating-point texel addressing |
| |
| if (f16TexAddr && sampler.type != EbtFloat16) |
| continue; |
| #endif |
| for (int offset = 0; offset < 3; ++offset) { // loop over three forms of offset in the call name: none, Offset, and Offsets |
| |
| for (int comp = 0; comp < 2; ++comp) { // loop over presence of comp argument |
| |
| if (comp > 0 && sampler.shadow) |
| continue; |
| |
| if (offset > 0 && sampler.dim == EsdCube) |
| continue; |
| |
| for (int sparse = 0; sparse <= 1; ++sparse) { // loop over "bool" sparse or not |
| if (sparse && (profile == EEsProfile || version < 450)) |
| continue; |
| |
| TString s; |
| |
| // return type |
| if (sparse) |
| s.append("int "); |
| else { |
| s.append(prefixes[sampler.type]); |
| s.append("vec4 "); |
| } |
| |
| // name |
| if (sparse) |
| s.append("sparseTextureGather"); |
| else |
| s.append("textureGather"); |
| switch (offset) { |
| case 1: |
| s.append("Offset"); |
| break; |
| case 2: |
| s.append("Offsets"); |
| break; |
| default: |
| break; |
| } |
| if (sparse) |
| s.append("ARB"); |
| s.append("("); |
| |
| // sampler type argument |
| s.append(typeName); |
| |
| // P coordinate argument |
| #ifdef AMD_EXTENSIONS |
| if (f16TexAddr) |
| s.append(",f16vec"); |
| else |
| s.append(",vec"); |
| #else |
| s.append(",vec"); |
| #endif |
| int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0); |
| s.append(postfixes[totalDims]); |
| |
| // refZ argument |
| if (sampler.shadow) |
| s.append(",float"); |
| |
| // offset argument |
| if (offset > 0) { |
| s.append(",ivec2"); |
| if (offset == 2) |
| s.append("[4]"); |
| } |
| |
| // texel out (for sparse texture) |
| if (sparse) { |
| s.append(",out "); |
| s.append(prefixes[sampler.type]); |
| s.append("vec4 "); |
| } |
| |
| // comp argument |
| if (comp) |
| s.append(",int"); |
| |
| s.append(");\n"); |
| commonBuiltins.append(s); |
| #ifdef AMD_EXTENSIONS |
| } |
| #endif |
| } |
| } |
| } |
| |
| #ifdef AMD_EXTENSIONS |
| if (sampler.dim == EsdRect || sampler.shadow) |
| return; |
| |
| if (profile == EEsProfile || version < 450) |
| return; |
| |
| for (int bias = 0; bias < 2; ++bias) { // loop over presence of bias argument |
| |
| for (int lod = 0; lod < 2; ++lod) { // loop over presence of lod argument |
| |
| if ((lod && bias) || (lod == 0 && bias == 0)) |
| continue; |
| |
| for (int f16TexAddr = 0; f16TexAddr <= 1; ++f16TexAddr) { // loop over 16-bit floating-point texel addressing |
| |
| if (f16TexAddr && sampler.type != EbtFloat16) |
| continue; |
| |
| for (int offset = 0; offset < 3; ++offset) { // loop over three forms of offset in the call name: none, Offset, and Offsets |
| |
| for (int comp = 0; comp < 2; ++comp) { // loop over presence of comp argument |
| |
| if (comp == 0 && bias) |
| continue; |
| |
| if (offset > 0 && sampler.dim == EsdCube) |
| continue; |
| |
| for (int sparse = 0; sparse <= 1; ++sparse) { // loop over "bool" sparse or not |
| if (sparse && (profile == EEsProfile || version < 450)) |
| continue; |
| |
| TString s; |
| |
| // return type |
| if (sparse) |
| s.append("int "); |
| else { |
| s.append(prefixes[sampler.type]); |
| s.append("vec4 "); |
| } |
| |
| // name |
| if (sparse) |
| s.append("sparseTextureGather"); |
| else |
| s.append("textureGather"); |
| |
| if (lod) |
| s.append("Lod"); |
| |
| switch (offset) { |
| case 1: |
| s.append("Offset"); |
| break; |
| case 2: |
| s.append("Offsets"); |
| break; |
| default: |
| break; |
| } |
| |
| if (lod) |
| s.append("AMD"); |
| else if (sparse) |
| s.append("ARB"); |
| |
| s.append("("); |
| |
| // sampler type argument |
| s.append(typeName); |
| |
| // P coordinate argument |
| if (f16TexAddr) |
| s.append(",f16vec"); |
| else |
| s.append(",vec"); |
| int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0); |
| s.append(postfixes[totalDims]); |
| |
| // lod argument |
| if (lod) { |
| if (f16TexAddr) |
| s.append(",float16_t"); |
| else |
| s.append(",float"); |
| } |
| |
| // offset argument |
| if (offset > 0) { |
| s.append(",ivec2"); |
| if (offset == 2) |
| s.append("[4]"); |
| } |
| |
| // texel out (for sparse texture) |
| if (sparse) { |
| s.append(",out "); |
| s.append(prefixes[sampler.type]); |
| s.append("vec4 "); |
| } |
| |
| // comp argument |
| if (comp) |
| s.append(",int"); |
| |
| // bias argument |
| if (bias) { |
| if (f16TexAddr) |
| s.append(",float16_t"); |
| else |
| s.append(",float"); |
| } |
| |
| s.append(");\n"); |
| if (bias) |
| stageBuiltins[EShLangFragment].append(s); |
| else |
| commonBuiltins.append(s); |
| } |
| } |
| } |
| } |
| } |
| } |
| #endif |
| } |
| |
| // |
| // Add context-dependent built-in functions and variables that are present |
| // for the given version and profile. All the results are put into just the |
| // commonBuiltins, because it is called for just a specific stage. So, |
| // add stage-specific entries to the commonBuiltins, and only if that stage |
| // was requested. |
| // |
| void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language) |
| { |
| // |
| // Initialize the context-dependent (resource-dependent) built-in strings for parsing. |
| // |
| |
| //============================================================================ |
| // |
| // Standard Uniforms |
| // |
| //============================================================================ |
| |
| TString& s = commonBuiltins; |
| const int maxSize = 80; |
| char builtInConstant[maxSize]; |
| |
| // |
| // Build string of implementation dependent constants. |
| // |
| |
| if (profile == EEsProfile) { |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexAttribs = %d;", resources.maxVertexAttribs); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexUniformVectors = %d;", resources.maxVertexUniformVectors); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexTextureImageUnits = %d;", resources.maxVertexTextureImageUnits); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxTextureImageUnits = %d;", resources.maxTextureImageUnits); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxDrawBuffers = %d;", resources.maxDrawBuffers); |
| s.append(builtInConstant); |
| |
| if (version == 100) { |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVaryingVectors = %d;", resources.maxVaryingVectors); |
| s.append(builtInConstant); |
| } else { |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexOutputVectors = %d;", resources.maxVertexOutputVectors); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxFragmentInputVectors = %d;", resources.maxFragmentInputVectors); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MinProgramTexelOffset = %d;", resources.minProgramTexelOffset); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxProgramTexelOffset = %d;", resources.maxProgramTexelOffset); |
| s.append(builtInConstant); |
| } |
| |
| if (version >= 310) { |
| // geometry |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryInputComponents = %d;", resources.maxGeometryInputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputComponents = %d;", resources.maxGeometryOutputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.maxGeometryTextureImageUnits); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputVertices = %d;", resources.maxGeometryOutputVertices); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTotalOutputComponents = %d;", resources.maxGeometryTotalOutputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryUniformComponents = %d;", resources.maxGeometryUniformComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounters = %d;", resources.maxGeometryAtomicCounters); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounterBuffers = %d;", resources.maxGeometryAtomicCounterBuffers); |
| s.append(builtInConstant); |
| |
| // tessellation |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlInputComponents = %d;", resources.maxTessControlInputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlOutputComponents = %d;", resources.maxTessControlOutputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTextureImageUnits = %d;", resources.maxTessControlTextureImageUnits); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlUniformComponents = %d;", resources.maxTessControlUniformComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTotalOutputComponents = %d;", resources.maxTessControlTotalOutputComponents); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationInputComponents = %d;", resources.maxTessEvaluationInputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationOutputComponents = %d;", resources.maxTessEvaluationOutputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationUniformComponents = %d;", resources.maxTessEvaluationUniformComponents); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessPatchComponents = %d;", resources.maxTessPatchComponents); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxPatchVertices = %d;", resources.maxPatchVertices); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessGenLevel = %d;", resources.maxTessGenLevel); |
| s.append(builtInConstant); |
| |
| // this is here instead of with the others in initialize(version, profile) due to the dependence on gl_MaxPatchVertices |
| if (language == EShLangTessControl || language == EShLangTessEvaluation) { |
| s.append( |
| "in gl_PerVertex {" |
| "highp vec4 gl_Position;" |
| "highp float gl_PointSize;" |
| #ifdef NV_EXTENSIONS |
| "highp vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering |
| "highp vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes |
| #endif |
| "} gl_in[gl_MaxPatchVertices];" |
| "\n"); |
| } |
| } |
| |
| } else { |
| // non-ES profile |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAttribs = %d;", resources.maxVertexAttribs); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxVertexTextureImageUnits = %d;", resources.maxVertexTextureImageUnits); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTextureImageUnits = %d;", resources.maxTextureImageUnits); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxDrawBuffers = %d;", resources.maxDrawBuffers); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxLights = %d;", resources.maxLights); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxClipPlanes = %d;", resources.maxClipPlanes); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTextureUnits = %d;", resources.maxTextureUnits); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTextureCoords = %d;", resources.maxTextureCoords); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxVertexUniformComponents = %d;", resources.maxVertexUniformComponents); |
| s.append(builtInConstant); |
| |
| if (version < 150 || ARBCompatibility) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxVaryingFloats = %d;", resources.maxVaryingFloats); |
| s.append(builtInConstant); |
| } |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentUniformComponents = %d;", resources.maxFragmentUniformComponents); |
| s.append(builtInConstant); |
| |
| if (spvVersion.spv == 0 && IncludeLegacy(version, profile, spvVersion)) { |
| // |
| // OpenGL'uniform' state. Page numbers are in reference to version |
| // 1.4 of the OpenGL specification. |
| // |
| |
| // |
| // Matrix state. p. 31, 32, 37, 39, 40. |
| // |
| s.append("uniform mat4 gl_TextureMatrix[gl_MaxTextureCoords];" |
| |
| // |
| // Derived matrix state that provides inverse and transposed versions |
| // of the matrices above. |
| // |
| "uniform mat4 gl_TextureMatrixInverse[gl_MaxTextureCoords];" |
| |
| "uniform mat4 gl_TextureMatrixTranspose[gl_MaxTextureCoords];" |
| |
| "uniform mat4 gl_TextureMatrixInverseTranspose[gl_MaxTextureCoords];" |
| |
| // |
| // Clip planes p. 42. |
| // |
| "uniform vec4 gl_ClipPlane[gl_MaxClipPlanes];" |
| |
| // |
| // Light State p 50, 53, 55. |
| // |
| "uniform gl_LightSourceParameters gl_LightSource[gl_MaxLights];" |
| |
| // |
| // Derived state from products of light. |
| // |
| "uniform gl_LightProducts gl_FrontLightProduct[gl_MaxLights];" |
| "uniform gl_LightProducts gl_BackLightProduct[gl_MaxLights];" |
| |
| // |
| // Texture Environment and Generation, p. 152, p. 40-42. |
| // |
| "uniform vec4 gl_TextureEnvColor[gl_MaxTextureImageUnits];" |
| "uniform vec4 gl_EyePlaneS[gl_MaxTextureCoords];" |
| "uniform vec4 gl_EyePlaneT[gl_MaxTextureCoords];" |
| "uniform vec4 gl_EyePlaneR[gl_MaxTextureCoords];" |
| "uniform vec4 gl_EyePlaneQ[gl_MaxTextureCoords];" |
| "uniform vec4 gl_ObjectPlaneS[gl_MaxTextureCoords];" |
| "uniform vec4 gl_ObjectPlaneT[gl_MaxTextureCoords];" |
| "uniform vec4 gl_ObjectPlaneR[gl_MaxTextureCoords];" |
| "uniform vec4 gl_ObjectPlaneQ[gl_MaxTextureCoords];"); |
| } |
| |
| if (version >= 130) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxClipDistances = %d;", resources.maxClipDistances); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxVaryingComponents = %d;", resources.maxVaryingComponents); |
| s.append(builtInConstant); |
| |
| // GL_ARB_shading_language_420pack |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MinProgramTexelOffset = %d;", resources.minProgramTexelOffset); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const mediump int gl_MaxProgramTexelOffset = %d;", resources.maxProgramTexelOffset); |
| s.append(builtInConstant); |
| } |
| |
| // geometry |
| if (version >= 150) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryInputComponents = %d;", resources.maxGeometryInputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputComponents = %d;", resources.maxGeometryOutputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.maxGeometryTextureImageUnits); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputVertices = %d;", resources.maxGeometryOutputVertices); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTotalOutputComponents = %d;", resources.maxGeometryTotalOutputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryUniformComponents = %d;", resources.maxGeometryUniformComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryVaryingComponents = %d;", resources.maxGeometryVaryingComponents); |
| s.append(builtInConstant); |
| |
| } |
| |
| if (version >= 150) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxVertexOutputComponents = %d;", resources.maxVertexOutputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentInputComponents = %d;", resources.maxFragmentInputComponents); |
| s.append(builtInConstant); |
| } |
| |
| // tessellation |
| if (version >= 150) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlInputComponents = %d;", resources.maxTessControlInputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlOutputComponents = %d;", resources.maxTessControlOutputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTextureImageUnits = %d;", resources.maxTessControlTextureImageUnits); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlUniformComponents = %d;", resources.maxTessControlUniformComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTotalOutputComponents = %d;", resources.maxTessControlTotalOutputComponents); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationInputComponents = %d;", resources.maxTessEvaluationInputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationOutputComponents = %d;", resources.maxTessEvaluationOutputComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationUniformComponents = %d;", resources.maxTessEvaluationUniformComponents); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessPatchComponents = %d;", resources.maxTessPatchComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessGenLevel = %d;", resources.maxTessGenLevel); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxPatchVertices = %d;", resources.maxPatchVertices); |
| s.append(builtInConstant); |
| |
| // this is here instead of with the others in initialize(version, profile) due to the dependence on gl_MaxPatchVertices |
| if (language == EShLangTessControl || language == EShLangTessEvaluation) { |
| s.append( |
| "in gl_PerVertex {" |
| "vec4 gl_Position;" |
| "float gl_PointSize;" |
| "float gl_ClipDistance[];" |
| ); |
| if (profile == ECompatibilityProfile) |
| s.append( |
| "vec4 gl_ClipVertex;" |
| "vec4 gl_FrontColor;" |
| "vec4 gl_BackColor;" |
| "vec4 gl_FrontSecondaryColor;" |
| "vec4 gl_BackSecondaryColor;" |
| "vec4 gl_TexCoord[];" |
| "float gl_FogFragCoord;" |
| ); |
| if (profile != EEsProfile && version >= 450) |
| s.append( |
| "float gl_CullDistance[];" |
| #ifdef NV_EXTENSIONS |
| "vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering |
| "vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes |
| #endif |
| ); |
| s.append( |
| "} gl_in[gl_MaxPatchVertices];" |
| "\n"); |
| } |
| } |
| |
| if (version >= 150) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxViewports = %d;", resources.maxViewports); |
| s.append(builtInConstant); |
| } |
| |
| // images |
| if (version >= 130) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUnitsAndFragmentOutputs = %d;", resources.maxCombinedImageUnitsAndFragmentOutputs); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxImageSamples = %d;", resources.maxImageSamples); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlImageUniforms = %d;", resources.maxTessControlImageUniforms); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationImageUniforms = %d;", resources.maxTessEvaluationImageUniforms); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms); |
| s.append(builtInConstant); |
| } |
| |
| // enhanced layouts |
| if (version >= 430) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTransformFeedbackBuffers = %d;", resources.maxTransformFeedbackBuffers); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTransformFeedbackInterleavedComponents = %d;", resources.maxTransformFeedbackInterleavedComponents); |
| s.append(builtInConstant); |
| } |
| } |
| |
| // images (some in compute below) |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 130)) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxImageUnits = %d;", resources.maxImageUnits); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedShaderOutputResources = %d;", resources.maxCombinedShaderOutputResources); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxVertexImageUniforms = %d;", resources.maxVertexImageUniforms); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentImageUniforms = %d;", resources.maxFragmentImageUniforms); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUniforms = %d;", resources.maxCombinedImageUniforms); |
| s.append(builtInConstant); |
| } |
| |
| // atomic counters (some in compute below) |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 420)) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAtomicCounters = %d;", resources. maxVertexAtomicCounters); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentAtomicCounters = %d;", resources. maxFragmentAtomicCounters); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedAtomicCounters = %d;", resources. maxCombinedAtomicCounters); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxAtomicCounterBindings = %d;", resources. maxAtomicCounterBindings); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAtomicCounterBuffers = %d;", resources. maxVertexAtomicCounterBuffers); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentAtomicCounterBuffers = %d;", resources. maxFragmentAtomicCounterBuffers); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedAtomicCounterBuffers = %d;", resources. maxCombinedAtomicCounterBuffers); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxAtomicCounterBufferSize = %d;", resources. maxAtomicCounterBufferSize); |
| s.append(builtInConstant); |
| } |
| if (profile != EEsProfile && version >= 420) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlAtomicCounters = %d;", resources. maxTessControlAtomicCounters); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationAtomicCounters = %d;", resources. maxTessEvaluationAtomicCounters); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounters = %d;", resources. maxGeometryAtomicCounters); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlAtomicCounterBuffers = %d;", resources. maxTessControlAtomicCounterBuffers); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationAtomicCounterBuffers = %d;", resources. maxTessEvaluationAtomicCounterBuffers); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounterBuffers = %d;", resources. maxGeometryAtomicCounterBuffers); |
| s.append(builtInConstant); |
| |
| s.append("\n"); |
| } |
| |
| // compute |
| if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 420)) { |
| snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxComputeWorkGroupCount = ivec3(%d,%d,%d);", resources.maxComputeWorkGroupCountX, |
| resources.maxComputeWorkGroupCountY, |
| resources.maxComputeWorkGroupCountZ); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxComputeWorkGroupSize = ivec3(%d,%d,%d);", resources.maxComputeWorkGroupSizeX, |
| resources.maxComputeWorkGroupSizeY, |
| resources.maxComputeWorkGroupSizeZ); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxComputeUniformComponents = %d;", resources.maxComputeUniformComponents); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxComputeTextureImageUnits = %d;", resources.maxComputeTextureImageUnits); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxComputeImageUniforms = %d;", resources.maxComputeImageUniforms); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxComputeAtomicCounters = %d;", resources.maxComputeAtomicCounters); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxComputeAtomicCounterBuffers = %d;", resources.maxComputeAtomicCounterBuffers); |
| s.append(builtInConstant); |
| |
| s.append("\n"); |
| } |
| |
| // GL_ARB_cull_distance |
| if (profile != EEsProfile && version >= 450) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxCullDistances = %d;", resources.maxCullDistances); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedClipAndCullDistances = %d;", resources.maxCombinedClipAndCullDistances); |
| s.append(builtInConstant); |
| } |
| |
| // GL_ARB_ES3_1_compatibility |
| if ((profile != EEsProfile && version >= 450) || |
| (profile == EEsProfile && version >= 310)) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxSamples = %d;", resources.maxSamples); |
| s.append(builtInConstant); |
| } |
| |
| #ifdef AMD_EXTENSIONS |
| // GL_AMD_gcn_shader |
| if (profile != EEsProfile && version >= 450) { |
| snprintf(builtInConstant, maxSize, "const int gl_SIMDGroupSizeAMD = 64;"); |
| s.append(builtInConstant); |
| } |
| #endif |
| |
| #ifdef NV_EXTENSIONS |
| // SPV_NV_mesh_shader |
| if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { |
| snprintf(builtInConstant, maxSize, "const int gl_MaxMeshOutputVerticesNV = %d;", resources.maxMeshOutputVerticesNV); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxMeshOutputPrimitivesNV = %d;", resources.maxMeshOutputPrimitivesNV); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxMeshWorkGroupSizeNV = ivec3(%d,%d,%d);", resources.maxMeshWorkGroupSizeX_NV, |
| resources.maxMeshWorkGroupSizeY_NV, |
| resources.maxMeshWorkGroupSizeZ_NV); |
| s.append(builtInConstant); |
| snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxTaskWorkGroupSizeNV = ivec3(%d,%d,%d);", resources.maxTaskWorkGroupSizeX_NV, |
| resources.maxTaskWorkGroupSizeY_NV, |
| resources.maxTaskWorkGroupSizeZ_NV); |
| s.append(builtInConstant); |
| |
| snprintf(builtInConstant, maxSize, "const int gl_MaxMeshViewCountNV = %d;", resources.maxMeshViewCountNV); |
| s.append(builtInConstant); |
| |
| s.append("\n"); |
| } |
| #endif |
| |
| s.append("\n"); |
| } |
| |
| // |
| // To support special built-ins that have a special qualifier that cannot be declared textually |
| // in a shader, like gl_Position. |
| // |
| // This lets the type of the built-in be declared textually, and then have just its qualifier be |
| // updated afterward. |
| // |
| // Safe to call even if name is not present. |
| // |
| // Only use this for built-in variables that have a special qualifier in TStorageQualifier. |
| // New built-in variables should use a generic (textually declarable) qualifier in |
| // TStoraregQualifier and only call BuiltInVariable(). |
| // |
| static void SpecialQualifier(const char* name, TStorageQualifier qualifier, TBuiltInVariable builtIn, TSymbolTable& symbolTable) |
| { |
| TSymbol* symbol = symbolTable.find(name); |
| if (symbol == nullptr) |
| return; |
| |
| TQualifier& symQualifier = symbol->getWritableType().getQualifier(); |
| symQualifier.storage = qualifier; |
| symQualifier.builtIn = builtIn; |
| } |
| |
| // |
| // To tag built-in variables with their TBuiltInVariable enum. Use this when the |
| // normal declaration text already gets the qualifier right, and all that's needed |
| // is setting the builtIn field. This should be the normal way for all new |
| // built-in variables. |
| // |
| // If SpecialQualifier() was called, this does not need to be called. |
| // |
| // Safe to call even if name is not present. |
| // |
| static void BuiltInVariable(const char* name, TBuiltInVariable builtIn, TSymbolTable& symbolTable) |
| { |
| TSymbol* symbol = symbolTable.find(name); |
| if (symbol == nullptr) |
| return; |
| |
| TQualifier& symQualifier = symbol->getWritableType().getQualifier(); |
| symQualifier.builtIn = builtIn; |
| } |
| |
| // |
| // For built-in variables inside a named block. |
| // SpecialQualifier() won't ever go inside a block; their member's qualifier come |
| // from the qualification of the block. |
| // |
| // See comments above for other detail. |
| // |
| static void BuiltInVariable(const char* blockName, const char* name, TBuiltInVariable builtIn, TSymbolTable& symbolTable) |
| { |
| TSymbol* symbol = symbolTable.find(blockName); |
| if (symbol == nullptr) |
| return; |
| |
| TTypeList& structure = *symbol->getWritableType().getWritableStruct(); |
| for (int i = 0; i < (int)structure.size(); ++i) { |
| if (structure[i].type->getFieldName().compare(name) == 0) { |
| structure[i].type->getQualifier().builtIn = builtIn; |
| return; |
| } |
| } |
| } |
| |
| // |
| // Finish adding/processing context-independent built-in symbols. |
| // 1) Programmatically add symbols that could not be added by simple text strings above. |
| // 2) Map built-in functions to operators, for those that will turn into an operation node |
| // instead of remaining a function call. |
| // 3) Tag extension-related symbols added to their base version with their extensions, so |
| // that if an early version has the extension turned off, there is an error reported on use. |
| // |
| void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable) |
| { |
| // |
| // Tag built-in variables and functions with additional qualifier and extension information |
| // that cannot be declared with the text strings. |
| // |
| |
| // N.B.: a symbol should only be tagged once, and this function is called multiple times, once |
| // per stage that's used for this profile. So |
| // - generally, stick common ones in the fragment stage to ensure they are tagged exactly once |
| // - for ES, which has different precisions for different stages, the coarsest-grained tagging |
| // for a built-in used in many stages needs to be once for the fragment stage and once for |
| // the vertex stage |
| |
| switch(language) { |
| case EShLangVertex: |
| if (profile != EEsProfile) { |
| if (version >= 440) { |
| symbolTable.setVariableExtensions("gl_BaseVertexARB", 1, &E_GL_ARB_shader_draw_parameters); |
| symbolTable.setVariableExtensions("gl_BaseInstanceARB", 1, &E_GL_ARB_shader_draw_parameters); |
| symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); |
| BuiltInVariable("gl_BaseVertexARB", EbvBaseVertex, symbolTable); |
| BuiltInVariable("gl_BaseInstanceARB", EbvBaseInstance, symbolTable); |
| BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable); |
| } |
| if (version >= 460) { |
| BuiltInVariable("gl_BaseVertex", EbvBaseVertex, symbolTable); |
| BuiltInVariable("gl_BaseInstance", EbvBaseInstance, symbolTable); |
| BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable); |
| } |
| symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| |
| symbolTable.setFunctionExtensions("ballotARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setFunctionExtensions("readInvocationARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setFunctionExtensions("readFirstInvocationARB", 1, &E_GL_ARB_shader_ballot); |
| |
| if (version >= 430) { |
| symbolTable.setFunctionExtensions("anyInvocationARB", 1, &E_GL_ARB_shader_group_vote); |
| symbolTable.setFunctionExtensions("allInvocationsARB", 1, &E_GL_ARB_shader_group_vote); |
| symbolTable.setFunctionExtensions("allInvocationsEqualARB", 1, &E_GL_ARB_shader_group_vote); |
| } |
| } |
| |
| #ifdef AMD_EXTENSIONS |
| if (profile != EEsProfile) { |
| symbolTable.setFunctionExtensions("minInvocationsAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("maxInvocationsAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("addInvocationsAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("minInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("maxInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("addInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("swizzleInvocationsAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("swizzleInvocationsWithPatternAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("writeInvocationAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("mbcntAMD", 1, &E_GL_AMD_shader_ballot); |
| |
| symbolTable.setFunctionExtensions("minInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("maxInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("addInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("minInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("maxInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("addInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("minInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("maxInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("addInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("minInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("maxInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); |
| symbolTable.setFunctionExtensions("addInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); |
| } |
| |
| if (profile != EEsProfile) { |
| symbolTable.setFunctionExtensions("min3", 1, &E_GL_AMD_shader_trinary_minmax); |
| symbolTable.setFunctionExtensions("max3", 1, &E_GL_AMD_shader_trinary_minmax); |
| symbolTable.setFunctionExtensions("mid3", 1, &E_GL_AMD_shader_trinary_minmax); |
| } |
| |
| if (profile != EEsProfile) { |
| symbolTable.setFunctionExtensions("cubeFaceIndexAMD", 1, &E_GL_AMD_gcn_shader); |
| symbolTable.setFunctionExtensions("cubeFaceCoordAMD", 1, &E_GL_AMD_gcn_shader); |
| symbolTable.setFunctionExtensions("timeAMD", 1, &E_GL_AMD_gcn_shader); |
| } |
| |
| if (profile != EEsProfile) { |
| symbolTable.setFunctionExtensions("fragmentMaskFetchAMD", 1, &E_GL_AMD_shader_fragment_mask); |
| symbolTable.setFunctionExtensions("fragmentFetchAMD", 1, &E_GL_AMD_shader_fragment_mask); |
| } |
| #endif |
| |
| #ifdef NV_EXTENSIONS |
| symbolTable.setFunctionExtensions("textureFootprintNV", 1, &E_GL_NV_shader_texture_footprint); |
| symbolTable.setFunctionExtensions("textureFootprintClampNV", 1, &E_GL_NV_shader_texture_footprint); |
| symbolTable.setFunctionExtensions("textureFootprintLodNV", 1, &E_GL_NV_shader_texture_footprint); |
| symbolTable.setFunctionExtensions("textureFootprintGradNV", 1, &E_GL_NV_shader_texture_footprint); |
| symbolTable.setFunctionExtensions("textureFootprintGradClampNV", 1, &E_GL_NV_shader_texture_footprint); |
| #endif |
| // Compatibility variables, vertex only |
| if (spvVersion.spv == 0) { |
| BuiltInVariable("gl_Color", EbvColor, symbolTable); |
| BuiltInVariable("gl_SecondaryColor", EbvSecondaryColor, symbolTable); |
| BuiltInVariable("gl_Normal", EbvNormal, symbolTable); |
| BuiltInVariable("gl_Vertex", EbvVertex, symbolTable); |
| BuiltInVariable("gl_MultiTexCoord0", EbvMultiTexCoord0, symbolTable); |
| BuiltInVariable("gl_MultiTexCoord1", EbvMultiTexCoord1, symbolTable); |
| BuiltInVariable("gl_MultiTexCoord2", EbvMultiTexCoord2, symbolTable); |
| BuiltInVariable("gl_MultiTexCoord3", EbvMultiTexCoord3, symbolTable); |
| BuiltInVariable("gl_MultiTexCoord4", EbvMultiTexCoord4, symbolTable); |
| BuiltInVariable("gl_MultiTexCoord5", EbvMultiTexCoord5, symbolTable); |
| BuiltInVariable("gl_MultiTexCoord6", EbvMultiTexCoord6, symbolTable); |
| BuiltInVariable("gl_MultiTexCoord7", EbvMultiTexCoord7, symbolTable); |
| BuiltInVariable("gl_FogCoord", EbvFogFragCoord, symbolTable); |
| } |
| |
| if (profile == EEsProfile) { |
| if (spvVersion.spv == 0) { |
| symbolTable.setFunctionExtensions("texture2DGradEXT", 1, &E_GL_EXT_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture2DProjGradEXT", 1, &E_GL_EXT_shader_texture_lod); |
| symbolTable.setFunctionExtensions("textureCubeGradEXT", 1, &E_GL_EXT_shader_texture_lod); |
| if (version == 310) |
| symbolTable.setFunctionExtensions("textureGatherOffsets", Num_AEP_gpu_shader5, AEP_gpu_shader5); |
| } |
| if (version == 310) |
| symbolTable.setFunctionExtensions("fma", Num_AEP_gpu_shader5, AEP_gpu_shader5); |
| } |
| |
| if (profile == EEsProfile && version < 320) { |
| symbolTable.setFunctionExtensions("imageAtomicAdd", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicMin", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicMax", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicAnd", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicOr", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicXor", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicExchange", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicCompSwap", 1, &E_GL_OES_shader_image_atomic); |
| } |
| |
| if (spvVersion.vulkan == 0) { |
| SpecialQualifier("gl_VertexID", EvqVertexId, EbvVertexId, symbolTable); |
| SpecialQualifier("gl_InstanceID", EvqInstanceId, EbvInstanceId, symbolTable); |
| } |
| |
| if (spvVersion.vulkan > 0) { |
| BuiltInVariable("gl_VertexIndex", EbvVertexIndex, symbolTable); |
| BuiltInVariable("gl_InstanceIndex", EbvInstanceIndex, symbolTable); |
| } |
| |
| if (version >= 300 /* both ES and non-ES */) { |
| symbolTable.setVariableExtensions("gl_ViewID_OVR", Num_OVR_multiview_EXTs, OVR_multiview_EXTs); |
| BuiltInVariable("gl_ViewID_OVR", EbvViewIndex, symbolTable); |
| } |
| |
| if (profile == EEsProfile) { |
| symbolTable.setFunctionExtensions("shadow2DEXT", 1, &E_GL_EXT_shadow_samplers); |
| symbolTable.setFunctionExtensions("shadow2DProjEXT", 1, &E_GL_EXT_shadow_samplers); |
| } |
| |
| // Fall through |
| |
| case EShLangTessControl: |
| if (profile == EEsProfile && version >= 310) { |
| BuiltInVariable("gl_BoundingBoxEXT", EbvBoundingBox, symbolTable); |
| symbolTable.setVariableExtensions("gl_BoundingBoxEXT", 1, |
| &E_GL_EXT_primitive_bounding_box); |
| BuiltInVariable("gl_BoundingBoxOES", EbvBoundingBox, symbolTable); |
| symbolTable.setVariableExtensions("gl_BoundingBoxOES", 1, |
| &E_GL_OES_primitive_bounding_box); |
| |
| if (version >= 320) { |
| BuiltInVariable("gl_BoundingBox", EbvBoundingBox, symbolTable); |
| } |
| } |
| |
| // Fall through |
| |
| case EShLangTessEvaluation: |
| case EShLangGeometry: |
| SpecialQualifier("gl_Position", EvqPosition, EbvPosition, symbolTable); |
| SpecialQualifier("gl_PointSize", EvqPointSize, EbvPointSize, symbolTable); |
| SpecialQualifier("gl_ClipVertex", EvqClipVertex, EbvClipVertex, symbolTable); |
| |
| BuiltInVariable("gl_in", "gl_Position", EbvPosition, symbolTable); |
| BuiltInVariable("gl_in", "gl_PointSize", EbvPointSize, symbolTable); |
| BuiltInVariable("gl_in", "gl_ClipDistance", EbvClipDistance, symbolTable); |
| BuiltInVariable("gl_in", "gl_CullDistance", EbvCullDistance, symbolTable); |
| |
| BuiltInVariable("gl_out", "gl_Position", EbvPosition, symbolTable); |
| BuiltInVariable("gl_out", "gl_PointSize", EbvPointSize, symbolTable); |
| BuiltInVariable("gl_out", "gl_ClipDistance", EbvClipDistance, symbolTable); |
| BuiltInVariable("gl_out", "gl_CullDistance", EbvCullDistance, symbolTable); |
| |
| BuiltInVariable("gl_ClipDistance", EbvClipDistance, symbolTable); |
| BuiltInVariable("gl_CullDistance", EbvCullDistance, symbolTable); |
| BuiltInVariable("gl_PrimitiveIDIn", EbvPrimitiveId, symbolTable); |
| BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable); |
| BuiltInVariable("gl_InvocationID", EbvInvocationId, symbolTable); |
| BuiltInVariable("gl_Layer", EbvLayer, symbolTable); |
| BuiltInVariable("gl_ViewportIndex", EbvViewportIndex, symbolTable); |
| |
| #ifdef NV_EXTENSIONS |
| if (language != EShLangGeometry) { |
| symbolTable.setVariableExtensions("gl_Layer", Num_viewportEXTs, viewportEXTs); |
| symbolTable.setVariableExtensions("gl_ViewportIndex", Num_viewportEXTs, viewportEXTs); |
| } |
| #else |
| if (language != EShLangGeometry && version >= 410) { |
| symbolTable.setVariableExtensions("gl_Layer", 1, &E_GL_ARB_shader_viewport_layer_array); |
| symbolTable.setVariableExtensions("gl_ViewportIndex", 1, &E_GL_ARB_shader_viewport_layer_array); |
| } |
| #endif |
| |
| #ifdef NV_EXTENSIONS |
| symbolTable.setVariableExtensions("gl_ViewportMask", 1, &E_GL_NV_viewport_array2); |
| symbolTable.setVariableExtensions("gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering); |
| symbolTable.setVariableExtensions("gl_SecondaryViewportMaskNV", 1, &E_GL_NV_stereo_view_rendering); |
| symbolTable.setVariableExtensions("gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); |
| symbolTable.setVariableExtensions("gl_ViewportMaskPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); |
| |
| BuiltInVariable("gl_ViewportMask", EbvViewportMaskNV, symbolTable); |
| BuiltInVariable("gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable); |
| BuiltInVariable("gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable); |
| BuiltInVariable("gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); |
| BuiltInVariable("gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable); |
| |
| if (language != EShLangVertex) { |
| symbolTable.setVariableExtensions("gl_in", "gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering); |
| symbolTable.setVariableExtensions("gl_in", "gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); |
| |
| BuiltInVariable("gl_in", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable); |
| BuiltInVariable("gl_in", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); |
| } |
| symbolTable.setVariableExtensions("gl_out", "gl_ViewportMask", 1, &E_GL_NV_viewport_array2); |
| symbolTable.setVariableExtensions("gl_out", "gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering); |
| symbolTable.setVariableExtensions("gl_out", "gl_SecondaryViewportMaskNV", 1, &E_GL_NV_stereo_view_rendering); |
| symbolTable.setVariableExtensions("gl_out", "gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); |
| symbolTable.setVariableExtensions("gl_out", "gl_ViewportMaskPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); |
| |
| BuiltInVariable("gl_out", "gl_ViewportMask", EbvViewportMaskNV, symbolTable); |
| BuiltInVariable("gl_out", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable); |
| BuiltInVariable("gl_out", "gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable); |
| BuiltInVariable("gl_out", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); |
| BuiltInVariable("gl_out", "gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable); |
| #endif |
| |
| BuiltInVariable("gl_PatchVerticesIn", EbvPatchVertices, symbolTable); |
| BuiltInVariable("gl_TessLevelOuter", EbvTessLevelOuter, symbolTable); |
| BuiltInVariable("gl_TessLevelInner", EbvTessLevelInner, symbolTable); |
| BuiltInVariable("gl_TessCoord", EbvTessCoord, symbolTable); |
| |
| if (version < 410) |
| symbolTable.setVariableExtensions("gl_ViewportIndex", 1, &E_GL_ARB_viewport_array); |
| |
| // Compatibility variables |
| |
| BuiltInVariable("gl_in", "gl_ClipVertex", EbvClipVertex, symbolTable); |
| BuiltInVariable("gl_in", "gl_FrontColor", EbvFrontColor, symbolTable); |
| BuiltInVariable("gl_in", "gl_BackColor", EbvBackColor, symbolTable); |
| BuiltInVariable("gl_in", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); |
| BuiltInVariable("gl_in", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); |
| BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable); |
| BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); |
| |
| BuiltInVariable("gl_out", "gl_ClipVertex", EbvClipVertex, symbolTable); |
| BuiltInVariable("gl_out", "gl_FrontColor", EbvFrontColor, symbolTable); |
| BuiltInVariable("gl_out", "gl_BackColor", EbvBackColor, symbolTable); |
| BuiltInVariable("gl_out", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); |
| BuiltInVariable("gl_out", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); |
| BuiltInVariable("gl_out", "gl_TexCoord", EbvTexCoord, symbolTable); |
| BuiltInVariable("gl_out", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); |
| |
| BuiltInVariable("gl_ClipVertex", EbvClipVertex, symbolTable); |
| BuiltInVariable("gl_FrontColor", EbvFrontColor, symbolTable); |
| BuiltInVariable("gl_BackColor", EbvBackColor, symbolTable); |
| BuiltInVariable("gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); |
| BuiltInVariable("gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); |
| BuiltInVariable("gl_TexCoord", EbvTexCoord, symbolTable); |
| BuiltInVariable("gl_FogFragCoord", EbvFogFragCoord, symbolTable); |
| |
| // gl_PointSize, when it needs to be tied to an extension, is always a member of a block. |
| // (Sometimes with an instance name, sometimes anonymous). |
| if (profile == EEsProfile) { |
| if (language == EShLangGeometry) { |
| symbolTable.setVariableExtensions("gl_PointSize", Num_AEP_geometry_point_size, AEP_geometry_point_size); |
| symbolTable.setVariableExtensions("gl_in", "gl_PointSize", Num_AEP_geometry_point_size, AEP_geometry_point_size); |
| } else if (language == EShLangTessEvaluation || language == EShLangTessControl) { |
| // gl_in tessellation settings of gl_PointSize are in the context-dependent paths |
| symbolTable.setVariableExtensions("gl_PointSize", Num_AEP_tessellation_point_size, AEP_tessellation_point_size); |
| symbolTable.setVariableExtensions("gl_out", "gl_PointSize", Num_AEP_tessellation_point_size, AEP_tessellation_point_size); |
| } |
| } |
| |
| if ((profile != EEsProfile && version >= 140) || |
| (profile == EEsProfile && version >= 310)) { |
| symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); |
| BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); |
| symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview); |
| BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable); |
| } |
| |
| if (profile != EEsProfile) { |
| BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); |
| BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); |
| |
| if (spvVersion.vulkan > 0) |
| // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan |
| SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); |
| else |
| BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); |
| } |
| |
| // GL_KHR_shader_subgroup |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 140)) { |
| symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| |
| BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); |
| BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); |
| BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); |
| |
| // GL_NV_shader_sm_builtins |
| symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); |
| BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); |
| BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); |
| BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); |
| } |
| |
| break; |
| |
| case EShLangFragment: |
| SpecialQualifier("gl_FrontFacing", EvqFace, EbvFace, symbolTable); |
| SpecialQualifier("gl_FragCoord", EvqFragCoord, EbvFragCoord, symbolTable); |
| SpecialQualifier("gl_PointCoord", EvqPointCoord, EbvPointCoord, symbolTable); |
| if (spvVersion.spv == 0) |
| SpecialQualifier("gl_FragColor", EvqFragColor, EbvFragColor, symbolTable); |
| else { |
| TSymbol* symbol = symbolTable.find("gl_FragColor"); |
| if (symbol) { |
| symbol->getWritableType().getQualifier().storage = EvqVaryingOut; |
| symbol->getWritableType().getQualifier().layoutLocation = 0; |
| } |
| } |
| SpecialQualifier("gl_FragDepth", EvqFragDepth, EbvFragDepth, symbolTable); |
| SpecialQualifier("gl_FragDepthEXT", EvqFragDepth, EbvFragDepth, symbolTable); |
| SpecialQualifier("gl_HelperInvocation", EvqVaryingIn, EbvHelperInvocation, symbolTable); |
| |
| BuiltInVariable("gl_ClipDistance", EbvClipDistance, symbolTable); |
| BuiltInVariable("gl_CullDistance", EbvCullDistance, symbolTable); |
| BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable); |
| |
| if (profile != EEsProfile && version >= 140) { |
| symbolTable.setVariableExtensions("gl_FragStencilRefARB", 1, &E_GL_ARB_shader_stencil_export); |
| BuiltInVariable("gl_FragStencilRefARB", EbvFragStencilRef, symbolTable); |
| } |
| |
| if ((profile != EEsProfile && version >= 400) || |
| (profile == EEsProfile && version >= 310)) { |
| BuiltInVariable("gl_SampleID", EbvSampleId, symbolTable); |
| BuiltInVariable("gl_SamplePosition", EbvSamplePosition, symbolTable); |
| BuiltInVariable("gl_SampleMaskIn", EbvSampleMask, symbolTable); |
| BuiltInVariable("gl_SampleMask", EbvSampleMask, symbolTable); |
| if (profile == EEsProfile && version < 320) { |
| symbolTable.setVariableExtensions("gl_SampleID", 1, &E_GL_OES_sample_variables); |
| symbolTable.setVariableExtensions("gl_SamplePosition", 1, &E_GL_OES_sample_variables); |
| symbolTable.setVariableExtensions("gl_SampleMaskIn", 1, &E_GL_OES_sample_variables); |
| symbolTable.setVariableExtensions("gl_SampleMask", 1, &E_GL_OES_sample_variables); |
| symbolTable.setVariableExtensions("gl_NumSamples", 1, &E_GL_OES_sample_variables); |
| } |
| } |
| |
| BuiltInVariable("gl_Layer", EbvLayer, symbolTable); |
| BuiltInVariable("gl_ViewportIndex", EbvViewportIndex, symbolTable); |
| |
| // Compatibility variables |
| |
| BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); |
| BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable); |
| BuiltInVariable("gl_in", "gl_Color", EbvColor, symbolTable); |
| BuiltInVariable("gl_in", "gl_SecondaryColor", EbvSecondaryColor, symbolTable); |
| |
| BuiltInVariable("gl_FogFragCoord", EbvFogFragCoord, symbolTable); |
| BuiltInVariable("gl_TexCoord", EbvTexCoord, symbolTable); |
| BuiltInVariable("gl_Color", EbvColor, symbolTable); |
| BuiltInVariable("gl_SecondaryColor", EbvSecondaryColor, symbolTable); |
| |
| // built-in functions |
| |
| if (profile == EEsProfile) { |
| if (spvVersion.spv == 0) { |
| symbolTable.setFunctionExtensions("texture2DLodEXT", 1, &E_GL_EXT_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture2DProjLodEXT", 1, &E_GL_EXT_shader_texture_lod); |
| symbolTable.setFunctionExtensions("textureCubeLodEXT", 1, &E_GL_EXT_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture2DGradEXT", 1, &E_GL_EXT_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture2DProjGradEXT", 1, &E_GL_EXT_shader_texture_lod); |
| symbolTable.setFunctionExtensions("textureCubeGradEXT", 1, &E_GL_EXT_shader_texture_lod); |
| if (version < 320) |
| symbolTable.setFunctionExtensions("textureGatherOffsets", Num_AEP_gpu_shader5, AEP_gpu_shader5); |
| } |
| if (version == 100) { |
| symbolTable.setFunctionExtensions("dFdx", 1, &E_GL_OES_standard_derivatives); |
| symbolTable.setFunctionExtensions("dFdy", 1, &E_GL_OES_standard_derivatives); |
| symbolTable.setFunctionExtensions("fwidth", 1, &E_GL_OES_standard_derivatives); |
| } |
| if (version == 310) { |
| symbolTable.setFunctionExtensions("fma", Num_AEP_gpu_shader5, AEP_gpu_shader5); |
| symbolTable.setFunctionExtensions("interpolateAtCentroid", 1, &E_GL_OES_shader_multisample_interpolation); |
| symbolTable.setFunctionExtensions("interpolateAtSample", 1, &E_GL_OES_shader_multisample_interpolation); |
| symbolTable.setFunctionExtensions("interpolateAtOffset", 1, &E_GL_OES_shader_multisample_interpolation); |
| } |
| } else if (version < 130) { |
| if (spvVersion.spv == 0) { |
| symbolTable.setFunctionExtensions("texture1DLod", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture2DLod", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture3DLod", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("textureCubeLod", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture1DProjLod", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture2DProjLod", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture3DProjLod", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("shadow1DLod", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("shadow2DLod", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("shadow1DProjLod", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("shadow2DProjLod", 1, &E_GL_ARB_shader_texture_lod); |
| } |
| } |
| |
| // E_GL_ARB_shader_texture_lod functions usable only with the extension enabled |
| if (profile != EEsProfile && spvVersion.spv == 0) { |
| symbolTable.setFunctionExtensions("texture1DGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture1DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture2DGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture2DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture3DGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture3DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("textureCubeGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("shadow1DGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("shadow1DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("shadow2DGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("shadow2DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture2DRectGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("texture2DRectProjGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("shadow2DRectGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| symbolTable.setFunctionExtensions("shadow2DRectProjGradARB", 1, &E_GL_ARB_shader_texture_lod); |
| } |
| |
| // E_GL_ARB_shader_image_load_store |
| if (profile != EEsProfile && version < 420) |
| symbolTable.setFunctionExtensions("memoryBarrier", 1, &E_GL_ARB_shader_image_load_store); |
| // All the image access functions are protected by checks on the type of the first argument. |
| |
| // E_GL_ARB_shader_atomic_counters |
| if (profile != EEsProfile && version < 420) { |
| symbolTable.setFunctionExtensions("atomicCounterIncrement", 1, &E_GL_ARB_shader_atomic_counters); |
| symbolTable.setFunctionExtensions("atomicCounterDecrement", 1, &E_GL_ARB_shader_atomic_counters); |
| symbolTable.setFunctionExtensions("atomicCounter" , 1, &E_GL_ARB_shader_atomic_counters); |
| } |
| |
| // E_GL_ARB_derivative_control |
| if (profile != EEsProfile && version < 450) { |
| symbolTable.setFunctionExtensions("dFdxFine", 1, &E_GL_ARB_derivative_control); |
| symbolTable.setFunctionExtensions("dFdyFine", 1, &E_GL_ARB_derivative_control); |
| symbolTable.setFunctionExtensions("fwidthFine", 1, &E_GL_ARB_derivative_control); |
| symbolTable.setFunctionExtensions("dFdxCoarse", 1, &E_GL_ARB_derivative_control); |
| symbolTable.setFunctionExtensions("dFdyCoarse", 1, &E_GL_ARB_derivative_control); |
| symbolTable.setFunctionExtensions("fwidthCoarse", 1, &E_GL_ARB_derivative_control); |
| } |
| |
| // E_GL_ARB_sparse_texture2 |
| if (profile != EEsProfile) |
| { |
| symbolTable.setFunctionExtensions("sparseTextureARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseTextureLodARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseTextureOffsetARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseTexelFetchARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseTexelFetchOffsetARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseTextureLodOffsetARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseTextureGradARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseTextureGradOffsetARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseTextureGatherARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseTextureGatherOffsetARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseTextureGatherOffsetsARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseImageLoadARB", 1, &E_GL_ARB_sparse_texture2); |
| symbolTable.setFunctionExtensions("sparseTexelsResident", 1, &E_GL_ARB_sparse_texture2); |
| } |
| |
| // E_GL_ARB_sparse_texture_clamp |
| if (profile != EEsProfile) |
| { |
| symbolTable.setFunctionExtensions("sparseTextureClampARB", 1, &E_GL_ARB_sparse_texture_clamp); |
| symbolTable.setFunctionExtensions("sparseTextureOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); |
| symbolTable.setFunctionExtensions("sparseTextureGradClampARB", 1, &E_GL_ARB_sparse_texture_clamp); |
| symbolTable.setFunctionExtensions("sparseTextureGradOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); |
| symbolTable.setFunctionExtensions("textureClampARB", 1, &E_GL_ARB_sparse_texture_clamp); |
| symbolTable.setFunctionExtensions("textureOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); |
| symbolTable.setFunctionExtensions("textureGradClampARB", 1, &E_GL_ARB_sparse_texture_clamp); |
| symbolTable.setFunctionExtensions("textureGradOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); |
| } |
| |
| #ifdef AMD_EXTENSIONS |
| // E_GL_AMD_shader_explicit_vertex_parameter |
| if (profile != EEsProfile) { |
| symbolTable.setVariableExtensions("gl_BaryCoordNoPerspAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); |
| symbolTable.setVariableExtensions("gl_BaryCoordNoPerspCentroidAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); |
| symbolTable.setVariableExtensions("gl_BaryCoordNoPerspSampleAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); |
| symbolTable.setVariableExtensions("gl_BaryCoordSmoothAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); |
| symbolTable.setVariableExtensions("gl_BaryCoordSmoothCentroidAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); |
| symbolTable.setVariableExtensions("gl_BaryCoordSmoothSampleAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); |
| symbolTable.setVariableExtensions("gl_BaryCoordPullModelAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); |
| |
| symbolTable.setFunctionExtensions("interpolateAtVertexAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); |
| |
| BuiltInVariable("gl_BaryCoordNoPerspAMD", EbvBaryCoordNoPersp, symbolTable); |
| BuiltInVariable("gl_BaryCoordNoPerspCentroidAMD", EbvBaryCoordNoPerspCentroid, symbolTable); |
| BuiltInVariable("gl_BaryCoordNoPerspSampleAMD", EbvBaryCoordNoPerspSample, symbolTable); |
| BuiltInVariable("gl_BaryCoordSmoothAMD", EbvBaryCoordSmooth, symbolTable); |
| BuiltInVariable("gl_BaryCoordSmoothCentroidAMD", EbvBaryCoordSmoothCentroid, symbolTable); |
| BuiltInVariable("gl_BaryCoordSmoothSampleAMD", EbvBaryCoordSmoothSample, symbolTable); |
| BuiltInVariable("gl_BaryCoordPullModelAMD", EbvBaryCoordPullModel, symbolTable); |
| } |
| |
| // E_GL_AMD_texture_gather_bias_lod |
| if (profile != EEsProfile) { |
| symbolTable.setFunctionExtensions("textureGatherLodAMD", 1, &E_GL_AMD_texture_gather_bias_lod); |
| symbolTable.setFunctionExtensions("textureGatherLodOffsetAMD", 1, &E_GL_AMD_texture_gather_bias_lod); |
| symbolTable.setFunctionExtensions("textureGatherLodOffsetsAMD", 1, &E_GL_AMD_texture_gather_bias_lod); |
| symbolTable.setFunctionExtensions("sparseTextureGatherLodAMD", 1, &E_GL_AMD_texture_gather_bias_lod); |
| symbolTable.setFunctionExtensions("sparseTextureGatherLodOffsetAMD", 1, &E_GL_AMD_texture_gather_bias_lod); |
| symbolTable.setFunctionExtensions("sparseTextureGatherLodOffsetsAMD", 1, &E_GL_AMD_texture_gather_bias_lod); |
| } |
| |
| // E_GL_AMD_shader_image_load_store_lod |
| if (profile != EEsProfile) { |
| symbolTable.setFunctionExtensions("imageLoadLodAMD", 1, &E_GL_AMD_shader_image_load_store_lod); |
| symbolTable.setFunctionExtensions("imageStoreLodAMD", 1, &E_GL_AMD_shader_image_load_store_lod); |
| symbolTable.setFunctionExtensions("sparseImageLoadLodAMD", 1, &E_GL_AMD_shader_image_load_store_lod); |
| } |
| #endif |
| |
| #ifdef NV_EXTENSIONS |
| if (profile != EEsProfile && version >= 430) { |
| symbolTable.setVariableExtensions("gl_FragFullyCoveredNV", 1, &E_GL_NV_conservative_raster_underestimation); |
| BuiltInVariable("gl_FragFullyCoveredNV", EbvFragFullyCoveredNV, symbolTable); |
| } |
| if ((profile != EEsProfile && version >= 450) || |
| (profile == EEsProfile && version >= 320)) { |
| symbolTable.setVariableExtensions("gl_FragmentSizeNV", 1, &E_GL_NV_shading_rate_image); |
| symbolTable.setVariableExtensions("gl_InvocationsPerPixelNV", 1, &E_GL_NV_shading_rate_image); |
| BuiltInVariable("gl_FragmentSizeNV", EbvFragmentSizeNV, symbolTable); |
| BuiltInVariable("gl_InvocationsPerPixelNV", EbvInvocationsPerPixelNV, symbolTable); |
| symbolTable.setVariableExtensions("gl_BaryCoordNV", 1, &E_GL_NV_fragment_shader_barycentric); |
| symbolTable.setVariableExtensions("gl_BaryCoordNoPerspNV", 1, &E_GL_NV_fragment_shader_barycentric); |
| BuiltInVariable("gl_BaryCoordNV", EbvBaryCoordNV, symbolTable); |
| BuiltInVariable("gl_BaryCoordNoPerspNV", EbvBaryCoordNoPerspNV, symbolTable); |
| } |
| if (((profile != EEsProfile && version >= 450) || |
| (profile == EEsProfile && version >= 320)) && |
| language == EShLangCompute) { |
| symbolTable.setFunctionExtensions("dFdx", 1, &E_GL_NV_compute_shader_derivatives); |
| symbolTable.setFunctionExtensions("dFdy", 1, &E_GL_NV_compute_shader_derivatives); |
| symbolTable.setFunctionExtensions("fwidth", 1, &E_GL_NV_compute_shader_derivatives); |
| symbolTable.setFunctionExtensions("dFdxFine", 1, &E_GL_NV_compute_shader_derivatives); |
| symbolTable.setFunctionExtensions("dFdyFine", 1, &E_GL_NV_compute_shader_derivatives); |
| symbolTable.setFunctionExtensions("fwidthFine", 1, &E_GL_NV_compute_shader_derivatives); |
| symbolTable.setFunctionExtensions("dFdxCoarse", 1, &E_GL_NV_compute_shader_derivatives); |
| symbolTable.setFunctionExtensions("dFdyCoarse", 1, &E_GL_NV_compute_shader_derivatives); |
| symbolTable.setFunctionExtensions("fwidthCoarse", 1, &E_GL_NV_compute_shader_derivatives); |
| } |
| #endif |
| |
| if ((profile != EEsProfile && version >= 450) || |
| (profile == EEsProfile && version >= 310)) { |
| symbolTable.setVariableExtensions("gl_FragSizeEXT", 1, &E_GL_EXT_fragment_invocation_density); |
| symbolTable.setVariableExtensions("gl_FragInvocationCountEXT", 1, &E_GL_EXT_fragment_invocation_density); |
| BuiltInVariable("gl_FragSizeEXT", EbvFragSizeEXT, symbolTable); |
| BuiltInVariable("gl_FragInvocationCountEXT", EbvFragInvocationCountEXT, symbolTable); |
| } |
| |
| symbolTable.setVariableExtensions("gl_FragDepthEXT", 1, &E_GL_EXT_frag_depth); |
| |
| if (profile == EEsProfile && version < 320) { |
| symbolTable.setVariableExtensions("gl_PrimitiveID", Num_AEP_geometry_shader, AEP_geometry_shader); |
| symbolTable.setVariableExtensions("gl_Layer", Num_AEP_geometry_shader, AEP_geometry_shader); |
| } |
| |
| if (profile == EEsProfile && version < 320) { |
| symbolTable.setFunctionExtensions("imageAtomicAdd", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicMin", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicMax", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicAnd", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicOr", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicXor", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicExchange", 1, &E_GL_OES_shader_image_atomic); |
| symbolTable.setFunctionExtensions("imageAtomicCompSwap", 1, &E_GL_OES_shader_image_atomic); |
| } |
| |
| symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); |
| BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); |
| symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview); |
| BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable); |
| if (version >= 300 /* both ES and non-ES */) { |
| symbolTable.setVariableExtensions("gl_ViewID_OVR", Num_OVR_multiview_EXTs, OVR_multiview_EXTs); |
| BuiltInVariable("gl_ViewID_OVR", EbvViewIndex, symbolTable); |
| } |
| |
| // GL_ARB_shader_ballot |
| if (profile != EEsProfile) { |
| symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| |
| BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); |
| BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); |
| |
| if (spvVersion.vulkan > 0) |
| // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan |
| SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); |
| else |
| BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); |
| } |
| |
| // GL_KHR_shader_subgroup |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 140)) { |
| symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| |
| BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); |
| BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); |
| BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); |
| |
| symbolTable.setFunctionExtensions("subgroupBarrier", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setFunctionExtensions("subgroupMemoryBarrier", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setFunctionExtensions("subgroupMemoryBarrierBuffer", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setFunctionExtensions("subgroupMemoryBarrierImage", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setFunctionExtensions("subgroupElect", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setFunctionExtensions("subgroupAll", 1, &E_GL_KHR_shader_subgroup_vote); |
| symbolTable.setFunctionExtensions("subgroupAny", 1, &E_GL_KHR_shader_subgroup_vote); |
| symbolTable.setFunctionExtensions("subgroupAllEqual", 1, &E_GL_KHR_shader_subgroup_vote); |
| symbolTable.setFunctionExtensions("subgroupBroadcast", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setFunctionExtensions("subgroupBroadcastFirst", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setFunctionExtensions("subgroupBallot", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setFunctionExtensions("subgroupInverseBallot", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setFunctionExtensions("subgroupBallotBitExtract", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setFunctionExtensions("subgroupBallotBitCount", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setFunctionExtensions("subgroupBallotInclusiveBitCount", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setFunctionExtensions("subgroupBallotExclusiveBitCount", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setFunctionExtensions("subgroupBallotFindLSB", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setFunctionExtensions("subgroupBallotFindMSB", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setFunctionExtensions("subgroupShuffle", 1, &E_GL_KHR_shader_subgroup_shuffle); |
| symbolTable.setFunctionExtensions("subgroupShuffleXor", 1, &E_GL_KHR_shader_subgroup_shuffle); |
| symbolTable.setFunctionExtensions("subgroupShuffleUp", 1, &E_GL_KHR_shader_subgroup_shuffle_relative); |
| symbolTable.setFunctionExtensions("subgroupShuffleDown", 1, &E_GL_KHR_shader_subgroup_shuffle_relative); |
| symbolTable.setFunctionExtensions("subgroupAdd", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupMul", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupMin", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupMax", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupAnd", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupOr", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupXor", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupInclusiveAdd", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupInclusiveMul", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupInclusiveMin", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupInclusiveMax", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupInclusiveAnd", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupInclusiveOr", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupInclusiveXor", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupExclusiveAdd", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupExclusiveMul", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupExclusiveMin", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupExclusiveMax", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupExclusiveAnd", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupExclusiveOr", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupExclusiveXor", 1, &E_GL_KHR_shader_subgroup_arithmetic); |
| symbolTable.setFunctionExtensions("subgroupClusteredAdd", 1, &E_GL_KHR_shader_subgroup_clustered); |
| symbolTable.setFunctionExtensions("subgroupClusteredMul", 1, &E_GL_KHR_shader_subgroup_clustered); |
| symbolTable.setFunctionExtensions("subgroupClusteredMin", 1, &E_GL_KHR_shader_subgroup_clustered); |
| symbolTable.setFunctionExtensions("subgroupClusteredMax", 1, &E_GL_KHR_shader_subgroup_clustered); |
| symbolTable.setFunctionExtensions("subgroupClusteredAnd", 1, &E_GL_KHR_shader_subgroup_clustered); |
| symbolTable.setFunctionExtensions("subgroupClusteredOr", 1, &E_GL_KHR_shader_subgroup_clustered); |
| symbolTable.setFunctionExtensions("subgroupClusteredXor", 1, &E_GL_KHR_shader_subgroup_clustered); |
| symbolTable.setFunctionExtensions("subgroupQuadBroadcast", 1, &E_GL_KHR_shader_subgroup_quad); |
| symbolTable.setFunctionExtensions("subgroupQuadSwapHorizontal", 1, &E_GL_KHR_shader_subgroup_quad); |
| symbolTable.setFunctionExtensions("subgroupQuadSwapVertical", 1, &E_GL_KHR_shader_subgroup_quad); |
| symbolTable.setFunctionExtensions("subgroupQuadSwapDiagonal", 1, &E_GL_KHR_shader_subgroup_quad); |
| |
| #ifdef NV_EXTENSIONS |
| symbolTable.setFunctionExtensions("subgroupPartitionNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedAddNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedMulNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedMinNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedMaxNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedAndNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedOrNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedXorNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveAddNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveMulNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveMinNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveMaxNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveAndNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveOrNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveXorNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveAddNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveMulNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveMinNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveMaxNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveAndNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveOrNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveXorNV", 1, &E_GL_NV_shader_subgroup_partitioned); |
| #endif |
| |
| // GL_NV_shader_sm_builtins |
| symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); |
| BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); |
| BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); |
| BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); |
| } |
| |
| if (profile == EEsProfile) { |
| symbolTable.setFunctionExtensions("shadow2DEXT", 1, &E_GL_EXT_shadow_samplers); |
| symbolTable.setFunctionExtensions("shadow2DProjEXT", 1, &E_GL_EXT_shadow_samplers); |
| } |
| |
| if (spvVersion.vulkan > 0) { |
| symbolTable.setVariableExtensions("gl_ScopeDevice", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_ScopeWorkgroup", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_ScopeSubgroup", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_ScopeInvocation", 1, &E_GL_KHR_memory_scope_semantics); |
| |
| symbolTable.setVariableExtensions("gl_SemanticsRelaxed", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_SemanticsAcquire", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_SemanticsRelease", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_SemanticsAcquireRelease", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_SemanticsMakeAvailable", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_SemanticsMakeVisible", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_SemanticsVolatile", 1, &E_GL_KHR_memory_scope_semantics); |
| |
| symbolTable.setVariableExtensions("gl_StorageSemanticsNone", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_StorageSemanticsBuffer", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_StorageSemanticsShared", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_StorageSemanticsImage", 1, &E_GL_KHR_memory_scope_semantics); |
| symbolTable.setVariableExtensions("gl_StorageSemanticsOutput", 1, &E_GL_KHR_memory_scope_semantics); |
| } |
| |
| symbolTable.setFunctionExtensions("helperInvocationEXT", 1, &E_GL_EXT_demote_to_helper_invocation); |
| break; |
| |
| case EShLangCompute: |
| BuiltInVariable("gl_NumWorkGroups", EbvNumWorkGroups, symbolTable); |
| BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable); |
| BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable); |
| BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable); |
| BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable); |
| BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable); |
| |
| if (profile != EEsProfile && version < 430) { |
| symbolTable.setVariableExtensions("gl_NumWorkGroups", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_ARB_compute_shader); |
| |
| symbolTable.setVariableExtensions("gl_MaxComputeWorkGroupCount", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setVariableExtensions("gl_MaxComputeWorkGroupSize", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setVariableExtensions("gl_MaxComputeUniformComponents", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setVariableExtensions("gl_MaxComputeTextureImageUnits", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setVariableExtensions("gl_MaxComputeImageUniforms", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setVariableExtensions("gl_MaxComputeAtomicCounters", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setVariableExtensions("gl_MaxComputeAtomicCounterBuffers", 1, &E_GL_ARB_compute_shader); |
| |
| symbolTable.setFunctionExtensions("barrier", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setFunctionExtensions("memoryBarrierAtomicCounter", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setFunctionExtensions("memoryBarrierBuffer", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setFunctionExtensions("memoryBarrierImage", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_ARB_compute_shader); |
| symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_ARB_compute_shader); |
| } |
| |
| symbolTable.setFunctionExtensions("controlBarrier", 1, &E_GL_KHR_memory_scope_semantics); |
| |
| // GL_ARB_shader_ballot |
| if (profile != EEsProfile) { |
| symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| |
| BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); |
| BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); |
| |
| if (spvVersion.vulkan > 0) |
| // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan |
| SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); |
| else |
| BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); |
| } |
| |
| // GL_KHR_shader_subgroup |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 140)) { |
| symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| |
| BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); |
| BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); |
| BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); |
| |
| // GL_NV_shader_sm_builtins |
| symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); |
| BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); |
| BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); |
| BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); |
| } |
| |
| if ((profile != EEsProfile && version >= 140) || |
| (profile == EEsProfile && version >= 310)) { |
| symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); |
| BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); |
| symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview); |
| BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable); |
| } |
| |
| // GL_KHR_shader_subgroup |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 140)) { |
| symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic); |
| |
| BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable); |
| BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable); |
| |
| symbolTable.setFunctionExtensions("subgroupMemoryBarrierShared", 1, &E_GL_KHR_shader_subgroup_basic); |
| } |
| |
| symbolTable.setFunctionExtensions("coopMatLoadNV", 1, &E_GL_NV_cooperative_matrix); |
| symbolTable.setFunctionExtensions("coopMatStoreNV", 1, &E_GL_NV_cooperative_matrix); |
| symbolTable.setFunctionExtensions("coopMatMulAddNV", 1, &E_GL_NV_cooperative_matrix); |
| |
| break; |
| #ifdef NV_EXTENSIONS |
| case EShLangRayGenNV: |
| case EShLangIntersectNV: |
| case EShLangAnyHitNV: |
| case EShLangClosestHitNV: |
| case EShLangMissNV: |
| case EShLangCallableNV: |
| if (profile != EEsProfile && version >= 460) { |
| symbolTable.setVariableExtensions("gl_LaunchIDNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_LaunchSizeNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_PrimitiveID", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_InstanceID", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_InstanceCustomIndexNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_WorldRayOriginNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_WorldRayDirectionNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_ObjectRayOriginNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_ObjectRayDirectionNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_RayTminNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_RayTmaxNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_HitTNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_HitKindNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_ObjectToWorldNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_WorldToObjectNV", 1, &E_GL_NV_ray_tracing); |
| symbolTable.setVariableExtensions("gl_IncomingRayFlagsNV", 1, &E_GL_NV_ray_tracing); |
| |
| symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); |
| |
| BuiltInVariable("gl_LaunchIDNV", EbvLaunchIdNV, symbolTable); |
| BuiltInVariable("gl_LaunchSizeNV", EbvLaunchSizeNV, symbolTable); |
| BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable); |
| BuiltInVariable("gl_InstanceID", EbvInstanceId, symbolTable); |
| BuiltInVariable("gl_InstanceCustomIndexNV", EbvInstanceCustomIndexNV,symbolTable); |
| BuiltInVariable("gl_WorldRayOriginNV", EbvWorldRayOriginNV, symbolTable); |
| BuiltInVariable("gl_WorldRayDirectionNV", EbvWorldRayDirectionNV, symbolTable); |
| BuiltInVariable("gl_ObjectRayOriginNV", EbvObjectRayOriginNV, symbolTable); |
| BuiltInVariable("gl_ObjectRayDirectionNV", EbvObjectRayDirectionNV, symbolTable); |
| BuiltInVariable("gl_RayTminNV", EbvRayTminNV, symbolTable); |
| BuiltInVariable("gl_RayTmaxNV", EbvRayTmaxNV, symbolTable); |
| BuiltInVariable("gl_HitTNV", EbvHitTNV, symbolTable); |
| BuiltInVariable("gl_HitKindNV", EbvHitKindNV, symbolTable); |
| BuiltInVariable("gl_ObjectToWorldNV", EbvObjectToWorldNV, symbolTable); |
| BuiltInVariable("gl_WorldToObjectNV", EbvWorldToObjectNV, symbolTable); |
| BuiltInVariable("gl_IncomingRayFlagsNV", EbvIncomingRayFlagsNV, symbolTable); |
| BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); |
| |
| // GL_ARB_shader_ballot |
| symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| |
| BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); |
| BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); |
| |
| if (spvVersion.vulkan > 0) |
| // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan |
| SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); |
| else |
| BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); |
| |
| // GL_KHR_shader_subgroup |
| symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| |
| BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable); |
| BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable); |
| BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); |
| BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); |
| BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); |
| |
| // GL_NV_shader_sm_builtins |
| symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); |
| BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); |
| BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); |
| BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); |
| } |
| break; |
| |
| case EShLangMeshNV: |
| if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { |
| // per-vertex builtins |
| symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_Position", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_PointSize", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_ClipDistance", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_CullDistance", 1, &E_GL_NV_mesh_shader); |
| |
| BuiltInVariable("gl_MeshVerticesNV", "gl_Position", EbvPosition, symbolTable); |
| BuiltInVariable("gl_MeshVerticesNV", "gl_PointSize", EbvPointSize, symbolTable); |
| BuiltInVariable("gl_MeshVerticesNV", "gl_ClipDistance", EbvClipDistance, symbolTable); |
| BuiltInVariable("gl_MeshVerticesNV", "gl_CullDistance", EbvCullDistance, symbolTable); |
| |
| symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_PositionPerViewNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_ClipDistancePerViewNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_CullDistancePerViewNV", 1, &E_GL_NV_mesh_shader); |
| |
| BuiltInVariable("gl_MeshVerticesNV", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); |
| BuiltInVariable("gl_MeshVerticesNV", "gl_ClipDistancePerViewNV", EbvClipDistancePerViewNV, symbolTable); |
| BuiltInVariable("gl_MeshVerticesNV", "gl_CullDistancePerViewNV", EbvCullDistancePerViewNV, symbolTable); |
| |
| // per-primitive builtins |
| symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_PrimitiveID", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_Layer", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_ViewportIndex", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_ViewportMask", 1, &E_GL_NV_mesh_shader); |
| |
| BuiltInVariable("gl_MeshPrimitivesNV", "gl_PrimitiveID", EbvPrimitiveId, symbolTable); |
| BuiltInVariable("gl_MeshPrimitivesNV", "gl_Layer", EbvLayer, symbolTable); |
| BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportIndex", EbvViewportIndex, symbolTable); |
| BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportMask", EbvViewportMaskNV, symbolTable); |
| |
| // per-view per-primitive builtins |
| symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_LayerPerViewNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_ViewportMaskPerViewNV", 1, &E_GL_NV_mesh_shader); |
| |
| BuiltInVariable("gl_MeshPrimitivesNV", "gl_LayerPerViewNV", EbvLayerPerViewNV, symbolTable); |
| BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable); |
| |
| // other builtins |
| symbolTable.setVariableExtensions("gl_PrimitiveCountNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_PrimitiveIndicesNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshViewCountNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshViewIndicesNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader); |
| |
| BuiltInVariable("gl_PrimitiveCountNV", EbvPrimitiveCountNV, symbolTable); |
| BuiltInVariable("gl_PrimitiveIndicesNV", EbvPrimitiveIndicesNV, symbolTable); |
| BuiltInVariable("gl_MeshViewCountNV", EbvMeshViewCountNV, symbolTable); |
| BuiltInVariable("gl_MeshViewIndicesNV", EbvMeshViewIndicesNV, symbolTable); |
| BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable); |
| BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable); |
| BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable); |
| BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable); |
| BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable); |
| |
| // builtin constants |
| symbolTable.setVariableExtensions("gl_MaxMeshOutputVerticesNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MaxMeshOutputPrimitivesNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MaxMeshWorkGroupSizeNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MaxMeshViewCountNV", 1, &E_GL_NV_mesh_shader); |
| |
| // builtin functions |
| symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader); |
| } |
| |
| if (profile != EEsProfile && version >= 450) { |
| // GL_EXT_device_group |
| symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); |
| BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); |
| |
| // GL_ARB_shader_draw_parameters |
| symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); |
| BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable); |
| if (version >= 460) { |
| BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable); |
| } |
| |
| // GL_ARB_shader_ballot |
| symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| |
| BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); |
| BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); |
| |
| if (spvVersion.vulkan > 0) |
| // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan |
| SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); |
| else |
| BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); |
| } |
| |
| // GL_KHR_shader_subgroup |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 140)) { |
| symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| |
| BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable); |
| BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable); |
| BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); |
| BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); |
| BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); |
| |
| symbolTable.setFunctionExtensions("subgroupMemoryBarrierShared", 1, &E_GL_KHR_shader_subgroup_basic); |
| |
| // GL_NV_shader_sm_builtins |
| symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); |
| BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); |
| BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); |
| BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); |
| } |
| break; |
| |
| case EShLangTaskNV: |
| if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { |
| symbolTable.setVariableExtensions("gl_TaskCountNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshViewCountNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MeshViewIndicesNV", 1, &E_GL_NV_mesh_shader); |
| |
| BuiltInVariable("gl_TaskCountNV", EbvTaskCountNV, symbolTable); |
| BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable); |
| BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable); |
| BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable); |
| BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable); |
| BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable); |
| BuiltInVariable("gl_MeshViewCountNV", EbvMeshViewCountNV, symbolTable); |
| BuiltInVariable("gl_MeshViewIndicesNV", EbvMeshViewIndicesNV, symbolTable); |
| |
| symbolTable.setVariableExtensions("gl_MaxTaskWorkGroupSizeNV", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setVariableExtensions("gl_MaxMeshViewCountNV", 1, &E_GL_NV_mesh_shader); |
| |
| symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader); |
| symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader); |
| } |
| |
| if (profile != EEsProfile && version >= 450) { |
| // GL_EXT_device_group |
| symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); |
| BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); |
| |
| // GL_ARB_shader_draw_parameters |
| symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); |
| BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable); |
| if (version >= 460) { |
| BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable); |
| } |
| |
| // GL_ARB_shader_ballot |
| symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); |
| symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); |
| |
| BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); |
| BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); |
| BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); |
| |
| if (spvVersion.vulkan > 0) |
| // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan |
| SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); |
| else |
| BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); |
| } |
| |
| // GL_KHR_shader_subgroup |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 140)) { |
| symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); |
| symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); |
| |
| BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable); |
| BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable); |
| BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); |
| BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); |
| BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); |
| BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); |
| |
| symbolTable.setFunctionExtensions("subgroupMemoryBarrierShared", 1, &E_GL_KHR_shader_subgroup_basic); |
| |
| // GL_NV_shader_sm_builtins |
| symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); |
| BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); |
| BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); |
| BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); |
| BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); |
| } |
| break; |
| #endif |
| |
| default: |
| assert(false && "Language not supported"); |
| break; |
| } |
| |
| // |
| // Next, identify which built-ins have a mapping to an operator. |
| // If PureOperatorBuiltins is false, those that are not identified as such are |
| // expected to be resolved through a library of functions, versus as |
| // operations. |
| // |
| symbolTable.relateToOperator("not", EOpVectorLogicalNot); |
| |
| symbolTable.relateToOperator("matrixCompMult", EOpMul); |
| // 120 and 150 are correct for both ES and desktop |
| if (version >= 120) { |
| symbolTable.relateToOperator("outerProduct", EOpOuterProduct); |
| symbolTable.relateToOperator("transpose", EOpTranspose); |
| if (version >= 150) { |
| symbolTable.relateToOperator("determinant", EOpDeterminant); |
| symbolTable.relateToOperator("inverse", EOpMatrixInverse); |
| } |
| } |
| |
| symbolTable.relateToOperator("mod", EOpMod); |
| symbolTable.relateToOperator("modf", EOpModf); |
| |
| symbolTable.relateToOperator("equal", EOpVectorEqual); |
| symbolTable.relateToOperator("notEqual", EOpVectorNotEqual); |
| symbolTable.relateToOperator("lessThan", EOpLessThan); |
| symbolTable.relateToOperator("greaterThan", EOpGreaterThan); |
| symbolTable.relateToOperator("lessThanEqual", EOpLessThanEqual); |
| symbolTable.relateToOperator("greaterThanEqual", EOpGreaterThanEqual); |
| |
| symbolTable.relateToOperator("radians", EOpRadians); |
| symbolTable.relateToOperator("degrees", EOpDegrees); |
| symbolTable.relateToOperator("sin", EOpSin); |
| symbolTable.relateToOperator("cos", EOpCos); |
| symbolTable.relateToOperator("tan", EOpTan); |
| symbolTable.relateToOperator("asin", EOpAsin); |
| symbolTable.relateToOperator("acos", EOpAcos); |
| symbolTable.relateToOperator("atan", EOpAtan); |
| symbolTable.relateToOperator("sinh", EOpSinh); |
| symbolTable.relateToOperator("cosh", EOpCosh); |
| symbolTable.relateToOperator("tanh", EOpTanh); |
| symbolTable.relateToOperator("asinh", EOpAsinh); |
| symbolTable.relateToOperator("acosh", EOpAcosh); |
| symbolTable.relateToOperator("atanh", EOpAtanh); |
| |
| symbolTable.relateToOperator("pow", EOpPow); |
| symbolTable.relateToOperator("exp2", EOpExp2); |
| symbolTable.relateToOperator("log", EOpLog); |
| symbolTable.relateToOperator("exp", EOpExp); |
| symbolTable.relateToOperator("log2", EOpLog2); |
| symbolTable.relateToOperator("sqrt", EOpSqrt); |
| symbolTable.relateToOperator("inversesqrt", EOpInverseSqrt); |
| |
| symbolTable.relateToOperator("abs", EOpAbs); |
| symbolTable.relateToOperator("sign", EOpSign); |
| symbolTable.relateToOperator("floor", EOpFloor); |
| symbolTable.relateToOperator("trunc", EOpTrunc); |
| symbolTable.relateToOperator("round", EOpRound); |
| symbolTable.relateToOperator("roundEven", EOpRoundEven); |
| symbolTable.relateToOperator("ceil", EOpCeil); |
| symbolTable.relateToOperator("fract", EOpFract); |
| symbolTable.relateToOperator("min", EOpMin); |
| symbolTable.relateToOperator("max", EOpMax); |
| symbolTable.relateToOperator("clamp", EOpClamp); |
| symbolTable.relateToOperator("mix", EOpMix); |
| symbolTable.relateToOperator("step", EOpStep); |
| symbolTable.relateToOperator("smoothstep", EOpSmoothStep); |
| |
| symbolTable.relateToOperator("isnan", EOpIsNan); |
| symbolTable.relateToOperator("isinf", EOpIsInf); |
| |
| symbolTable.relateToOperator("floatBitsToInt", EOpFloatBitsToInt); |
| symbolTable.relateToOperator("floatBitsToUint", EOpFloatBitsToUint); |
| symbolTable.relateToOperator("intBitsToFloat", EOpIntBitsToFloat); |
| symbolTable.relateToOperator("uintBitsToFloat", EOpUintBitsToFloat); |
| symbolTable.relateToOperator("doubleBitsToInt64", EOpDoubleBitsToInt64); |
| symbolTable.relateToOperator("doubleBitsToUint64", EOpDoubleBitsToUint64); |
| symbolTable.relateToOperator("int64BitsToDouble", EOpInt64BitsToDouble); |
| symbolTable.relateToOperator("uint64BitsToDouble", EOpUint64BitsToDouble); |
| symbolTable.relateToOperator("halfBitsToInt16", EOpFloat16BitsToInt16); |
| symbolTable.relateToOperator("halfBitsToUint16", EOpFloat16BitsToUint16); |
| symbolTable.relateToOperator("float16BitsToInt16", EOpFloat16BitsToInt16); |
| symbolTable.relateToOperator("float16BitsToUint16", EOpFloat16BitsToUint16); |
| symbolTable.relateToOperator("int16BitsToFloat16", EOpInt16BitsToFloat16); |
| symbolTable.relateToOperator("uint16BitsToFloat16", EOpUint16BitsToFloat16); |
| |
| symbolTable.relateToOperator("int16BitsToHalf", EOpInt16BitsToFloat16); |
| symbolTable.relateToOperator("uint16BitsToHalf", EOpUint16BitsToFloat16); |
| |
| symbolTable.relateToOperator("packSnorm2x16", EOpPackSnorm2x16); |
| symbolTable.relateToOperator("unpackSnorm2x16", EOpUnpackSnorm2x16); |
| symbolTable.relateToOperator("packUnorm2x16", EOpPackUnorm2x16); |
| symbolTable.relateToOperator("unpackUnorm2x16", EOpUnpackUnorm2x16); |
| |
| symbolTable.relateToOperator("packSnorm4x8", EOpPackSnorm4x8); |
| symbolTable.relateToOperator("unpackSnorm4x8", EOpUnpackSnorm4x8); |
| symbolTable.relateToOperator("packUnorm4x8", EOpPackUnorm4x8); |
| symbolTable.relateToOperator("unpackUnorm4x8", EOpUnpackUnorm4x8); |
| |
| symbolTable.relateToOperator("packDouble2x32", EOpPackDouble2x32); |
| symbolTable.relateToOperator("unpackDouble2x32", EOpUnpackDouble2x32); |
| |
| symbolTable.relateToOperator("packHalf2x16", EOpPackHalf2x16); |
| symbolTable.relateToOperator("unpackHalf2x16", EOpUnpackHalf2x16); |
| |
| symbolTable.relateToOperator("packInt2x32", EOpPackInt2x32); |
| symbolTable.relateToOperator("unpackInt2x32", EOpUnpackInt2x32); |
| symbolTable.relateToOperator("packUint2x32", EOpPackUint2x32); |
| symbolTable.relateToOperator("unpackUint2x32", EOpUnpackUint2x32); |
| |
| symbolTable.relateToOperator("packInt2x16", EOpPackInt2x16); |
| symbolTable.relateToOperator("unpackInt2x16", EOpUnpackInt2x16); |
| symbolTable.relateToOperator("packUint2x16", EOpPackUint2x16); |
| symbolTable.relateToOperator("unpackUint2x16", EOpUnpackUint2x16); |
| |
| symbolTable.relateToOperator("packInt4x16", EOpPackInt4x16); |
| symbolTable.relateToOperator("unpackInt4x16", EOpUnpackInt4x16); |
| symbolTable.relateToOperator("packUint4x16", EOpPackUint4x16); |
| symbolTable.relateToOperator("unpackUint4x16", EOpUnpackUint4x16); |
| symbolTable.relateToOperator("packFloat2x16", EOpPackFloat2x16); |
| symbolTable.relateToOperator("unpackFloat2x16", EOpUnpackFloat2x16); |
| |
| symbolTable.relateToOperator("pack16", EOpPack16); |
| symbolTable.relateToOperator("pack32", EOpPack32); |
| symbolTable.relateToOperator("pack64", EOpPack64); |
| |
| symbolTable.relateToOperator("unpack32", EOpUnpack32); |
| symbolTable.relateToOperator("unpack16", EOpUnpack16); |
| symbolTable.relateToOperator("unpack8", EOpUnpack8); |
| |
| symbolTable.relateToOperator("length", EOpLength); |
| symbolTable.relateToOperator("distance", EOpDistance); |
| symbolTable.relateToOperator("dot", EOpDot); |
| symbolTable.relateToOperator("cross", EOpCross); |
| symbolTable.relateToOperator("normalize", EOpNormalize); |
| symbolTable.relateToOperator("faceforward", EOpFaceForward); |
| symbolTable.relateToOperator("reflect", EOpReflect); |
| symbolTable.relateToOperator("refract", EOpRefract); |
| |
| symbolTable.relateToOperator("any", EOpAny); |
| symbolTable.relateToOperator("all", EOpAll); |
| |
| symbolTable.relateToOperator("barrier", EOpBarrier); |
| symbolTable.relateToOperator("controlBarrier", EOpBarrier); |
| symbolTable.relateToOperator("memoryBarrier", EOpMemoryBarrier); |
| symbolTable.relateToOperator("memoryBarrierAtomicCounter", EOpMemoryBarrierAtomicCounter); |
| symbolTable.relateToOperator("memoryBarrierBuffer", EOpMemoryBarrierBuffer); |
| symbolTable.relateToOperator("memoryBarrierImage", EOpMemoryBarrierImage); |
| |
| symbolTable.relateToOperator("atomicAdd", EOpAtomicAdd); |
| symbolTable.relateToOperator("atomicMin", EOpAtomicMin); |
| symbolTable.relateToOperator("atomicMax", EOpAtomicMax); |
| symbolTable.relateToOperator("atomicAnd", EOpAtomicAnd); |
| symbolTable.relateToOperator("atomicOr", EOpAtomicOr); |
| symbolTable.relateToOperator("atomicXor", EOpAtomicXor); |
| symbolTable.relateToOperator("atomicExchange", EOpAtomicExchange); |
| symbolTable.relateToOperator("atomicCompSwap", EOpAtomicCompSwap); |
| symbolTable.relateToOperator("atomicLoad", EOpAtomicLoad); |
| symbolTable.relateToOperator("atomicStore", EOpAtomicStore); |
| |
| symbolTable.relateToOperator("atomicCounterIncrement", EOpAtomicCounterIncrement); |
| symbolTable.relateToOperator("atomicCounterDecrement", EOpAtomicCounterDecrement); |
| symbolTable.relateToOperator("atomicCounter", EOpAtomicCounter); |
| |
| if (profile != EEsProfile && version >= 460) { |
| symbolTable.relateToOperator("atomicCounterAdd", EOpAtomicCounterAdd); |
| symbolTable.relateToOperator("atomicCounterSubtract", EOpAtomicCounterSubtract); |
| symbolTable.relateToOperator("atomicCounterMin", EOpAtomicCounterMin); |
| symbolTable.relateToOperator("atomicCounterMax", EOpAtomicCounterMax); |
| symbolTable.relateToOperator("atomicCounterAnd", EOpAtomicCounterAnd); |
| symbolTable.relateToOperator("atomicCounterOr", EOpAtomicCounterOr); |
| symbolTable.relateToOperator("atomicCounterXor", EOpAtomicCounterXor); |
| symbolTable.relateToOperator("atomicCounterExchange", EOpAtomicCounterExchange); |
| symbolTable.relateToOperator("atomicCounterCompSwap", EOpAtomicCounterCompSwap); |
| } |
| |
| symbolTable.relateToOperator("fma", EOpFma); |
| symbolTable.relateToOperator("frexp", EOpFrexp); |
| symbolTable.relateToOperator("ldexp", EOpLdexp); |
| symbolTable.relateToOperator("uaddCarry", EOpAddCarry); |
| symbolTable.relateToOperator("usubBorrow", EOpSubBorrow); |
| symbolTable.relateToOperator("umulExtended", EOpUMulExtended); |
| symbolTable.relateToOperator("imulExtended", EOpIMulExtended); |
| symbolTable.relateToOperator("bitfieldExtract", EOpBitfieldExtract); |
| symbolTable.relateToOperator("bitfieldInsert", EOpBitfieldInsert); |
| symbolTable.relateToOperator("bitfieldReverse", EOpBitFieldReverse); |
| symbolTable.relateToOperator("bitCount", EOpBitCount); |
| symbolTable.relateToOperator("findLSB", EOpFindLSB); |
| symbolTable.relateToOperator("findMSB", EOpFindMSB); |
| |
| symbolTable.relateToOperator("helperInvocationEXT", EOpIsHelperInvocation); |
| |
| if (PureOperatorBuiltins) { |
| symbolTable.relateToOperator("imageSize", EOpImageQuerySize); |
| symbolTable.relateToOperator("imageSamples", EOpImageQuerySamples); |
| symbolTable.relateToOperator("imageLoad", EOpImageLoad); |
| symbolTable.relateToOperator("imageStore", EOpImageStore); |
| symbolTable.relateToOperator("imageAtomicAdd", EOpImageAtomicAdd); |
| symbolTable.relateToOperator("imageAtomicMin", EOpImageAtomicMin); |
| symbolTable.relateToOperator("imageAtomicMax", EOpImageAtomicMax); |
| symbolTable.relateToOperator("imageAtomicAnd", EOpImageAtomicAnd); |
| symbolTable.relateToOperator("imageAtomicOr", EOpImageAtomicOr); |
| symbolTable.relateToOperator("imageAtomicXor", EOpImageAtomicXor); |
| symbolTable.relateToOperator("imageAtomicExchange", EOpImageAtomicExchange); |
| symbolTable.relateToOperator("imageAtomicCompSwap", EOpImageAtomicCompSwap); |
| symbolTable.relateToOperator("imageAtomicLoad", EOpImageAtomicLoad); |
| symbolTable.relateToOperator("imageAtomicStore", EOpImageAtomicStore); |
| |
| symbolTable.relateToOperator("subpassLoad", EOpSubpassLoad); |
| symbolTable.relateToOperator("subpassLoadMS", EOpSubpassLoadMS); |
| |
| symbolTable.relateToOperator("textureSize", EOpTextureQuerySize); |
| symbolTable.relateToOperator("textureQueryLod", EOpTextureQueryLod); |
| symbolTable.relateToOperator("textureQueryLevels", EOpTextureQueryLevels); |
| symbolTable.relateToOperator("textureSamples", EOpTextureQuerySamples); |
| symbolTable.relateToOperator("texture", EOpTexture); |
| symbolTable.relateToOperator("textureProj", EOpTextureProj); |
| symbolTable.relateToOperator("textureLod", EOpTextureLod); |
| symbolTable.relateToOperator("textureOffset", EOpTextureOffset); |
| symbolTable.relateToOperator("texelFetch", EOpTextureFetch); |
| symbolTable.relateToOperator("texelFetchOffset", EOpTextureFetchOffset); |
| symbolTable.relateToOperator("textureProjOffset", EOpTextureProjOffset); |
| symbolTable.relateToOperator("textureLodOffset", EOpTextureLodOffset); |
| symbolTable.relateToOperator("textureProjLod", EOpTextureProjLod); |
| symbolTable.relateToOperator("textureProjLodOffset", EOpTextureProjLodOffset); |
| symbolTable.relateToOperator("textureGrad", EOpTextureGrad); |
| symbolTable.relateToOperator("textureGradOffset", EOpTextureGradOffset); |
| symbolTable.relateToOperator("textureProjGrad", EOpTextureProjGrad); |
| symbolTable.relateToOperator("textureProjGradOffset", EOpTextureProjGradOffset); |
| symbolTable.relateToOperator("textureGather", EOpTextureGather); |
| symbolTable.relateToOperator("textureGatherOffset", EOpTextureGatherOffset); |
| symbolTable.relateToOperator("textureGatherOffsets", EOpTextureGatherOffsets); |
| |
| symbolTable.relateToOperator("noise1", EOpNoise); |
| symbolTable.relateToOperator("noise2", EOpNoise); |
| symbolTable.relateToOperator("noise3", EOpNoise); |
| symbolTable.relateToOperator("noise4", EOpNoise); |
| |
| #ifdef NV_EXTENSIONS |
| symbolTable.relateToOperator("textureFootprintNV", EOpImageSampleFootprintNV); |
| symbolTable.relateToOperator("textureFootprintClampNV", EOpImageSampleFootprintClampNV); |
| symbolTable.relateToOperator("textureFootprintLodNV", EOpImageSampleFootprintLodNV); |
| symbolTable.relateToOperator("textureFootprintGradNV", EOpImageSampleFootprintGradNV); |
| symbolTable.relateToOperator("textureFootprintGradClampNV", EOpImageSampleFootprintGradClampNV); |
| #endif |
| |
| if (spvVersion.spv == 0 && (IncludeLegacy(version, profile, spvVersion) || |
| (profile == EEsProfile && version == 100))) { |
| symbolTable.relateToOperator("ftransform", EOpFtransform); |
| |
| symbolTable.relateToOperator("texture1D", EOpTexture); |
| symbolTable.relateToOperator("texture1DGradARB", EOpTextureGrad); |
| symbolTable.relateToOperator("texture1DProj", EOpTextureProj); |
| symbolTable.relateToOperator("texture1DProjGradARB", EOpTextureProjGrad); |
| symbolTable.relateToOperator("texture1DLod", EOpTextureLod); |
| symbolTable.relateToOperator("texture1DProjLod", EOpTextureProjLod); |
| |
| symbolTable.relateToOperator("texture2DRect", EOpTexture); |
| symbolTable.relateToOperator("texture2DRectProj", EOpTextureProj); |
| symbolTable.relateToOperator("texture2DRectGradARB", EOpTextureGrad); |
| symbolTable.relateToOperator("texture2DRectProjGradARB", EOpTextureProjGrad); |
| symbolTable.relateToOperator("shadow2DRect", EOpTexture); |
| symbolTable.relateToOperator("shadow2DRectProj", EOpTextureProj); |
| symbolTable.relateToOperator("shadow2DRectGradARB", EOpTextureGrad); |
| symbolTable.relateToOperator("shadow2DRectProjGradARB", EOpTextureProjGrad); |
| |
| symbolTable.relateToOperator("texture2D", EOpTexture); |
| symbolTable.relateToOperator("texture2DProj", EOpTextureProj); |
| symbolTable.relateToOperator("texture2DGradEXT", EOpTextureGrad); |
| symbolTable.relateToOperator("texture2DGradARB", EOpTextureGrad); |
| symbolTable.relateToOperator("texture2DProjGradEXT", EOpTextureProjGrad); |
| symbolTable.relateToOperator("texture2DProjGradARB", EOpTextureProjGrad); |
| symbolTable.relateToOperator("texture2DLod", EOpTextureLod); |
| symbolTable.relateToOperator("texture2DLodEXT", EOpTextureLod); |
| symbolTable.relateToOperator("texture2DProjLod", EOpTextureProjLod); |
| symbolTable.relateToOperator("texture2DProjLodEXT", EOpTextureProjLod); |
| |
| symbolTable.relateToOperator("texture3D", EOpTexture); |
| symbolTable.relateToOperator("texture3DGradARB", EOpTextureGrad); |
| symbolTable.relateToOperator("texture3DProj", EOpTextureProj); |
| symbolTable.relateToOperator("texture3DProjGradARB", EOpTextureProjGrad); |
| symbolTable.relateToOperator("texture3DLod", EOpTextureLod); |
| symbolTable.relateToOperator("texture3DProjLod", EOpTextureProjLod); |
| symbolTable.relateToOperator("textureCube", EOpTexture); |
| symbolTable.relateToOperator("textureCubeGradEXT", EOpTextureGrad); |
| symbolTable.relateToOperator("textureCubeGradARB", EOpTextureGrad); |
| symbolTable.relateToOperator("textureCubeLod", EOpTextureLod); |
| symbolTable.relateToOperator("textureCubeLodEXT", EOpTextureLod); |
| symbolTable.relateToOperator("shadow1D", EOpTexture); |
| symbolTable.relateToOperator("shadow1DGradARB", EOpTextureGrad); |
| symbolTable.relateToOperator("shadow2D", EOpTexture); |
| symbolTable.relateToOperator("shadow2DGradARB", EOpTextureGrad); |
| symbolTable.relateToOperator("shadow1DProj", EOpTextureProj); |
| symbolTable.relateToOperator("shadow2DProj", EOpTextureProj); |
| symbolTable.relateToOperator("shadow1DProjGradARB", EOpTextureProjGrad); |
| symbolTable.relateToOperator("shadow2DProjGradARB", EOpTextureProjGrad); |
| symbolTable.relateToOperator("shadow1DLod", EOpTextureLod); |
| symbolTable.relateToOperator("shadow2DLod", EOpTextureLod); |
| symbolTable.relateToOperator("shadow1DProjLod", EOpTextureProjLod); |
| symbolTable.relateToOperator("shadow2DProjLod", EOpTextureProjLod); |
| } |
| |
| if (profile != EEsProfile) { |
| symbolTable.relateToOperator("sparseTextureARB", EOpSparseTexture); |
| symbolTable.relateToOperator("sparseTextureLodARB", EOpSparseTextureLod); |
| symbolTable.relateToOperator("sparseTextureOffsetARB", EOpSparseTextureOffset); |
| symbolTable.relateToOperator("sparseTexelFetchARB", EOpSparseTextureFetch); |
| symbolTable.relateToOperator("sparseTexelFetchOffsetARB", EOpSparseTextureFetchOffset); |
| symbolTable.relateToOperator("sparseTextureLodOffsetARB", EOpSparseTextureLodOffset); |
| symbolTable.relateToOperator("sparseTextureGradARB", EOpSparseTextureGrad); |
| symbolTable.relateToOperator("sparseTextureGradOffsetARB", EOpSparseTextureGradOffset); |
| symbolTable.relateToOperator("sparseTextureGatherARB", EOpSparseTextureGather); |
| symbolTable.relateToOperator("sparseTextureGatherOffsetARB", EOpSparseTextureGatherOffset); |
| symbolTable.relateToOperator("sparseTextureGatherOffsetsARB", EOpSparseTextureGatherOffsets); |
| symbolTable.relateToOperator("sparseImageLoadARB", EOpSparseImageLoad); |
| symbolTable.relateToOperator("sparseTexelsResidentARB", EOpSparseTexelsResident); |
| |
| symbolTable.relateToOperator("sparseTextureClampARB", EOpSparseTextureClamp); |
| symbolTable.relateToOperator("sparseTextureOffsetClampARB", EOpSparseTextureOffsetClamp); |
| symbolTable.relateToOperator("sparseTextureGradClampARB", EOpSparseTextureGradClamp); |
| symbolTable.relateToOperator("sparseTextureGradOffsetClampARB", EOpSparseTextureGradOffsetClamp); |
| symbolTable.relateToOperator("textureClampARB", EOpTextureClamp); |
| symbolTable.relateToOperator("textureOffsetClampARB", EOpTextureOffsetClamp); |
| symbolTable.relateToOperator("textureGradClampARB", EOpTextureGradClamp); |
| symbolTable.relateToOperator("textureGradOffsetClampARB", EOpTextureGradOffsetClamp); |
| |
| symbolTable.relateToOperator("ballotARB", EOpBallot); |
| symbolTable.relateToOperator("readInvocationARB", EOpReadInvocation); |
| symbolTable.relateToOperator("readFirstInvocationARB", EOpReadFirstInvocation); |
| |
| if (version >= 430) { |
| symbolTable.relateToOperator("anyInvocationARB", EOpAnyInvocation); |
| symbolTable.relateToOperator("allInvocationsARB", EOpAllInvocations); |
| symbolTable.relateToOperator("allInvocationsEqualARB", EOpAllInvocationsEqual); |
| } |
| if (version >= 460) { |
| symbolTable.relateToOperator("anyInvocation", EOpAnyInvocation); |
| symbolTable.relateToOperator("allInvocations", EOpAllInvocations); |
| symbolTable.relateToOperator("allInvocationsEqual", EOpAllInvocationsEqual); |
| } |
| #ifdef AMD_EXTENSIONS |
| symbolTable.relateToOperator("minInvocationsAMD", EOpMinInvocations); |
| symbolTable.relateToOperator("maxInvocationsAMD", EOpMaxInvocations); |
| symbolTable.relateToOperator("addInvocationsAMD", EOpAddInvocations); |
| symbolTable.relateToOperator("minInvocationsNonUniformAMD", EOpMinInvocationsNonUniform); |
| symbolTable.relateToOperator("maxInvocationsNonUniformAMD", EOpMaxInvocationsNonUniform); |
| symbolTable.relateToOperator("addInvocationsNonUniformAMD", EOpAddInvocationsNonUniform); |
| symbolTable.relateToOperator("minInvocationsInclusiveScanAMD", EOpMinInvocationsInclusiveScan); |
| symbolTable.relateToOperator("maxInvocationsInclusiveScanAMD", EOpMaxInvocationsInclusiveScan); |
| symbolTable.relateToOperator("addInvocationsInclusiveScanAMD", EOpAddInvocationsInclusiveScan); |
| symbolTable.relateToOperator("minInvocationsInclusiveScanNonUniformAMD", EOpMinInvocationsInclusiveScanNonUniform); |
| symbolTable.relateToOperator("maxInvocationsInclusiveScanNonUniformAMD", EOpMaxInvocationsInclusiveScanNonUniform); |
| symbolTable.relateToOperator("addInvocationsInclusiveScanNonUniformAMD", EOpAddInvocationsInclusiveScanNonUniform); |
| symbolTable.relateToOperator("minInvocationsExclusiveScanAMD", EOpMinInvocationsExclusiveScan); |
| symbolTable.relateToOperator("maxInvocationsExclusiveScanAMD", EOpMaxInvocationsExclusiveScan); |
| symbolTable.relateToOperator("addInvocationsExclusiveScanAMD", EOpAddInvocationsExclusiveScan); |
| symbolTable.relateToOperator("minInvocationsExclusiveScanNonUniformAMD", EOpMinInvocationsExclusiveScanNonUniform); |
| symbolTable.relateToOperator("maxInvocationsExclusiveScanNonUniformAMD", EOpMaxInvocationsExclusiveScanNonUniform); |
| symbolTable.relateToOperator("addInvocationsExclusiveScanNonUniformAMD", EOpAddInvocationsExclusiveScanNonUniform); |
| symbolTable.relateToOperator("swizzleInvocationsAMD", EOpSwizzleInvocations); |
| symbolTable.relateToOperator("swizzleInvocationsMaskedAMD", EOpSwizzleInvocationsMasked); |
| symbolTable.relateToOperator("writeInvocationAMD", EOpWriteInvocation); |
| symbolTable.relateToOperator("mbcntAMD", EOpMbcnt); |
| |
| symbolTable.relateToOperator("min3", EOpMin3); |
| symbolTable.relateToOperator("max3", EOpMax3); |
| symbolTable.relateToOperator("mid3", EOpMid3); |
| |
| symbolTable.relateToOperator("cubeFaceIndexAMD", EOpCubeFaceIndex); |
| symbolTable.relateToOperator("cubeFaceCoordAMD", EOpCubeFaceCoord); |
| symbolTable.relateToOperator("timeAMD", EOpTime); |
| |
| symbolTable.relateToOperator("textureGatherLodAMD", EOpTextureGatherLod); |
| symbolTable.relateToOperator("textureGatherLodOffsetAMD", EOpTextureGatherLodOffset); |
| symbolTable.relateToOperator("textureGatherLodOffsetsAMD", EOpTextureGatherLodOffsets); |
| symbolTable.relateToOperator("sparseTextureGatherLodAMD", EOpSparseTextureGatherLod); |
| symbolTable.relateToOperator("sparseTextureGatherLodOffsetAMD", EOpSparseTextureGatherLodOffset); |
| symbolTable.relateToOperator("sparseTextureGatherLodOffsetsAMD", EOpSparseTextureGatherLodOffsets); |
| |
| symbolTable.relateToOperator("imageLoadLodAMD", EOpImageLoadLod); |
| symbolTable.relateToOperator("imageStoreLodAMD", EOpImageStoreLod); |
| symbolTable.relateToOperator("sparseImageLoadLodAMD", EOpSparseImageLoadLod); |
| |
| symbolTable.relateToOperator("fragmentMaskFetchAMD", EOpFragmentMaskFetch); |
| symbolTable.relateToOperator("fragmentFetchAMD", EOpFragmentFetch); |
| #endif |
| } |
| |
| // GL_KHR_shader_subgroup |
| if ((profile == EEsProfile && version >= 310) || |
| (profile != EEsProfile && version >= 140)) { |
| symbolTable.relateToOperator("subgroupBarrier", EOpSubgroupBarrier); |
| symbolTable.relateToOperator("subgroupMemoryBarrier", EOpSubgroupMemoryBarrier); |
| symbolTable.relateToOperator("subgroupMemoryBarrierBuffer", EOpSubgroupMemoryBarrierBuffer); |
| symbolTable.relateToOperator("subgroupMemoryBarrierImage", EOpSubgroupMemoryBarrierImage); |
| symbolTable.relateToOperator("subgroupElect", EOpSubgroupElect); |
| symbolTable.relateToOperator("subgroupAll", EOpSubgroupAll); |
| symbolTable.relateToOperator("subgroupAny", EOpSubgroupAny); |
| symbolTable.relateToOperator("subgroupAllEqual", EOpSubgroupAllEqual); |
| symbolTable.relateToOperator("subgroupBroadcast", EOpSubgroupBroadcast); |
| symbolTable.relateToOperator("subgroupBroadcastFirst", EOpSubgroupBroadcastFirst); |
| symbolTable.relateToOperator("subgroupBallot", EOpSubgroupBallot); |
| symbolTable.relateToOperator("subgroupInverseBallot", EOpSubgroupInverseBallot); |
| symbolTable.relateToOperator("subgroupBallotBitExtract", EOpSubgroupBallotBitExtract); |
| symbolTable.relateToOperator("subgroupBallotBitCount", EOpSubgroupBallotBitCount); |
| symbolTable.relateToOperator("subgroupBallotInclusiveBitCount", EOpSubgroupBallotInclusiveBitCount); |
| symbolTable.relateToOperator("subgroupBallotExclusiveBitCount", EOpSubgroupBallotExclusiveBitCount); |
| symbolTable.relateToOperator("subgroupBallotFindLSB", EOpSubgroupBallotFindLSB); |
| symbolTable.relateToOperator("subgroupBallotFindMSB", EOpSubgroupBallotFindMSB); |
| symbolTable.relateToOperator("subgroupShuffle", EOpSubgroupShuffle); |
| symbolTable.relateToOperator("subgroupShuffleXor", EOpSubgroupShuffleXor); |
| symbolTable.relateToOperator("subgroupShuffleUp", EOpSubgroupShuffleUp); |
| symbolTable.relateToOperator("subgroupShuffleDown", EOpSubgroupShuffleDown); |
| symbolTable.relateToOperator("subgroupAdd", EOpSubgroupAdd); |
| symbolTable.relateToOperator("subgroupMul", EOpSubgroupMul); |
| symbolTable.relateToOperator("subgroupMin", EOpSubgroupMin); |
| symbolTable.relateToOperator("subgroupMax", EOpSubgroupMax); |
| symbolTable.relateToOperator("subgroupAnd", EOpSubgroupAnd); |
| symbolTable.relateToOperator("subgroupOr", EOpSubgroupOr); |
| symbolTable.relateToOperator("subgroupXor", EOpSubgroupXor); |
| symbolTable.relateToOperator("subgroupInclusiveAdd", EOpSubgroupInclusiveAdd); |
| symbolTable.relateToOperator("subgroupInclusiveMul", EOpSubgroupInclusiveMul); |
| symbolTable.relateToOperator("subgroupInclusiveMin", EOpSubgroupInclusiveMin); |
| symbolTable.relateToOperator("subgroupInclusiveMax", EOpSubgroupInclusiveMax); |
| symbolTable.relateToOperator("subgroupInclusiveAnd", EOpSubgroupInclusiveAnd); |
| symbolTable.relateToOperator("subgroupInclusiveOr", EOpSubgroupInclusiveOr); |
| symbolTable.relateToOperator("subgroupInclusiveXor", EOpSubgroupInclusiveXor); |
| symbolTable.relateToOperator("subgroupExclusiveAdd", EOpSubgroupExclusiveAdd); |
| symbolTable.relateToOperator("subgroupExclusiveMul", EOpSubgroupExclusiveMul); |
| symbolTable.relateToOperator("subgroupExclusiveMin", EOpSubgroupExclusiveMin); |
| symbolTable.relateToOperator("subgroupExclusiveMax", EOpSubgroupExclusiveMax); |
| symbolTable.relateToOperator("subgroupExclusiveAnd", EOpSubgroupExclusiveAnd); |
| symbolTable.relateToOperator("subgroupExclusiveOr", EOpSubgroupExclusiveOr); |
| symbolTable.relateToOperator("subgroupExclusiveXor", EOpSubgroupExclusiveXor); |
| symbolTable.relateToOperator("subgroupClusteredAdd", EOpSubgroupClusteredAdd); |
| symbolTable.relateToOperator("subgroupClusteredMul", EOpSubgroupClusteredMul); |
| symbolTable.relateToOperator("subgroupClusteredMin", EOpSubgroupClusteredMin); |
| symbolTable.relateToOperator("subgroupClusteredMax", EOpSubgroupClusteredMax); |
| symbolTable.relateToOperator("subgroupClusteredAnd", EOpSubgroupClusteredAnd); |
| symbolTable.relateToOperator("subgroupClusteredOr", EOpSubgroupClusteredOr); |
| symbolTable.relateToOperator("subgroupClusteredXor", EOpSubgroupClusteredXor); |
| symbolTable.relateToOperator("subgroupQuadBroadcast", EOpSubgroupQuadBroadcast); |
| symbolTable.relateToOperator("subgroupQuadSwapHorizontal", EOpSubgroupQuadSwapHorizontal); |
| symbolTable.relateToOperator("subgroupQuadSwapVertical", EOpSubgroupQuadSwapVertical); |
| symbolTable.relateToOperator("subgroupQuadSwapDiagonal", EOpSubgroupQuadSwapDiagonal); |
| |
| #ifdef NV_EXTENSIONS |
| symbolTable.relateToOperator("subgroupPartitionNV", EOpSubgroupPartition); |
| symbolTable.relateToOperator("subgroupPartitionedAddNV", EOpSubgroupPartitionedAdd); |
| symbolTable.relateToOperator("subgroupPartitionedMulNV", EOpSubgroupPartitionedMul); |
| symbolTable.relateToOperator("subgroupPartitionedMinNV", EOpSubgroupPartitionedMin); |
| symbolTable.relateToOperator("subgroupPartitionedMaxNV", EOpSubgroupPartitionedMax); |
| symbolTable.relateToOperator("subgroupPartitionedAndNV", EOpSubgroupPartitionedAnd); |
| symbolTable.relateToOperator("subgroupPartitionedOrNV", EOpSubgroupPartitionedOr); |
| symbolTable.relateToOperator("subgroupPartitionedXorNV", EOpSubgroupPartitionedXor); |
| symbolTable.relateToOperator("subgroupPartitionedInclusiveAddNV", EOpSubgroupPartitionedInclusiveAdd); |
| symbolTable.relateToOperator("subgroupPartitionedInclusiveMulNV", EOpSubgroupPartitionedInclusiveMul); |
| symbolTable.relateToOperator("subgroupPartitionedInclusiveMinNV", EOpSubgroupPartitionedInclusiveMin); |
| symbolTable.relateToOperator("subgroupPartitionedInclusiveMaxNV", EOpSubgroupPartitionedInclusiveMax); |
| symbolTable.relateToOperator("subgroupPartitionedInclusiveAndNV", EOpSubgroupPartitionedInclusiveAnd); |
| symbolTable.relateToOperator("subgroupPartitionedInclusiveOrNV", EOpSubgroupPartitionedInclusiveOr); |
| symbolTable.relateToOperator("subgroupPartitionedInclusiveXorNV", EOpSubgroupPartitionedInclusiveXor); |
| symbolTable.relateToOperator("subgroupPartitionedExclusiveAddNV", EOpSubgroupPartitionedExclusiveAdd); |
| symbolTable.relateToOperator("subgroupPartitionedExclusiveMulNV", EOpSubgroupPartitionedExclusiveMul); |
| symbolTable.relateToOperator("subgroupPartitionedExclusiveMinNV", EOpSubgroupPartitionedExclusiveMin); |
| symbolTable.relateToOperator("subgroupPartitionedExclusiveMaxNV", EOpSubgroupPartitionedExclusiveMax); |
| symbolTable.relateToOperator("subgroupPartitionedExclusiveAndNV", EOpSubgroupPartitionedExclusiveAnd); |
| symbolTable.relateToOperator("subgroupPartitionedExclusiveOrNV", EOpSubgroupPartitionedExclusiveOr); |
| symbolTable.relateToOperator("subgroupPartitionedExclusiveXorNV", EOpSubgroupPartitionedExclusiveXor); |
| #endif |
| } |
| |
| if (profile == EEsProfile) { |
| symbolTable.relateToOperator("shadow2DEXT", EOpTexture); |
| symbolTable.relateToOperator("shadow2DProjEXT", EOpTextureProj); |
| } |
| } |
| |
| switch(language) { |
| case EShLangVertex: |
| break; |
| |
| case EShLangTessControl: |
| case EShLangTessEvaluation: |
| break; |
| |
| case EShLangGeometry: |
| symbolTable.relateToOperator("EmitStreamVertex", EOpEmitStreamVertex); |
| symbolTable.relateToOperator("EndStreamPrimitive", EOpEndStreamPrimitive); |
| symbolTable.relateToOperator("EmitVertex", EOpEmitVertex); |
| symbolTable.relateToOperator("EndPrimitive", EOpEndPrimitive); |
| break; |
| |
| case EShLangFragment: |
| symbolTable.relateToOperator("dFdx", EOpDPdx); |
| symbolTable.relateToOperator("dFdy", EOpDPdy); |
| symbolTable.relateToOperator("fwidth", EOpFwidth); |
| if (profile != EEsProfile && version >= 400) { |
| symbolTable.relateToOperator("dFdxFine", EOpDPdxFine); |
| symbolTable.relateToOperator("dFdyFine", EOpDPdyFine); |
| symbolTable.relateToOperator("fwidthFine", EOpFwidthFine); |
| symbolTable.relateToOperator("dFdxCoarse", EOpDPdxCoarse); |
| symbolTable.relateToOperator("dFdyCoarse", EOpDPdyCoarse); |
| symbolTable.relateToOperator("fwidthCoarse", EOpFwidthCoarse); |
| } |
| symbolTable.relateToOperator("interpolateAtCentroid", EOpInterpolateAtCentroid); |
| symbolTable.relateToOperator("interpolateAtSample", EOpInterpolateAtSample); |
| symbolTable.relateToOperator("interpolateAtOffset", EOpInterpolateAtOffset); |
| |
| #ifdef AMD_EXTENSIONS |
| if (profile != EEsProfile) |
| symbolTable.relateToOperator("interpolateAtVertexAMD", EOpInterpolateAtVertex); |
| #endif |
| |
| symbolTable.relateToOperator("beginInvocationInterlockARB", EOpBeginInvocationInterlock); |
| symbolTable.relateToOperator("endInvocationInterlockARB", EOpEndInvocationInterlock); |
| |
| break; |
| |
| case EShLangCompute: |
| symbolTable.relateToOperator("memoryBarrierShared", EOpMemoryBarrierShared); |
| symbolTable.relateToOperator("groupMemoryBarrier", EOpGroupMemoryBarrier); |
| symbolTable.relateToOperator("subgroupMemoryBarrierShared", EOpSubgroupMemoryBarrierShared); |
| #ifdef NV_EXTENSIONS |
| if ((profile != EEsProfile && version >= 450) || |
| (profile == EEsProfile && version >= 320)) { |
| symbolTable.relateToOperator("dFdx", EOpDPdx); |
| symbolTable.relateToOperator("dFdy", EOpDPdy); |
| symbolTable.relateToOperator("fwidth", EOpFwidth); |
| symbolTable.relateToOperator("dFdxFine", EOpDPdxFine); |
| symbolTable.relateToOperator("dFdyFine", EOpDPdyFine); |
| symbolTable.relateToOperator("fwidthFine", EOpFwidthFine); |
| symbolTable.relateToOperator("dFdxCoarse", EOpDPdxCoarse); |
| symbolTable.relateToOperator("dFdyCoarse", EOpDPdyCoarse); |
| symbolTable.relateToOperator("fwidthCoarse",EOpFwidthCoarse); |
| } |
| #endif |
| symbolTable.relateToOperator("coopMatLoadNV", EOpCooperativeMatrixLoad); |
| symbolTable.relateToOperator("coopMatStoreNV", EOpCooperativeMatrixStore); |
| symbolTable.relateToOperator("coopMatMulAddNV", EOpCooperativeMatrixMulAdd); |
| break; |
| |
| #ifdef NV_EXTENSIONS |
| case EShLangRayGenNV: |
| case EShLangClosestHitNV: |
| case EShLangMissNV: |
| if (profile != EEsProfile && version >= 460) { |
| symbolTable.relateToOperator("traceNV", EOpTraceNV); |
| symbolTable.relateToOperator("executeCallableNV", EOpExecuteCallableNV); |
| } |
| break; |
| case EShLangIntersectNV: |
| if (profile != EEsProfile && version >= 460) |
| symbolTable.relateToOperator("reportIntersectionNV", EOpReportIntersectionNV); |
| break; |
| case EShLangAnyHitNV: |
| if (profile != EEsProfile && version >= 460) { |
| symbolTable.relateToOperator("ignoreIntersectionNV", EOpIgnoreIntersectionNV); |
| symbolTable.relateToOperator("terminateRayNV", EOpTerminateRayNV); |
| } |
| break; |
| case EShLangCallableNV: |
| if (profile != EEsProfile && version >= 460) { |
| symbolTable.relateToOperator("executeCallableNV", EOpExecuteCallableNV); |
| } |
| break; |
| case EShLangMeshNV: |
| if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { |
| symbolTable.relateToOperator("writePackedPrimitiveIndices4x8NV", EOpWritePackedPrimitiveIndices4x8NV); |
| } |
| // fall through |
| case EShLangTaskNV: |
| if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { |
| symbolTable.relateToOperator("memoryBarrierShared", EOpMemoryBarrierShared); |
| symbolTable.relateToOperator("groupMemoryBarrier", EOpGroupMemoryBarrier); |
| symbolTable.relateToOperator("subgroupMemoryBarrierShared", EOpSubgroupMemoryBarrierShared); |
| } |
| break; |
| #endif |
| |
| default: |
| assert(false && "Language not supported"); |
| } |
| } |
| |
| // |
| // Add context-dependent (resource-specific) built-ins not handled by the above. These |
| // would be ones that need to be programmatically added because they cannot |
| // be added by simple text strings. For these, also |
| // 1) Map built-in functions to operators, for those that will turn into an operation node |
| // instead of remaining a function call. |
| // 2) Tag extension-related symbols added to their base version with their extensions, so |
| // that if an early version has the extension turned off, there is an error reported on use. |
| // |
| void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources) |
| { |
| if (profile != EEsProfile && version >= 430 && version < 440) { |
| symbolTable.setVariableExtensions("gl_MaxTransformFeedbackBuffers", 1, &E_GL_ARB_enhanced_layouts); |
| symbolTable.setVariableExtensions("gl_MaxTransformFeedbackInterleavedComponents", 1, &E_GL_ARB_enhanced_layouts); |
| } |
| if (profile != EEsProfile && version >= 130 && version < 420) { |
| symbolTable.setVariableExtensions("gl_MinProgramTexelOffset", 1, &E_GL_ARB_shading_language_420pack); |
| symbolTable.setVariableExtensions("gl_MaxProgramTexelOffset", 1, &E_GL_ARB_shading_language_420pack); |
| } |
| if (profile != EEsProfile && version >= 150 && version < 410) |
| symbolTable.setVariableExtensions("gl_MaxViewports", 1, &E_GL_ARB_viewport_array); |
| |
| switch(language) { |
| case EShLangFragment: |
| // Set up gl_FragData based on current array size. |
| if (version == 100 || IncludeLegacy(version, profile, spvVersion) || (! ForwardCompatibility && profile != EEsProfile && version < 420)) { |
| TPrecisionQualifier pq = profile == EEsProfile ? EpqMedium : EpqNone; |
| TType fragData(EbtFloat, EvqFragColor, pq, 4); |
| TArraySizes* arraySizes = new TArraySizes; |
| arraySizes->addInnerSize(resources.maxDrawBuffers); |
| fragData.transferArraySizes(arraySizes); |
| symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData)); |
| SpecialQualifier("gl_FragData", EvqFragColor, EbvFragData, symbolTable); |
| } |
| break; |
| |
| case EShLangTessControl: |
| case EShLangTessEvaluation: |
| // Because of the context-dependent array size (gl_MaxPatchVertices), |
| // these variables were added later than the others and need to be mapped now. |
| |
| // standard members |
| BuiltInVariable("gl_in", "gl_Position", EbvPosition, symbolTable); |
| BuiltInVariable("gl_in", "gl_PointSize", EbvPointSize, symbolTable); |
| BuiltInVariable("gl_in", "gl_ClipDistance", EbvClipDistance, symbolTable); |
| BuiltInVariable("gl_in", "gl_CullDistance", EbvCullDistance, symbolTable); |
| |
| // compatibility members |
| BuiltInVariable("gl_in", "gl_ClipVertex", EbvClipVertex, symbolTable); |
| BuiltInVariable("gl_in", "gl_FrontColor", EbvFrontColor, symbolTable); |
| BuiltInVariable("gl_in", "gl_BackColor", EbvBackColor, symbolTable); |
| BuiltInVariable("gl_in", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); |
| BuiltInVariable("gl_in", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); |
| BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable); |
| BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); |
| |
| // extension requirements |
| if (profile == EEsProfile) { |
| symbolTable.setVariableExtensions("gl_in", "gl_PointSize", Num_AEP_tessellation_point_size, AEP_tessellation_point_size); |
| } |
| |
| break; |
| |
| default: |
| break; |
| } |
| } |
| |
| } // end namespace glslang |